HowTo

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This page lists available "How To" Guides which describe how to achieve certain tasks related to Trainz.  
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This page lists available "How To" Guides which describe how to achieve certain tasks in Trainz.  <b>HowTo</b> pages provide much detail on specific actions, whereas <b>Help</b> pages are intended to respond to in-game needs for help or as quick guides to specific actions. Help pages specifically for '''Trainz Railroad Simulator 2019''' or '''TRS19''' can be found at '''[http://online.ts2009.com/mediaWiki/index.php/Category:TRS19 Help:TRS19]'''
  
 
Users are encouraged to add their own guides to this page in a similar fashion, or expand on existing guides. Please keep in mind that this site is dedicated to the current version of Trainz and that techniques used should relate to this version. Editors note: all pages here should fit the pattern "How to X", as in "How to place signals". Pages and topics which cannot be phrased in this manner do not belong on this page.
 
Users are encouraged to add their own guides to this page in a similar fashion, or expand on existing guides. Please keep in mind that this site is dedicated to the current version of Trainz and that techniques used should relate to this version. Editors note: all pages here should fit the pattern "How to X", as in "How to place signals". Pages and topics which cannot be phrased in this manner do not belong on this page.
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==The Trainz Channel==
 
==The Trainz Channel==
There are many tutorial videos that have been recorded for Trainz users to watch and learn from. Below are some of the videos which you might find interesting. To keep up to date with all streams and videos visit [https://www.twitch.tv/trainz_simulator TheTrainzChannel] on Twitch TV.
 
  
 +
To keep up-to-date with all streams and videos visit our [https://youtube.com/c/n3vgames Youtube Channel].
 +
There is also some older information under our legacy [[Tutorial Videos]] that might help you learn some of the legacy products and features.
  
'''Trainz - Content Creation - #18 - Invisible Track''' - [https://youtu.be/YLOILeHXr74 Video]
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==Content Creation: Routes==
 +
<div style="column-count:2;-moz-column-count:2;-webkit-column-count:2">
  
This tutorial shows you how you can use invisible track to make your route / sessions come alive with items like planes, helicopters and boats.
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* [[/Add Bumpy Track/]]
 +
* [[/Add thumbnail and preview images to your route/|Add Thumbnail and Preview images to your route]]
 +
* [[/Configure an iPortal/]]
 +
* [[/Configure An Interlocking Tower/]]
 +
* [[How to Create a Picklist|Create a PickList]]
 +
* [[How to Create a Region Asset|Create a Region Asset]]
 +
* [[/Create_your_first_Route/]]
 +
* [[/Create a Route in 10 Minutes/]]
 +
* [[/Make a Track Cutting/]] '''(an Undercut)'''
 +
* [[How to Make a Screen Shot|Make a Screen Shot]]
 +
* [[How_To_Make_Scenery|Make Better Scenery]]
 +
* [[How to Merge Routes|Merge Routes]]
 +
* [[How to Place and Use a Camera|Place Cameras along a Route]]
 +
* [[/Place Signals/]]
 +
* [[/Build a Bridge|Place a Bridge in your Route]]
 +
* [[/Build a Tunnel|Place a Tunnel in your Route]]
 +
* [[/Build a Crossing|Place a Crossing in your Route]]
 +
* [[/Build Catenary|Place Catenary in your Route]]
 +
* [[Route and Session Basics]]
 +
* [[How to Use Bulk Asset Update/Replace Tool|Use Bulk Asset Update/Replace Tool]]
 +
* [[How to Use Layers|Use Layers]]
 +
* [[How to Manage Filters and Picklists|Use and Manage Filters and Picklists]]
 +
* [[Use Multiplayer Surveyor]]
 +
* [[How to Use Portals|Use Portals]]
 +
* [[How to Use Procedural Track|Use Procedural Track]]
 +
* [[How_to_Use_the_UDS_Interface|Use the UDS (Unified Driver Surveyor) Interface]]
 +
* [[How_to_Use_S20_Palettes|Use the Surveyor 2.0/Driver Palettes]] '''(a large file)'''
 +
* [[How_to_Use_S20_Tools|Use the Surveyor 2.0 Tools]] '''(a very large file)'''
 +
* [[/Use Superelevation with Trainz 19 and T:ANE/]]
 +
* [[/Use Superelevation with Trainz 22/]]
 +
* [[/Use Trig Stations/]]
 +
</div>
  
 +
==Content Creation: Sessions==
 +
<div style="column-count:2;-moz-column-count:2;-webkit-column-count:2">
  
'''Trainz - Content Creation - #17 - Merging 2 Routes''' - [https://youtu.be/A_0V1rSfYvM Video]
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* [[How to Use Message Popup Rule|Adding Message Popups]]
 +
* [[How to Use Message Popup Rule (Applications)|Adding Message Popups - Sample Applications]]
 +
* [[How to Use Navigation Point Rules|Adding Navigation Points]]
 +
* [[How to Use Navigation Point Rules (Applications)|Adding Navigation Points - Sample Applications]]
 +
* [[How to Create a HTML Asset|Adding a Session Introduction Page and In Game Messages]]
 +
* [[How to Use Driver Setup Rule|Configuring the Driver Setup Rule]]
 +
* [[How to Use Environment Tools|Configuring the Environment Tools]]
 +
* [[How to Control Junctions in Sessions|Controlling Junctions in Sessions]]
 +
* [[How to Control Signals in Sessions|Controlling Signals in Sessions]]
 +
* [[How to Create a Driver Character|Create a Driver Character]]
 +
* [[How to Create a Message Popup Icon|Creating a Message Popup Icon]]
 +
* [[Parent Rule List|List of Parent Rules]]
 +
* [[How to Use Parent and Child Rules|Parent and Child Rules (Session Editor)]]
 +
* [[Route and Session Basics]]
 +
* [[How to Use Portals|Using Portals]]
 +
* [[How to Manage Filters and Picklists|Using Filters and Picklists]]
 +
* [[How to Use Session Editor|Using the Session Editor]]
 +
* [[How_to_Use_the_UDS_Interface|Using the UDS (Unified Driver Surveyor) Interface]]
 +
* [[How to Use Track Markers|Using Track Markers]]
 +
* [[How to Use Track Direction Markers|Using Track Direction Markers]]
 +
* [[How to Use Track Priority Markers|Using Track Priority Markers]]
 +
* [[How to Use Track Triggers|Using Track Triggers]]
 +
* [[How to Use Variables in Sessions (Examples)|Using Variables in Sessions - Sample Applications]]
 +
</div>
  
This tutorial shows you how you can merge 2 routes together to form a larger route.
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==Using "Manage Content" in TANE or newer==
 +
<div style="column-count:2;-moz-column-count:2;-webkit-column-count:2">
  
 
'''Trainz - Content Creation - #16.1 - Materials - Rust (using tbumpgloss)''' - [https://youtu.be/ymfWeaPLIEk Video]
 
 
This is a sequel of tutorials that show how to create certain types of materials in Trainz. This material is a "Rust" style material. You can use these materials on your content creations in the hope that you might achieve a better look using all the available material variables in Trainz.
 
 
Download the Material Rust Asset [http://download.trainzportal.com/tutorials/16_1_trainz_material_rust.zip Here]
 
 
 
'''Trainz - Content Creation - #15 - Advanced Track Laying Tools''' - [https://youtu.be/CEzSmYe70IA Video]
 
 
This tutorial explains how to easily create smooth prototypical track using the advanced track laying tools.
 
 
 
'''Trainz - Content Creation - #14 - Driver Commands''' - [https://youtu.be/hEE_8aE1KOI Video]
 
 
This tutorial explains how to use Driver Commands in your session creation and also to drive your trains in Driver.
 
 
 
'''Trainz - Content Creation - #13 - Creating / Saving Consists''' - [https://youtu.be/D3KGb2lSAxw Video]
 
 
This tutorial explains how to create your own Consists in Trainz so that you can avoid having to place individual vehicles down over and over again to make up your Train.
 
 
 
'''Trainz - Content Creation - #12 - Portals''' - [https://youtu.be/rmUHZ6z40Y8 Video]
 
 
This tutorial explains how to use Portals to spawn trains into your sessions. The portals explained are the built-in portals, central control rule and the un-portal 2 rule. We also show how the CPC Emit Trigger rule works to emit trains when a trigger is hit. <kuid:-25:1070> Portal, <kuid2:30501:22006:3> Portal Basic, <kuid2:96914:22000:1> Portal Basic Short, <kuid2:117746:1013:9> Central Portal Control, <kuid2:400260:100645:2> Un-Portal 2, <kuid2:117746:1044:11> CPC: Emit Train On Trigger
 
 
 
'''Trainz - Content Creation - #11 - Creating Speedtrees Assets for Trainz''' - [https://youtu.be/oe7fu7g_yUU Video]
 
 
This tutorial is a long one but goes into all aspects of creating Speedtrees for Trainz. From setting up your tree lighting, materials, color sets, LOD and wind to creating single trees or trees from a Speedtree library where each new tree references the same textures saving on performance and memory. All config.txt setup is explained and also full seasonal support.
 
 
Speedtree Tutorial Files are [http://download.trainzportal.com/TANE/speedtree_tutorial_files.zip HERE]. Please not they are the tree assets referencing a tree library as that is the best way to create your Speedtree Assets for Trainz.
 
 
 
'''Trainz - Content Creation - #10 - Introduction into Interlocking Towers''' - [https://youtu.be/fc12ILNf_o0 Video]
 
 
This tutorial gives you an introduction into how to set up an Interlocking Tower Path.
 
 
 
'''Trainz - Content Creation - #9 - Understanding trainz settings & Level of Detail on assets''' - [https://youtu.be/iZiVvZgYvW0 Video]
 
 
This tutorial gives you an understanding on what the Trainz Settings do and how to configure them. The video also (in the beginning) talks about Level of Detail (LOD).
 
 
 
'''Trainz - Content Creation - #8 - How to use triggers, change and lock junctions and change signals via rules in your sessions''' - [https://youtu.be/CfFyxhitSnI Video]
 
 
This tutorial shows you how to find out how to use Triggers in Trainz to add great gameplay to your sessions!
 
 
 
'''Trainz - Content Creation - #7 - Understanding Layers in Surveyor and what to use them for''' - [https://youtu.be/KoXvafsMC3k Video]
 
 
This tutorial shows you how to use layers in Surveyor and the benefits of setting them up correctly to get the most out of your route and session creation.
 
 
 
'''Trainz - Content Creation - #6 - How to update color, lighting and fog in a route or session''' - [https://youtu.be/UHnvotzQ2Ds Video]
 
 
This tutorial shows you how to update the color, lighting and fog for certain times of the day within your route or session. We also show you how to change your water effects and date for seasonal change to.
 
 
This video should help you tweak your route or session to represent the look and feel you're going for with color, lighting, fog, water and day/night cycle for your route.
 
 
 
'''Trainz - Content Creation - #5 - Bulk replace assets in surveyor to save hours of time!''' - [https://youtu.be/awtY2LlVQjY Video]
 
 
Got an old route you want to update but think “There is no way I’m replacing 20,000 trees, that is going to take me a lifetime!” Never fear, we will show you some time saving ways to update your route in this video!
 
 
 
'''Trainz - Content Creation - #4 - Part 1 - HTML Assets - Text - String Table Entries''' - [https://youtu.be/3jGWGH3zQTw Video]
 
 
'''Trainz - Content Creation - #4 - Part 2 - HTML Assets - Pages with Images and Sounds''' - [https://youtu.be/SphgKdl8Lk8 Video]
 
 
 
'''Trainz - Content Creation - #3 - Finding Content on the Download Station''' - [https://www.youtube.com/watch?v=BrqdwSBsVTo Video]
 
 
This video explains the process of using TrainzContent to find assets on the Download Station.
 
 
 
'''Trainz - Content Creation - #2 - Part 1 - Turning an old track asset into a procedural track asset''' - [https://youtu.be/MOtwNdLcwtc Video]
 
 
'''Trainz - Content Creation - #2 - Part 2 - Turning an old track asset into a procedural track asset''' - [https://youtu.be/P9oCpLtWnv0 Video]
 
 
'''Trainz - Content Creation - #2 - Part 3 - Turning an old track asset into a procedural track asset''' - [https://youtu.be/oOv7XZgyCLA Video]
 
 
 
'''Trainz - Content Creation - #1 - Create a ground texture to match a track spline''' - [https://youtu.be/v0u2Gvd6tHk Video]
 
 
==Using "Manage Content" in TANE==
 
 
* [[/Download an Asset from the Download Station/]]
 
* [[/Download an Asset from the Download Station/]]
* [[/Configure and use Columns in content windows/]]
 
* [[/Use the "Status" column in content windows/]]
 
* [[/Edit and Submit content/]]
 
 
* [[/View by thumbnail images/]]
 
* [[/View by thumbnail images/]]
 
* [[/Fix Errors and Warnings/]]
 
* [[/Fix Errors and Warnings/]]
* [[/Use Search Filters/]]
+
* [[/Finding Missing Dependencies/]]
 +
* [[How to Backup a Picklist]]
 +
* [[How to Create a Picklist]]
 +
* [[How to Manage Backups]]
 +
* [[How to Manage Filters and Picklists|How to Use and Manage Filters and Picklists]]
 +
* [[How to Move a Picklist]]
 +
* [[How to Rename a Picklist]]
 +
* [[How to Perform Database Repairs]]
 +
* [[Understand Content Manager Status Labels|How to Understand Content Manager Status Labels]]
 +
* [[Using Content Manager to Update Assets]]
 +
</div>
  
==Content Creation: Routes==
+
See also [[Help:Content_Manager]]
* [[/Create a Route in 10 Minutes/]]
+
 
* [[/Add Bumpy Track/]]
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==Asset Management==
* [[/Make a Track Cutting/]]
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<div style="column-count:2;-moz-column-count:2;-webkit-column-count:2">
* [[/Place Signals/]]
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* [[How to Backup a Picklist]]
* [[/Build a Bridge/]]
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* [[How to Move a Picklist]]
* [[/Build a Tunnel/]]
+
* [[How to Move Your User Data Folder]]
* [[/Build a Crossing/]]
+
* [[How to Perform Database Repairs]]
* [[/Build Catenary/]]
+
* [[Understand Content Manager Status Labels|How to Understand Content Manager Status Labels]]
* [[/Use Superelevation/]]
+
* [[How to Create a Clean Install|How to Create a Clean Install and Additional User Data Folders]]
* [[/Use Trig Stations/]]
+
* [[How to Manage Filters and Picklists|How to Use and Manage Filters and Picklists]]
* [[/Configure an iPortal/]]
+
* [[Using Content Manager to Update Assets|How to Use Content Manager to Update Assets]]
* [[/Configure An Interlocking Tower/]]
+
</div>
  
 
==Content Creation: Assets==
 
==Content Creation: Assets==
 +
<font size=3>'''General'''</font>
 +
<div style="column-count:2;-moz-column-count:2;-webkit-column-count:2">
 
* [[/Make your first Trainz Asset/]]
 
* [[/Make your first Trainz Asset/]]
* [[/Export from Max/]]
 
* [[/Export from Blender/]]
 
* [[/Export from Blender using FBX/]]
 
* [[/Solve Blender Modelling Problems/]]
 
* [[/Scaling setup in Blender/]]
 
* [[/Build normal maps in Max/]]
 
* [[/Localize an Asset/]]
 
* [[/Build a scripted asset/]]
 
* [[/Reskin an Asset/]]
 
* [[/Reskin an Asset using an alias/]]
 
 
* [[/Build a Car for Traffic (stand-alone version)/]]
 
* [[/Build a Car for Traffic (stand-alone version)/]]
 
* [[/Build a Car for Traffic (mesh library version)/]]
 
* [[/Build a Car for Traffic (mesh library version)/]]
 
* [[/Build a cab interior/]]
 
* [[/Build a cab interior/]]
 
* [[/Build a drivable car/]]
 
* [[/Build a drivable car/]]
* [[/Render to Texture/]]
 
* [[/Build a simple animated scenery asset in Blender/]]
 
 
* [[/Build Passenger Enabled Assets/]]
 
* [[/Build Passenger Enabled Assets/]]
 +
* [[/Build a tree with PlantFactory/]]
 +
* [[/Build a tree/]]
 +
* [[/Build_a_simple_animated_scenery_asset_in_Blender/|Build a simple animated scenery asset in Blender]]
 
* [[/Create a High Voltage Power Line Spline/]]
 
* [[/Create a High Voltage Power Line Spline/]]
* [[/Create transparent windows in Blender/]]
 
 
* [[/Create a Fence Spline Featuring LOD and Random Meshes/]]
 
* [[/Create a Fence Spline Featuring LOD and Random Meshes/]]
 +
* [[How to Create a Driver Character|Create a Driver Character]]
 +
* [[How to Create a Message Popup Icon|Create a Message Popup Icon]]
 +
* [[How to Create a Region Asset|Create a Region Asset]]
 
* [[/Create a Neon Font Effect with PhotoShop C4/]]
 
* [[/Create a Neon Font Effect with PhotoShop C4/]]
* [[/Build an animated Neon Sign/]]
 
* [[/Configure a spline for collisions/]]
 
 
* [[/Build Procedural Track for T:ANE/]]
 
* [[/Build Procedural Track for T:ANE/]]
 
* [[/Update your auto-generated next KUID/]]
 
* [[/Update your auto-generated next KUID/]]
 +
* [[How to Create a HTML Asset|Create a HTML Asset (Session Introduction Page and In Game Messages)]]
 +
* [[Updating_Steam_Locos_to_TC3_Standards]]
 +
* [[How_to_add_collision_to_an_asset]]
 +
 +
</div>
 +
<br>
 +
<font size=3>'''Scripting and Config.txt'''</font>
 +
<div style="column-count:2;-moz-column-count:2;-webkit-column-count:2">
 +
* [[/Localize an Asset/]]
 +
* [[/Build a scripted asset/]]
 +
* [[/Example_Vehicle_Config.txt/]]
 +
* [[/Example_Station_Script/]]
 +
* [[/Configure a spline for collisions/]]
 +
* [[Adding the Native Automatic Running Numbers system to a traincar]]
 +
* [[/Add a config.txt syntax highlighter to Notepad++/]]
 +
 +
</div>
 +
<br>
 +
<font size=3>'''3D Modelling'''</font>
 +
<div style="column-count:2;-moz-column-count:2;-webkit-column-count:2">
 +
* [[/Export from 3DS Max using FBX/]]
 +
* [[/Export from Blender using FBX/|Export from Blender using FBX (Rocks with PBRMetal material)]]
 +
* [[/Export Blender FBX Animation/|Export Blender FBX Animation (Rotating earth and four rotating cogs)]]
 +
* [[/Solve Blender Modelling Problems/]]
 +
* [[/Scaling setup in Blender/]]
 +
* [[/Build normal maps in Max/]]
 +
* [[/Render to Texture/]]
 +
* [[/Build a simple animated scenery asset in Blender/|Build a simple animated scenery asset in Blender (Jumping ball)]]
 +
* [[/Create transparent windows in Blender/]]
 +
* [[/Build an animated Neon Sign/]]
 +
* [[HowTo/Create_a_3D_Avatar|Create a 3D Avatar (Driver Character)]]
 +
* [[How_To/Use_GIMP_to_create_a_PBRMetal_parameters_image|Create a PBRMetal parameters image in GIMP]]
 +
 +
</div>
 +
<br>
 +
<font size=3>'''Reskining'''</font>
 +
<div style="column-count:2;-moz-column-count:2;-webkit-column-count:2">
 +
* [[/Reskin an Asset/]]
 +
* [[/Reskin an Asset using an alias/]]
 +
 +
</div>
 +
<br>
 +
<font size=3>'''Content Manager'''</font>
 +
<div style="column-count:2;-moz-column-count:2;-webkit-column-count:2">
 +
* [[/Create a displacement map/]]
 +
</div>
 +
<br>
 +
<font size=3>'''Level Of Detail'''</font>
 +
<div style="column-count:2;-moz-column-count:2;-webkit-column-count:2">
 +
* [https://online.ts2009.com/mediaWiki/index.php/Level_of_Detail Level of Detail]
 +
</div>
 +
<br>
 +
<font size=3>'''Configurations Files'''</font>
 +
<div style="column-count:2;-moz-column-count:2;-webkit-column-count:2">
 +
* [[/General information for Configuration Files/]]
 +
 +
* [https://online.ts2009.com/mediaWiki/index.php/Index_of_Tags_%26_Containers  List of Tags and Containers]
 +
* [[https://online.ts2009.com/mediaWiki/index.php/Content_Types#Content_Types Content Types and Config Files]]
 +
 +
 +
</div>
 +
 +
<br>
 +
<font size=3>'''Content Creation'''</font>
 +
<div style="column-count:2;-moz-column-count:2;-webkit-column-count:2">
 +
* [https://online.ts2009.com/mediaWiki/index.php/HowTo/Build_Procedural_Track_for_T:ANE  How to build procedural Track]
 +
* [[How to Create a Driver Character]]
 +
* [[How to Create a HTML Asset|How to Create a HTML Asset]]
 +
* [[How to Create a Message Popup Icon|How to Create a Message Popup Icon]]
 +
* [[How to Create a Region Asset|How to Create a Region Asset]]
 +
</div>
  
 
==Content Creation: Scripting==
 
==Content Creation: Scripting==
* [[/Your first Trainz Script/]]
+
<div style="column-count:2;-moz-column-count:2;-webkit-column-count:2">
 +
* [[/Your first Trainz Script/|Create your first Trainz script]]
 
* [[/Hide- & Unhide Meshes/]]
 
* [[/Hide- & Unhide Meshes/]]
 +
* [[/Search for objects in the world/]]
 +
* [[/Upgrade obsolete script functions/]]
 +
* [[/Read string table or Config text/]]
 +
* [[/Search for installed assets/]]
 +
* [[/Debug Scripts/]]
 +
* [[Getting_Started_in_TrainzScript|Getting Started in TrainzScript: Engine Shed House<br>(animate doors, hide a mesh, show text, play sound, replace texture ...)<br>needs some small updates, added prequel Blender to Trainz]]
 +
</div>
 +
 +
== List of Driver Commands==
 +
*[[Driver_Commands_List|Driver Commands List]]
 +
 +
== List of Session Rules==
 +
*[[Session Rule List with Parameters|Session Rules (Alphabetical Order)]]
 +
*[[Session Rules By Categories With Properties|Session Rules (Category Order)]]
  
 
==Creating and Configuring Content In-game==
 
==Creating and Configuring Content In-game==
 +
<div style="column-count:2;-moz-column-count:2;-webkit-column-count:2">
 
* [[/Create an Interactive Session/]]
 
* [[/Create an Interactive Session/]]
 
* [[/Add Carz Traffic to a Route/]]
 
* [[/Add Carz Traffic to a Route/]]
 +
* [[/Use Digholes to Create Tunnel entries/]]
 
* [[/Tune a Steam Locomotive Enginespec/]]
 
* [[/Tune a Steam Locomotive Enginespec/]]
 +
* [[/Tune a DCC EngineSpec/]]
 +
* [[/Tune a Diesel EngineSpec/]]
 
* [[/Configure an Interactive Industry/]]
 
* [[/Configure an Interactive Industry/]]
 
* [[/Implement a Destination Sign System/]]
 
* [[/Implement a Destination Sign System/]]
 
* [[/Upload a new asset to the DownloadStation/]]
 
* [[/Upload a new asset to the DownloadStation/]]
 
* [[/Update an existing asset on the DownloadStation/]]
 
* [[/Update an existing asset on the DownloadStation/]]
 +
</div>
  
 
==Documentation Suggestions==
 
==Documentation Suggestions==
 +
<div style="column-count:2;-moz-column-count:2;-webkit-column-count:2">
  
 
* [[/Build normal maps in Blender/]]
 
* [[/Build normal maps in Blender/]]
 
* [[/Build a house/]] - See discussion page
 
* [[/Build a house/]] - See discussion page
* [[/Build a tree/]]
 
 
* [[/Build a track/]]
 
* [[/Build a track/]]
 
* [[/Build a tunnel/]]
 
* [[/Build a tunnel/]]
Line 177: Line 240:
 
* [[/Build a fence/]]
 
* [[/Build a fence/]]
 
* [[/Build a road/]]
 
* [[/Build a road/]]
 +
* [[/Build a road intersection asset/]]
 
* [[/Build a road crossing/]]
 
* [[/Build a road crossing/]]
 
* [[/Build a train car/]]
 
* [[/Build a train car/]]
Line 183: Line 247:
 
* [[/Build an interactive industry/]]
 
* [[/Build an interactive industry/]]
 
* [[/Add attached track/]]
 
* [[/Add attached track/]]
* [[/Add an intro page to a session/]]
 
 
* [[/Register with Planet Auran/]]
 
* [[/Register with Planet Auran/]]
 
* [[/Create an Achievement/]]
 
* [[/Create an Achievement/]]
 
* [[/Use a map to create a baseboard/]]
 
* [[/Use a map to create a baseboard/]]
* [[/Create a displacement map/]]
+
</div>
 +
 
 +
==Trainz Wiki==
 +
*[[HowTo/Create_a_Help_Page|How to Create a Trainz Wiki page]]
  
 
== See Also==
 
== See Also==

Latest revision as of 13:03, 4 October 2024

This page lists available "How To" Guides which describe how to achieve certain tasks in Trainz. HowTo pages provide much detail on specific actions, whereas Help pages are intended to respond to in-game needs for help or as quick guides to specific actions. Help pages specifically for Trainz Railroad Simulator 2019 or TRS19 can be found at Help:TRS19

Users are encouraged to add their own guides to this page in a similar fashion, or expand on existing guides. Please keep in mind that this site is dedicated to the current version of Trainz and that techniques used should relate to this version. Editors note: all pages here should fit the pattern "How to X", as in "How to place signals". Pages and topics which cannot be phrased in this manner do not belong on this page.


Contents

[edit] The Trainz Channel

To keep up-to-date with all streams and videos visit our Youtube Channel. There is also some older information under our legacy Tutorial Videos that might help you learn some of the legacy products and features.

[edit] Content Creation: Routes

[edit] Content Creation: Sessions

[edit] Using "Manage Content" in TANE or newer

See also Help:Content_Manager

[edit] Asset Management

[edit] Content Creation: Assets

General


Scripting and Config.txt


3D Modelling


Reskining


Content Manager


Level Of Detail


Configurations Files


Content Creation

[edit] Content Creation: Scripting

[edit] List of Driver Commands

[edit] List of Session Rules

[edit] Creating and Configuring Content In-game

[edit] Documentation Suggestions

[edit] Trainz Wiki

[edit] See Also

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