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− | This page lists available "How To" Guides which describe how to achieve certain tasks | + | This page lists available "How To" Guides which describe how to achieve certain tasks in Trainz. <b>HowTo</b> pages provide much detail on specific actions, whereas <b>Help</b> pages are intended to respond to in-game needs for help or as quick guides to specific actions. Help pages specifically for '''Trainz Railroad Simulator 2019''' or '''TRS19''' can be found at '''[http://online.ts2009.com/mediaWiki/index.php/Category:TRS19 Help:TRS19]''' |
− | Users are encouraged to add their own guides to this page in a similar fashion, or expand on existing guides. Please keep in mind that this site is dedicated to the current version of Trainz and that techniques used should relate to this version. | + | Users are encouraged to add their own guides to this page in a similar fashion, or expand on existing guides. Please keep in mind that this site is dedicated to the current version of Trainz and that techniques used should relate to this version. Editors note: all pages here should fit the pattern "How to X", as in "How to place signals". Pages and topics which cannot be phrased in this manner do not belong on this page. |
+ | |||
+ | |||
+ | ==The Trainz Channel== | ||
+ | |||
+ | To keep up-to-date with all streams and videos visit our [https://youtube.com/c/n3vgames Youtube Channel]. | ||
+ | There is also some older information under our legacy [[Tutorial Videos]] that might help you learn some of the legacy products and features. | ||
==Content Creation: Routes== | ==Content Creation: Routes== | ||
− | * [[ | + | <div style="column-count:2;-moz-column-count:2;-webkit-column-count:2"> |
− | * [[ | + | |
− | * [[ | + | * [[/Add Bumpy Track/]] |
− | * [[ | + | * [[/Add thumbnail and preview images to your route/|Add Thumbnail and Preview images to your route]] |
− | * [[ | + | * [[/Configure an iPortal/]] |
− | * [[ | + | * [[/Configure An Interlocking Tower/]] |
− | * [[ | + | * [[How to Create a Picklist|Create a PickList]] |
− | * [[ | + | * [[How to Create a Region Asset|Create a Region Asset]] |
− | * [[ | + | * [[/Create_your_first_Route/]] |
− | * [[ | + | * [[/Create a Route in 10 Minutes/]] |
− | * [[ | + | * [[/Make a Track Cutting/]] '''(an Undercut)''' |
+ | * [[How to Make a Screen Shot|Make a Screen Shot]] | ||
+ | * [[How_To_Make_Scenery|Make Better Scenery]] | ||
+ | * [[How to Merge Routes|Merge Routes]] | ||
+ | * [[How to Place and Use a Camera|Place Cameras along a Route]] | ||
+ | * [[/Place Signals/]] | ||
+ | * [[/Build a Bridge|Place a Bridge in your Route]] | ||
+ | * [[/Build a Tunnel|Place a Tunnel in your Route]] | ||
+ | * [[/Build a Crossing|Place a Crossing in your Route]] | ||
+ | * [[/Build Catenary|Place Catenary in your Route]] | ||
+ | * [[Route and Session Basics]] | ||
+ | * [[How to Use Bulk Asset Update/Replace Tool|Use Bulk Asset Update/Replace Tool]] | ||
+ | * [[How to Use Layers|Use Layers]] | ||
+ | * [[How to Manage Filters and Picklists|Use and Manage Filters and Picklists]] | ||
+ | * [[Use Multiplayer Surveyor]] | ||
+ | * [[How to Use Portals|Use Portals]] | ||
+ | * [[How to Use Procedural Track|Use Procedural Track]] | ||
+ | * [[How_to_Use_the_UDS_Interface|Use the UDS (Unified Driver Surveyor) Interface]] | ||
+ | * [[How_to_Use_S20_Palettes|Use the Surveyor 2.0/Driver Palettes]] '''(a large file)''' | ||
+ | * [[How_to_Use_S20_Tools|Use the Surveyor 2.0 Tools]] '''(a very large file)''' | ||
+ | * [[/Use Superelevation with Trainz 19 and T:ANE/]] | ||
+ | * [[/Use Superelevation with Trainz 22/]] | ||
+ | * [[/Use Trig Stations/]] | ||
+ | </div> | ||
==Content Creation: Sessions== | ==Content Creation: Sessions== | ||
− | * [[ | + | <div style="column-count:2;-moz-column-count:2;-webkit-column-count:2"> |
+ | |||
+ | * [[How to Use Message Popup Rule|Adding Message Popups]] | ||
+ | * [[How to Use Message Popup Rule (Applications)|Adding Message Popups - Sample Applications]] | ||
+ | * [[How to Use Navigation Point Rules|Adding Navigation Points]] | ||
+ | * [[How to Use Navigation Point Rules (Applications)|Adding Navigation Points - Sample Applications]] | ||
+ | * [[How to Create a HTML Asset|Adding a Session Introduction Page and In Game Messages]] | ||
+ | * [[How to Use Driver Setup Rule|Configuring the Driver Setup Rule]] | ||
+ | * [[How to Use Environment Tools|Configuring the Environment Tools]] | ||
+ | * [[How to Control Junctions in Sessions|Controlling Junctions in Sessions]] | ||
+ | * [[How to Control Signals in Sessions|Controlling Signals in Sessions]] | ||
+ | * [[How to Create a Driver Character|Create a Driver Character]] | ||
+ | * [[How to Create a Message Popup Icon|Creating a Message Popup Icon]] | ||
+ | * [[Parent Rule List|List of Parent Rules]] | ||
+ | * [[How to Use Parent and Child Rules|Parent and Child Rules (Session Editor)]] | ||
+ | * [[Route and Session Basics]] | ||
+ | * [[How to Use Portals|Using Portals]] | ||
+ | * [[How to Manage Filters and Picklists|Using Filters and Picklists]] | ||
+ | * [[How to Use Session Editor|Using the Session Editor]] | ||
+ | * [[How_to_Use_the_UDS_Interface|Using the UDS (Unified Driver Surveyor) Interface]] | ||
+ | * [[How to Use Track Markers|Using Track Markers]] | ||
+ | * [[How to Use Track Direction Markers|Using Track Direction Markers]] | ||
+ | * [[How to Use Track Priority Markers|Using Track Priority Markers]] | ||
+ | * [[How to Use Track Triggers|Using Track Triggers]] | ||
+ | * [[How to Use Variables in Sessions (Examples)|Using Variables in Sessions - Sample Applications]] | ||
+ | </div> | ||
+ | |||
+ | ==Using "Manage Content" in TANE or newer== | ||
+ | <div style="column-count:2;-moz-column-count:2;-webkit-column-count:2"> | ||
+ | |||
+ | * [[/Download an Asset from the Download Station/]] | ||
+ | * [[/View by thumbnail images/]] | ||
+ | * [[/Fix Errors and Warnings/]] | ||
+ | * [[/Finding Missing Dependencies/]] | ||
+ | * [[How to Backup a Picklist]] | ||
+ | * [[How to Create a Picklist]] | ||
+ | * [[How to Manage Backups]] | ||
+ | * [[How to Manage Filters and Picklists|How to Use and Manage Filters and Picklists]] | ||
+ | * [[How to Move a Picklist]] | ||
+ | * [[How to Rename a Picklist]] | ||
+ | * [[How to Perform Database Repairs]] | ||
+ | * [[Understand Content Manager Status Labels|How to Understand Content Manager Status Labels]] | ||
+ | * [[Using Content Manager to Update Assets]] | ||
+ | </div> | ||
+ | |||
+ | See also [[Help:Content_Manager]] | ||
+ | |||
+ | ==Asset Management== | ||
+ | <div style="column-count:2;-moz-column-count:2;-webkit-column-count:2"> | ||
+ | * [[How to Backup a Picklist]] | ||
+ | * [[How to Move a Picklist]] | ||
+ | * [[How to Move Your User Data Folder]] | ||
+ | * [[How to Perform Database Repairs]] | ||
+ | * [[Understand Content Manager Status Labels|How to Understand Content Manager Status Labels]] | ||
+ | * [[How to Create a Clean Install|How to Create a Clean Install and Additional User Data Folders]] | ||
+ | * [[How to Manage Filters and Picklists|How to Use and Manage Filters and Picklists]] | ||
+ | * [[Using Content Manager to Update Assets|How to Use Content Manager to Update Assets]] | ||
+ | </div> | ||
==Content Creation: Assets== | ==Content Creation: Assets== | ||
− | * [[ | + | <font size=3>'''General'''</font> |
− | * [[ | + | <div style="column-count:2;-moz-column-count:2;-webkit-column-count:2"> |
− | * [[ | + | * [[/Make your first Trainz Asset/]] |
− | * [[ | + | * [[/Build a Car for Traffic (stand-alone version)/]] |
− | * [[ | + | * [[/Build a Car for Traffic (mesh library version)/]] |
− | * [[ | + | * [[/Build a cab interior/]] |
− | * [[ | + | * [[/Build a drivable car/]] |
− | + | * [[/Build Passenger Enabled Assets/]] | |
− | * [[ | + | * [[/Build a tree with PlantFactory/]] |
− | * [[ | + | * [[/Build a tree/]] |
− | * [[ | + | * [[/Build_a_simple_animated_scenery_asset_in_Blender/|Build a simple animated scenery asset in Blender]] |
− | * [[ | + | * [[/Create a High Voltage Power Line Spline/]] |
− | * [[ | + | * [[/Create a Fence Spline Featuring LOD and Random Meshes/]] |
− | * [[ | + | * [[How to Create a Driver Character|Create a Driver Character]] |
− | * [[ | + | * [[How to Create a Message Popup Icon|Create a Message Popup Icon]] |
− | * [[ | + | * [[How to Create a Region Asset|Create a Region Asset]] |
− | * [[ | + | * [[/Create a Neon Font Effect with PhotoShop C4/]] |
− | * [[ | + | * [[/Build Procedural Track for T:ANE/]] |
− | * [[ | + | * [[/Update your auto-generated next KUID/]] |
− | * [[ | + | * [[How to Create a HTML Asset|Create a HTML Asset (Session Introduction Page and In Game Messages)]] |
− | * [[ | + | * [[Updating_Steam_Locos_to_TC3_Standards]] |
+ | * [[How_to_add_collision_to_an_asset]] | ||
− | = | + | </div> |
− | * [[ | + | <br> |
− | + | <font size=3>'''Scripting and Config.txt'''</font> | |
− | * [[ | + | <div style="column-count:2;-moz-column-count:2;-webkit-column-count:2"> |
− | * [[ | + | * [[/Localize an Asset/]] |
− | * [[ | + | * [[/Build a scripted asset/]] |
− | * [[ | + | * [[/Example_Vehicle_Config.txt/]] |
− | * [[ | + | * [[/Example_Station_Script/]] |
− | * [[ | + | * [[/Configure a spline for collisions/]] |
+ | * [[Adding the Native Automatic Running Numbers system to a traincar]] | ||
+ | * [[/Add a config.txt syntax highlighter to Notepad++/]] | ||
− | == | + | </div> |
− | * [[ | + | <br> |
− | * [[ | + | <font size=3>'''3D Modelling'''</font> |
− | * [[ | + | <div style="column-count:2;-moz-column-count:2;-webkit-column-count:2"> |
− | * [[ | + | * [[/Export from 3DS Max using FBX/]] |
− | * [[ | + | * [[/Export from Blender using FBX/|Export from Blender using FBX (Rocks with PBRMetal material)]] |
− | * [[HowTo/ | + | * [[/Export Blender FBX Animation/|Export Blender FBX Animation (Rotating earth and four rotating cogs)]] |
+ | * [[/Solve Blender Modelling Problems/]] | ||
+ | * [[/Scaling setup in Blender/]] | ||
+ | * [[/Build normal maps in Max/]] | ||
+ | * [[/Render to Texture/]] | ||
+ | * [[/Build a simple animated scenery asset in Blender/|Build a simple animated scenery asset in Blender (Jumping ball)]] | ||
+ | * [[/Create transparent windows in Blender/]] | ||
+ | * [[/Build an animated Neon Sign/]] | ||
+ | * [[HowTo/Create_a_3D_Avatar|Create a 3D Avatar (Driver Character)]] | ||
+ | * [[How_To/Use_GIMP_to_create_a_PBRMetal_parameters_image|Create a PBRMetal parameters image in GIMP]] | ||
− | + | </div> | |
− | + | <br> | |
− | + | <font size=3>'''Reskining'''</font> | |
− | + | <div style="column-count:2;-moz-column-count:2;-webkit-column-count:2"> | |
− | + | * [[/Reskin an Asset/]] | |
− | * [[ | + | * [[/Reskin an Asset using an alias/]] |
− | * [[ | + | |
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− | + | </div> | |
− | + | <br> | |
− | + | <font size=3>'''Content Manager'''</font> | |
− | + | <div style="column-count:2;-moz-column-count:2;-webkit-column-count:2"> | |
− | + | * [[/Create a displacement map/]] | |
− | + | </div> | |
− | + | <br> | |
− | + | <font size=3>'''Level Of Detail'''</font> | |
− | + | <div style="column-count:2;-moz-column-count:2;-webkit-column-count:2"> | |
− | + | * [https://online.ts2009.com/mediaWiki/index.php/Level_of_Detail Level of Detail] | |
− | + | </div> | |
− | + | <br> | |
− | * [[ | + | <font size=3>'''Configurations Files'''</font> |
− | + | <div style="column-count:2;-moz-column-count:2;-webkit-column-count:2"> | |
− | + | * [[/General information for Configuration Files/]] | |
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− | = | + | * [https://online.ts2009.com/mediaWiki/index.php/Index_of_Tags_%26_Containers List of Tags and Containers] |
− | * [ | + | * [[https://online.ts2009.com/mediaWiki/index.php/Content_Types#Content_Types Content Types and Config Files]] |
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− | + | </div> | |
− | + | ||
− | * [[ | + | <br> |
− | * [[ | + | <font size=3>'''Content Creation'''</font> |
− | * [[ | + | <div style="column-count:2;-moz-column-count:2;-webkit-column-count:2"> |
− | * [[ | + | * [https://online.ts2009.com/mediaWiki/index.php/HowTo/Build_Procedural_Track_for_T:ANE How to build procedural Track] |
− | * [[ | + | * [[How to Create a Driver Character]] |
− | * [[ | + | * [[How to Create a HTML Asset|How to Create a HTML Asset]] |
− | * [[ | + | * [[How to Create a Message Popup Icon|How to Create a Message Popup Icon]] |
− | + | * [[How to Create a Region Asset|How to Create a Region Asset]] | |
− | + | </div> | |
− | + | ||
− | + | ==Content Creation: Scripting== | |
− | + | <div style="column-count:2;-moz-column-count:2;-webkit-column-count:2"> | |
− | + | * [[/Your first Trainz Script/|Create your first Trainz script]] | |
− | + | * [[/Hide- & Unhide Meshes/]] | |
− | + | * [[/Search for objects in the world/]] | |
− | + | * [[/Upgrade obsolete script functions/]] | |
− | + | * [[/Read string table or Config text/]] | |
− | + | * [[/Search for installed assets/]] | |
− | + | * [[/Debug Scripts/]] | |
− | + | * [[Getting_Started_in_TrainzScript|Getting Started in TrainzScript: Engine Shed House<br>(animate doors, hide a mesh, show text, play sound, replace texture ...)<br>needs some small updates, added prequel Blender to Trainz]] | |
− | + | </div> | |
+ | |||
+ | == List of Driver Commands== | ||
+ | *[[Driver_Commands_List|Driver Commands List]] | ||
+ | |||
+ | == List of Session Rules== | ||
+ | *[[Session Rule List with Parameters|Session Rules (Alphabetical Order)]] | ||
+ | *[[Session Rules By Categories With Properties|Session Rules (Category Order)]] | ||
+ | |||
+ | ==Creating and Configuring Content In-game== | ||
+ | <div style="column-count:2;-moz-column-count:2;-webkit-column-count:2"> | ||
+ | * [[/Create an Interactive Session/]] | ||
+ | * [[/Add Carz Traffic to a Route/]] | ||
+ | * [[/Use Digholes to Create Tunnel entries/]] | ||
+ | * [[/Tune a Steam Locomotive Enginespec/]] | ||
+ | * [[/Tune a DCC EngineSpec/]] | ||
+ | * [[/Tune a Diesel EngineSpec/]] | ||
+ | * [[/Configure an Interactive Industry/]] | ||
+ | * [[/Implement a Destination Sign System/]] | ||
+ | * [[/Upload a new asset to the DownloadStation/]] | ||
+ | * [[/Update an existing asset on the DownloadStation/]] | ||
+ | </div> | ||
==Documentation Suggestions== | ==Documentation Suggestions== | ||
+ | <div style="column-count:2;-moz-column-count:2;-webkit-column-count:2"> | ||
+ | |||
+ | * [[/Build normal maps in Blender/]] | ||
+ | * [[/Build a house/]] - See discussion page | ||
+ | * [[/Build a track/]] | ||
+ | * [[/Build a tunnel/]] | ||
+ | * [[/Build a hedge/]] | ||
+ | * [[/Build a fence/]] | ||
+ | * [[/Build a road/]] | ||
+ | * [[/Build a road intersection asset/]] | ||
+ | * [[/Build a road crossing/]] | ||
+ | * [[/Build a train car/]] | ||
+ | * [[/Build a bogey/]] | ||
+ | * [[/Build a ground texture/]] | ||
+ | * [[/Build an interactive industry/]] | ||
+ | * [[/Add attached track/]] | ||
+ | * [[/Register with Planet Auran/]] | ||
+ | * [[/Create an Achievement/]] | ||
+ | * [[/Use a map to create a baseboard/]] | ||
+ | </div> | ||
− | + | ==Trainz Wiki== | |
− | * [[HowTo/ | + | *[[HowTo/Create_a_Help_Page|How to Create a Trainz Wiki page]] |
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== See Also== | == See Also== |
Latest revision as of 13:03, 4 October 2024
This page lists available "How To" Guides which describe how to achieve certain tasks in Trainz. HowTo pages provide much detail on specific actions, whereas Help pages are intended to respond to in-game needs for help or as quick guides to specific actions. Help pages specifically for Trainz Railroad Simulator 2019 or TRS19 can be found at Help:TRS19
Users are encouraged to add their own guides to this page in a similar fashion, or expand on existing guides. Please keep in mind that this site is dedicated to the current version of Trainz and that techniques used should relate to this version. Editors note: all pages here should fit the pattern "How to X", as in "How to place signals". Pages and topics which cannot be phrased in this manner do not belong on this page.
[edit] The Trainz Channel
To keep up-to-date with all streams and videos visit our Youtube Channel. There is also some older information under our legacy Tutorial Videos that might help you learn some of the legacy products and features.
[edit] Content Creation: Routes
- Add Bumpy Track
- Add Thumbnail and Preview images to your route
- Configure an iPortal
- Configure An Interlocking Tower
- Create a PickList
- Create a Region Asset
- Create_your_first_Route
- Create a Route in 10 Minutes
- Make a Track Cutting (an Undercut)
- Make a Screen Shot
- Make Better Scenery
- Merge Routes
- Place Cameras along a Route
- Place Signals
- Place a Bridge in your Route
- Place a Tunnel in your Route
- Place a Crossing in your Route
- Place Catenary in your Route
- Route and Session Basics
- Use Bulk Asset Update/Replace Tool
- Use Layers
- Use and Manage Filters and Picklists
- Use Multiplayer Surveyor
- Use Portals
- Use Procedural Track
- Use the UDS (Unified Driver Surveyor) Interface
- Use the Surveyor 2.0/Driver Palettes (a large file)
- Use the Surveyor 2.0 Tools (a very large file)
- Use Superelevation with Trainz 19 and T:ANE
- Use Superelevation with Trainz 22
- Use Trig Stations
[edit] Content Creation: Sessions
- Adding Message Popups
- Adding Message Popups - Sample Applications
- Adding Navigation Points
- Adding Navigation Points - Sample Applications
- Adding a Session Introduction Page and In Game Messages
- Configuring the Driver Setup Rule
- Configuring the Environment Tools
- Controlling Junctions in Sessions
- Controlling Signals in Sessions
- Create a Driver Character
- Creating a Message Popup Icon
- List of Parent Rules
- Parent and Child Rules (Session Editor)
- Route and Session Basics
- Using Portals
- Using Filters and Picklists
- Using the Session Editor
- Using the UDS (Unified Driver Surveyor) Interface
- Using Track Markers
- Using Track Direction Markers
- Using Track Priority Markers
- Using Track Triggers
- Using Variables in Sessions - Sample Applications
[edit] Using "Manage Content" in TANE or newer
- Download an Asset from the Download Station
- View by thumbnail images
- Fix Errors and Warnings
- Finding Missing Dependencies
- How to Backup a Picklist
- How to Create a Picklist
- How to Manage Backups
- How to Use and Manage Filters and Picklists
- How to Move a Picklist
- How to Rename a Picklist
- How to Perform Database Repairs
- How to Understand Content Manager Status Labels
- Using Content Manager to Update Assets
See also Help:Content_Manager
[edit] Asset Management
- How to Backup a Picklist
- How to Move a Picklist
- How to Move Your User Data Folder
- How to Perform Database Repairs
- How to Understand Content Manager Status Labels
- How to Create a Clean Install and Additional User Data Folders
- How to Use and Manage Filters and Picklists
- How to Use Content Manager to Update Assets
[edit] Content Creation: Assets
General
- Make your first Trainz Asset
- Build a Car for Traffic (stand-alone version)
- Build a Car for Traffic (mesh library version)
- Build a cab interior
- Build a drivable car
- Build Passenger Enabled Assets
- Build a tree with PlantFactory
- Build a tree
- Build a simple animated scenery asset in Blender
- Create a High Voltage Power Line Spline
- Create a Fence Spline Featuring LOD and Random Meshes
- Create a Driver Character
- Create a Message Popup Icon
- Create a Region Asset
- Create a Neon Font Effect with PhotoShop C4
- Build Procedural Track for T:ANE
- Update your auto-generated next KUID
- Create a HTML Asset (Session Introduction Page and In Game Messages)
- Updating_Steam_Locos_to_TC3_Standards
- How_to_add_collision_to_an_asset
Scripting and Config.txt
3D Modelling
- Export from 3DS Max using FBX
- Export from Blender using FBX (Rocks with PBRMetal material)
- Export Blender FBX Animation (Rotating earth and four rotating cogs)
- Solve Blender Modelling Problems
- Scaling setup in Blender
- Build normal maps in Max
- Render to Texture
- Build a simple animated scenery asset in Blender (Jumping ball)
- Create transparent windows in Blender
- Build an animated Neon Sign
- Create a 3D Avatar (Driver Character)
- Create a PBRMetal parameters image in GIMP
Reskining
Content Manager
Level Of Detail
Configurations Files
Content Creation
[edit] Content Creation: Scripting
- Create your first Trainz script
- Hide- & Unhide Meshes
- Search for objects in the world
- Upgrade obsolete script functions
- Read string table or Config text
- Search for installed assets
- Debug Scripts
- Getting Started in TrainzScript: Engine Shed House
(animate doors, hide a mesh, show text, play sound, replace texture ...)
needs some small updates, added prequel Blender to Trainz
[edit] List of Driver Commands
[edit] List of Session Rules
[edit] Creating and Configuring Content In-game
- Create an Interactive Session
- Add Carz Traffic to a Route
- Use Digholes to Create Tunnel entries
- Tune a Steam Locomotive Enginespec
- Tune a DCC EngineSpec
- Tune a Diesel EngineSpec
- Configure an Interactive Industry
- Implement a Destination Sign System
- Upload a new asset to the DownloadStation
- Update an existing asset on the DownloadStation
[edit] Documentation Suggestions
- Build normal maps in Blender
- Build a house - See discussion page
- Build a track
- Build a tunnel
- Build a hedge
- Build a fence
- Build a road
- Build a road intersection asset
- Build a road crossing
- Build a train car
- Build a bogey
- Build a ground texture
- Build an interactive industry
- Add attached track
- Register with Planet Auran
- Create an Achievement
- Use a map to create a baseboard
[edit] Trainz Wiki
[edit] See Also
- Content Configuration - A reference manual covering all content types.