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  • ... or loaded to a session and edited by the user through a browser window in Surveyor. To enable this for an asset, it must inherit from PropertyObject (or from ...mmer to give careful thought to what data is needed to save and restore an objects state.
    17 KB (2,173 words) - 09:22, 5 April 2021
  • *Similarly when two trains couple one of the train objects is destroyed. *Messages sent to and from Train objects are listed below:
    37 KB (4,771 words) - 13:47, 28 December 2020
  • Users are encouraged to add their own guides to this page in a similar fashion, or expand on existing g * [[/Add Bumpy Track/]]
    12 KB (1,653 words) - 22:37, 20 November 2023
  • ... =left/right, front/back, up/down, yaw, pitch To determine these variables add -freeintcam to the trainzoptions.txt. Pan around the interior using arrow k |Specifies the number of grid segments (length, width) to be removed from the surveyor grid to accommodate the turntable pit.
    63 KB (9,035 words) - 15:26, 15 January 2023
  • [[KIND Scenery]] provides the basis for all surveyor-placeable assets. ...sound and animation. It is height adjustable and forms the majority of map objects used.
    9 KB (1,308 words) - 23:28, 8 June 2019
  • ...be controlled by setting each <[[#TR |TR]]> element within the table to add up to the desired table height. Documented below under [[#Embedded Objects |embedded objects]]. Embedded objects fill the style parameter. The width and height parameters specify the pixel
    20 KB (3,327 words) - 01:46, 14 March 2024
  • * Add a ''script-include-table'' and list the KUID of the asset(s) from which you * Add the same KUIDs to your asset's ''kuid-table''.
    7 KB (1,033 words) - 01:47, 14 March 2018
  • * We are unlikely to add a feature which breaks any existing content. * We are far more likely to add features which are directly blocking something that the community is workin
    18 KB (2,949 words) - 02:50, 14 October 2021
  • ===Surveyor - Height Control=== ...ame way. Holding the Ctrl key in conjuction with this move will adjust the objects height in increments of 0.1 units and holding the Shift key will change the
    11 KB (1,750 words) - 06:51, 25 April 2020
  • * Very large and/or high-poly objects now have less impact on framerate while the mouse is hovering over them. * DLS listing improved (more objects found including items with obsoletes).
    16 KB (2,497 words) - 11:20, 5 February 2013
  • *Fixed an issue where the "Surveyor Settings" screen does not appear when in native mode. *Fixed some issues with baseboards and objects not correctly streaming in when moving the camera.
    12 KB (1,906 words) - 11:20, 5 February 2013
  • * TY#1293 - 'Multiplayer - add progress indicator during game login process' * TY#1724- 'Surveyor- Inserting spline points to double tracks make them automatically change tr
    12 KB (1,881 words) - 05:31, 22 December 2014
  • ...|computing}} terms used in the Trainz environment. Users are encouraged to add their own common terms to this page in a similar fashion. Please keep in mi * '''[[Mip mapping]]''' - Process to reduce texture detail for objects in the distance, or at a sharp angle to the camera. Used to avoid problems
    14 KB (2,189 words) - 00:00, 19 February 2022
  • Some assets may have editable signs. When you set an asset's name in surveyor through the Edit Properties icon ('?' icon) the signage can be set-up to au ...ion) and so can changed through the Edit Properties icon (the `?' icon) in Surveyor.
    10 KB (1,436 words) - 22:47, 8 April 2020
  • ...e. These include all Bridges, Tunnels, Rails, Pantographs and other Spline Objects (eg. Fences or Caternaries). ... assets may have editable signs. When you set or change an asset's name in surveyor through the Edit Properties icon (`?' icon) the signage used as part of the
    17 KB (2,723 words) - 04:31, 3 January 2014
  • Freeway junctions could be made using Kind buildable objects. Attachment points would be specified where necessary for track to be attac Use the Content Creator Plus Module (CCP) to modify a Region Kind to add cars to road traffic.
    28 KB (3,977 words) - 06:36, 10 November 2017
  • ...ts, then you may need a more basic introduction to Trainz [[Driver]] and [[Surveyor]] and go through the [[HowTo/Create your first Session]] tutorial. For a mo Add the [[Display Custom HUD Rule]] - click 'add', find 'Display Custom HUD' in the list, select it, and click the tick butt
    11 KB (1,900 words) - 21:01, 29 November 2019
  • * Moving map objects from script code. ...of this system leading to compromised performance then we will step in and add deliberate limitations to restore the status quo. Feel free to play, but do
    6 KB (965 words) - 22:58, 16 January 2018
  • ...e in Trainz other than to demonstrate how animation can be used on scenery objects. Beside some adjustments the main update was to move, add and amend animation tags to a effects sub container.
    11 KB (1,724 words) - 14:09, 14 August 2023
  • ...lves. Trainz comes with a powerful map creation tool, called [[Surveyor]]. Surveyor allows you to create and edit [[Route]] and [[Session]] assets quickly and ...f the Surveyor layers concept both Routes and Sessions can contain scenery objects (buildings, trees, etc), splines (track, roads, fences, etc) and trains. A
    1 KB (178 words) - 14:38, 18 February 2013
  • ...and weather, modify the properties of objects within the Route, hide Route objects using layer bindings, and/or implement complex gameplay logic using Session ...direct gameplay. Rules are added, configured or removed from a Session via Surveyor's Edit Session dialog.
    5 KB (741 words) - 05:32, 11 October 2019
  • === [[File:Object add.jpg]] Add Track === Click on the Add Track (A)
    10 KB (1,680 words) - 12:46, 2 August 2018
  • Ruler elements are available in Surveyor and serve 3 purposes: Rulers are the essential Surveyor tool for modeling dimensionally accurate slices of the real world in Trainz
    10 KB (1,738 words) - 00:54, 31 May 2020
  • Trainz - Content Creation - #7 - Understanding Layers in Surveyor and what to use them for: [https://youtu.be/KoXvafsMC3k Video] objects to the route layer and so they will be present in any
    2 KB (324 words) - 12:45, 2 August 2018
  • ...requently used ground textures, scenery objects, splines, track, trackside objects, and trains. To add an item to your pick list simply find the item in the relevant menu, click
    3 KB (457 words) - 02:48, 3 August 2018
  • ...iles will be introduced in the future. A the current time, power users can add a text file named "override-data-path.txt" next to the TANE.exe or TANE.app ...g the resize and repositioning of the various list columns. Right click to add or remove columns.
    23 KB (3,782 words) - 01:52, 21 February 2017
  • ... you a nice introduction on how to configure the properties for a tower in Surveyor, and how to define a basic tower path. ...sion named "Unconfigured" is the one you will one you will want to open in Surveyor for this tutorial. The "Fully Configured" session can be used as a referenc
    10 KB (1,691 words) - 03:57, 1 August 2018
  • This page provides a step by step guide to the Surveyor workflow and will guide you to create a simple Route and Session that will =Placing Objects=
    9 KB (1,614 words) - 01:48, 23 September 2021
  • ...lso add bumps at specific points on the track. Under Track Tab > Trackside Objects find Invisible Track Bump and place these like Trackmarks on the track. In '''Surveyor 2.0''', using either the '''Free Move Tool''' or the '''Fine Adjustment Too
    1 KB (163 words) - 06:03, 9 March 2024
  • To add "tilt" to your track, use the Track Properties dialog and adjust each of th Smoke will collide with scenery objects and "supported" spline objects such as tunnels and bridges. Rain and snow now collide with the terrain and
    4 KB (676 words) - 01:43, 26 November 2015
  • * CL36334 added "decal" support to map objects * CL36354 "script-include-table" - Add the ability for script assets to cross-include files from other script asse
    14 KB (1,738 words) - 06:24, 30 April 2015
  • * Add per-asset configuration options for water. * Add localisation support for "filter", "save" buttons in content windows, and t
    42 KB (6,526 words) - 23:15, 12 June 2018
  • ...the LOD settings, there is nothing meaningful that can be altered in these objects.<br><br> ...ual placeable tracks and it is only these objects that will be seen in the Surveyor listings. The published assets cover a range of variations but not all com
    5 KB (607 words) - 23:08, 16 June 2015
  • ...on your route quickly with lots of detail using the copy and paste tool in Surveyor. ...ow to animate your bogey using a parent child structure for just the dummy objects then applying a skin modifier to the mesh (part 1 covers animation through
    16 KB (2,781 words) - 02:36, 21 December 2018
  • ...le operation, where the Route is then immediately available for editing in Surveyor. ...llows you to specify information that Trainz needs to properly process the objects that are exported by Basemapz. This includes:
    43 KB (7,223 words) - 06:48, 19 April 2022
  • ... and signals when your train has left the junction or signal so that these objects are made available for any waiting other path before the initial path is cl ... also possible to request that all track circuit blocks embedding any path objects (except the path entry signal) will be processed in a similar manner. Usin
    24 KB (3,687 words) - 07:46, 8 December 2023
  • ...cessible in the [[file:WikiLink.PNG|link=]] '''[[How to Use Session Editor|Surveyor Session Editor]]'''. Those rules that are identified as '''DLS Rule''' must ...bject'''. Similar to the '''Trigger Check Rule''' but works with any track objects.
    259 KB (38,102 words) - 10:19, 24 September 2023
  • ...cessible in the [[file:WikiLink.PNG|link=]] '''[[How to Use Session Editor|Surveyor Session Editor]]'''. Those rules that are identified as '''DLS Rule''' must '''''+''''' - click to add a ''specific'' vehicle from the session list
    320 KB (46,393 words) - 10:20, 24 September 2023
  • == Surveyor Configuration == In Surveyor, effect layers are added and configured using the [[Help:Effect_Layer_Dialo
    7 KB (1,202 words) - 10:38, 30 January 2024
  • ...''' are track markers that are invisible in '''Driver''' but visible in '''Surveyor'''</td> <td>they are visible in Surveyor and invisible in Driver</td>
    59 KB (8,901 words) - 10:30, 28 November 2023
  • ... your session.''' You can use existing resources (graphics and sounds) and add your own text to simple on-screen '''Popup Messages''' using '''Session Rul ...otPoint6.JPG|link=]]&nbsp;<span style="font-size: 17px; font-weight: 700;">Add Any Extras:</span><br>
    79 KB (12,312 words) - 05:17, 2 January 2024
  • <td>'''Use Route layers for all those objects that will appear in every Session based on the Route'''</td> <td>'''Use Session layers for all those objects that will ONLY appear in the current Session'''</td>
    101 KB (15,814 words) - 00:31, 13 April 2024
  • ==Surveyor== ...ediaWiki/index.php/TurfFX_Effect_Layer how to use Turf Effects (turffx) in surveyor]
    15 KB (1,414 words) - 11:10, 18 December 2018
  • ...' and '''TRS22 Platinum''') will need to temporarily switch back to the '''Surveyor Classic''' interface to use this tool.</td> The tool automates the tedious process of deleting and replacing objects one at a time, as well as other tasks.
    40 KB (6,100 words) - 08:17, 18 September 2023
  • <td>which layers in both routes contain the tracks and the track objects (signals, switches, speed signs, etc). You may have to move some layers bef <td><span style="background-color: yellow; font-weight: 700;">add extra baseboards</span> between the two routes to create an easy gradient b
    37 KB (5,820 words) - 21:29, 2 January 2024
  • ... '''Surveyor Main Menu''' in '''TANE''' as shown below left or from the '''Surveyor Edit Menu''' in '''TRS19''' and later versions as shown below right.</td> The scene shown in Surveyor will display the lighting conditions that correspond to the time on the clo
    85 KB (12,952 words) - 22:02, 16 March 2024
  • <td>'''Portals''' are track objects that can add and remove trains during the running of a Session</td> <td>add new trains to the Session. The new trains:-
    30 KB (4,732 words) - 05:20, 25 November 2023
  • ===Named Objects Library (SP2 and later)=== ...the current session. The library can manage cached data for several common objects type, which can be individually asynchronously refreshed in the background
    20 KB (2,908 words) - 01:13, 2 March 2022
  • All rules are initially in the PAUSED state when in [[Surveyor]], and only become unpaused after gameplay begins in a [[Driver]] session. ...ut in most cases it's simply not necessary to care whether your rule is in Surveyor or Driver - you should act based on the PAUSED state instead.
    38 KB (6,060 words) - 05:32, 11 October 2019
  • ...y, track objects, splines, textures, rolling stock - anything that you can add to a layout)</td> <td>the '''Full Search Filter''' in '''Surveyor Classic''', <span style="font-weight: 700; font-size: 15px;">OR</span></td>
    34 KB (5,053 words) - 01:48, 21 November 2023
  • * a range of new camera options for both Driver and Surveyor * a new menubar in Surveyor
    18 KB (2,827 words) - 04:28, 26 April 2023
  • ...stem allows you to switch back and forward between Driver Mode and Editor (Surveyor) Mode instantly. When you switch mode, the User Interface changes and funct When in Driver, click the Tools button on the menu bar, then select "Surveyor Mode" to change to editing mode.
    17 KB (2,833 words) - 01:40, 19 May 2022
  • ...and TANE) for viewing the 3D world and, as well, a 2D Map View (see [[Help:Surveyor MenuCamera]]). This How-to page covers setting up cameras along your route ...gh should be deleted after use, accomplished by using Delete object in the Objects menu anywhere in or on the sphere.
    26 KB (4,453 words) - 01:12, 28 October 2021
  • ...oloured track markers that are invisible in '''Driver''' but visible in '''Surveyor'''. They are used to direct '''specific''' trains under '''AI''' control th ...''' are track markers that are invisible in '''Driver''' but visible in '''Surveyor'''</td>
    70 KB (10,412 words) - 10:44, 28 November 2023
  • ...llow coloured markers that are invisible in '''Driver''' but visible in '''Surveyor'''</td> =='''In Surveyor Classic (S10)'''==
    43 KB (6,391 words) - 05:51, 28 November 2023
  • ...oloured track objects that are invisible in '''Driver''' but visible in '''Surveyor'''</td> ...ack Marks''' to direct trains around a layout. They are only visible in '''Surveyor'''</td>
    46 KB (7,092 words) - 21:42, 21 April 2024
  • ...otPoint6.JPG|link=]]&#160;<span style="font-size: 17px; font-weight: 700;">Add a Thumbnail:</span><br> You will need to add a thumbnail image as described in the section [[image:PageLink.PNG|link=]]
    61 KB (8,784 words) - 22:20, 8 March 2024
  • ...ing classes should override this to save all rule state. This includes the Surveyor configuration, and Driver runtime state, as this function is used for savin ...rties()]]. This call should restore all data, start any necessary threads, add handlers, etc. such that the rule can continue execution in whatever state
    10 KB (1,472 words) - 12:20, 27 March 2021
  • ...S&#160;</span>urveyor) Interface allows you to switch instantly between '''Surveyor''' and '''Driver''' modes without having to reload</td> <td>It provides a method of quickly switching from '''Driver''' mode to '''Surveyor''' mode and back to '''Driver''' again without having to restart a running
    32 KB (4,899 words) - 23:17, 28 November 2023
  • ...ne.ts2009.com/mediaWiki/index.php/Help/Paint_Tab Paint]</span>''' tools in Surveyor Mode. Although applicable to any version of Trainz, the text is based on th * behind scenery objects;
    38 KB (6,600 words) - 11:10, 27 September 2022
  • '''Routes''' are created in '''Surveyor''' and contain most (if not all) of what you will see in your virtual Train ... times of the day. Sessions are where you can ''program'' the behaviour of objects in your virtual Trainz world. A session can also contain scenery items that
    173 KB (26,059 words) - 23:47, 5 May 2024
  • Trainz Surveyor is the name given to the world and route building tools included in Trainz. The result of these efforts was Surveyor 2.0, which released in a Trainz Plus update on December 21, 2021. It is cur
    1 KB (220 words) - 02:14, 12 July 2022
  • The information in this Wiki Page applies to '''Surveyor 2.0 (S20)''' as found in '''Trainz Plus''' and '''TRS22 Platinum'''. <td colspan=2 align="center"><span style="font-weight: 700; font-size: 17px;">Surveyor 2.0 <span style="color: white; background-color: blue;">&#160;Mouse&#160;</
    719 KB (103,140 words) - 04:36, 27 April 2024
  • ...d windows found in '''Trainz Plus''' and '''TRS22 Platinum''' Surveyor ('''Surveyor 2.0''') and in Driver. ...-weight: 700; font-size: 17px; color: white; background-color: blue">&#160;Surveyor 2.0&#160;</span><br>
    336 KB (49,198 words) - 05:53, 9 April 2024
  • For help on creating the acs extensions and setting up the acs mesh-table objects, see [[HowTo/WagonX_-_Browser_Properties_Examples_and_Basic_Tutorials#Namin ...ine the fade duration when switching between meshes (fade duration on mesh objects in trainzbuild 5.0 + can get buggy)
    47 KB (6,255 words) - 00:13, 5 March 2024
  • ...ht: 700; font-size: 17px; color: white; background-color: black;">&#160;In Surveyor Classic&#160;</span>== <td>'''Surveyor Classic''', sometimes referred to as '''Surveyor 1.0''', is supplied in all versions of '''Trainz'''</td>
    134 KB (19,558 words) - 12:13, 7 December 2023
  • The '''Color Effect Layer''' is an Effect Layer type which is used to add colour tinting to areas of ground texture. It works in '''HD''', '''5m''' a ...ferent ground textures per baseboard. The color effect layer allows you to add different coloured tints to those 16 textures.
    8 KB (1,266 words) - 21:46, 30 April 2024
  • == Container objects== In case of newly added acts containers while surveyor, the dispatcher gets the task to attach and locate them randomly to a stack
    24 KB (1,857 words) - 09:11, 28 April 2024
  • ==Container stack objects== surveyor-only 0
    21 KB (1,622 words) - 14:27, 24 April 2024
  • surveyor-only 0 // Add handler for my tasks as dispatcher.
    47 KB (3,661 words) - 18:35, 27 April 2024

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