Content Creator's Guide

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''' Back to''' [[HowToGuides]]
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{{CCG-top}}
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The pages linked here are partially-updated extracts from the obsolescent<!-- Software and computers are not obsolete until there is no one using them--many people still use TRS2004--TC3 so don't fibb ---> Content Creation Guide booklet/pdf. They are maintained here thanks to the attention of Trainz community members. While the information presented here is in an friendly-to-read format, it is often following outdated recommendations and may result in content that does not work in supported Trainz versions and is not eligible for uploading to the [[Download Station]]. For up-to-date information, please review the detailed content specifications [[Content Configuration|here]].
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<div style="background-color: #d15656; border-style: dotted;">
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For up to date Content Creation information, please visit the [[Content_Creation|Content Creation]] page.
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</div>
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== Contents ==
 
== Contents ==
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* [[CCG/The Basics of Content Creation|The Basics of Content Creation]]
 
* [[CCG/The Basics of Content Creation|The Basics of Content Creation]]
 
* [[CCG/KUID Numbering|KUID Numbering]]
 
* [[CCG/KUID Numbering|KUID Numbering]]
** [[CCG/KUID Numbering#KUID2 Format|KUID2 Format]]
 
** [[CCG/KUID Numbering#User ID Number|User ID Number]]
 
** [[CCG/KUID Numbering#Content ID Number|Content ID Number]]
 
** [[CCG/KUID Numbering#Version ID Number|Version ID Number]]
 
 
* [[CCG/Trainz Build|Trainz Build]]
 
* [[CCG/Trainz Build|Trainz Build]]
  
  
 
'''Chapter 2: Introduction to Kinds, Containers, Tags, and Config.txt files'''
 
'''Chapter 2: Introduction to Kinds, Containers, Tags, and Config.txt files'''
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''(Please note that an up-to-date listing of all asset kinds is available on the [[Content Configuration]] page.)''
 
<table width="100%" border="0" cellspacing="0" cellpadding="10">
 
<table width="100%" border="0" cellspacing="0" cellpadding="10">
 
<tr>
 
<tr>
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* [[CCG/Kind: FixedTrack|Kind: FixedTrack]]
 
* [[CCG/Kind: FixedTrack|Kind: FixedTrack]]
 
</td><td width="30%" valign="top">
 
</td><td width="30%" valign="top">
* [[CCG/Kind: Track|Kind: Track]]
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* [[KIND_Track|Kind: Track]]
** [[CCG/Kind: Track|Kind: Track (Rails)]]
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** [[KIND_Track|Kind: Track (Rails)]]
** [[CCG/Kind: Track (Road)|Kind: Track (Road)]]
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** [[KIND_Track|Kind: Track (Road)]]
* [[CCG/Kind: Bridge|Kind: Bridge]]
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* Kind: Bridge - Obsolete. Refer [[KIND Track]]
** [[CCG/Kind: Bridge|Kind: Bridge - Single Track]]
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** [[CCG/Kind: Bridge Tunnel|Kind: Bridge - Tunnel]]
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** [[CCG/Kind: Bridge Double Track|Kind: Bridge - Double Track]]
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* [[CCG/Kind: MOCrossing|Kind: MOCrossing]]
 
* [[CCG/Kind: MOCrossing|Kind: MOCrossing]]
 
* [[CCG/MOSpeedBoard config|Kind: MOSpeedBoard]]
 
* [[CCG/MOSpeedBoard config|Kind: MOSpeedBoard]]
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* [[CCG/Bridge|Bridge]]
 
* [[CCG/Bridge|Bridge]]
 
* [[CCG/Buildable|Buildable]]
 
* [[CCG/Buildable|Buildable]]
* [[CCG/Chunky-Track|Chunky-Track]]
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* Chunky-Track - Obsolete (link removed)
 
* [[CCG/DriverCharacter|DriverCharacter]]
 
* [[CCG/DriverCharacter|DriverCharacter]]
 
* [[CCG/DriverCommand|DriverCommand]]
 
* [[CCG/DriverCommand|DriverCommand]]
* [[CCG/Double-Track|Double-Track]]
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* Double-Track - Obsolete (link removed)
 
* [[CCG/Engine|Engine]]
 
* [[CCG/Engine|Engine]]
 
* [[CCG/EngineSound|EngineSound]]
 
* [[CCG/EngineSound|EngineSound]]
 
* [[CCG/Environment|Environment]]
 
* [[CCG/Environment|Environment]]
 
* [[CCG/Fixed-Track|Fixed-Track]]
 
* [[CCG/Fixed-Track|Fixed-Track]]
* [[CCG/GroundTexture|GroundTexture]]
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* [[KIND_Groundtexture|GroundTexture]]
 
</td><td width="30%" valign="top">
 
</td><td width="30%" valign="top">
 
* [[CCG/Hornsound|Hornsound]]
 
* [[CCG/Hornsound|Hornsound]]
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* [[CCG/Library|Library]]
 
* [[CCG/Library|Library]]
 
* [[CCG/Mesh|Mesh]]
 
* [[CCG/Mesh|Mesh]]
* [[CCG/Mesh-Reducing-Track|Mesh-Reducing-Track]]
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* Mesh-Reducing-Track - Obsolete (link removed)
 
* [[CCG/MOCrossing|MOCrossing]]
 
* [[CCG/MOCrossing|MOCrossing]]
 
* [[CCG/MOJunction|MOJunction]]
 
* [[CCG/MOJunction|MOJunction]]
 
* [[CCG/MOSignal|MOSignal]]
 
* [[CCG/MOSignal|MOSignal]]
 
* [[CCG/MOSpeedboard|MOSpeedboard]]
 
* [[CCG/MOSpeedboard|MOSpeedboard]]
* [[CCG/Paintshed-Skin|Paintshed-skin]]
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* Paintshed-Skin - Obsolete (link removed)
* [[CCG/Paintshed-Template|Paintshed-Template]]
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* Paintshed-Template - Obsolete (link removed)
 
* [[CCG/Pantograph|Pantograph]]
 
* [[CCG/Pantograph|Pantograph]]
 
* [[CCG/Product|Product]]
 
* [[CCG/Product|Product]]
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* [[CCG/Profile|Profile]]
 
* [[CCG/Profile|Profile]]
 
* [[CCG/Region|Region]]
 
* [[CCG/Region|Region]]
* [[CCG/Scenery|Scenery]]
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* [[KIND_Scenery|Scenery]]
* [[CCG/Scenery-Trackside|Scenery-Trackside]]
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* [[KIND_Scenery-trackside|Scenery-Trackside]]
 
* [[CCG/Steam-Engine|Steam-Engine]]
 
* [[CCG/Steam-Engine|Steam-Engine]]
 
* [[CCG/Texture|Texture]]
 
* [[CCG/Texture|Texture]]
 
* [[CCG/Texture-Group|Texture-Group]]
 
* [[CCG/Texture-Group|Texture-Group]]
* [[CCG/Track|Track]]
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* [[KIND_Track|Track]]
 
* [[CCG/TrackSound|TrackSound]]
 
* [[CCG/TrackSound|TrackSound]]
 
* [[CCG/TrainCar|TrainCar]]
 
* [[CCG/TrainCar|TrainCar]]
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* [[CCG/Example: Bogey (Animated Bogey)|Bogey (Animated Bogey)]]
 
* [[CCG/Example: Bogey (Animated Bogey)|Bogey (Animated Bogey)]]
 
* [[CCG/Example: Bogey (Steam Bogey)|Bogey (Steam Bogey)]]
 
* [[CCG/Example: Bogey (Steam Bogey)|Bogey (Steam Bogey)]]
* [[CCG/Example: Bridge|Bridge]]
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* Bridge - Obsolete (link removed)
 
* [[CCG/Example: Buildable|Buildable]]
 
* [[CCG/Example: Buildable|Buildable]]
* [[CCG/Example: Chunky-Track|Chunky-Track]]
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* Chunky-Track - Obsolete (link removed)
* [[CCG/Example: Double-Track|Double-Track]]
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* Double-Track - Obsolete (link removed)
 
* [[CCG/Example: DriverCharacter|DriverCharacter]]
 
* [[CCG/Example: DriverCharacter|DriverCharacter]]
 
* [[CCG/Example: DriverCommand|DriverCommand]]
 
* [[CCG/Example: DriverCommand|DriverCommand]]
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* [[CCG/Example: Fixed Track (Simple)|Fixed Track (Simple)]]
 
* [[CCG/Example: Fixed Track (Simple)|Fixed Track (Simple)]]
 
* [[CCG/Example: Fixed Track (Junction)|Fixed Track (Junction)]]
 
* [[CCG/Example: Fixed Track (Junction)|Fixed Track (Junction)]]
* [[CCG/Example: GroundTexture|GroundTexture]]
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* [[KIND_Groundtexture|GroundTexture]]
* [[CCG/Example: GroundTexture (Clutter Mesh)|GroundTexture (Clutter Mesh)]]
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* [[KIND_Groundtexture|GroundTexture (Clutter Mesh)]]
 
* [[CCG/Example: HornSound (1 Part)|HornSound (1 Part)]]
 
* [[CCG/Example: HornSound (1 Part)|HornSound (1 Part)]]
 
</td><td width="30%" valign="top">
 
</td><td width="30%" valign="top">
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* [[CCG/Example: Map|Map]]
 
* [[CCG/Example: Map|Map]]
 
* [[CCG/Example: Mesh|Mesh]]
 
* [[CCG/Example: Mesh|Mesh]]
* [[CCG/Example: Mesh-Reducing-Track|Mesh-Reducing-Track]]
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* Mesh-Reducing-Track - Obsolete (link removed)
 
* [[CCG/Example: MOCrossing|MOCrossing]]
 
* [[CCG/Example: MOCrossing|MOCrossing]]
 
* [[CCG/Example: MOJunction|MOJunction]]
 
* [[CCG/Example: MOJunction|MOJunction]]
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* [[CCG/Appendix C: Tags and Containers|Appendix C - Tags and Containers]]
 
* [[CCG/Appendix C: Tags and Containers|Appendix C - Tags and Containers]]
 
* [[CCG/Appendix D: New Functions in Trainz Classics|Appendix D - New Functions in Trainz Classics]]
 
* [[CCG/Appendix D: New Functions in Trainz Classics|Appendix D - New Functions in Trainz Classics]]
** [[CCG/New Functions: Freeways - one way and multi-lane roads|Freeways - one way and multi-lane roads]]
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** [[CCG/Appendix_D:_New_Functions_in_Trainz_Classics#Freeways_-_one_way_and_multi-lane_roads|Freeways - one way and multi-lane roads]]
** [[CCG/New Functions: Flashing ditch lights|Flashing ditch lights]]
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** [[CCG/Appendix_D:_New_Functions_in_Trainz_Classics#Flashing_ditch_lights|Flashing ditch lights]]
** [[CCG/New Functions: Headlights - low and high beam|Headlights - low and high beam]]
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** [[CCG/Appendix_D:_New_Functions_in_Trainz_Classics#Headlights_-_low_and_high_beam|Headlights - low and high beam]]
** [[CCG/New Functions: Operating lights on roadway traffic|Operating lights on roadway traffic]]
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** [[CCG/Appendix_D:_New_Functions_in_Trainz_Classics#Operating_lights_on_roadway_traffic|Operating lights on roadway traffic]]
** [[CCG/New Functions: Sound functions for electric locomotives|Sound functions for electric locomotives]]
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** [[CCG/Appendix_D:_New_Functions_in_Trainz_Classics#Sound_functions_for_electric_locomotives|Sound functions for electric locomotives]]
** [[CCG/New Functions: Traincar Interiors|Traincar Interiors]]
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** [[CCG/Appendix_D:_New_Functions_in_Trainz_Classics#Traincar_interiors|Traincar Interiors]]
** [[CCG/New Functions: Fonts - Routes or maps]]
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** [[CCG/Appendix_D:_New_Functions_in_Trainz_Classics#Routes_or_maps|Routes or maps]]
** [[CCG/New Functions: Other useful information]]
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** [[CCG/Appendix_D:_New_Functions_in_Trainz_Classics#Other_useful_information|Other useful information]]
** [[CCG/New Functions: Scripting|Scripting]]
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** [[CCG/Appendix_D:_New_Functions_in_Trainz_Classics#Scripting|Scripting]]
** [[CCG/New Functions: Content Manager|Content Manager]]
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* [[CCG/Acknowledgements|Acknowledgements]]
 
* [[CCG/Acknowledgements|Acknowledgements]]
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''' Back to''' [[HowToGuides]]
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{{CCG-bot}}

Latest revision as of 13:49, 1 August 2018

Contents


The pages linked here are partially-updated extracts from the obsolescent Content Creation Guide booklet/pdf. They are maintained here thanks to the attention of Trainz community members. While the information presented here is in an friendly-to-read format, it is often following outdated recommendations and may result in content that does not work in supported Trainz versions and is not eligible for uploading to the Download Station. For up-to-date information, please review the detailed content specifications here.

For up to date Content Creation information, please visit the Content Creation page.


[edit] Contents

Chapter 1: The basics


Chapter 2: Introduction to Kinds, Containers, Tags, and Config.txt files

(Please note that an up-to-date listing of all asset kinds is available on the Content Configuration page.)

Chapter 3: Understanding and using Content Creator Plus

Chapter 4: Using Content Creator Plus to create a New Asset

Chapter 5: Common Containers and Tags

Chapter 6: All Other Containers and Tags

Chapter 7: Example Assets using each Kind

Chapter 8: Modelling Guidelines

Chapter 9: Uploading to the Download Station

Chapter 10: Particle Effects and Soundscripts

Chapter 11: Appendices


Back to HowToGuides


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