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  • The [["script-include-table" container]] is a top-level [[config.txt file]] entry available to any Asset which derives from [[KIND
    972 B (134 words) - 05:59, 22 January 2014
  • The [[Processes container]] is a top-level [[config.txt file]] entry used by [[KIND_Industry|industry]] assets.
    1 KB (157 words) - 05:45, 2 February 2014
  • The [[Inputs container]] is a top-level [[config.txt file]] entry used within [[Processes_container|processes]] con
    1 KB (165 words) - 02:03, 4 December 2022
  • The [[Outputs container]] is a top-level [[config.txt file]] entry used within [[Processes_container|processes]] con
    899 B (122 words) - 02:13, 4 December 2022
  • ...n order to pause certain Rules unless specific criteria have been met. Top level or "parent" Rules are started automatically when the session is launched in '''Fig.2 When Driver is launched, top level rules are initialized and run immediately using the settings defined in Sur
    5 KB (741 words) - 05:32, 11 October 2019
  • The '''processes-element container''' is a top-level [[config.txt file]] entry used by [[KIND_Industry|industry]] assets.
    1 KB (148 words) - 05:18, 26 January 2014
  • The '''{{wp|Geographic coordinate system|World-origin container}}''' is a top-level Map asset ([[KIND Map]] assets) entry in its [[config.txt file]]. It define
    2 KB (240 words) - 03:00, 12 February 2014
  • ... by step tutorial that will teach you how to create a 3D model, create the Level of Detail (lower resolution) versions of the model, and import it into Trai ...ghest detail required to look good up close. The distance that the highest level of detail model (LOD 0) will be seen in Trainz could be from 0 up to about
    14 KB (2,240 words) - 03:27, 6 June 2018
  • This is a beginner level tutorial designed to teach new users how to get Trains onto the Tracks and ... first Driver Session is as simple as clicking the Quick Drive icon on the top menubar
    3 KB (576 words) - 04:12, 14 December 2018
  • ...e ready to lower the poly count and create new Level of Detail meshes. Our top LOD is roughly 2k polys (1k for the head and 1k for the body). So we are ai
    4 KB (724 words) - 04:43, 25 March 2014
  • ...r data path (see above) and delete all contents, leaving only an empty top-level folder.
    23 KB (3,782 words) - 01:52, 21 February 2017
  • Tip: Use the Undo/Redo buttons (Ctrl-Z/Ctrl-Y) that are found on the top menu panel to retrace your steps if you make a mistake. *level of instruction provided to the user
    9 KB (1,614 words) - 01:48, 23 September 2021
  • Lay a section of track or road over the top of hill with a single pair of spline points at either end. Note that the tr Click on Advanced > Smooth Spline (S) and then Click on the road. This will level the terrain between the two spline points, thereby creating a cutting throu
    459 B (80 words) - 18:34, 17 May 2020
  • == Skill level == You start off by creating a dummy (or helper) in TOP VIEW of 3DS Max (IMPORTANT or the animation will not work) and name it "b.r
    14 KB (2,649 words) - 21:56, 15 November 2014
  • ...sset using an alias has changed. 'Alias' is no longer available as a top-level tag in config.sys. Instead, the aliasing is accomplished through a process top.texture.txt
    13 KB (1,716 words) - 21:25, 22 September 2021
  • * Prevent the Objectives list from displaying on top of the menu bar. ...case where pressing the "4" key would unnecessarily adjust the camera zoom level.
    42 KB (6,526 words) - 23:15, 12 June 2018
  • ...shortly after lod level 1 of the ballast starts to render. Even though lod level 1 and 2 might have more polys or draw calls, we are still gaining a lot in rails.m.tbumptex – This is only used on lod level 1 and 2, not lod level 0.
    52 KB (5,174 words) - 05:20, 8 October 2019
  • {{ORP-top}} =Supported Tags (Top Level Spline)=
    3 KB (384 words) - 15:23, 3 April 2018
  • ...le format]] for use in Trainz as a scenery object. The model uses a [[LOD|Level of Detail]] (LOD) system suitable for scenery objects.<br> :# Create additional lower polygon meshes to be used as [[Level of Detail]] (LOD) meshes.
    22 KB (3,485 words) - 05:59, 27 June 2022
  • {{FUN-top}} At the top, the field target date gives you the target date for the session and the co
    6 KB (1,149 words) - 15:14, 31 July 2016
  • {{FUN-top}} ...t 3. If several paths are eligible for a mission code at the same priority level, the mission code manager will try to activate a randomly chosen path betwe
    21 KB (3,691 words) - 10:28, 17 February 2019
  • ...ial_Videos#Trainz_-_Content_Creation_-_.2322_-_Level_of_Detail_.28_LOD_.29|Level of Detail]] Navigate up to the top left “Max” button (usually where “FILE” is on a menu bar), click an
    9 KB (1,595 words) - 02:15, 12 September 2018
  • {{FUN-top}} : '''at the path level :'''
    24 KB (3,687 words) - 07:46, 8 December 2023
  • {{FUN-top}} ...onitor icon ( the green disk icon with the letter RM in the toolbar at the top right of the main window) and choose "view towers manager" in the displayed
    13 KB (2,322 words) - 07:55, 17 February 2019
  • * Create a new "Sample" node near the top left of the graph panel. * Create a new "Constant" node near the top right of the graph panel.
    7 KB (1,149 words) - 06:32, 10 January 2017
  • <tr valign="top"> <tr valign="top">
    23 KB (3,851 words) - 05:09, 10 January 2024
  • [[file:BackToTop.png|link=#top|alt=Top|Top]] [[file:Link_A-B.png|link=#A, B|alt=A-B|A-B]] [[file:Link_C.png|link=#C|al :When used as a top level parent rule it does not terminate after triggering but will continue to che
    259 KB (38,102 words) - 10:19, 24 September 2023
  • ...oth controls the number of mesh-table LOD levels (which may be only single level if the asset relies solely on [[LM.txt file]] LOD) and also allows the tran In-game click on the ? at the top right then click on any game element where the cursor changes to the pointi
    8 KB (1,274 words) - 01:15, 21 February 2021
  • <tr valign="top"> <tr valign="top">
    320 KB (46,393 words) - 10:20, 24 September 2023
  • ...ingle texture atlas applied. We have "UV mapped" most of the cube with the top half of our texture atlas and one side of our cube with the bottom half of ...g four LOD levels) but do not provide a mesh-table entry for the final lod-level. Explained more on the [[Mesh-table_LOD]]) wiki page.
    3 KB (588 words) - 02:40, 10 November 2017
  • {{FUN-top}} ...enu will propose you at first level all the timetable groups and at second level all the timetables in the selected group. After a timetable has been assign
    13 KB (2,160 words) - 18:48, 1 April 2018
  • <tr valign="top"> <tr valign="top">
    10 KB (1,449 words) - 12:01, 23 November 2023
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    29 KB (4,415 words) - 01:07, 4 October 2023
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    30 KB (4,609 words) - 12:15, 23 November 2023
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    59 KB (8,901 words) - 10:30, 28 November 2023
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    11 KB (1,747 words) - 12:00, 23 November 2023
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    79 KB (12,312 words) - 05:17, 2 January 2024
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    101 KB (15,814 words) - 00:31, 13 April 2024
  • ...de of grass with whatever ground texture minimap color it is positioned on top of. tessellation-level-far 1
    15 KB (1,414 words) - 11:10, 18 December 2018
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    85 KB (12,952 words) - 22:02, 16 March 2024
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    43 KB (6,495 words) - 12:08, 23 November 2023
  • Test is done using DCC mode on a straight, level track measuring the time to reach a certain speed (using a stopwatch): * Top seepd 133 MPH
    3 KB (478 words) - 03:57, 28 August 2018
  • <tr valign="top"> <td width=46><span id="Index"></span>[[file:BackToTop.png|link=#top|alt=Top|Top]]</td>
    104 KB (15,286 words) - 10:12, 3 February 2024
  • == Top Level Rules == All rules at the top level (ie. rules which are not a child of any other rule) simultaneously become u
    38 KB (6,060 words) - 05:32, 11 October 2019
  • <table> <!-- BEGIN TOP TABLE --> <tr valign="top">
    5 KB (795 words) - 00:06, 8 September 2022
  • ...of that for building and road placement. TransDEM can also place track and level the ground under the track. Transdem uses the newer five meter terrain for
    682 B (110 words) - 18:14, 5 August 2020
  • <tr valign="top"> <tr valign="top">
    70 KB (10,412 words) - 10:44, 28 November 2023
  • The template-properties container is a top-level [[config.txt file]] entry used by [[KIND_Behavior-Template|behavior-templat
    662 B (89 words) - 05:04, 21 October 2019
  • The rule-properties container is a top-level [[config.txt file]] entry used by [[KIND_Behavior-Template|behavior-templat
    671 B (92 words) - 05:06, 21 October 2019
  • <tr valign="top"> <tr valign="top">
    29 KB (4,363 words) - 10:39, 22 November 2023

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