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  • ... usage of this image may vary depending on the asset kind and the build of Trainz. ''Note: The Art files directory used in old versions of Trainz should no longer be used- the Thumbnails container replaces and extends thi
    5 KB (643 words) - 05:10, 8 August 2018
  • ...hich describes a binary tree structure. When stitching the track geometry, Trainz breaks the spline up into smaller parts (determined by the track's ''mesh-l This page describes [[trainz-build]] 4.5.
    10 KB (1,313 words) - 20:53, 26 July 2019
  • '''Trainz: TRS19 SP3'''<br> ...ck and switching diagrams and a tutorial are also be available here on the Trainz Wiki.<br>
    7 KB (1,134 words) - 09:16, 15 March 2024
  • ...ted car-card system on steroids. Ths system merely presents information in driver. It does not in any way controll the movements of trains. That is up to the ... the prototype and I like to operate as close to prototypical as possible. Trainz is a fantastic modeling tool for its price, but it is only a $40 software p
    4 KB (764 words) - 13:58, 3 February 2010
  • ...ns to which cars will be moved can be quickly and intuitively found by the Driver. Keep in mind that some industries have multiple tracks and multiple spots
    2 KB (332 words) - 13:58, 3 February 2010
  • '''Using in Driver''' ...dow gives the name of the vehicle and other pertinent data. Unfortunately, Trainz code does not recognize “&” as a valid text character so if the name of
    3 KB (491 words) - 13:58, 3 February 2010
  • *This class provides an interface with the Trainz [[MiniBrowser]] allowing the programmer to provide a simple HTML interface. ... define int STYLE_DEFAULT = 1 ||Default browser style. This is defined by Trainz itself and usually means the browser window will have a framed border.
    16 KB (2,150 words) - 10:32, 19 June 2021
  • *The global Trainz asset. *The global Trainz StringTable.
    3 KB (323 words) - 13:47, 28 December 2020
  • ===Load and Unload Driver Command Strings=== |width=375|public define string LOAD_COMMAND = "load"||Driver command ''Load''
    18 KB (2,301 words) - 00:05, 4 October 2023
  • |bgcolor=#EEEEEE|'''Constants referring to the buttons on the Driver menu'''||bgcolor=#EEEEEE| *Returns the current decoupling mode from the Driver interface.
    16 KB (2,067 words) - 13:45, 28 December 2020
  • For animation Trainz interpolates between key frames. This means an intermediate animation frame ...ripting language intended to be used to monitor and react to events in the Trainz world, not to perform sophisticated real-time animation tasks. Using a scri
    14 KB (1,839 words) - 12:25, 25 December 2023
  • ...ties. Properties are referred to in the class methods by their propertyID. Trainz determines this by reference to links in the object browser in the form ''l ...ave, but it does know that it can request an object's state via callbacks. Trainz relies on the script programmer to give careful thought to what data is nee
    17 KB (2,173 words) - 09:22, 5 April 2021
  • ...00|<b>In Advance</b>||Signal 2 is said to be "In Advance" of signal 1 if a driver at signal 1 will arrive at signal 2 later<br>ie: signal 2 is currently ahea |<b>In Rear</b>||Signal 1 is said to be "In Rear" of signal 2 if a driver at signal 2 has already passed signal 1<br>ie: signal 1 is behind him.
    17 KB (2,555 words) - 04:33, 26 February 2024
  • *Trainz will automatically create a Train object for each consist that appears in t *The active driver of this train, null if there is no driver assigned.
    37 KB (4,771 words) - 13:47, 28 December 2020
  • ...ehicle is always part of a train, if a vehicle is decoupled and left alone Trainz will create a new consist to include it. ...ng value of the odometer as this may change between vehicles, sessions, or Trainz versions. This value is continuous under normal operation, however calls to
    42 KB (5,513 words) - 14:16, 14 September 2022
  • *World is a static class used to access various aspects of the Trainz environment. *Define the current state of the weather in Trainz.
    47 KB (6,387 words) - 15:42, 29 July 2022
  • ...scussion and possible inclusion. Requests here may or may not make it into Trainz. ...Would it be possible to support something like this in a future version of Trainz, perhaps by allowing us to use .dds files for textures? - Curtis
    4 KB (714 words) - 09:14, 18 October 2013
  • ...has not been supported by [[N3V]] since [[TRS2006]] and future versions of Trainz will drop support for this asset kind entirely. ...ehavior|Rules]] are written as scripts, and these rules can be included in Driver sessions, effectively as the session's program elements.
    4 KB (663 words) - 10:47, 10 April 2024
  • ... to rewrite the tutorial so it will output messages to the screen while in driver and/or write messages to the logs. This achieves the original aim and prov It's traditional for your first script to print Hello World to the screen. Trainz doesn't actually make this very easy because there isn't a straightforward
    6 KB (986 words) - 14:37, 28 December 2020
  • ...elp or as quick guides to specific actions. Help pages specifically for '''Trainz Railroad Simulator 2019''' or '''TRS19''' can be found at '''[http://online ... Please keep in mind that this site is dedicated to the current version of Trainz and that techniques used should relate to this version. Editors note: all p
    12 KB (1,653 words) - 22:37, 20 November 2023
  • The [[iTrainz Chat]] interface is accessible through the [[Trainz Menu Bar]]. The [[iTrainz Chat]] menu icon shows the current online status ...ser transitions between the main menu and game modules such as Surveyor or Driver. The following core features are provided to users:
    1 KB (191 words) - 05:14, 10 April 2019
  • ... features and provide significant new technologies to Trainz scripters and Trainz users. ... that the projects listed here are of significant long-term benefit to the Trainz community, and are either directly useful or are 'stepping-stone' technolog
    5 KB (656 words) - 13:59, 3 February 2010
  • ...ion markers. This has a lot of potential but is currently underutilized in Trainz due to the relative complexity of trainzscript coding and the lack of meani This project seeks to provide an additional Driver HUD, accessible to users as a surveyor Rule, which displays the minimap. Th
    889 B (130 words) - 13:59, 3 February 2010
  • .../ restore operations. Global scope variables are save/restored with global trainz settings parameters.<br> ...re easy persistent data and inter communication data between objects under driver command script or rules behavior.<br>
    5 KB (896 words) - 13:59, 3 February 2010
  • |The tag tells Trainz in which mesh the attachment point is located. The insertion attachment poi |driver-settings {
    63 KB (9,035 words) - 15:26, 15 January 2023
  • supports-null-driver-character 0 ====supports-null-driver-character====
    3 KB (357 words) - 01:23, 5 May 2019
  • ... a specific type. These assets are placed on a track and interact with the Trainz signalling system. trainz-build 2.8
    6 KB (1,011 words) - 03:23, 13 April 2018
  • :Desc: This tag is not used in Trainz. ... not currently supported in TS2009 but is expected to be revived in future Trainz versions.
    9 KB (1,308 words) - 23:28, 8 June 2019
  • :Introduced: [[trainz-build]] 3.5 :Desc: Search limit objects are used by the Driver AI and indicate the direction of travel for a section of track.
    3 KB (432 words) - 23:44, 27 April 2018
  • '''KIND Track''' provides the sole asset kind for spline-based assets from [[Trainz-build]] version 2.9 and up. Contrary to the name, just as a Road type used This page describes [[trainz-build]] 4.5.
    14 KB (2,154 words) - 18:26, 18 May 2020
  • [[Level of Detail]] (or 'LOD') is a technique used for asset mesh reduction. Trainz uses a different mesh dependant on the viewing distance. For objects furthe Trainz locates these mesh files through paths specified in the .lm.txt (LOD mesh f
    7 KB (1,100 words) - 01:20, 19 March 2022
  • *This list is a first step towards documenting Trainz use of messages. It has been generated by scanning one or two copies of jet |Sent by Trainz in response to a ScriptObjectives hotkey press. Obsolete?
    16 KB (2,177 words) - 13:43, 14 September 2019
  • Trainz recognises a number of Kinds of assets. Each Kind has different attributes, ...ingstock used in a map, the driver settings, commands and scripts. A train driver can undertake a sequence of planned moves – a scenario.
    9 KB (1,500 words) - 05:51, 7 April 2010
  • ...zScript]] is used instead.) The [[MiniBrowser]] is used exclusively by the Trainz [[class Browser|Browser]] script object. Trainz HTML is NOT standards compliant and is best thought of as an HTML-alike cho
    20 KB (3,327 words) - 01:46, 14 March 2024
  • Before creating a new model in Trainz, there are certain usage parameters that need to be defined. Answering the Each mesh and each texture used in Trainz impacts performance at various stages in its life cycle:
    11 KB (1,856 words) - 01:20, 1 November 2017
  • ...to Driver mode via the ^F2 shortcut or the ''Quick Drive'' button allows a Driver session to be launched directly from from Surveyor. ...ule called, but not otherwise. In consequence these tasks will not run if Driver is launched via ^F2.
    1 KB (179 words) - 13:59, 3 February 2010
  • ...se the 'include' keyword as normal to import the script file. In order for Trainz to find the include file, you must make the following [[config.txt file]] c Trainz now runs multiple concurrent script virtual machines (VMs). Objects in each
    7 KB (1,033 words) - 01:47, 14 March 2018
  • [[CMTM/Using in Driver|Using in Driver]]<br> [[CMTM/Appendix C - Trainz Category-Class Codes for Freight Cars|Appendix C - Trainz Category-Class Codes for Freight Cars]]<br>
    1 KB (207 words) - 13:59, 3 February 2010
  • * iTrainz Chat to work with the #trainz IRC chat room. -PerRock if (Trainz.GetVersion() >= 2.5)
    12 KB (2,033 words) - 07:56, 25 February 2013
  • Trainz provides a simple tool for monitoring asset performance in Driver or Surveyor. Poor-performing assets can negatively affect both the frame ra Any user may activate a performance statistics display in Driver or Surveyor from the in-game settings. This display is accurate on a per-fr
    8 KB (1,355 words) - 03:24, 6 June 2018
  • ...me. Two of the most important are ''GetProperties()'' which is called when Trainz needs to retrieve any useful data which your object might wish to save to t ...#SetProperties|SetProperties]]()'' is called at the start of a Surveyor or Driver session and whenever the Object Property dialogue is saved. It is also used
    6 KB (894 words) - 14:45, 28 December 2020
  • ...se it prints out upside down, doesn't hold enough lines, and only works in Driver. For sure its possible to write your own version of this but browsers aren' ...d also requests which sound good but won't be done for the next version of Trainz.
    18 KB (2,949 words) - 02:50, 14 October 2021
  • Accurately representing 40 miles of the former NYC empire; the Trainz Classics Harlem Line project is a carefully researched and convincing railr ...lem Line edition takes advantage features newly added to the ever evolving Trainz platform to realistically model Metro North's operations over the busy line
    11 KB (1,750 words) - 06:51, 25 April 2020
  • *Create Html web pages to introduce your driver sessions to others *Create and save different driver sessions for each route with different locos, start times and industry para
    3 KB (496 words) - 03:09, 9 October 2013
  • ...into such releases such as Trainz: The Complete Collection, Trainz Driver, Trainz Classics (TC1 through TC3) and TRS2007 and TRS2008 as well as various regio Trainz Railroad Simulator 2006 (TRS2006) set new standards of realism and immersio
    17 KB (2,738 words) - 02:23, 28 January 2016
  • * A number of assorted crash fixes in CM2 and Trainz. * Improved various multithreading techniques in Trainz and CM2.
    16 KB (2,497 words) - 11:20, 5 February 2013
  • *Fixed a crash that occurred when 2 driver AI's couple. *NA12 Praline loco's bogeys now show correctly in Driver.
    12 KB (1,906 words) - 11:20, 5 February 2013
  • TS12 is the current major version of N3V's Trainz Simulator product line. It is a full product with all new features, routes, * [[Trainz Multiplayer]] - TS12 is the first retail version of Trainz to support online multiplayer. (It's also the first train simulator to do s
    12 KB (1,881 words) - 05:31, 22 December 2014
  • * Driver - Tweaked framing for tracking camera. * Driver - New control type art
    10 KB (1,576 words) - 11:17, 5 February 2013
  • ...e in a similar fashion. Please keep in mind that this site is dedicated to Trainz content creation, and terms which are meaningless in this context may be re ...ibook}} and it's {{plain link|http://en.wikibooks.org/wiki/Trainz/Glossary|Trainz Wikibook glossary}}.
    14 KB (2,189 words) - 00:00, 19 February 2022
  • ...ardware or external software. This allows third-party developers to extend Trainz into areas where the [[N3V Games]] development team do not presently have t * Connecting the controls in a real Train cab to a computer running Trainz.
    7 KB (1,030 words) - 03:04, 15 February 2021
  • * Are internal communications between objects within Trainz. * Provide notification of events within the Trainz script environment.
    7 KB (1,084 words) - 11:02, 30 December 2020
  • *Driver HUDs. Most interface techniques use the Trainz [[MiniBrowser]] as the underlying display technology and Auran's special li
    469 B (67 words) - 13:12, 15 October 2010
  • <td>Typically a Trainz user will use the [[Content Manager]] GUI to perform their content manageme ...t operations when their applications are running in parallel with the main Trainz executable.<td>
    20 KB (3,098 words) - 11:32, 24 September 2023
  • Trainz Online - a window to the exciting world of Trainz. ... enables users to locate and browse useful information without leaving the Trainz game environment. It also allows users to share their feedback with creator
    4 KB (642 words) - 11:53, 3 August 2015
  • ...her purposes, as behaviours beyond those described here may differ between Trainz builds. ==a.driver (0, 1, etc..)==
    4 KB (670 words) - 21:49, 30 September 2019
  • ...automatic running numbers for traincars (locomotives and rolling stock) in Trainz, using a range of numbers specified in the config.txt file to assign runnin ... be changed in-game via the Properties window as per any other traincar in Trainz.
    8 KB (1,372 words) - 23:44, 4 August 2021
  • ...n details how you can make your content compatible with other languages in Trainz. ...ollow English-language conventions and limitations. For end-user purposes, Trainz includes significant support for localized text such that a typical end-use
    6 KB (847 words) - 10:48, 16 January 2018
  • ...'s discretion. Users are encouraged to upgrade to a more recent version of Trainz to maintain support. = Upgrades to Trainz Versions =
    8 KB (1,337 words) - 01:01, 12 January 2023
  • '''Trainz Simulator 2010: Engineer’s Edition''' ...on' or depending on the territory 'Trainz Simulator 2010’ (in all cases "Trainz").
    9 KB (1,444 words) - 09:25, 26 February 2013
  • A unique [[Build Numbers|Build Number]] is created for each Trainz build produced, both for internal development builds and public (retail, be ... capabilities and content compatibility. Many builds may share the same [["Trainz-build" number]] and are therefore considered compatible with each other, de
    26 KB (3,353 words) - 07:42, 13 January 2024
  • ...s are created in surveyor and stored under the \User data subfolder of the Trainz installation (versions after TS2009 SP2), so for the most part, hand-editin ... in Surveyor, as well as specifying most of the 'world' data needed in the Driver Module.
    3 KB (504 words) - 23:58, 6 April 2021
  • *Fixed driver commands disappearing. *Official Trainz DLC Content not automatically being favourited is resolved.
    8 KB (1,245 words) - 15:07, 5 June 2013
  • * Fixed an issue where saving in a specific way caused Trainz to hang. * Uninstall now checks if trainz programs are running before uninstalling, and will attempt to shut them dow
    5 KB (744 words) - 08:02, 18 February 2013
  • *Loads the Driver module with the supplied map *Loads the Driver module with a session
    6 KB (807 words) - 13:40, 28 December 2020
  • ...referred to as "Trainz Community Edition") was the first publicly released Trainz version. As compared to the later retail products, this version did not inc The main features of [[Trainz 1.0]] were:
    516 B (69 words) - 00:23, 18 October 2010
  • ...ainz include the Surveyor module - the notable exceptions are the cheaper "driver pack" products. The [[Route and Session Creation]] page provides detail on
    895 B (122 words) - 23:58, 13 October 2019
  • ==Trainz Multiplayer Versions== ...tion about Trainz Multiplayer in general. For information about a specific Trainz version head to the relevant page below:
    6 KB (944 words) - 23:24, 9 November 2011
  • ...orm automated repair. upgrade and up-version of legacy assets to any asset trainz-build TB 2.7 or greater. TARDIS is a Work in Progress and will evolve as new versions of Trainz and TANE are released.
    8 KB (1,070 words) - 00:08, 1 February 2017
  • ...sset's type, scope, and needs and the very important parameter that tells TRAINZ how to process and render the specific asset item correctly, error check ag ...ed to the internal structure of the Asset. The Content Creators' Guide for Trainz Classics said these classes represent a standardized system for referring t
    9 KB (1,435 words) - 13:25, 30 September 2023
  • ...CG_text_orientation.jpg|left|330px|Correct viewing axis alignment to match Trainz rendering.]] Trainz released corona textures:
    10 KB (1,436 words) - 22:47, 8 April 2020
  • ''''View details' Driver information window display''' ...iver). The icon can alternatively be included in the thumbnail container - Trainz will look for the file and select by the 64x64
    6 KB (857 words) - 02:19, 2 June 2011
  • trainz-build 2.9 ...beam of light for example, in the direction of movement of the locomotive. Trainz recognises the name and turns on the correct mesh depending on the running
    8 KB (1,133 words) - 02:20, 6 July 2013
  • trainz-build 2.5 ... 1''' Indicates that the Railyard and Driver hornsounds are different. The Driver hornsound is looping. If this tag is not present, the hornsound defauts to
    1 KB (133 words) - 14:11, 18 June 2011
  • This is the TRS locomotive driver character. ... <kuid:-3:10130> ..... this is the kuid of the mesh asset of the driver to appear in the loco
    2 KB (188 words) - 23:24, 25 May 2012
  • ...reeintcam to the trainzclassicoptions.txt file. Pan around the interior in Driver, using arrow keys and mouse. See Page 386 for information. '''cameradefault''' ''The in-cab camera view Trainz defaults to when entering the cab.''
    4 KB (578 words) - 15:04, 3 June 2011
  • ...scenario that details the locomotives and rolling-stock used in a map, the driver settings, commands and scripts. A train driver can undertake a sequence of planned moves ­ a scenario.
    4 KB (452 words) - 17:47, 6 November 2012
  • trainz-build 2.5 ... in-game representation of the asset when specifying a drive to command in Driver.''
    5 KB (642 words) - 22:49, 4 June 2011
  • trainz-build 2.7 ...n-game representation of the asset when specifying a "Drive To" command in Driver.''
    7 KB (819 words) - 22:52, 4 June 2011
  • :For other meshes use surveyor-only 1 to make it invisible in Driver, refer [[CCG/Effects#EFFECT:_KIND_ATTACHMENT|Effect Kind Attachment]] for a ...beam of light for example, in the direction of movement of the locomotive. Trainz recognises the name and turns on the correct mesh depending on the running
    3 KB (474 words) - 07:21, 15 June 2011
  • ... will not be compatible with pre-TRS 2004 versions of Trainz i.e. Ultimate Trainz Collection (UTC). TRS will of course still read UTC assets. Just remember t :The mesh is generated (shown in Trainz) automatically when placed in a map or route. In some instances you don't w
    17 KB (2,723 words) - 04:31, 3 January 2014
  • ...dustry drive to option does not need an alpha channel, to reduce impact on Trainz frame rate. :Adding this means the attached mesh will only be visible in Surveyor and not Driver.
    10 KB (1,265 words) - 00:27, 6 June 2011
  • ...cter. This specifies the picture icon that appears in Driver as the engine driver. trainz-build ''data''
    3 KB (390 words) - 18:06, 6 November 2012
  • A command for the train driver to accomplish a specific task. trainz-build ''data''
    3 KB (288 words) - 18:07, 6 November 2012
  • trainz-build ''data'' ;trainz-build
    3 KB (336 words) - 18:28, 6 November 2012
  • trainz-build ''data'' ;Trainz-build
    6 KB (729 words) - 11:24, 7 June 2011
  • An individual product (commodity) that Trainz compatible rolling stock and industry assets are able to process. It specif trainz-build ''data''
    6 KB (763 words) - 07:09, 10 November 2012
  • ...measurement and the picture icon that displays the category on Surveyor or Driver. Bulk, liquid, passengers and containers are product category examples. trainz-build ''data''
    2 KB (299 words) - 07:12, 10 November 2012
  • A Profile is known as a Session in Trainz. This kind creates a session defining a single route with different consist trainz-build ''data''
    3 KB (300 words) - 12:48, 7 June 2011
  • <font color=red>'''Note: This page describes obsolete asset formats (trainz-build prior to 2.9) and should be removed. The current equivalent of this f trainz-build ''data''
    6 KB (784 words) - 07:18, 15 June 2011
  • trainz-build ''data'' ;trainz-build
    7 KB (878 words) - 03:51, 8 June 2011
  • <font color=red>'''Note: This page describes obsolete asset formats (trainz-build prior to 2.9) and should be removed. The current equivalent of this f trainz-build ''data''
    6 KB (750 words) - 07:18, 15 June 2011
  • ...river portraits (in the "Driver Settings" menu, or the train properties in driver). trainz-build 2.5
    2 KB (192 words) - 11:42, 8 June 2011
  • ==Driver-Command== '''drivetocommand.gs''' - The trainz script file referenced in the config.txt.
    14 KB (1,362 words) - 00:45, 28 August 2012
  • '''horn_loop.wav''' - The looping hornsound used in `Driver'. trainz-build 2.9
    1 KB (149 words) - 05:22, 9 June 2011
  • trainz-build 2.9 description "Sample Mesh Asset. This is a driver mesh."
    1 KB (177 words) - 14:45, 9 June 2011
  • Attachment points use the '''a.name''' convention, to be recognised in Trainz. For an attachment point to move with an animated dummy, there is a special ====a.driver (0, 1, etc..)====
    6 KB (987 words) - 02:53, 5 July 2019
  • ==Creating an Interior for Trainz== ... interiors is probably the most time-consuming mesh asset you can make for Trainz. This is no doubt the reason why there are very few custom interiors around
    14 KB (2,357 words) - 23:14, 19 July 2012
  • :''Please note that the Trainz meshes have no support for the smoothing groups in 3DSMax. Use welded verti ...troduce a few of each type in the scene before you get to the main forest. Trainz will then have the trees loaded into memory gradually, instead of suffering
    7 KB (1,117 words) - 03:18, 15 June 2011
  • The '''trainzoptions.txt''' file specifies a number of settings for Trainz, and for a default installation of it is found in the C:\Program Files\Aura '''2.''' When testing a traincar asset or track configuration in Driver, sometimes it is helpful if the locomotive moves a faster speed than normal
    3 KB (450 words) - 04:07, 13 June 2014

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