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  • The '''Attached-track container''' is used by [[KIND SceneryWithTrack]] to identify a list of track subcont :Type: [[Vertices container]]
    3 KB (265 words) - 05:07, 16 February 2017
  • The bogeys container is a list of bogey subcontainers and is used by [[KIND Traincar]] assets. E Each bogey container supports the following tags. Each tag is shown here with its default value.
    6 KB (901 words) - 23:19, 6 May 2019
  • ...table" container is part of the [[TrainzBaseSpec]] making it a top-level [[config.txt file]] entry that is used to provide a list of KUIDs for an assets defi ...t (obsolete list.) Specified under the table title: ''''[["Obsolete-table" container|obsolete-table]]''''.
    2 KB (200 words) - 00:41, 29 August 2014
  • ...hment point 'a.light0' in the signal mesh. The [[Signals_container|signals container]] will refer to it as '0'. [[Category:Config Container|L]]
    469 B (69 words) - 02:58, 12 February 2014
  • Each signal state will have it's own entry in the signals container. The example above supports states 0, 1, 4, 7, and 8. 'light' is the light entry in the [[Lights_container|lights container]].
    2 KB (237 words) - 03:03, 12 February 2014
  • The Thumbnails container is part of the [[TrainzBaseSpec]], meaning that any asset may specify a thu ...ry used in old versions of Trainz should no longer be used- the Thumbnails container replaces and extends this functionality.''
    5 KB (643 words) - 05:10, 8 August 2018
  • Each decal container supports the following tags. Each tag is shown here with its default value. [[Category:Config Container|D]]
    2 KB (275 words) - 00:56, 9 February 2014
  • The junction-vertices container is a list of junction subcontainers with no standalone tags and is used by ...junction-lever-mesh" tag optionally specifies the name of a [["mesh-table" Container]] entry to use for the junction lever. ''TBD: Animation? Multiple-state jun
    3 KB (324 words) - 04:03, 5 February 2014
  • The "mesh-table" container is a top-level [[config.txt file]] entry used by various [[Content_Configuration#Content_Types|Cont The Content Types listed here use the mesh-table container as part of their definition.
    13 KB (1,973 words) - 18:15, 8 January 2024
  • The [["mutexes" Container]] is a top-level [[config.txt file]] entry used by [[KIND SceneryWithTrack]]. ...nding of this system is necessary before attempting to use the [["mutexes" Container]].
    1 KB (152 words) - 03:06, 12 February 2014
  • The [["queues" Container]] is a top-level [[config.txt file]] entry used by various [[Content Types]]. The [["queues" Container]] is a list of queue subcontainers (Queues) with no standalone tags. Queues
    14 KB (931 words) - 04:49, 28 November 2017
  • A smoke container is effectively a PFX (particle effects) emitter that defines smoke and simi Each smoke container supports the following tags. Each tag is shown here with its default value.
    14 KB (2,018 words) - 20:17, 31 October 2020
  • A container type tag for defining asset sounds. :Type: Container
    5 KB (758 words) - 06:21, 7 September 2019
  • The "track-lod-tree" container is a top-level [[config.txt file]] entry used by [[KIND Track]]. The container defines a track-lod-tree which describes a binary tree structure. When stit
    10 KB (1,313 words) - 20:53, 26 July 2019
  • ...d transition era locos), and the rather arcane numeric values put into the config.txt. ...ble, more flexible, and preferrably easily extensible datastructure in the config.txt was needed, and some way of standardising the logic (at the very minimu
    13 KB (1,938 words) - 02:55, 21 December 2023
  • The Animation effect kind is a [["mesh-table" Container]] effect container. :Text. The kind name for this effect container.
    2 KB (230 words) - 17:17, 16 June 2021
  • #redirect [["Attached-track" container]] [[category:Config Container]][[category:Trainz reference pages]]
    105 B (10 words) - 02:48, 20 August 2013
  • The Attachment effect kind is a [["mesh-table" Container]] effect container. The following tags are supported: ... to add a mesh to an attachment point in a mesh included in the mesh-table container. It is typically used in conjunction with a script to alter the asset appea
    2 KB (304 words) - 03:04, 2 May 2022
  • ...et which derives from [[KIND TrainzBaseSpec]] (in short, all Assets.) This container is intended to allow third-party developers to introduce custom Asset-keyed The extensions container is a list of custom tags or subcontainers with a specific naming convention
    2 KB (367 words) - 18:09, 31 January 2016
  • ...ific details. All other files used by the content item are located via the config.txt file. ...y format. If the content is later extracted using [[Content Manager]], the config.txt file is converted back to text format, however any custom formatting or
    2 KB (321 words) - 02:14, 5 September 2011
  • The consists container is a top-level [[config.txt file]] entry used by [[KIND Activity|Scenarios]]. The consists container has one or more sub-entries for named consists. Each consist entry consists
    1 KB (212 words) - 02:54, 12 February 2014
  • * Ability for CMP to retain the config coding format that was specified prior to loading the asset into CMP. I sug : This is to allow better readability of the config especially when a certain style has been utilized in the script as well. Lo
    13 KB (2,187 words) - 01:26, 7 November 2016
  • ...e}}s ([[KIND]]s) and {{wp|data structure}}s (generally, [[:category:Config Container|Containers]]). It is intended to provide accurate and concise description o ...ed for validation before commitment, the asset's folder contents and the [[config.txt file]] will be validated against one another, the ideal minimum definit
    5 KB (706 words) - 11:10, 18 February 2022
  • The Corona effect kind is a [["mesh-table" Container]] effect container. The following tags are supported: [[Category:Config Container]]
    2 KB (310 words) - 19:16, 17 April 2023
  • The driver-settings container is a top-level [[config.txt file]] entry used by [[KIND Activity|Scenarios]]. The driver-settings container supports the following tags. Each tag is shown here with its default value.
    2 KB (288 words) - 02:54, 12 February 2014
  • The '''Dynamic-brake container''' is a top-level [[config.txt file]] entry used by [[KIND Engine|Enginespec]] assets. [[KIND Engine]] in which the container must be specified in the config.txt file with the below tag names and corresponding data fields.
    2 KB (185 words) - 02:55, 12 February 2014
  • The Flowsize container is a top-level [[config.txt file]] entry used by [[KIND Engine|Enginespec]] and [[KIND Steam-engine The Flowsize container supports the following tags. Each tag is show here with its default value.
    2 KB (210 words) - 02:57, 12 February 2014
  • {{ORP-top}}The privileges container is a top-level [[config.txt file]] entry used by [[KIND TrainzBaseSpec]] and all derived assets. The privileges container supports the following tags. Each tag is show here with its default value.
    2 KB (281 words) - 05:23, 16 August 2016
  • The [[KIND Groundtexture]] [[config.txt file]] supports the following tags. Each tag is show here with its defa ...o adapt its appearance based on the current environmental conditions. This container provides selection logic to determine which seasonal variant to display.
    6 KB (758 words) - 06:24, 20 February 2018
  • ...[Category:Config Container|kuid-table container]]<div>{{ORP-bot|kuid-table container}}
    194 B (20 words) - 05:16, 20 August 2013
  • The Levels container is a top-level [[config.txt file]] entry used by [[KIND Tracksound|Tracksound]] assets. The levels container has a series of numeric tags in strict ascending sequence, starting with ze
    832 B (126 words) - 02:58, 12 February 2014
  • The Mass container is a top-level [[config.txt file]] entry used by [[KIND Engine|Enginespec]] and [[KIND Steam-engine The Mass container supports the following tags. Each tag is show here with its default value.
    682 B (97 words) - 02:59, 12 February 2014
  • ...ed vehicle defined within the Trainz game engine. The container is used by config.txt files for [[KIND Engine]] (internal combustion Enginespecs) and [[KIND The Motor container supports the following tags. Each tag is show here with its default value.
    6 KB (760 words) - 19:55, 13 January 2014
  • The Name effect kind is a [["mesh-table" Container]] effect container. The following tags are supported: kind: The kind of this effects container.
    1 KB (160 words) - 01:22, 18 June 2016
  • ...Kuid-table" container]]. The values used for the tags are arbitrary. The container can be empty. [[Category:Config Container|obsolete-table container]]
    2 KB (189 words) - 22:31, 8 December 2016
  • =Pressure Container= The '''Pressure container''' is a [[config.txt file]] top-level entry used by [[KIND Engine]] (see [[Engine-spec]]s) a
    5 KB (567 words) - 03:06, 12 February 2014
  • ...ame during a property editing session. (Objects which have 'autoname 1' in config will often be renamed by the user. In some circumstances I am using the ob * SetFXCoronaTexture() A means of resetting to config.txt defaults.
    18 KB (2,949 words) - 02:50, 14 October 2021
  • The steam container is a top-level [[config.txt file]] entry used by [[KIND Steam-engine|Steam Enginespec]] assets. The Steam container supports the following tags. Each tag is show here with its default value.
    10 KB (1,405 words) - 10:55, 23 December 2021
  • *Fixed an issue where valid (according to CCG) soundscripts container causes error in Content Manager. ...n issue in CCP where all tags and containers would be highlighted when one container is highlighted.
    12 KB (1,906 words) - 11:20, 5 February 2013
  • <big>The texture tag is a container call from config.txt files of [[KIND_Texture|kind texture]] and [[KIND Groundtexture|kind gr In either config it specifies the Texture file to be used in the task of the KIND.
    494 B (78 words) - 22:22, 12 July 2013
  • * LM - Config file representation of the [[LM.txt_file]]" file format used by [[Level of * {{wp|text file|.TXT files}} like [[config.txt file]], used by Trainz as a data {{Wp|INI file}} type.
    14 KB (2,189 words) - 00:00, 19 February 2022
  • ...eplacement effect kind is a named effect container within a [["mesh-table" Container]]. It can be used within the load subcontainer to provide alternative textu ...ied in the 'load-map.texture.txt' file, then the texture tag in the effect container is "load-map.texture".
    4 KB (581 words) - 18:51, 5 September 2019
  • The Throttle-power container is a top-level Enginespec [[config.txt file]] entry used by [[KIND Engine]] assets. {{Related value|"Motor" container|sect=#throttle-notches|throttle-notches}}
    5 KB (639 words) - 15:12, 12 October 2013
  • A [[Track Part Container]] is a [[config.txt file]] entry used by the [[KIND Track]] content type. It does not corre ...cases, the [[Track Part Container]] may inherit the values set on a parent container (excepting the track-lod-tree) rather than using these defaults; see the in
    8 KB (1,125 words) - 15:30, 25 August 2019
  • The Volume container is a top-level [[config.txt file]] entry used by [[KIND Engine|Enginespec]] and [[KIND Steam-engine The Volume container supports the following tags. Each tag is show here with its default value.
    2 KB (208 words) - 03:00, 12 February 2014
  • ...es and rolling stock) in Trainz, using a range of numbers specified in the config.txt file to assign running numbers to the traincar when placed. The system ==The Vehicle Running Numbers Container==
    8 KB (1,372 words) - 23:44, 4 August 2021
  • ...eating a new asset, with a new [[KUID]], then adding an [["Obsolete-table" container]]. The obsolete table takes the following format in the [[Config.txt file]] file:
    4 KB (533 words) - 01:35, 5 September 2011
  • The [[ACS Text Format]] is an Auran-defined format used for storing [[Config.txt file]]s and other generic key/value data. At the simplest level, an ACS ...<numeric-value> | <numeric-array-value> | <string-value> | <kuid-value> | <container-value> ;
    4 KB (502 words) - 02:15, 5 September 2011
  • The [[achievements_container|achievements container]] is a top-level [[config.txt file]] entry used by [[KIND_Achievement-group|achievement group]] asset The achievements container is a list of achievement subcontainers with no standalone tags. Each achiev
    3 KB (367 words) - 23:05, 23 September 2013
  • ...TS2009 SP2), so for the most part, hand-editing of a map [[Config.txt_file|config file]] should not be required. Short of considering ContentManager a container, or speaking of the data base, the Map data type (in it's folder) is the hi
    3 KB (504 words) - 23:58, 6 April 2021
  • The [["Texture-variants" container]] of a [[KIND Groundtexture]] asset provides alternative material configura ...et and does not need to be supplied explicitly in the [["Texture-variants" container]].
    2 KB (269 words) - 09:13, 15 September 2017
  • '''Chapter 2: Introduction to Kinds, Containers, Tags, and Config.txt files''' * [[CCG/Config.txt Files|Config.txt Files]]
    16 KB (2,014 words) - 03:49, 1 August 2018
  • ...should assist in the creation of successful models. The module creates the config.txt file for the model asset, the entry of data is by means of templates fo * third-party configuration tags, in an extensions container
    2 KB (331 words) - 09:29, 25 March 2010
  • ...Content Creator Plus]], a powerful program used to generate and validate [[config.txt file]]s. [[Content Creator Plus]] is intended for in-experienced conten ...e values being assigned to a property, and a container is a section of the config.txt that groups a number of tags or other containers.
    7 KB (1,151 words) - 09:31, 25 March 2010
  • ...a single "season index" which is then used in other parts of the asset's [[config.txt file]]. ...[["Season-selector" container]] is a recursive structure- meaning that the container may contain one or more of itself as sub-containers.
    6 KB (566 words) - 00:43, 23 April 2024
  • ...onfig.txt files]], which can be viewed from content manager using the view config.txt tool. Industry names, trackmarks and other labels added to the map manu ...g stock and industry string tables might instead be located in the session config.txt file, depending upon the route-builder/session writer's preferences and
    4 KB (556 words) - 19:35, 23 September 2013
  • The "cameralist" container is a top-level [[config.txt file]] entry used by [[KIND_Interior|interior assets]]. The following is an example of a cameralist container with a few different camera views in it.
    2 KB (216 words) - 02:53, 12 February 2014
  • ...t_Configuration#Content_Types|Content Types]]. Refer to the [["mesh-table" Container]] documentation for the standard tags - this document only describes the ex ... a token is used then it must appear as a tag in the [[%22String-table%22 container]].
    20 KB (2,219 words) - 02:59, 17 June 2020
  • ...other ({{wp|data type}}) entries'' are needed'' in that particular asset's config.txt file. It is the entry which defines the asset's type, scope, and needs :(all config.txt files can contain all these entries){{TBS}}
    9 KB (1,435 words) - 13:25, 30 September 2023
  • ==Config.txt File== Each model asset that is created requires a config.txt file. This file is a simple text file that is used to describe the item
    13 KB (2,086 words) - 00:51, 3 June 2011
  • ...ducts fall under one of four product-categories... Liquid Load, Bulk load, Container or Passenger. ..., it is possible to set up the loads to be mutually exclusive through it's config. That is, if it has capacity of one load, it cannot load any other product
    6 KB (857 words) - 02:19, 2 June 2011
  • ==20 FT CONTAINER PRODUCT== ===20ft Container Product Config.txt===
    980 B (109 words) - 04:30, 2 June 2011
  • ==40 FT CONTAINER PRODUCT== ===40ft Container Product Config.txt===
    920 B (101 words) - 04:43, 2 June 2011
  • Referenced by the bogey tag in a traincar config.txt Config.txt:
    3 KB (399 words) - 11:23, 2 June 2011
  • ...y to accommodate the load type both visual representation and through it's config. For this reason we have made available individual downloads for the variou The following example is a config.txt file from a locomotive. Note the mesh-table and animation setup.
    8 KB (1,133 words) - 02:20, 6 July 2013
  • Please refer to Chapter 7 for example assets using the Container and Tags, and for the directory structure of model assets. In each section, an example config.txt layout is shown illustrating which values would be present in a basic a
    3 KB (423 words) - 14:20, 10 November 2012
  • The aim of the Content Creator Plus (CCP) module is to create the asset config.txt file. Additionally, it creates a temporary directory (in the editing fo ...be called "New Asset" or in some instances may have a coded name until the config file is first saved and committed with a relevant Username tag. The "New As
    12 KB (2,009 words) - 11:33, 5 June 2011
  • :A kuid-table must be included where the config.txt references additional KUIDs, such as a bogey, or a pantograph. The Down :This container was used extensively for pre-TRS2004 assets as each version required a uniq
    5 KB (793 words) - 00:42, 6 June 2011
  • ===Container Structure=== A well formed engine kind has the following container structure:
    15 KB (1,618 words) - 18:12, 6 November 2012
  • A traincar horn sound, referenced by the hornsound tag in a traincar config file. It references the various sound files to be used. ===Container Structure===
    3 KB (336 words) - 18:28, 6 November 2012
  • ...nary's (wires) above. It is referenced by the pantograph tag in a traincar config file. ===Container Structure===
    3 KB (351 words) - 23:47, 5 April 2018
  • ===Container Structure=== A well formed product kind has the following container structure:
    6 KB (763 words) - 07:09, 10 November 2012
  • =A basic config file= The minimal required config for an interior to show in-game is:
    29 KB (3,975 words) - 04:54, 17 June 2021
  • ...r Plus. The example files are available for download, and they include the config.txt files and the textures, but not the 3dsmax or gmax meshes, as these wer ...l of the container and tag options available for that particular Kind. The config.txt file is displayed in this chapter to show the typical containers used a
    11 KB (1,648 words) - 07:48, 13 June 2011
  • '''config.txt''' - The config file for the asset. ===Config.txt File Listing===
    2 KB (191 words) - 07:32, 8 June 2011
  • '''config.txt''' - The config file for the asset. ...een replaced with the 240x180 thumbnail image referenced in the thumbnails container.
    4 KB (457 words) - 07:23, 15 June 2011
  • ==Product (40ft Container Product)== '''config.txt''' - The config file for the asset.
    2 KB (291 words) - 10:49, 11 June 2011
  • '''config.txt''' - The config file for the asset. ...een replaced with the 240x180 thumbnail image referenced in the thumbnails container.
    7 KB (669 words) - 03:23, 27 May 2012
  • · the config.txt file is incorrect, particularly with reference to names of files, missi :· the animation-loop-speed 1 tag has not been entered in the config.txt file; or
    4 KB (759 words) - 16:55, 25 January 2012
  • 4. Config entries ...k is to edit the config.txt file.You will need to add the following to the config file either using CMP or manually with a text editor
    9 KB (1,478 words) - 12:08, 2 August 2018
  • ... tracks and the track on the moving platform are specified using the track container. In order to have the track on the platform (or any other attachment on the ...t point name, however only the attachment point name itself is used in the config/txt file.
    6 KB (948 words) - 00:38, 17 August 2011
  • ... track type. (unless the tag useadjoiningtracktype 0 is used - see example config.txt file). ...ng animation, and attached to the lever attachment points. By amending the config.txt file, the arrows and the levers may be deleted or replaced by other sui
    5 KB (860 words) - 14:59, 15 June 2011
  • ==PFX from Config.txt== Smoke blocks are added to an object's config.txt file to describe each smoke effect that will be created on the object.
    11 KB (1,665 words) - 01:20, 16 June 2011
  • ...ot be used on track, bridge or spline objects. Refer to the new tracksound container options to change track sound on a bridge or tunnel for example. Wav files should be located within the same directory as the config.txt file. Examples as follows:
    4 KB (507 words) - 01:53, 16 June 2011
  • <td width="15%"><font color="blue">TAG OR CONTAINER</font></td> <td width="12%"><font color="blue">PARENT CONTAINER</font></td>
    91 KB (15,816 words) - 06:01, 17 June 2011
  • The [[controls_container|controls container]] is a top-level [[config.txt file]] entry used by [[KIND_Controlset|controlset]] assets. The controls container is a list of control subcontainers with no standalone tags. Each control su
    4 KB (599 words) - 05:02, 22 November 2017
  • ...was introduced in [[trainz-build]] 3.5 and is not valid in older-version [[Config.txt file]]s. The container holds a regular list of [[KIND Asset-group]] KUIDs. This asset will be cons
    1 KB (176 words) - 03:07, 12 February 2014
  • The [["track-sound" container]] is a top-level [[config.txt file]] entry used by [[KIND Track]] and [[KIND Traincar]]. It assists i The "track-sound" container is a list of subcontainers with no standalone tags. Each track-sound subcon
    2 KB (363 words) - 02:43, 13 February 2014
  • The [["attached-splines" container]] is a top-level [[config.txt file]] entry used by the [[KIND Track]] content type. The container provides a mechanism for having child splines attached which run parallel t
    5 KB (752 words) - 09:59, 5 May 2017
  • ...et which derives from [[KIND TrainzBaseSpec]] (in short, all Assets.) This container allows the asset to directly [[Script Include Directive|include]] another a The extensions container is a list of custom tags or subcontainers with a specific naming convention
    972 B (134 words) - 05:59, 22 January 2014
  • The [[Processes container]] is a top-level [[config.txt file]] entry used by [[KIND_Industry|industry]] assets. The Processes container is a list of process subcontainers with no standalone tags. Each process su
    1 KB (157 words) - 05:45, 2 February 2014
  • The [[Inputs container]] is a top-level [[config.txt file]] entry used within [[Processes_container|processes]] containers ( ...s input to consume for the parent process. If this is zero then the input container information will not appear in the View Details dialog box. For example, if
    1 KB (165 words) - 02:03, 4 December 2022
  • The [[Outputs container]] is a top-level [[config.txt file]] entry used within [[Processes_container|processes]] containers ( ... output to produce for the parent process. If this is zero then the output container information will not appear in the View Details dialog box.
    899 B (122 words) - 02:13, 4 December 2022
  • The '''processes-element container''' is a top-level [[config.txt file]] entry used by [[KIND_Industry|industry]] assets. Each process element container supports the following tags. Each tag is shown here with its default value.
    1 KB (148 words) - 05:18, 26 January 2014
  • ...ts config.txt file to the various Trainz game engine software modules. The config.txt and it's associated (independent<big>*</big>) files together define the ...so| data types listed in ''[[:category:Asset KIND]] and [[:category:Config Container]]''}}
    2 KB (290 words) - 18:57, 23 September 2013
  • The [[:Category:Config Container]] lists most containers in the software system. [[Category:Config Container]]<div>{{ORP-bot}}{{TBKR}}
    593 B (94 words) - 06:37, 20 August 2013
  • ...ntainer}}''' is a top-level Map asset ([[KIND Map]] assets) entry in its [[config.txt file]]. It defines the base altitude of the map boards, the latitude an ...ing the World Tools in tab '''<nowiki>[[F6]]</nowiki>'''. When seen in the Config.txt file, they will appear as unquoted {{wp|Comma-separated values}}.
    2 KB (240 words) - 03:00, 12 February 2014
  • ...hTrack]] to identify a list of trigger subcontainers. The attached-trigger container has no standalone tags. Each trigger identifies its location (attachment p :Desc: A name of a track defined in an [["attached-track" Container]].
    2 KB (211 words) - 00:07, 19 February 2014
  • ===Creating a Trainz Config File=== ...your asset in the game. To do this, create a new file in the folder named "config.txt".
    14 KB (2,240 words) - 03:27, 6 June 2018
  • ...hese will be easy to fix and will be as simple as a single line entry in a config file. Others may require the source asset (which means it will require the This error is telling you that the config file references an image (in this case, product.tga) directly, when there i
    6 KB (1,004 words) - 04:47, 30 July 2018

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