The information in this Wiki Page applies to TANE, TRS19, Trainz Plus and TRS22.
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In Summary: |
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Track Triggers are track markers that are invisible in Driver Mode but visible in Surveyor Mode |
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Track triggers are used to activate Session Rules and some Driver Commands |
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Track Triggers can be placed in a Route layer or in a Session layer |
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What are Track Triggers?
Track triggers can be programmed to respond when a train (any train or a specific train) passes over them in Driver Mode. The response comes from executing a set of Session Rules that have been attached to a Trigger Check Rule (or a similar rule) or a Driver Command that is monitoring the track trigger.
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Shown at left is a Track Trigger placed on a track in Surveyor Mode
- It is NOT visible in Driver Mode
- The "5.00m" shown below the trigger name is the trigger detection radius
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Route or Session?
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Track Triggers can be placed in a Route layer or in a Session layer |
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Notes:
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Placing Track Triggers in a Route layer (e.g. in the same layer as the track) means that they will be available in all Sessions created using that particular Route. |
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Placing Track Triggers in a Session layer means that they will only be available in that Session. This can be useful if two or more Sessions are being created and you want to use different Track Triggers in each Session.
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Information on Route and Session layers can be found at:-
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Adding a Track Trigger
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Notes:
A Track Trigger has two important properties:-
- its name which is needed for all commands and rules that use the Track Trigger, and
- its Trigger Radius (the green "wings" shown in the image above with the radius value, in metres, shown below the trigger name). This controls how closely an AI train has to approach the trigger to activate it (smaller radius = closer to the trigger)
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The direction that a Track Trigger is pointing has NO EFFECT on its operation |
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In Surveyor Classic (S10)
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Steps:
A Track Trigger is placed on the track by:-
- clicking the Track tool,
- clicking the Trackmark Mode button,
- selecting the Trigger object from the list of installed objects,
- clicking the Add Object button,
- clicking the track position where the track trigger is to be placed.
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As soon as a new track trigger has been placed, its properties window will open on the screen. It will be given a default name and assigned to the currently active layer.
In Surveyor 2.0 (S20)
Adding a Track Trigger
In the Asset Palette either:-
Left click the Track Mesh Filter icon
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OR |
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Shortcut
If you already have a Track Trigger in your route then:-
- select the Eyedropper Tool in the Tools Palette (or press the R key)
- Left click on the existing Track Trigger object
This will instantly select the Track Trigger in the filter list.
Jump down to Step below. |
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To narrow down the filter list, type "trig" (UPPER/lower case does not matter) in the Search Text Box
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This will list all the Track Objects containing the text "trig" in the filter list.
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Select the item Track Trigger.
If you are not sure about an asset then double-click on the name to bring up its image and description. |
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Place the Track Trigger on the track.
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Notes:
To delete a Track Trigger (or any asset):-
- select either the:-
- Free Move Tool (or press S ) or
- Fine Adjustment Tool (or press D )
- Left click on the Track Trigger
- press the Delete key
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If you need to rotate the Track Trigger to face the opposite direction then:-
- Left click on its Context Tool (or press the T key if the asset has already been selected)
- from the popup menu select Rotate Trackside
But note that the direction it faces has no effect on its operation. |
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Set the Track Trigger Properties
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Change Its Name
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Steps:
- Left click on the Context Tool ( in the image on the left or press the T key if the asset has already been selected) to open up the object property and control menu
- Left click on Edit Properties option
- enter a name for the Track Trigger
- click the to accept the change or the to reject it
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Set its Trigger Radius
The Trigger Radius controls how closely an AI train has to approach the trigger to activate it (smaller radius = closer to the trigger).
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Steps:
- Left click and hold down the mouse button on the Green Dot next to the Track Trigger ( in the image above)
- While holding down the Left mouse button, move the mouse Forward or Backward to increase or reduce the trigger radius
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Move it Along the Track
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Steps:
- Left click and hold down the mouse button on the Yellow Dot next to the Track Trigger ( in the image above)
- While holding down the Left mouse button, move the mouse Forward or Backward to drag the Track Trigger along the track
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Reposition the it Left/Right
This feature allows a Track Trigger to be physically placed left or right alongside the track so that it will not be hidden if a consist is parked on the Track Trigger.
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If you need to return the Track Trigger to its original position then:-
- Left click on its Context Tool (or press the T key if the asset has already been selected)
- from the popup menu select Reattach to Track
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Move a Track Trigger to a New Layer
Creating a Track Trigger Event
Track trigger events are handled by the Trigger Check Rule (or a similar rule) which is added to a Session in the Session Editor.
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More information on the Trigger Check Rule can be found on the Trainz Wiki Rules Page at:-
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Adding an Instruction to the Trigger Event
To test your trigger event you will need to add at least one rule.
Adding a Child Rule
Configuring the Message and Testing
Alternatives to the Trigger Check Rule
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There are other rules that can be used in place of the Trigger Check Rule and triggers. A few possibilities are listed below:- |
- Directional Trigger Check Rule - identical to the Trigger Check Rule but adds the ability to test the train direction. Requires the use of a special Directional Trigger. For an example of its use see the Trainz Wiki Page Controlling Signals in Sessions.
- Trackside Check Rule - very similar to the Trigger Check Rule but provides some different options.
- Navigation Points (see the How to Guides link below) are more complex but provide more advanced controls and options.
- Multiple Resource Check Rule - monitors and acts on changes in multiple industry or multiple wagon resource (commodity) levels.
- Resource Verify Rule - monitors and acts on changes in a single industry or wagon resource (commodity) level.
- Timecheck Rule - triggers an event at a set time.
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There is a driver command that can be used in place of the Trigger Check Rule. |
- Wait For Trigger - forces an AI controlled train to wait until a specified trigger has been activated by another train.
Related Links
Trainz Wiki
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More Tutorials and Guides to Using Trainz
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This page was created by Trainz user pware in May 2018 and was last updated as shown below.