How to Use Layers
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<td width=46>[[file:BackToTop.png|link=#top|alt=Top|Top]]</td> | <td width=46>[[file:BackToTop.png|link=#top|alt=Top|Top]]</td> | ||
<td width=75> </td> | <td width=75> </td> | ||
− | <td width=75>[[file:NextDown.png|link=# | + | <td width=75>[[file:NextDown.png|link=#stepToolS20|alt=Next Down|Next Down]]</td> |
<td width=75>[[file:BackToBottom.png|link=#bottom|alt=Bottom|Bottom]]</td> | <td width=75>[[file:BackToBottom.png|link=#bottom|alt=Bottom|Bottom]]</td> | ||
</tr> | </tr> | ||
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='''What Are Layers?'''= | ='''What Are Layers?'''= | ||
<br> | <br> | ||
− | Layers can contain any objects, visible and invisible, that can be placed into a layout using the | + | Layers can contain any objects, visible and invisible, that can be placed into a layout in '''Surveyor Classic''' using the '''Object''', '''Track''' and '''Train''' tools and using the '''Placement Tool''' in '''Surveyor 2.0'''. The layers and their contents can be hidden from view or locked against alteration whenever required. Their main use is in the development of a Route and a Session but they can also be used as a way of providing some additional novelty during a Driver session.<br> |
<table bgcolor=#ffffb0 cellpadding=2> | <table bgcolor=#ffffb0 cellpadding=2> | ||
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</table> | </table> | ||
− | < | + | Almost all of what you will see in a Trainz World will be found in layers, and mostly in the '''Route Layers''' and '''Session Layers'''.<br> |
+ | |||
+ | <table width=900> | ||
<tr valign="top"> | <tr valign="top"> | ||
− | <td | + | <td>[[image:DotPoint.JPG|link=]]</td> |
− | + | <td>'''Route Layers''' will contain the objects that will appear in '''ALL''' the sessions created using the current route</td> | |
− | <td | + | |
− | + | ||
− | + | ||
</tr> | </tr> | ||
− | </table> | + | <tr valign="top"> |
+ | <td>[[image:DotPoint.JPG|link=]]</td> | ||
+ | <td>'''Session Layers''' will contain the objects that will only appear in the current session</td> | ||
+ | </tr> | ||
+ | </table> | ||
+ | <br> | ||
='''The Layers Tool in Surveyor Classic (S10)'''= | ='''The Layers Tool in Surveyor Classic (S10)'''= | ||
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</tr> | </tr> | ||
</table> | </table> | ||
+ | |||
+ | =='''Adding Objects To Layers'''== | ||
+ | |||
+ | When an object (such as a scenery item, consist, track or track object) is added to the layout it is automatically placed in the currently '''Active Layer'''. Unfortunately, '''Surveyor Classic (S10)''' does not indicate which layer is the '''Active Layer''' unless you open the Layers Tool to look. This can lead to objects being placed into the wrong layers and while these objects can later be moved to another layer (see the section [[file:PageLink.PNG|link=]] '''[[#Moving Objects To Other Layers|Moving Objects To Other Layers]]''' below) it would be better to correctly set the '''Active Layer''' first. | ||
+ | <br><br> | ||
+ | <table bgcolor=#000000> | ||
+ | <tr valign="top"> | ||
+ | <td> | ||
+ | <table bgcolor=#ffffe0> | ||
+ | <tr valign="top"> | ||
+ | <td>[[file:PencilTips.PNG|link=]]</td> | ||
+ | <td>It is good practice to '''LOCK ALL LAYERS that you are not currently editing.''' This will avoid the all too common problem of accidentally adding objects to the wrong layer. | ||
+ | </td> | ||
+ | </tr> | ||
+ | </table> | ||
+ | </td> | ||
+ | </tr> | ||
+ | </table> | ||
+ | <br> | ||
+ | <table cellpadding=4 bgcolor=#c1e7e7> | ||
+ | <tr valign="top"> | ||
+ | <td>[[file:DotPoint.JPG|link=]]</td> | ||
+ | <td>'''You cannot add objects to a layer that is LOCKED.'''</td> | ||
+ | </tr> | ||
+ | </table> | ||
+ | |||
+ | If you attempt to add a scenery object to a locked layer you will receive the following message:- | ||
+ | <table> | ||
+ | <tr valign="top"> | ||
+ | <td>[[file:LayersRouteTreesActiveLockedError.JPG|link=]]<br> | ||
+ | *Click the [[file:Tick.PNG|link=]] icon to '''UNLOCK the layer'''.</td> | ||
+ | </tr> | ||
+ | </table> | ||
+ | <br> | ||
+ | <table cellpadding=4 bgcolor=#c1e7e7> | ||
+ | <tr valign="top"> | ||
+ | <td>[[file:DotPoint.JPG|link=]]</td> | ||
+ | <td>When adding track objects (signals, speed signs, etc) to a track, the '''objects being added must be in the same layer as the track or in a layer below the track layer'''. For more information, see the section [[file:PageLink.PNG|link=]] '''[[#The "route-layer"|The "route-layer"]]''' above.</td> | ||
+ | </tr> | ||
+ | </table> | ||
+ | <br> | ||
+ | <table bgcolor=#000000 width=1000> | ||
+ | <tr valign="top"> | ||
+ | <td> | ||
+ | <table bgcolor=#ffffb0 width=996> | ||
+ | <tr valign="top"> | ||
+ | <td>[[file:NotePad.PNG|link=]]</td> | ||
+ | <td><span style="font-size: 17px;">'''Notes:'''</span><br> | ||
+ | ---- | ||
+ | There are many features of '''Trainz Routes''' and '''Sessions''' that are '''NOT stored in layers'''. In some cases while the objects themselves may be placed in layers, their settings or properties are not. These include:- | ||
+ | <div style="column-count:2;-moz-column-count:2;-webkit-column-count:2"> | ||
+ | *landforms | ||
+ | *textures | ||
+ | *'''TurfFX''' and '''Clutter''' ground effects | ||
+ | *trackside camera '''settings''' | ||
+ | *weather conditions | ||
+ | *time of day | ||
+ | *session rules and driver commands | ||
+ | *signal and junctions '''settings''' | ||
+ | *rolling stock loads | ||
+ | *industry '''settings''' | ||
+ | *portal settings | ||
+ | *passenger station '''settings''' | ||
+ | *navigation points | ||
+ | *interlocking tower '''settings''' [[file:BugMini.PNG|link=]] | ||
+ | </div> | ||
+ | </td> | ||
+ | </tr> | ||
+ | <tr valign="top"> | ||
+ | <td>[[file:DotPoint.JPG|link=]]</td> | ||
+ | <td>Landforms, textures, effect layers (TurfFX, Clutter) and some Environment settings are saved as part of the '''Route''' while all the others are saved as part of a '''Session'''</td> | ||
+ | </tr> | ||
+ | <tr valign="top"> | ||
+ | <td>[[file:DotPoint.JPG|link=]]</td> | ||
+ | <td>When you enter or edit the name of a route layer scenery object, such as a station name board, that change will be treated as a change to the '''Session''' but the new or edited name will still be saved as a property of the scenery object in a '''Route''' layer. When you save, you will be given the option of saving the '''Session''' as well as the '''Route'''. You can ignore the offer to save the '''Session''' if you have not edited any objects in a '''Session Layer''', the '''Session Layers''' themselves (e.g. moved, merged, deleted or renamed) or other '''Session''' properties (e.g. commodity levels or loads). <span style="background-color: yellow; font-weight: 700;"> If uncertain, always save the Session </span> | ||
+ | </td> | ||
+ | </tr> | ||
+ | <tr valign="top"> | ||
+ | <td>[[file:Bug.png|link=|30px]]</td> | ||
+ | <td>A bug has been reported in the '''Interlocking Towers''' (and the '''Enhanced Interlocking Towers''') where the path and settings are initially saved in the '''Route''' but any later edits and changes are then saved in the '''Session'''. The workaround for this is to always load the '''Session''' when working with '''IT''' and '''EIT''' assets. This problem has not been resolved in the latest versions of '''Trainz'''. | ||
+ | </td> | ||
+ | </tr> | ||
+ | </table> | ||
+ | </td> | ||
+ | </tr> | ||
+ | </table> | ||
+ | <br> | ||
+ | |||
+ | =='''Deleting Objects From Layers'''== | ||
+ | <table bgcolor=#000000 width=900> | ||
+ | <tr valign="top"> | ||
+ | <td> | ||
+ | <table bgcolor=#ffffe0> | ||
+ | <tr valign="top"> | ||
+ | <td>[[file:PencilTips.PNG|link=]]</td> | ||
+ | <td> | ||
+ | *It is good practice to '''LOCK ALL LAYERS that you are not currently editing.''' This will avoid the all too common problem of accidentally deleting objects from the wrong layer. | ||
+ | *An exception to this "good practice" is when managing rulers. Unless you have used a dedicated ruler layer for all rulers it can be difficult to discover which layer contains a particular ruler. If rulers are not added to a dedicated layer then you will need to unlock and unhide all the layers first before you can use the '''Delete Ruler''' tool. | ||
+ | </td> | ||
+ | </tr> | ||
+ | </table> | ||
+ | </td> | ||
+ | </tr> | ||
+ | </table> | ||
+ | <br> | ||
+ | <table cellpadding=4 bgcolor=#c1e7e7> | ||
+ | <tr valign="top"> | ||
+ | <td>[[file:DotPoint.JPG|link=]]</td> | ||
+ | <td>'''You cannot delete objects from a layer that is LOCKED.'''</td> | ||
+ | </tr> | ||
+ | </table> | ||
+ | <br> | ||
+ | Unfortunately '''Trainz''' does not give you a warning message when you attempt to delete an object from a locked layer, the object just refuses to be deleted. | ||
+ | <br> | ||
+ | <table bgcolor=#000000> | ||
+ | <tr valign="top"> | ||
+ | <td> | ||
+ | <table bgcolor=#ffffe0> | ||
+ | <tr valign="top"> | ||
+ | <td>[[file:PencilTips.PNG|link=]]</td> | ||
+ | <td>If you cannot delete an object then check:- | ||
+ | *that the objects layer and bound layer (if it has been set) are unlocked | ||
+ | *that you are using the correct delete tool (e.g. such as attempting to delete a tree with the spline, signal or rolling stock delete tool) - it happens! | ||
+ | </td> | ||
+ | </tr> | ||
+ | </table> | ||
+ | </td> | ||
+ | </tr> | ||
+ | </table> | ||
+ | <br> | ||
+ | |||
+ | =='''Moving Objects To Other Layers'''== | ||
+ | |||
+ | <table> | ||
+ | <tr valign="top"> | ||
+ | <td>[[file:LayersObjectProperties.JPG|link=]]</td> | ||
+ | <td> | ||
+ | <table cellpadding=4 bgcolor=#ffffff> | ||
+ | <tr valign="top"> | ||
+ | <td>[[file:Steps.PNG|link=]]</td> | ||
+ | <td><span style="font-size: 17px;">'''Steps:'''</span><br> | ||
+ | To move individual objects from one layer to another:- | ||
+ | #Open the '''Properties''' window ('''?''' button in the '''Object Tools''') of the object to be moved | ||
+ | #Click the '''Layer''' or one of the '''scroll buttons''' | ||
+ | #Select the new layer | ||
+ | #Click the [[file:Tick.PNG|link=]] icon | ||
+ | </td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td colspan="2"> | ||
+ | ----</td> | ||
+ | </tr> | ||
+ | </table> | ||
+ | <br> | ||
+ | <table cellpadding=4 bgcolor=#c1e7e7> | ||
+ | <tr valign="top"> | ||
+ | <td>[[file:DotPoint.JPG|link=]]</td> | ||
+ | <td>'''You can move an object into and out of a locked layer'''</td> | ||
+ | </tr> | ||
+ | <tr valign="top"> | ||
+ | <td>[[file:DotPoint.JPG|link=]]</td> | ||
+ | <td>Rulers cannot be moved to a different layer because they do not have a properties window. If it is necessary to move a ruler to another layer, it must be manually created in the desired layer (using the '''Add Ruler''' tool), then the pre-existing ruler must be deleted (using the '''Delete Ruler''' tool). </td> | ||
+ | </tr> | ||
+ | <tr valign="top"> | ||
+ | <td>[[file:DotPoint.JPG|link=]]</td> | ||
+ | <td>Multiple scenery objects can be simultaneously moved to another layer by using the '''Bulk Asset Update/Replacement''' tool from the '''Surveyor Tools Menu'''. The exception to this is spline objects (including track splines) which must be moved segment by segment</td> | ||
+ | </tr> | ||
+ | </table></td> | ||
+ | </tr> | ||
+ | <tr valign="top"> | ||
+ | <td>[[file:LayersObjectPropertiesChangeLayer.JPG|link=]]</td> | ||
+ | </tr> | ||
+ | </table> | ||
+ | <br> | ||
<table> <!-- BEGIN Nav Buttons Table --> | <table> <!-- BEGIN Nav Buttons Table --> | ||
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</table> <!-- END Nav Buttons Table --> | </table> <!-- END Nav Buttons Table --> | ||
− | ='''The Layers Palette in Surveyor 2.0 (S20)'''= | + | ='''<span style="color: white; background-color: black;">The Layers Palette in Surveyor 2.0 (S20)</span>'''= |
− | In Surveyor 2.0 (S20), currently only available to '''Trainz Plus Subscription''' holders, the '''Layers''' are found in the '''Layers Palette'''. The palettes are displayed (or hidden) from the Surveyor '''Windows Menu'''. | + | In '''Surveyor 2.0 (S20)''', currently only available to '''Trainz Plus Subscription''' holders, the '''Layers''' are found in the '''Layers Palette'''. The palettes are displayed (or hidden) from the Surveyor '''Windows Menu'''. |
<br> | <br> | ||
<table width=1000> | <table width=1000> | ||
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<tr valign="top"> | <tr valign="top"> | ||
<td>[[image:LayersPalette_S20_ListsClosed.png|link=|alt=Layers Palette in S20]]</td> | <td>[[image:LayersPalette_S20_ListsClosed.png|link=|alt=Layers Palette in S20]]</td> | ||
− | <td>The '''Layers Palette''' will show all the layers in their groups ('''Effect''', '''Route''' and '''Session''') plus the '''Ground Height''' and '''Ground Textures''' special "layers".<br> | + | <td>The '''Layers Palette''' will show all the layers in their groups ('''Effect''', '''Route''' and '''Session''') plus the '''Ground Height''' and '''Ground Textures''' special "layers". In the image on the left all the layer groups have been minimised.<br> |
<br> | <br> | ||
<table> | <table> | ||
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</tr> | </tr> | ||
</table> | </table> | ||
− | <span style=" | + | =='''<span style="color: white; background-color: black;"> Lock the Route Layer Group </span>'''== |
<br> | <br> | ||
All the layers in the '''Route Layer Group''' can be locked against accidental alteration.<br> | All the layers in the '''Route Layer Group''' can be locked against accidental alteration.<br> | ||
The '''Route Layer Group''' has a padlock icon next to its name - shown as [[image:LayerUnLocked_S20.png|link=]] (unlocked). '''Left''' click on this icon to lock '''ALL''' the layers in the '''Route Layer Group'''. The icon will change to [[image:LayerLocked_S20.png|link=]] (locked) - click again to unlock all its layers. | The '''Route Layer Group''' has a padlock icon next to its name - shown as [[image:LayerUnLocked_S20.png|link=]] (unlocked). '''Left''' click on this icon to lock '''ALL''' the layers in the '''Route Layer Group'''. The icon will change to [[image:LayerLocked_S20.png|link=]] (locked) - click again to unlock all its layers. | ||
− | <br><br> | + | <br> |
− | <span style=" | + | <br> |
+ | =='''<span style="color: white; background-color: black;"> Open a Layer Group </span>'''== | ||
<br> | <br> | ||
To the left of each '''Layer Group''' name is a small arrow. '''Left''' click on the arrow to open up the group.<br> | To the left of each '''Layer Group''' name is a small arrow. '''Left''' click on the arrow to open up the group.<br> | ||
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<tr valign="top"> | <tr valign="top"> | ||
<td>[[image:LayersPalette_S20_SessionLayersOpen.png|link=|alt=Layers palette with session layers open]]</td> | <td>[[image:LayersPalette_S20_SessionLayersOpen.png|link=|alt=Layers palette with session layers open]]</td> | ||
− | <td>The image on the left shows that the '''Session Layers Group''' is open and its individual layers are now displayed. To close the group '''Left''' click on the arrow again.<br> | + | <td>The image on the left shows that the '''Session Layers Group''' is open and its individual layers are now displayed. To close or minimise the group '''Left''' click on the arrow again.<br> |
The image shows that the '''Session Layers Group''' contains 3 individual layers:- | The image shows that the '''Session Layers Group''' contains 3 individual layers:- | ||
− | * the top layer | + | * the top layer is always named '''session-layer''' and is always present even in a new route where you have not yet added anything |
* likewise, the top layer in the '''Route Layers Group''' is always named '''route-layer''' and is also always present | * likewise, the top layer in the '''Route Layers Group''' is always named '''route-layer''' and is also always present | ||
* there are two user created layers named '''Track Markers''' and '''Rail Workers''' (layer names are chosen by the creator and do not necessarily indicate their contents or purpose) | * there are two user created layers named '''Track Markers''' and '''Rail Workers''' (layer names are chosen by the creator and do not necessarily indicate their contents or purpose) | ||
<br> | <br> | ||
− | <span style=" | + | <br> |
+ | =='''<span style="color: white; background-color: black;"> Add a New Layer </span>'''== | ||
<br> | <br> | ||
You cannot create new layer groups but you can add new layers to a existing group.<br> | You cannot create new layer groups but you can add new layers to a existing group.<br> | ||
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<br> | <br> | ||
<br> | <br> | ||
− | <span style=" | + | =='''<span style="color: white; background-color: black;"> Renaming a Layer </span>'''== |
<table width=1000> | <table width=1000> | ||
<tr valign="top"> | <tr valign="top"> | ||
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<br> | <br> | ||
<br> | <br> | ||
− | <span style=" | + | =='''<span style="color: white; background-color: black;"> Deleting a Layer </span>'''== |
<table width=1000> | <table width=1000> | ||
<tr valign="top"> | <tr valign="top"> | ||
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<br> | <br> | ||
<br> | <br> | ||
− | <span style=" | + | =='''<span style="color: white; background-color: black;"> Moving a Layer </span>'''== |
Layers can be individually moved up and down within the same layer group or between the '''Route Layers Group''' and the '''Session Layers Group'''. <br> | Layers can be individually moved up and down within the same layer group or between the '''Route Layers Group''' and the '''Session Layers Group'''. <br> | ||
<table bgcolor=#000000 width=900 cellpadding=2> | <table bgcolor=#000000 width=900 cellpadding=2> | ||
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<br> | <br> | ||
<br> | <br> | ||
− | <span style=" | + | =='''<span style="color: white; background-color: black;"> Merging a Layer </span>'''== |
<table> | <table> | ||
<tr valign="top"> | <tr valign="top"> | ||
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<br> | <br> | ||
<br> | <br> | ||
− | <span style=" | + | =='''<span style="color: white; background-color: black;"> Hiding Layers </span>'''== |
Each individual layer has an '''Eye''' icon that controls the state ('''visible''' or '''hidden''') of that layer. '''Left''' click on the icon to toggle its state between '''visible''' and '''hidden'''.<br> | Each individual layer has an '''Eye''' icon that controls the state ('''visible''' or '''hidden''') of that layer. '''Left''' click on the icon to toggle its state between '''visible''' and '''hidden'''.<br> | ||
If the '''Eye''' is:- | If the '''Eye''' is:- | ||
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<br> | <br> | ||
<br> | <br> | ||
− | <span style=" | + | =='''<span style="color: white; background-color: black;"> Locking Layers </span>'''== |
Each individual layer has a '''Padlock''' icon that controls the state ('''locked''' or '''unlocked''') of that layer. '''Left''' click on the icon to toggle its state between '''locked''' and '''unlocked'''.<br> | Each individual layer has a '''Padlock''' icon that controls the state ('''locked''' or '''unlocked''') of that layer. '''Left''' click on the icon to toggle its state between '''locked''' and '''unlocked'''.<br> | ||
If the '''Padlock''' is:- | If the '''Padlock''' is:- | ||
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<br> | <br> | ||
<br> | <br> | ||
− | <span style=" | + | =='''<span style="color: white; background-color: black;"> Setting the Active Layer </span>'''== |
+ | <br> | ||
<table width=1000> | <table width=1000> | ||
<tr valign="top"> | <tr valign="top"> | ||
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<br> | <br> | ||
<br> | <br> | ||
− | <span style=" | + | =='''<span style="color: white; background-color: black;"> Move an Object to a New Layer </span>'''== |
+ | <br> | ||
<table cellpadding=4 bgcolor=#ffffff width=1000> | <table cellpadding=4 bgcolor=#ffffff width=1000> | ||
<tr valign="top"> | <tr valign="top"> | ||
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<td width=729><span id="stepRouteSession"></span> </td> | <td width=729><span id="stepRouteSession"></span> </td> | ||
<td width=46>[[file:BackToTop.png|link=#top|alt=Top|Top]]</td> | <td width=46>[[file:BackToTop.png|link=#top|alt=Top|Top]]</td> | ||
− | <td width=75>[[file:NextUp.png|link=# | + | <td width=75>[[file:NextUp.png|link=#stepWhat|alt=Next Up|Top]]</td> |
− | <td width=75>[[file:NextDown.png|link=# | + | <td width=75>[[file:NextDown.png|link=#stepBound|alt=Next Down|Next Down]]</td> |
<td width=75>[[file:BackToBottom.png|link=#bottom|alt=Bottom|Bottom]]</td> | <td width=75>[[file:BackToBottom.png|link=#bottom|alt=Bottom|Bottom]]</td> | ||
</tr> | </tr> | ||
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<table> <!-- BEGIN Nav Buttons Table --> | <table> <!-- BEGIN Nav Buttons Table --> | ||
<tr valign="top"> | <tr valign="top"> | ||
− | <td width=729><span id=" | + | <td width=729><span id="stepBound"></span> </td> |
<td width=46>[[file:BackToTop.png|link=#top|alt=Top|Top]]</td> | <td width=46>[[file:BackToTop.png|link=#top|alt=Top|Top]]</td> | ||
<td width=75>[[file:NextUp.png|link=#stepRouteSession|alt=Next Up|Top]]</td> | <td width=75>[[file:NextUp.png|link=#stepRouteSession|alt=Next Up|Top]]</td> | ||
− | <td width=75>[[file:NextDown.png|link=# | + | <td width=75>[[file:NextDown.png|link=#stepDriver|alt=Next Down|Next Down]]</td> |
<td width=75>[[file:BackToBottom.png|link=#bottom|alt=Bottom|Bottom]]</td> | <td width=75>[[file:BackToBottom.png|link=#bottom|alt=Bottom|Bottom]]</td> | ||
</tr> | </tr> | ||
</table> <!-- END Nav Buttons Table --> | </table> <!-- END Nav Buttons Table --> | ||
− | =''' | + | ='''The Bound Layer'''= |
− | + | This is a little used and probably little understood layer feature. It allows you to attach an object to two different layers so it can have the properties (locked/unlocked and show/hide) of both layers. The bound layer was introduced as a development tool, its sole use is as a tool in the building of routes and sessions. | |
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<table cellpadding=4 bgcolor=#c1e7e7> | <table cellpadding=4 bgcolor=#c1e7e7> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[file:DotPoint.JPG|link=]]</td> | <td>[[file:DotPoint.JPG|link=]]</td> | ||
− | <td> | + | <td>'''An object will be LOCKED and cannot be deleted or moved if its layer OR its <span style="text-decoration: underline;">bound layer</span> is locked.''' |
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</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[file:DotPoint.JPG|link=]]</td> | <td>[[file:DotPoint.JPG|link=]]</td> | ||
− | <td> | + | <td>'''An object will be HIDDEN if its layer OR its <span style="text-decoration: underline;">bound layer</span> is hidden.''' |
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[file:DotPoint.JPG|link=]]</td> | <td>[[file:DotPoint.JPG|link=]]</td> | ||
− | <td> | + | <td>'''Rulers cannot be bound to another layer.''' |
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</tr> | </tr> | ||
</table> | </table> | ||
<br> | <br> | ||
− | + | Some applications:- | |
− | + | *Temporarily locking an object by binding it to a locked layer while allowing other objects in the same unlocked layer to be moved or deleted. A simple but very effective development technique is to create a Route layer called "Locked" and then lock it. If you need to temporarily stop an object from being deleted or moved then it can be bound to the "Locked" layer. | |
− | + | *Temporarily hiding an object by binding it to a hidden layer (this will require the hidden layer to be made visible so the object can be unbound). | |
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− | + | <table bgcolor=#000000> | |
− | <table bgcolor=#000000 | + | |
<tr valign="top"> | <tr valign="top"> | ||
<td> | <td> | ||
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<tr valign="top"> | <tr valign="top"> | ||
<td>[[file:PencilTips.PNG|link=]]</td> | <td>[[file:PencilTips.PNG|link=]]</td> | ||
− | <td> | + | <td>If you are going to be working with multiple objects that will be bound to a locked or hidden layer then a simple strategy is to:- |
− | + | *Create a new empty layer called "Locked" or "Hidden" and lock or hide that layer, according to your needs | |
− | * | + | *Bind the individual objects to that layer as required |
+ | *When editing, testing or whatever you are doing has been completed simply delete the new layer. All objects that have been bound to that layer will have their '''Bound Layer''' property reset to '''none''' so the hidden objects will reappear and the locked objects will be unlocked. | ||
</td> | </td> | ||
</tr> | </tr> | ||
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</table> | </table> | ||
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<td>[[file:PencilTips.PNG|link=]]</td> | <td>[[file:PencilTips.PNG|link=]]</td> | ||
− | <td>If you | + | <td>If you need to remove an object from a route but cannot alter the route (e.g. it is payware or under another users kuid) then create a new hidden session layer and change the bound layer of the object to the hidden layer. This will be treated as a change to the session only and Trainz will not ask you to save the route as well as the session. |
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</td> | </td> | ||
</tr> | </tr> | ||
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</table> | </table> | ||
<br> | <br> | ||
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− | =''' | + | =='''Setting the Bound Layer in Surveyor Classic (S10)'''== |
<table> | <table> | ||
<tr valign="top"> | <tr valign="top"> | ||
− | <td>[[file: | + | <td>[[file:LayersBoundLayer.JPG|link=]]</td> |
− | <td> | + | <td><br> |
<table cellpadding=4 bgcolor=#ffffff> | <table cellpadding=4 bgcolor=#ffffff> | ||
+ | <tr> | ||
+ | <td colspan="2"> | ||
+ | ----</td> | ||
+ | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[file:Steps.PNG|link=]]</td> | <td>[[file:Steps.PNG|link=]]</td> | ||
<td><span style="font-size: 17px;">'''Steps:'''</span><br> | <td><span style="font-size: 17px;">'''Steps:'''</span><br> | ||
− | + | In the '''Properties Window''' of an object:- | |
− | # | + | #Click the '''Bounding Layer''' box or one of its '''scroll buttons''' |
− | + | #Select the layer to be used as the '''Bound Layer''' for the object (an object cannot be bound to its own layer) | |
− | + | The effects of the binding can be reversed by setting the '''Bound Layer''' back to '''''<none>'''''.</td> | |
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− | </td> | + | |
</tr> | </tr> | ||
<tr> | <tr> | ||
<td colspan="2"> | <td colspan="2"> | ||
----</td> | ----</td> | ||
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<table cellpadding=4 bgcolor=#c1e7e7> | <table cellpadding=4 bgcolor=#c1e7e7> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[file:DotPoint.JPG|link=]]</td> | <td>[[file:DotPoint.JPG|link=]]</td> | ||
− | <td>''' | + | <td>'''When a layer is deleted any objects bound to that layer will have their ''Bound Layer'' reset to ''<none>''''' |
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</tr> | </tr> | ||
</table> | </table> | ||
<br> | <br> | ||
− | + | ||
− | + | =='''<span style="color: white; background-color: black;"> Setting the Bound Layer in Surveyor 2.0 (S20) </span>'''== | |
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<table> | <table> | ||
<tr valign="top"> | <tr valign="top"> | ||
− | <td>[[ | + | <td>[[image:BindingLayerSet_S20.png|link=|alt=Set Binding]]</td> |
<td><br> | <td><br> | ||
<table cellpadding=4 bgcolor=#ffffff> | <table cellpadding=4 bgcolor=#ffffff> | ||
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<td>[[file:Steps.PNG|link=]]</td> | <td>[[file:Steps.PNG|link=]]</td> | ||
<td><span style="font-size: 17px;">'''Steps:'''</span><br> | <td><span style="font-size: 17px;">'''Steps:'''</span><br> | ||
− | In the ''' | + | Select an object using either the '''Free Move Tool''' or the '''Fine Adjustment Tool''' from the '''Tools Palette'''. In the '''Info Palette''' of the object:- |
− | # | + | #Open the '''Layer''' properties of the object |
+ | #Click the '''Bounding''' box or one of its '''scroll buttons''' | ||
#Select the layer to be used as the '''Bound Layer''' for the object (an object cannot be bound to its own layer) | #Select the layer to be used as the '''Bound Layer''' for the object (an object cannot be bound to its own layer) | ||
The effects of the binding can be reversed by setting the '''Bound Layer''' back to '''''<none>'''''.</td> | The effects of the binding can be reversed by setting the '''Bound Layer''' back to '''''<none>'''''.</td> | ||
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<td>[[file:DotPoint.JPG|link=]]</td> | <td>[[file:DotPoint.JPG|link=]]</td> | ||
<td>'''When a layer is deleted any objects bound to that layer will have their ''Bound Layer'' reset to ''<none>''''' | <td>'''When a layer is deleted any objects bound to that layer will have their ''Bound Layer'' reset to ''<none>''''' | ||
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<td width=729><span id="stepDriver"></span> </td> | <td width=729><span id="stepDriver"></span> </td> | ||
<td width=46>[[file:BackToTop.png|link=#top|alt=Top|Top]]</td> | <td width=46>[[file:BackToTop.png|link=#top|alt=Top|Top]]</td> | ||
− | <td width=75>[[file:NextUp.png|link=# | + | <td width=75>[[file:NextUp.png|link=#stepRouteSession|alt=Next Up|Top]]</td> |
<td width=75>[[file:NextDown.png|link=#bottom|alt=Next Down|Next Down]]</td> | <td width=75>[[file:NextDown.png|link=#bottom|alt=Next Down|Next Down]]</td> | ||
<td width=75>[[file:BackToBottom.png|link=#bottom|alt=Bottom|Bottom]]</td> | <td width=75>[[file:BackToBottom.png|link=#bottom|alt=Bottom|Bottom]]</td> | ||
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<td width=729><span id="bottom"></span> </td> | <td width=729><span id="bottom"></span> </td> | ||
<td width=46>[[file:BackToTop.png|link=#top|alt=Top|Top]]</td> | <td width=46>[[file:BackToTop.png|link=#top|alt=Top|Top]]</td> | ||
− | <td width=75>[[file:NextUp.png|link=# | + | <td width=75>[[file:NextUp.png|link=#stepBound|alt=Next Up|Top]]</td> |
<td width=75> </td> | <td width=75> </td> | ||
<td width=75> </td> | <td width=75> </td> |
Revision as of 09:40, 26 December 2022
The information in this Wiki Page applies to TANE, TRS19, Trainz Plus (in Surveyor Classic mode) and TRS22.
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What Are Layers?
Layers can contain any objects, visible and invisible, that can be placed into a layout in Surveyor Classic using the Object, Track and Train tools and using the Placement Tool in Surveyor 2.0. The layers and their contents can be hidden from view or locked against alteration whenever required. Their main use is in the development of a Route and a Session but they can also be used as a way of providing some additional novelty during a Driver session.
Effect Layers Notes: The special ground effects layers, Clutter, TurfFX and more recently Water, are not discussed here. They are more like Textures than Layers but some aspects of their use and operations are similar to the layers covered here. These special ground effects layers are saved as part of a Route but are not associated with any Route Layer. |
Almost all of what you will see in a Trainz World will be found in layers, and mostly in the Route Layers and Session Layers.
Route Layers will contain the objects that will appear in ALL the sessions created using the current route | |
Session Layers will contain the objects that will only appear in the current session |
The Layers Tool in Surveyor Classic (S10)
Loading a Route and Loading a Session
In Summary: | ||
Route Layers are saved with the Route. Session Layers are saved with the Session. | ||
If you edit a Session Layer and later load just the Route then those edits will not appear. |
More information on creating, loading and saving Routes and Sessions can be found on the Trainz Wiki Page at Route and Session Basics |
The layers you see will depend on whether you have loaded a Route by itself (with no "child" Session) or a Session and its "parent" Route.
The first image on the left gives an example of the layers that can appear if a Route only is loaded into Surveyor. These are the layers that are saved with the Route. Note that a default "session-layer" is present.
The second image on the left gives an example of the layers that can appear if a Session based on that Route is loaded into Surveyor. It shows Route Layers and Session Layers. In both cases, the Route Layers are identical because the same Route has been loaded. A Session contains its own layers, the Session Layers, that are loaded and saved with the Session but are not loaded or saved with the Route.
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Creating a New Route
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The "Active Layer"
In Summary: | |
The Active Layer is the selected (highlighted) layer. | |
When you load the Route only into Surveyor, the first Route layer will be the Active Layer | |
When you load a Session into Surveyor, the first Session layer will be the Active Layer |
In the image above, the route-layer is the Active Layer. You can change the Active Layer at any time by clicking on the name of another layer.
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Adding a New Layer
Click the Add Button |
An Add layer dialogue window will appear.
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Deleting a Layer
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Select the layer to be deleted and click the Delete Button. If you don't select a layer to delete then Trainz will select the current Active Layer. |
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If the layer being deleted is empty, then the following dialogue window will appear:-
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If the layer being deleted is NOT empty, then the following dialogue window will appear:-
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Merging Layers
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Select the layer to be merged into another layer and click the Merge Button. If you don't select a layer to merge then Trainz will select the current Active Layer. |
In Summary: | |
Merging a layer into another layer will move ALL the objects from the first layer into the second layer. The first layer, which is now empty, will then be deleted. | |
Once layers have been merged they cannot be separated. |
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The layer merge dialogue window will appear as shown below:-
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Locking Layers
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If you LOCK or UNLOCK a Route Layer while editing a Session then you will have made a change to the Route and will be asked to save both the Route and the Session when you exit Surveyor. |
Locking Individual Layers
To LOCK an individual layer, click on the Open Padlock icon next to its name. The layer being locked does not have to be the current Active Layer.
The objects in a LOCKED layer cannot be moved (around the layout) or deleted but they can be moved to other layers. |
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If you attempt to add a scenery object to a locked layer you will receive the following message:-
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Locking ALL Route Layers
Click the Lock Button |
This will LOCK ALL the layers in the Route Layers Group. The Session Layers Group will not be affected.
The Route Layers Group can be UNLOCKED by clicking the Lock Button again.
Moving a Layer
Main Points: | |
Layers can be moved up or down
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A layer containing track objects (e.g. signals, switches, etc) CANNOT be placed above the layer containing the track |
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In the example shown below a layer created in the Route Layers Group is being moved into the Session Layers Group.
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Hiding Layers
To hide or show a layer click the Eye Icon next to its name.
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Adding Objects To Layers
When an object (such as a scenery item, consist, track or track object) is added to the layout it is automatically placed in the currently Active Layer. Unfortunately, Surveyor Classic (S10) does not indicate which layer is the Active Layer unless you open the Layers Tool to look. This can lead to objects being placed into the wrong layers and while these objects can later be moved to another layer (see the section Moving Objects To Other Layers below) it would be better to correctly set the Active Layer first.
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You cannot add objects to a layer that is LOCKED. |
If you attempt to add a scenery object to a locked layer you will receive the following message:-
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When adding track objects (signals, speed signs, etc) to a track, the objects being added must be in the same layer as the track or in a layer below the track layer. For more information, see the section The "route-layer" above. |
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Deleting Objects From Layers
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You cannot delete objects from a layer that is LOCKED. |
Unfortunately Trainz does not give you a warning message when you attempt to delete an object from a locked layer, the object just refuses to be deleted.
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Moving Objects To Other Layers
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The Layers Palette in Surveyor 2.0 (S20)
In Surveyor 2.0 (S20), currently only available to Trainz Plus Subscription holders, the Layers are found in the Layers Palette. The palettes are displayed (or hidden) from the Surveyor Windows Menu.
If no Layers Palette is shown on the screen then open the Windows Menu. Every available palette is listed.
Click on a palette name to toggle its state between visible and hidden.
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Lock the Route Layer Group
All the layers in the Route Layer Group can be locked against accidental alteration.
The Route Layer Group has a padlock icon next to its name - shown as (unlocked). Left click on this icon to lock ALL the layers in the Route Layer Group. The icon will change to (locked) - click again to unlock all its layers.
Open a Layer Group
To the left of each Layer Group name is a small arrow. Left click on the arrow to open up the group.
The image on the left shows that the Session Layers Group is open and its individual layers are now displayed. To close or minimise the group Left click on the arrow again. The image shows that the Session Layers Group contains 3 individual layers:-
Add a New Layer
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Renaming a Layer
Right click on a layer name and select Rename Layer.. from the popup menu. You will be asked to enter a new name for the layer. |
Deleting a Layer
Right click on a layer name and select Delete Layer from the popup menu. You will be given a warning that you are about to delete a layer.
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Moving a Layer
Layers can be individually moved up and down within the same layer group or between the Route Layers Group and the Session Layers Group.
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Left click on a layer name and, while holding the left button down, drag the layer up or down to its new position.
- depending on the contents of the layer, the process may take some time. You will be shown a progress bar during the move operation
- the move can be reversed (after it has completed) by using the Ctrl Z keys
Merging a Layer
Right click on a layer name and select Merge Layer Up from the popup menu.
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Hiding Layers
Each individual layer has an Eye icon that controls the state (visible or hidden) of that layer. Left click on the icon to toggle its state between visible and hidden.
If the Eye is:-
- open then layer is visible in both Surveyor and Driver
- closed then layer is hidden in both Surveyor and Driver
Locking Layers
Each individual layer has a Padlock icon that controls the state (locked or unlocked) of that layer. Left click on the icon to toggle its state between locked and unlocked.
If the Padlock is:-
- open then the layer is unlocked and can be edited
- closed then the layer is locked and cannot be edited
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Setting the Active Layer
the Active Layer is the layer where new objects will be automatically added when using the Placement Tool. The active layer is shown in the palette with its name on a blue background. In the image on the left the Rail Workers layer is the current Active Layer. The name of the current Active Layer is also shown in the Layer Palette Title Bar. To set a new Active Layer, Double Left click on a layer name. |
Move an Object to a New Layer
The Info Palette will show the layer assigned to the currently selected object. An object is selected by using the Free Move Tool (the S key) or the Fine Adjustment Tool (the D key) found in the Tools Palette.
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Route Layers vs Session Layers
This topic has filled endless threads in the Trainz Forums with arguments raging on both sides.
In Summary: | |
In general, there are no "cast iron" rules that dictate what should be placed in the Route Layers Group and what should be placed in the Session Layers Group (for an exception see TRS19 Platinum Edition, Trainz Plus, TRS22 Notes below). Each Route and Session will be different and different creators have different ways of working. The main question to be asked is how many different Sessions will be created using a particular Route? |
Notes:
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TRS19 Platinum Edition, Trainz Plus, TRS22 Notes:
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The Route Layers Group
The Route Layer Group should be used for everything that will always appear in Driver Mode regardless of which Session is playing. |
There is nothing stopping you from placing everything in the "route-layer" of the Route Layers Group and never having to worry about dealing with layers ever again - some creators prefer to work this way. However, layers do provide you with a way of organising your scenery objects to make them more manageable, particularly in more complicated layouts. Some examples:-
- A Special Objects layer or layers that can be used to hold certain scenery objects. For example all the trees or a particular building. This can be very useful when you need to hide those objects to locate or place other objects. Trackside cameras in particular can be very difficult to find when placed in a forest.
- A Platform Objects layer can be used to hold all platform items such as seats, luggage, luggage trolleys, people, lamp posts, etc. Because these items are placed on top of a platform object they can be very difficult to move or delete without first moving the platform. The layer containing the platform can be locked allowing these objects to be easily moved or deleted.
- Hiding and Showing Objects in Driver Mode. There is a Session Rule and a Driver Command that can hide and show layers during the running of a Session. For example: a rail worker can be placed in a separate layer and positioned next to a track lever while shunting operations are underway but can be removed from the scene by hiding that layer when shunting has been completed.
- A Test Layer for experimenting. Not sure if a particular object is right for your layout? Place it in a temporary layer which you can hide and show to see any differences it makes. This is particularly useful if you are deciding between different types of grasses, for example, placed throughout the layout. If the objects prove to be unsuitable then they can all be deleted by deleting the layer. If they are suitable then the layer can be merged with another or left as a new layer.
- A Ruler Layer if you are using rulers. Although rulers obey layer behavior (lock and hide) just like all other objects and splines, they have no properties window to show their layer or allow you to change that layer. Consider placing all rulers in a dedicated layer to make their management easier. NOTE: Due to a bug in TANE/TRS19, deleting a dedicated Ruler Layer will not delete the rulers but will temporarily hide them from view. Rulers will still have to be deleted individually.
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The "route-layer"
To avoid any confusion over which layer is the original "route-layer", this is one layer that should not be renamed or moved from the top position. |
While all layers are equal, the "route-layer" is special.
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The Session Layers Group
The Session Layers Group should be used for everything that will only be seen in the currently loaded Session. |
If you are creating more than one Session based around a particular Route, then you will probably make use of the Session Layers.
Notes: Session Layers can contain:-
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The Bound Layer
This is a little used and probably little understood layer feature. It allows you to attach an object to two different layers so it can have the properties (locked/unlocked and show/hide) of both layers. The bound layer was introduced as a development tool, its sole use is as a tool in the building of routes and sessions.
An object will be LOCKED and cannot be deleted or moved if its layer OR its bound layer is locked. | |
An object will be HIDDEN if its layer OR its bound layer is hidden. | |
Rulers cannot be bound to another layer. |
Some applications:-
- Temporarily locking an object by binding it to a locked layer while allowing other objects in the same unlocked layer to be moved or deleted. A simple but very effective development technique is to create a Route layer called "Locked" and then lock it. If you need to temporarily stop an object from being deleted or moved then it can be bound to the "Locked" layer.
- Temporarily hiding an object by binding it to a hidden layer (this will require the hidden layer to be made visible so the object can be unbound).
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Setting the Bound Layer in Surveyor Classic (S10)
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When a layer is deleted any objects bound to that layer will have their Bound Layer reset to <none> |
Setting the Bound Layer in Surveyor 2.0 (S20)
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When a layer is deleted any objects bound to that layer will have their Bound Layer reset to <none> |
Layers in Driver Mode
During the running of a Session in Driver Mode visible layers can be hidden and invisible layers revealled according to the events that occur during the Session.
The two Driver Mode scenes shown on the left illustrate this feature.
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This effect could be achieved in two different ways:-
- A Driver Command - specific to a particular driver, or
- A Session Rule - specific to a particular driver, consist, or any driver/consist
Using a Driver Command
The driver command Layer Control hides and shows named layers.
Using Session Rules
Rules Used: |
- Trackside Check Rule - to trigger the event
- Show/Hide Layer Rule - to hide layers
- Message Popup Rule - to open a browser window with a message
Session Editor Screenshot: |
Description: |
In this example:-
- The Trackside Check Rule is triggered when a specific train comes to a stop at a trackmark. This then executes the following rules in order:-
- The Show/Hide Layer Rule is used to hide the layer named "People". Four passengers (three standing and one seated) are hidden.
- The Show/Hide Layer Rule is used to hide the layer named "CNJCartsFull". The boxes and mail bags on the three platform trolleys are hidden.
- The Message Popup Rule is used to place a message on the screen informing the player that the passengers and mail have been loaded.
Trainz Wiki
More Tutorials and Guides to Using Trainz |
This page was created by Trainz user pware in June 2018 and was last updated as shown below.