How to Use Track Triggers
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<td>If you need to rotate the '''Track Trigger''' to face the opposite direction then:- | <td>If you need to rotate the '''Track Trigger''' to face the opposite direction then:- | ||
# '''Left''' click on its '''Context Tool''' (or press the <span style="font-weight: 700; font-size: 17px; color: white; background-color: black;"> T </span> key if the asset has already been selected) | # '''Left''' click on its '''Context Tool''' (or press the <span style="font-weight: 700; font-size: 17px; color: white; background-color: black;"> T </span> key if the asset has already been selected) | ||
− | # from the popup menu select ''' | + | # from the popup menu select <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Rotate Trackside </span> |
− | + | '''Note:''' the direction it faces has no effect on its operation.</td> | |
</tr> | </tr> | ||
</table> | </table> | ||
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<td><span style="font-size: 17px; font-weight: 700;">Steps:</span><br> | <td><span style="font-size: 17px; font-weight: 700;">Steps:</span><br> | ||
# '''Left''' click on the '''Context Tool''' ([[image:DotPoint3Blue.png|link=]] in the image on the left or press the <span style="font-weight: 700; font-size: 17px; color: white; background-color: black;"> T </span> key if the asset has already been selected) to open up the object property and control menu | # '''Left''' click on the '''Context Tool''' ([[image:DotPoint3Blue.png|link=]] in the image on the left or press the <span style="font-weight: 700; font-size: 17px; color: white; background-color: black;"> T </span> key if the asset has already been selected) to open up the object property and control menu | ||
− | # '''Left''' click on | + | # '''Left''' click on the <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Edit Properties </span> option in the popup menu |
# enter a name for the '''Track Trigger''' | # enter a name for the '''Track Trigger''' | ||
# click the [[image:Tick.PNG|link=]] to accept the change or the [[image:Cross.PNG|link=]] to reject it | # click the [[image:Tick.PNG|link=]] to accept the change or the [[image:Cross.PNG|link=]] to reject it |
Revision as of 08:53, 28 December 2022
The information in this Wiki Page applies to TANE, TRS19, Trainz Plus and TRS22.
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What are Track Triggers?
Track triggers can be programmed to respond when a train (any train or a specific train) passes over them in Driver Mode. The response comes from executing a set of Session Rules that have been attached to a Trigger Check Rule (or a similar rule) or a Driver Command that is monitoring the track trigger.
Shown at left is a Track Trigger placed on a track in Surveyor Mode
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Route or Session?
Track Triggers can be placed in a Route layer or in a Session layer |
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Information on Route and Session layers can be found at:- |
Adding a Track Trigger
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In Surveyor Classic (S10)
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As soon as a new track trigger has been placed, its properties window will open on the screen. It will be given a default name and assigned to the currently active layer.
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Steps |
Name the Trigger:
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(Optional) Set the Trigger Detection Radius:
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In Surveyor 2.0 (S20)
Adding a Track Trigger
In the Asset Palette either:-
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OR |
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To narrow down the filter list, type "trig" (UPPER/lower case does not matter) in the Search Text Box
This will list all the Track Objects containing the text "trig" in the filter list.
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Place the Track Trigger on the track.
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Set the Track Trigger Properties
Change Its Name
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Set its Trigger Radius
The Trigger Radius controls how closely an AI train has to approach the trigger to activate it (smaller radius = closer to the trigger).
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Steps:
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Move the Track Trigger
Move it Along the Track
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Steps:
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Reposition it Up/Down This feature allows a Track Trigger to be physically placed above the track so that it will not be hidden if a consist is parked on the Track Trigger.
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Reposition it Left/Right
This feature allows a Track Trigger to be physically placed left or right alongside the track so that it will not be hidden if a consist is parked on the Track Trigger.
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Steps:
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Assign a Track Trigger to a New Layer
The Info Palette will show the layer assigned to the currently selected object. To the left of the layer name is a small arrow object. | ||||||||||||
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Creating a Track Trigger Event
Track trigger events are handled by the Trigger Check Rule (or a similar rule) which is added to a Session in the Session Editor.
More information on the Trigger Check Rule can be found on the Trainz Wiki Rules Page at:- |
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Steps |
Open the Session Editor:
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Add the Trigger Check Rule:
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Open the Trigger Check Rule Properties:
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Configure the Rule:
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Select the Trigger:
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Adding an Instruction to the Trigger Event
To test your trigger event you will need to add at least one rule.
Adding a Child Rule
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Add A Message Popup Rule:
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Indent the Popup Message Rule:
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Configuring the Message and Testing
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Open the Message Popup Rule for Editing:
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Configure the Message:
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(Optional) Add a Message Icon:
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Test the Trigger:
Another example of using the Trigger Check Rule can be found in the Trainz Wiki Page How to Use Message Popup Rule (Applications).
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Alternatives to the Trigger Check Rule
There are other rules that can be used in place of the Trigger Check Rule and triggers. A few possibilities are listed below:- |
- Directional Trigger Check Rule - identical to the Trigger Check Rule but adds the ability to test the train direction. Requires the use of a special Directional Trigger. For an example of its use see the Trainz Wiki Page Controlling Signals in Sessions.
- Trackside Check Rule - very similar to the Trigger Check Rule but provides some different options.
- Navigation Points (see the How to Guides link below) are more complex but provide more advanced controls and options.
- Multiple Resource Check Rule - monitors and acts on changes in multiple industry or multiple wagon resource (commodity) levels.
- Resource Verify Rule - monitors and acts on changes in a single industry or wagon resource (commodity) level.
- Timecheck Rule - triggers an event at a set time.
There is a driver command that can be used in place of the Trigger Check Rule. |
- Wait For Trigger - forces an AI controlled train to wait until a specified trigger has been activated by another train.
Related Links
Trainz Wiki
More Tutorials and Guides to Using Trainz |
This page was created by Trainz user pware in May 2018 and was last updated as shown below.