How to Use Environment Tools

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<td>The information in this Wiki Page applies to '''TANE''', '''TRS19''', '''Trainz Plus''' and '''TRS22'''. A video tutorial specific to setting the environmental controls can be found at '''[https://n3vgames.typeform.com/to/y4J2Rl TRS19 Environment and Lighting Tutorial]'''</td>
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<td width=75>[[image:NextDown.png|link=#stepLoadSave|alt=Next Down|Next Down]]</td>
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<td width=10>[[image:BlueDot10x10.png|link=]]</td>
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<td>The '''Environmental Tools''' give you access to settings that control the season of the year, basic weather conditions, lighting, geographic location, etc</td>
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<td><font size="3">'''Notes:'''</font><br>
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The Environment Tools are used to set:-
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*the '''skybox''' - to configure the cloud cover
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<td>The '''Environment Tools''' are used to set:-
*the '''weather''' - from rain to snow to clear. Weather can also be set from the '''Main Menu - Settings''' options and by using Session rules
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*the '''wind speed''' - which will affect the swaying motion of Speedtrees
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*the '''snowline''' - the altitude for assets that have a snow covered appearance option
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<td>[[image:DotPoint.JPG|10px|link=]]</td>
*the '''date''' - for assets that have different seasonal options
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<td>the '''skybox''' - to configure the cloud cover</td>
*the '''lighting''' -  the light levels and colours through a 24 hour period
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*the '''water colour''' and '''water surface''' effects (smooth, rough, etc)
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*the '''road traffic''' - enabled/disabled
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<td>[[image:DotPoint.JPG|10px|link=]]</td>
*the '''world origin''' (geographic coordinates and altitude)
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<td>the '''weather''' - from rain to snow to clear. Weather can also be set from the '''Main Menu - Settings''' options and by using Session rules</td>
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<td>[[image:DotPoint.JPG|10px|link=]]</td>
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<td>the '''wind speed''' - which will only affect the swaying motion of '''Speedtrees'''</td>
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<td>[[image:DotPoint.JPG|10px|link=]]</td>
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<td>the '''snowline''' - the minimum snow altitude for assets that have a snow effect layer. Used with the '''world origin''' altitude setting</td>
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<td>[[image:DotPoint.JPG|10px|link=]]</td>
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<td>the '''date''' - for assets that have different seasonal options. Used with the '''world origin''' to set the season of the year</td>
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<td>[[image:DotPoint.JPG|10px|link=]]</td>
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<td>the '''lighting''' -  the light levels and colours through a 24 hour period</td>
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<td>[[image:DotPoint.JPG|10px|link=]]</td>
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<td>the '''water colour''' and '''water surface''' effects (smooth, rough, etc) for '''Legacy Water''' only</td>
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<td>[[image:DotPoint.JPG|10px|link=]]</td>
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<td>the '''road traffic''' - enabled/disabled</td>
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<td>[[image:DotPoint.JPG|10px|link=]]</td>
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<td>the '''world origin''' - geographic coordinates (used with the '''date''' to set the season of the year) and altitude (used with the '''snowline''' to set snow effects)</td>
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To set the '''Session Start Time''' use the [[image:WikiLink.PNG|link=]]&#160;'''[[Session_Rule_List_with_Parameters#Startup_Options_Rule|Startup Options Rule]]''' or the [[image:WikiLink.PNG|link=]]&#160;'''[[Session_Rule_List_with_Parameters#Time_and_Rate_Rule|Time and Rate Rule]]''' in the [[image:WikiLink.PNG|link=]]&#160;'''[[How_to_Use_Session_Editor|Session&#160;Editor]]'''</td>
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<td>[[file:PencilTips.PNG]]</td>
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<td>The '''Time of Day''' is set using Session rules such as [[file:WikiLink.PNG]] '''[[Session_Rule_List_with_Parameters#Startup_Options_Rule|Startup Option Rule]]''' and [[file:WikiLink.PNG]] '''[[Session_Rule_List_with_Parameters#Time_and_Rate_Rule|Time and Rate Rule]]'''</td>
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<td>[[image:NotePad.PNG|link=]]</td>
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<td><span style="font-size: 17px;">'''Notes:'''</span><br>
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----
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<td width=10>[[image:DotPoint.JPG|10px|link=]]</td>
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<td>There is no '''Save''' or '''OK''' button on the Environment Tools Window. As soon as you enter or select a setting it will be set. When finished editing simply <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;">Left Click</span> the window '''Off''' button '''BUT make sure you SAVE before exiting Trainz'''</td>
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<td>[[image:DotPoint.JPG|10px|link=]]</td>
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<td>Seasons (for those assets that show seasons - e.g. snow, leaf colours, etc) are controlled by the [[image:PageLink.PNG|link=]] '''[[#Set Date|Date]]''', [[image:PageLink.PNG|link=]] '''[[#Set the Snow Altitude|Snow Altitude]]''' (for snow effects) and [[image:PageLink.PNG|link=]] '''[[#World Origin|Location (World Origin)]]''' settings</td>
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<td>[[image:DotPoint.JPG|10px|link=]]</td>
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<td>The dates at which the seasons change in '''Trainz''' are:-
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<td width=10>[[image:RedDot10x10.png|link=]]</td>
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<td>'''March 1st''' - Southern Hemisphere '''Fall''' (Autumn), Northern Hemisphere '''Spring'''</td>
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<td>[[image:RedDot10x10.png|link=]]</td>
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<td>'''July 1st''' - Southern Hemisphere '''Winter''', Northern Hemisphere '''Summer'''</td>
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<td>[[image:RedDot10x10.png|link=]]</td>
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<td>'''October 1st''' - Southern Hemisphere '''Spring''', Northern Hemisphere '''Fall''' (Autumn)</td>
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<td>[[image:RedDot10x10.png|link=]]</td>
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<td>'''December 1st''' - Southern Hemisphere '''Summer''', Northern Hemisphere '''Winter'''</td>
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</td>
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</td>
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<td>The '''World Origin''' and '''Date''' settings are used to set the current season e.g. January = Summer in the Southern Hemisphere and Winter in the Northern Hemisphere</td>
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='''Loading and Saving Environmental Settings'''=
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<td width=46>[[image:BackToTop.png|link=#top|alt=Top|Top]]</td>
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<td width=75>&nbsp;</td>
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<td width=75>[[image:NextDown.png|link=#stepTool|alt=Next Down|Next Down]]</td>
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<td width=75>[[image:BackToBottom.png|link=#bottom|alt=Bottom|Bottom]]</td>
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<td width=10>[[image:BlueDot10x10.png|link=]]</td>
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<td>A newly created '''Route''' will have its environmental settings set to their '''default values'''</td>
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<td>[[image:BlueDot10x10.png|link=]]</td>
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<td>A newly created '''Session''' will have its environmental settings set to those of the '''Route'''</td>
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<td>[[image:BlueDot10x10.png|link=]]</td>
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<td>Where the '''Route''' and '''Session''' have different saved environmental settings, those in the '''Session''' will be used'''</td>
 
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<td><span style="font-size: 17px; font-weight:700;">In Routes</span></td>
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<td width=10>[[image:DotPoint.JPG|10px|link=]]</td>
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<td>When you create a new route, or load an existing one with '''NO''' saved Environmental settings, then all those settings will be set to their '''default''' values</td>
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<td>[[image:DotPoint.JPG|10px|link=]]</td>
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<td>If you change any of the nvironmental settings of a route then you must also edit the route (e.g. move a route asset) and save it for those settings to become part of the route</td>
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<td><span style="font-size: 17px; font-weight:700;">In Sessions</span></td>
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<td width=10>[[image:DotPoint.JPG|10px|link=]]</td>
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<td>When you create a new session, or load an existing one with '''NO''' saved Environmental settings, then the session will use the settings that are part of the route which will be the '''default''' settings if none have been set for the route</td>
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<td>[[image:DotPoint.JPG|10px|link=]]</td>
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<td>When you load an existing session with saved Environmental settings, then those settings will take priority over the same settings that have been saved in the route</td>
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<tr valign="top" bgcolor=#ffffb0>
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<td>[[image:DotPoint.JPG|10px|link=]]</td>
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<td>If you change any of the Environmental settings of a session then you must also edit the session (e.g. move a session asset or change a session property) and save it for those settings to become part of the session</td>
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<td>[[image:PencilTips.PNG|link=]]</td>
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<td>Because a '''Session''' can have its own environmental settings you are able to create Sessions set in different conditions - some examples:-
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<td width=10>[[image:DotPoint.JPG|10px|link=]]</td>
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<td>separate summer and winter sessions or for any season - see the [[image:PageLink.PNG|link=]] '''[[#Set_Date|Set Date]]''' and [[image:PageLink.PNG|link=]] '''[[#Set_World_Origin|Set World Origin]]''' sections below</td>
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<td>[[image:DotPoint.JPG|10px|link=]]</td>
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<td>a session set in an early morning winter fog - see the [[image:PageLink.PNG|link=]] '''[[#Fog_Control|Fog Control]]''' section below</td>
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<td>[[image:DotPoint.JPG|10px|link=]]</td>
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<td>spring rain shower and cool overcast autumn (fall) sessions - see the [[image:PageLink.PNG|link=]] '''[[#Set_the_Weather|Set the Weather]]''' and [[image:PageLink.PNG|link=]] '''[[#Set_the_Sky|Set the Sky]]''' sections below</td>
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<td width=629><span id="stepTool"></span>
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='''The Environment Tool'''=
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<td width=50>&#160;</td>
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<td width=50>&#160;</td>
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<td width=46>[[image:BackToTop.png|link=#top|alt=Top|Top]]</td>
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<td width=75>[[image:NextUp.png|link=#stepLoadSave|alt=Next Up|Next Up]]</td>
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<td width=75>[[image:NextDown.png|link=#stepLighting|alt=Next Down|Next Down]]</td>
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<td width=75>[[image:BackToBottom.png|link=#bottom|alt=Bottom|Bottom]]</td>
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=The Environment Tools=
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<td>Open the '''Environment Tools Editor''' from the '''Surveyor Main Menu''' in '''TANE''' as shown below left or from the '''Surveyor Edit Menu''' in '''TRS19''' and later versions as shown below right.</td>
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<br>
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<td>[[image:EnvironmentLaunch.PNG|link=]]&nbsp;&nbsp;&nbsp;</td>
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<td>[[image:EnvironmentEditLaunch.png|link=]]&nbsp;&nbsp;&nbsp;</td>
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<td>In all versions select the option <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;">&#160;Edit Environment...&#160;</span></td>
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This will open the '''Environment Properties Window''' as shown below.
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<td width=485>[[image:EnvironmentControls.PNG|link=]]
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<table width=515 bgcolor=#000000 cellpadding=2>
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<table width=511 bgcolor=#ffffb0 cellpadding=2>
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<td>[[file:EnvironmentLaunch.PNG]]</td>
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<td>[[image:NotePad.PNG|link=]]</td>
<td>Open the '''Environment Tools'' from the '''Surveyor Main Menu''' as shown on the left.
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<td><span style="font-size: 17px;">'''Notes:'''</span><br>
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----
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<td width=10>[[image:DotPoint.JPG|10px|link=]]</td>
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<td>The '''Clock Dial''' shown in this tool does '''NOT''' set the game time. It sets the times at which lighting conditions change</td>
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<td>[[image:DotPoint.JPG|10px|link=]]</td>
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<td>To set the '''Session Start Time''' use the [[image:WikiLink.PNG|link=]]&#160;'''[[Session_Rule_List_with_Parameters#Startup_Options_Rule|Startup Options Rule]]''' or the [[image:WikiLink.PNG|link=]]&#160;'''[[Session_Rule_List_with_Parameters#Time_and_Rate_Rule|Time and Rate Rule]]''' in the [[image:WikiLink.PNG|link=]]&#160;'''[[How_to_Use_Session_Editor|Session&#160;Editor]]'''</td>
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<br>
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'''TRS19''' and later '''Trainz''' versions have an additional control that adjusts the lighting level, as shown below<br>
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[[image:EnvironmentControlsTS19.PNG|link=]]
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<td width=629><span id="stepLighting"></span>
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='''Lighting'''=
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</td>
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<td width=50>[[image:SkipDown.png|link=#skipLighting|Skip Down]]</td>
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<td width=50>&#160;</td>
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<td width=46>[[image:BackToTop.png|link=#top|alt=Top|Top]]</td>
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<td width=75>[[image:NextUp.png|link=#stepTool|alt=Next Up|Top]]</td>
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<td width=75>[[image:NextDown.png|link=#stepLocation|alt=Next Down|Next Down]]</td>
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<td width=75>[[image:BackToBottom.png|link=#bottom|alt=Bottom|Bottom]]</td>
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</table> <!-- END Nav Buttons Table -->
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<table width=1000 bgcolor="lightcyan" cellpadding=2>
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<tr valign="top">
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<td width=10>[[image:BlueDot10x10.png|link=]]</td>
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<td>The '''Lighting Tools''' control the ambient, sun and water colours. This tool tab is opened by default whenever the '''Environment Editor''' is opened</td>
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=='''Light and Time'''==
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<table width=1000 bgcolor="lightcyan" cellpadding=2>
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<td width=10>[[image:BlueDot10x10.png|link=]]</td>
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<td>The dial shown is a 24 hour clock that sets the lighting conditions at selected times of the day and night</td>
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<table width=1000>
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<tr valign="top">
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<td width=340>[[image:EnvironmentLighting.PNG|link=]]</td>
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<td width=660>
 
<table>
 
<table>
 
<tr valign="top">
 
<tr valign="top">
<td>[[file:EnvironmentControls.PNG]]
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<td width=160>[[image:EnvironmentCycle.PNG|link=]]</td>
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<td width=500>
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==='''The Diurnal Cycle'''===
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<table bgcolor=#000000 cellpadding=2>
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<td>
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<table bgcolor=#ffffff cellpadding=2>
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<td colspan=2><span style="font-weight: 700; font-size: 15px;">Steps:</span> To see the full 24hr cycle:-</td>
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<td width=25>[[image:DotPoint1.JPG|link=]]</td>
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<td><span style="font-weight: 700; font-size: 15px; background-color: lightcyan;">Left Click</span> on the '''Diurnal Cycle''' button to set the clock running through the full 24 hour cycle in just 30 seconds</td>
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</tr>
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<td>[[image:DotPoint2.JPG|link=]]</td>
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<td><span style="font-weight: 700; font-size: 15px; background-color: lightcyan;">Left Click</span> on it again to stop the cycle</td>
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The scene shown in Surveyor will display the lighting conditions that correspond to the time on the clock as the hand sweeps around.
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<tr valign="top">
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<td>
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<table width=660 cellpadding=2>
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<tr valign="top">
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<td>[[image:EnvironmentSetDial.PNG|link=]]</td>
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<td>
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==='''Selecting a Time'''===
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<table bgcolor=#000000 cellpadding=2>
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<tr valign="top">
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<td>
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<table bgcolor=#ffffff cellpadding=2>
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<tr valign="top">
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<td colspan=2><span style="font-weight: 700; font-size: 15px;">Steps:</span> To set a specific time:-</td>
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</tr>
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<tr valign="top">
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<td width=25>[[image:DotPoint1.JPG|link=]]</td>
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<td><span style="font-weight: 700; font-size: 15px; background-color: lightcyan;">Left Click and Drag</span> the clock pointer arm to the required position on the clock dial</td>
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</table>
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</td>
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</table>
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</td>
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</td>
 
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Ambient Color - directional lighting, mainly affects hue of scenery objects
+
<table bgcolor=#000000 cellpadding=2>
Sun Color - ambient lighting, mainly affects the terrain
+
<tr valign="top">
 +
<td>
 +
<table bgcolor=#ffffb0 cellpadding=2>
 +
<tr valign="top">
 +
<td>
 +
<table>
 +
<tr valign="top">
 +
<td>[[image:NotePad.PNG|link=]]</td>
 +
<td><span style="font-size: 17px;">'''Notes:'''</span><br>
 +
----
 +
</td>
 +
</tr>
 +
<tr valign="top">
 +
<td width=10>[[image:DotPoint.JPG|10px|link=]]</td>
 +
<td>The clock dial does '''NOT''' set the starting time for a session</td>
 +
</tr>
 +
<tr valign="top">
 +
<td>[[image:DotPoint.JPG|10px|link=]]</td>
 +
<td>To set the '''Session Start Time''' use the [[image:WikiLink.PNG|link=]]&#160;'''[[Session_Rule_List_with_Parameters#Startup_Options_Rule|Startup Options Rule]]''' or the [[image:WikiLink.PNG|link=]]&#160;'''[[Session_Rule_List_with_Parameters#Time_and_Rate_Rule|Time and Rate Rule]]''' in the [[image:WikiLink.PNG|link=]]&#160;'''[[How_to_Use_Session_Editor|Session&#160;Editor]]'''</td>
 +
</tr>
 +
<tr valign="top">
 +
<td>[[image:DotPoint.JPG|10px|link=]]</td>
 +
<td>In '''Trainz Plus''' and '''TRS22''' the '''Session Time''' can be set "on the fly" in '''Driver''' from the [[image:WikiLink.PNG|link=]]&#160;'''[[How_to_Use_S20_Palettes#The_Session_Options_Window|Session&#160;Options&#160;Window]]'''. But the time setting is approximate, it is not exact</td>
 +
</tr>
 +
</table>
 +
</td>
 +
</tr>
 +
</table>
 +
</td>
 +
</tr>
 +
</table>
 +
</td>
 +
</tr>
 +
</table>
 +
 
 +
<table width=1000> <!-- BEGIN Nav Buttons Table SKIPS NO SECTIONS -->
 +
<tr valign="top">
 +
<td width=629><span id="skipLighting"></span>
 +
 
 +
=='''Setting the Lighting Conditions'''==
 +
</td>
 +
<td width=50>[[image:SkipDown.png|link=#skipResetLighting|Skip Down]]</td>
 +
<td width=50>[[image:SkipUp.png|link=#stepLighting|Skip Up]]</td>
 +
<td width=46>&#160;</td>
 +
<td width=75>[[image:HeadingUp.png|link=#stepLighting|alt=Heading|To Heading]]</td>
 +
<td width=75>&#160;</td>
 +
<td width=75>&#160;</td>
 +
</tr>
 +
</table> <!-- END Nav Buttons Table -->
 +
 
 +
==='''Colour Control Points'''===
 +
 
 +
The ring around the dial contains a number of green dots.<br>
 +
 
 +
<table width=1000 bgcolor="lightcyan" cellpadding=2>
 +
<tr valign="top">
 +
<td width=10>[[image:BlueDot10x10.png|link=]]</td>
 +
<td>Each dot is a '''Control Point''' that sets the specific '''Red''', '''Green''' and '''Blue''' colour values, and other lighting features, at the time shown on the clock</td>
 +
</tr>
 +
<tr valign="top">
 +
<td>[[image:BlueDot10x10.png|link=]]</td>
 +
<td>Each of the '''RGB''' colour value can be altered by dragging its needle point to a new position around the dial</td>
 +
</tr>
 +
</table>
 +
<br>
 +
<table width=1000>
 +
<tr valign="top">
 +
<td width=150>[[image:EnvironmentSelectPoint.PNG|link=]]</td>
 +
<td>
 +
<table bgcolor=#000000 cellpadding=2>
 +
<tr valign="top">
 +
<td>
 +
<table bgcolor=#ffffff cellpadding=2>
 +
<tr valign="top">
 +
<td colspan=2><span style="font-weight: 700; font-size: 15px;">Steps:</span> To see the settings for a particular time control point:-</td>
 +
</tr>
 +
<tr valign="top">
 +
<td width=25>[[image:DotPoint1.JPG|link=]]</td>
 +
<td><span style="font-weight: 700; font-size: 15px; background-color: lightcyan;">Left Click</span> on one of the green points around the ring. The clock dial will immediately point to the selected dot and time</td>
 +
</tr>
 +
</table>
 +
</td>
 +
</tr>
 +
</table>
 +
The '''control point''' will be highlighted and the '''RGB Wheels''' will display the '''<span style="text-decoration: underline;">R</span>'''ed '''<span style="text-decoration: underline;">G</span>'''reen and '''<span style="text-decoration: underline;">B</span>'''lue values that have been set at that point
 +
<br>
 +
[[image:EnvironmentShowRGB.PNG|link=]]</td>
 +
</tr>
 +
</table>
 +
 
 +
<table bgcolor=#000000 cellpadding=2>
 +
<tr valign="top">
 +
<td>
 +
<table bgcolor=#ffffff cellpadding=2>
 +
<tr valign="top">
 +
<td colspan=2><span style="font-weight: 700; font-size: 15px;">Steps:</span> To alter the colour settings for a particular time control point:-</td>
 +
</tr>
 +
<tr valign="top">
 +
<td>[[image:DotPoint1.JPG|link=]]</td>
 +
<td>select an '''RGB''' colour wheel and either:-
 +
<table>
 +
<tr valign="top">
 +
<td width=25>[[image:Ablue.png|link=]]</td>
 +
<td><span style="font-weight: 700; font-size: 15px; background-color: lightcyan;">Left Click</span> on the required '''value spot''' on its colour dial, <span style="font-weight: 700; font-size: 15px;">OR</span></td>
 +
</tr>
 +
<tr valign="top">
 +
<td width=25>[[image:Bblue.png|link=]]</td>
 +
<td><span style="font-weight: 700; font-size: 15px; background-color: lightcyan;">Left Click and Drag</span> the pointer to the new value on its colour dial</td>
 +
</tr>
 +
</table>
 +
</td>
 +
</tr>
 +
<tr valign="top">
 +
<td colspan=2>
 +
<table bgcolor=#ffffe0 cellpadding=2>
 +
<tr valign="top">
 +
<td>[[image:PencilTips.PNG|link=]]</td>
 +
<td>To set all 3 colour wheels to the same value hold the down <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;">&#160;Shift&#160;</span> key while performing option [[image:Ablue.png|link=]] or [[image:Bblue.png|link=]] above
 +
</td>
 +
</tr>
 +
</table>
 +
</td>
 +
</tr>
 +
</table>
 +
</td>
 +
</tr>
 +
</table>
 +
 
 +
==='''Types of Lighting'''===
 +
 
 +
<table bgcolor=#000000>
 +
<tr valign="top">
 +
<td>
 +
<table bgcolor=#ffffb0>
 +
<tr valign="top">
 +
<td>[[image:NotePad.PNG|link=]]</td>
 +
<td><span style="font-size: 17px;">'''Notes:'''</span><br>
 +
----
 +
</td>
 +
</tr>
 +
<tr valign="top">
 +
<td colspan=2>Each '''control point''' stores the '''RGB''' values for three different types of lighting in the scene.</td>
 +
</tr>
 +
<tr valign="top">
 +
<td width=10>[[image:DotPoint.JPG|10px|link=]]</td>
 +
<td>The '''Ambient Colour''' which is the '''directional''' lighting and mostly affects the '''hue''' of buildings and other scenery objects</td>
 +
</tr>
 +
<tr valign="top">
 +
<td>[[image:DotPoint.JPG|10px|link=]]</td>
 +
<td>The '''Sun Colour''' which affects the colour of the sunlight and mostly affects the '''hue''' of the terrain</td>
 +
</tr>
 +
<tr valign="top">
 +
<td>[[image:DotPoint.JPG|10px|link=]]</td>
 +
<td>The '''Water Colour''' (for Trainz versions '''<u>before</u> TRS19 SP4''') which affects the colours reflected by water surfaces</td>
 +
</tr>
 +
</table>
 +
</td>
 +
</tr>
 +
</table>
 +
 
 +
The 3 boxes below the colour wheels and next to the ''Sky box'' show the colour effects created for each type of lighting at the selected time.
 +
===='''Ambient Colour'''====
 +
<table width=1000>
 +
<tr valign="top">
 +
<td>[[image:EnvironmentAmbientColour.PNG|link=]]</td>
 +
<td>
 +
<table bgcolor=#000000 cellpadding=2>
 +
<tr valign="top">
 +
<td>
 +
<table bgcolor=#ffffff cellpadding=2>
 +
<tr valign="top">
 +
<td colspan=2><span style="font-weight: 700; font-size: 15px;">Steps:</span> To set the '''Ambient Color''':-</td>
 +
</tr>
 +
<tr valign="top">
 +
<td width=25>[[image:DotPoint1.JPG|link=]]</td>
 +
<td><span style="font-weight: 700; font-size: 15px; background-color: lightcyan;">Left Click</span> on the '''control point''' for the time that you want to edit</td>
 +
</tr>
 +
<tr valign="top">
 +
<td>[[image:DotPoint2.JPG|link=]]</td>
 +
<td><span style="font-weight: 700; font-size: 15px; background-color: lightcyan;">Left Click</span> on the top box of the three. This is the '''Ambient Colour'''.<br>
 +
The 3 dials will show the '''RGB''' values for the '''Ambient Colour''' at the selected time and the '''Ambient color preview''' box will show the colour produced by the '''RGB''' settings</td>
 +
</tr>
 +
<tr valign="top">
 +
<td>[[image:DotPoint3.JPG|link=]]</td>
 +
<td>You can then change the '''RGB''' settings for the '''Ambient Colour''' by either:-
 +
<table>
 +
<tr valign="top">
 +
<td width=25>[[image:Ablue.png|link-]]</td>
 +
<td><span style="font-weight: 700; font-size: 15px; background-color: lightcyan;">Left Click and Drag</span> the pointers to new positions on the coloured rims of each dial, <span style="font-weight: 700; font-size: 15px;">OR</span></td>
 +
</tr>
 +
<tr valign="top">
 +
<td>[[image:Bblue.png|link-]]</td>
 +
<td><span style="font-weight: 700; font-size: 15px; background-color: lightcyan;">Left Click</span> on a new position on the coloured rims of each dial</td>
 +
</tr>
 +
</table>
 +
</td>
 +
</tr>
 +
</table>
 +
</td>
 +
</tr>
 +
</table>
 +
</td>
 +
</tr>
 +
</table>
 +
 
 +
===='''Sun Colour'''====
 +
<table width=1000>
 +
<tr valign="top">
 +
<td>[[image:EnvironmentSunColour.PNG|link=]]</td>
 +
<td>
 +
<table bgcolor=#000000 cellpadding=2>
 +
<tr valign="top">
 +
<td>
 +
<table bgcolor=#ffffff cellpadding=2>
 +
<tr valign="top">
 +
<td colspan=2><span style="font-weight: 700; font-size: 15px;">Steps:</span> To set the '''Sun Colour''':-</td>
 +
</tr>
 +
<tr valign="top">
 +
<td width=25>[[image:DotPoint1.JPG|link=]]</td>
 +
<td><span style="font-weight: 700; font-size: 15px; background-color: lightcyan;">Left Click</span> on the '''control point''' for the time that you want to edit</td>
 +
</tr>
 +
<tr valign="top">
 +
<td>[[image:DotPoint2.JPG|link=]]</td>
 +
<td><span style="font-weight: 700; font-size: 15px; background-color: lightcyan;">Left Click</span> on the middle box of the three. This is the '''Sun Colour'''.<br>
 +
The 3 dials will show the '''RGB''' values for the '''Sun Colour''' at the selected time and the '''Sun color preview''' box will show the colour produced by the '''RGB''' settings</td>
 +
</tr>
 +
<tr valign="top">
 +
<td>[[image:DotPoint3.JPG|link=]]</td>
 +
<td>You can then change the '''RGB''' settings for the '''Sun Colour''' by either:-
 +
<table>
 +
<tr valign="top">
 +
<td width=25>[[image:Ablue.png|link-]]</td>
 +
<td><span style="font-weight: 700; font-size: 15px; background-color: lightcyan;">Left Click and Drag</span> the pointers to new positions on the coloured rims of each dial, <span style="font-weight: 700; font-size: 15px;">OR</span></td>
 +
</tr>
 +
<tr valign="top">
 +
<td>[[image:Bblue.png|link-]]</td>
 +
<td><span style="font-weight: 700; font-size: 15px; background-color: lightcyan;">Left Click</span> on a new position on the coloured rims of each dial</td>
 +
</tr>
 +
</table>
 +
</td>
 +
</tr>
 +
</table>
 +
</td>
 +
</tr>
 +
</table>
 +
</td>
 +
</tr>
 +
</table>
 +
<br>
 +
===='''Water Colour'''====
 +
<table width=1000 bgcolor=#000000>
 +
<tr valign="top">
 +
<td>
 +
<table width=996 bgcolor=#ffffb0>
 +
<tr valign="top">
 +
<td>[[image:NotePad.PNG|link=]]</td>
 +
<td>This '''Water Colour''' control only affects the colour of the water created using the '''Add Water''' tools (for '''Classic''' or '''Legacy Water''') in the '''Topology''' menu (the <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;">&#160;F1&#160;</span> key in '''Surveyor Classic'''). It has no effect on the colour of water created as '''Water Layers''' used in '''TRS19 SP4''' and later versions.</td>
 +
</tr>
 +
</table>
 +
</td>
 +
</tr>
 +
</table>
 +
 
 +
<table width=1000>
 +
<tr valign="top">
 +
<td width=230>[[image:EnvironmentWaterColour.PNG|link=]]</td>
 +
<td>
 +
<table bgcolor=#ff0000>
 +
<tr valign="top">
 +
<td>
 +
<table bgcolor=#fcbcbc>
 +
<tr valign="top">
 +
<td>[[image:Stop.PNG|link=]]</td>
 +
<td>'''Water Colour values set for one control point become the values for ALL the control points'''
 +
</td>
 +
</tr>
 +
</table>
 +
</td>
 +
</tr>
 +
</table>
 +
<br>
 +
<table bgcolor=#000000 cellpadding=2>
 +
<tr valign="top">
 +
<td>
 +
<table bgcolor=#ffffff cellpadding=2>
 +
<tr valign="top">
 +
<td colspan=2><span style="font-weight: 700; font-size: 15px;">Steps:</span> To set the '''Water Colour''' for "legacy water" only:-</td>
 +
</tr>
 +
<tr valign="top">
 +
<td width=25>[[image:DotPoint1.JPG|link=]]</td>
 +
<td><span style="font-weight: 700; font-size: 15px; background-color: lightcyan;">Left Click</span> on any '''control point'''</td>
 +
</tr>
 +
<tr valign="top">
 +
<td>[[image:DotPoint2.JPG|link=]]</td>
 +
<td><span style="font-weight: 700; font-size: 15px; background-color: lightcyan;">Left Click</span> on the bottom box of the three. This is the '''Water Colour'''.<br>
 +
The 3 dials will show the '''RGB''' values for the '''Water Colour''' at the selected time and the '''Water color preview''' box will show the colour produced by the '''RGB''' settings</td>
 +
</tr>
 +
<tr valign="top">
 +
<td>[[image:DotPoint3.JPG|link=]]</td>
 +
<td>You can then change the '''RGB''' settings for the '''Water Colour''' by either:-
 +
<table>
 +
<tr valign="top">
 +
<td width=25>[[image:Ablue.png|link-]]</td>
 +
<td><span style="font-weight: 700; font-size: 15px; background-color: lightcyan;">Left Click and Drag</span> the pointers to new positions on the coloured rims of each dial, <span style="font-weight: 700; font-size: 15px;">OR</span></td>
 +
</tr>
 +
<tr valign="top">
 +
<td>[[image:Bblue.png|link-]]</td>
 +
<td><span style="font-weight: 700; font-size: 15px; background-color: lightcyan;">Left Click</span> on a new position on the coloured rims of each dial</td>
 +
</tr>
 +
</table>
 +
</td>
 +
</tr>
 +
</table>
 +
</td>
 +
</tr>
 +
</table>
 +
</td>
 +
</tr>
 +
</table>
 +
<br>
 +
==='''Water Effect Layer'''===
 +
 
 +
<table width=1000>
 +
<tr valign="top">
 +
<td>In '''TRS19 SP4''' and later a new method of adding water to a route was introduced - as an '''Effect Layer'''. The original method, now called '''Legacy Water''', can still be used in a route but it is '''NOT''' recommended that both water methods (Legacy and Effect Layer) are used in the same route.</td>
 +
</tr>
 +
</table>
 +
<br>
 +
[[image:DotPoint.JPG|link=]] <span style="font-weight: 700; font-size: 16px;">TRS19 SP4</span><br>
 +
The water colour for the '''Water Effect Layer''' is set by altering the colour for the '''Top Skybox'''.<br>
 +
 
 +
<table bgcolor=#000000 cellpadding=2>
 +
<tr valign="top">
 +
<td>
 +
<table cellpadding=2 bgcolor=#ffffff>
 +
<tr valign="top">
 +
<td colspan=2><span style="font-weight: 700; font-size: 15px;">'''Steps:'''</span> To set the '''Water Colour''' in '''TRS19 SP4''':-</td>
 +
</tr>
 +
<tr valign="top">
 +
<td width=25>[[image:DotPoint1.JPG|link=]]</td>
 +
<td>select a '''time control point''' for a specific time of day</td>
 +
</tr>
 +
<tr valign="top">
 +
<td>[[image:DotPoint2.JPG|link=]]</td>
 +
<td><span style="font-weight: 700; font-size: 15px; background-color: lightcyan;">Left Click</span> in the top region of the Skybox - a while line or bar will appear across the region
 +
</td>
 +
</tr>
 +
<tr valign="top">
 +
<td>[[image:DotPoint3.JPG|link=]]</td>
 +
<td>Set the '''RGB''' color wheels for the '''Top Skybox''' region for the selected time</td>
 +
</tr>
 +
<tr valign="top">
 +
<td>[[image:DotPoint4.JPG|link=]]</td>
 +
<td>Repeat for each '''time control point''' as required (the '''Water Effect Layer''' can have its colour changed at different times of the day/night)
 +
</td>
 +
</tr>
 +
</table>
 +
</td>
 +
</tr>
 +
</table>
 +
<br>
 +
See [[image:PageLink.PNG|link=]] '''[[#The_Skybox|The Skybox]]''' below for more details.<br>
 +
<br>
 +
[[image:DotPoint.JPG|link=]] <span style="font-weight: 700; font-size: 16px;">Trainz Plus and TRS22</span><br>
 +
<table bgcolor=#000000 cellpadding=2>
 +
<tr valign="top">
 +
<td>
 +
<table cellpadding=2 bgcolor=#ffffff>
 +
<tr valign="top">
 +
<td colspan=2>The major changes to water introduced in these versions are:-</td>
 +
</tr>
 +
<tr valign="top">
 +
<td width=10>[[image:DotPoint.JPG|10px|link=]]</td>
 +
<td>multiple water layers can be added to a route</td>
 +
</tr>
 +
<tr valign="top">
 +
<td>[[image:DotPoint.JPG|10px|link=]]</td>
 +
<td>each water layer has its own colour controls built into its properties (i.e. the colours are not part of the '''Skybox''')</td>
 +
</tr>
 +
<tr valign="top">
 +
<td>[[image:DotPoint.JPG|10px|link=]]</td>
 +
<td>'''Legacy Water''' is '''NOT''' compatible with the '''Water Effect Layers''' in '''Trainz Plus''' and '''TRS22'''</td>
 +
</tr>
 +
</table>
 +
</td>
 +
</tr>
 +
</table>
 +
<br>
 +
==='''Mixing Colours'''===
 +
<table bgcolor=#000000 width=1000>
 +
<tr valign="top">
 +
<td>
 +
<table bgcolor=#ffffb0>
 +
<tr valign="top">
 +
<td>[[image:NotePad.PNG|link=]]</td>
 +
<td><span style="font-size: 17px; font-weight: 700;">Notes:'''</span><br>
 +
----
 +
Getting the "right colours" can be more of an art than a science. To set the exact colour you want means mixing the correct quantities of '''Red''', '''Green''' and '''Blue'''. Each of these colours has 256 different values from 0 to 255 that, when combined, produce over 16 million different possible colours - but many monitors and most eyeballs will not be able to tell the differences between many of those 16 million colours.
 +
</td>
 +
</tr>
 +
</table>
 +
</td>
 +
</tr>
 +
</table>
 +
<br>
 +
<table width=1000 bgcolor=#000000 cellpadding=2>
 +
<tr valign="top">
 +
<td>
 +
<table width=996 bgcolor=#ffffe0 cellpadding=2>
 +
<tr valign="top">
 +
<td width="25">[[image:PencilTips.PNG|link=]]</td>
 +
<td>Setting all three colours to the same values will produce monotones from '''Black''' to '''White''' with 254 different shades of gray between those two tones.<br>
 +
<br>
 +
<table bgcolor="lightcyan" cellpadding=2>
 +
<tr valign="top">
 +
<td width=10>[[image:BlueDot10x10.png|link=]]</td>
 +
<td>You can quickly set all three dials to the exact same value by a <span style="color: white; background-color: black; font-weight: 700; font-size: 15px;">&#160;Shift&#160;</span> <span style="font-weight: 700; font-size: 15px; color: blue;">Left Click</span> on a dial position on '''any one''' of the three dials.</td>
 +
</tr>
 +
</table>
 +
<br>
 +
Note that in the examples below, the "tyre" around each dial shows the exact ''quantity'' of colour that is being added.</td>
 +
</tr>
 +
</table>
 +
<table width=996 bgcolor=#ffffe0 cellpadding=2>
 +
<tr valign="top">
 +
<td width=332 align="center">'''R = 0; G = 0; B = 0'''</td>
 +
<td width=332 align="center">'''R = 128; G = 128; B = 128'''</td>
 +
<td width=332 align="center">'''R = 255; G = 255; B = 255'''</td>
 +
</tr>
 +
<tr valign="top">
 +
<td align="center">[[image:EnvironmentAmbientColour01.PNG|link=]]</td>
 +
<td align="center">[[image:EnvironmentAmbientColour02.PNG|link=]]</td>
 +
<td align="center">[[image:EnvironmentAmbientColour03.PNG|link=]]</td>
 +
</tr>
 +
<tr valign="top">
 +
<td align="center">'''Black'''</td>
 +
<td align="center">'''50% Gray'''</td>
 +
<td align="center">'''White'''</td>
 +
</tr>
 +
<tr>
 +
<td colspan="3" align="center">
 +
All other colours are made by mixing '''different''' quantities of the three colours.
 +
</td>
 +
</tr>
 +
</table>
 +
</td>
 +
</tr>
 +
</table>
 +
<br>
 +
<table bgcolor=#000000 width=750>
 +
<tr valign="top">
 +
<td>
 +
<table bgcolor=#ffffb0>
 +
<tr valign="top">
 +
<td><span style="font-size: 17px; font-weight: 700;">Example <span style="color: white; background-color: red;">&nbsp;1:&nbsp;</span> Setting Grey Scale Values for the Ambient and Sun Colours</span><br>
 +
----
 +
</td>
 +
</tr>
 +
<tr valign="top">
 +
<td align="center">'''This is an example only'''<br>
 +
Setting both the '''Ambient''' and '''Sun''' colours to different shades of grey, as shown in the example below, can solve many brightness issues.
 +
<table bgcolor=#ffffb0 width=746>
 +
<tr valign="top">
 +
<td align="right">'''Time'''</td>
 +
<td align="center">'''06:00'''</td>
 +
<td align="center">'''07:00'''</td>
 +
<td align="center">'''10:00'''</td>
 +
<td align="center">'''12:00'''</td>
 +
<td align="center">'''18:00'''</td>
 +
</tr>
 +
<tr valign="top">
 +
<td align="right"><br>'''Ambient'''<br><br>'''Sun'''</td>
 +
<td align="center">[[image:Environment0600.png|link=]]</td>
 +
<td align="center">[[image:Environment0700.png|link=]]</td>
 +
<td align="center">[[image:Environment1000.png|link=]]</td>
 +
<td align="center">[[image:Environment1200.png|link=]]</td>
 +
<td align="center">[[image:Environment1800.png|link=]]</td>
 +
</tr>
 +
<tr valign="top">
 +
<td colspan=6>
 +
----
 +
</td>
 +
</tr>
 +
<tr valign="top">
 +
<td colspan=6 align="left">'''RGB values''' (all 3 '''RGB''' dials set equally)</td>
 +
</tr>
 +
<tr valign=top>
 +
<td align="right">'''Ambient'''</td>
 +
<td align="center">128</td>
 +
<td align="center">192</td>
 +
<td align="center">224</td>
 +
<td align="center">255</td>
 +
<td align="center">128</td>
 +
</tr>
 +
<tr valign=top>
 +
<td align="right">'''Sun'''</td>
 +
<td align="center">160</td>
 +
<td align="center">192</td>
 +
<td align="center">224</td>
 +
<td align="center">224</td>
 +
<td align="center">192</td>
 +
</tr>
 +
<tr valign="top">
 +
<td colspan=6>
 +
----
 +
</td>
 +
</tr>
 +
<tr valign="top">
 +
<td>'''Brightness''' ('''TRS19/Trainz Plus/TRS22''')</td>
 +
<td align="center">40%</td>
 +
<td align="center">50%</td>
 +
<td align="center">50%</td>
 +
<td align="center">50%</td>
 +
<td align="center">40%</td>
 +
</tr>
 +
<tr valign="top">
 +
<td colspan=6>
 +
----
 +
</td>
 +
</tr>
 +
</table>
 +
</td>
 +
</tr>
 +
</table>
 +
</td>
 +
</tr>
 +
</table>
 +
<br>
 +
<table bgcolor=#000000 width=500>
 +
<tr valign="top">
 +
<td>
 +
<table bgcolor=#ffffb0 width=496>
 +
<tr valign="top">
 +
<td><span style="font-size: 17px; font-weight: 700;">Example <span style="color: white; background-color: red;">&nbsp;2:&nbsp;</span> Setting a Water Colour</span><br>
 +
----
 +
</td>
 +
</tr>
 +
<tr valign="top">
 +
<td>For '''Legacy Water''' only:-<br>
 +
Creating a colour suitable for water (RGB values are approximate)</td>
 +
</tr>
 +
</table>
 +
<table bgcolor=#ffffb0 width=496>
 +
<tr valign="top">
 +
<td>[[image:BlueMix01.PNG|link=]]</td>
 +
<td colspan="2">Starting with pure Blue<br>
 +
'''R = 0; G = 0; B = 255'''</td>
 +
</tr>
 +
<tr>
 +
<td>[[image:BlueMix02.PNG|link=]]</td>
 +
<td colspan="2">Add pure Green to make the colour Cyan<br>
 +
'''R = 0; G = 255; B = 255'''</td>
 +
</tr>
 +
<tr>
 +
<td>[[image:BlueMix03.PNG|link=]]</td>
 +
<td colspan="2">Scale back (darken) the Green<br>
 +
'''R = 0; G = 155; B = 255'''</td>
 +
</tr>
 +
<tr>
 +
<td>[[image:BlueMix04.PNG|link=]]</td>
 +
<td colspan="2">Scale back a bit more<br>
 +
'''R = 0; G = 128; B = 255'''</td>
 +
</tr>
 +
<tr>
 +
<td>[[image:BlueMix05.PNG|link=]]</td>
 +
<td colspan="2">Add some Red<br>
 +
'''R = 75; G = 128; B = 255'''
 +
</td>
 +
</tr>
 +
</table>
 +
</td>
 +
</tr>
 +
</table>
 +
<br>
 +
==='''Shadows'''===
 +
 
 +
<table width=1000 bgcolor="lightcyan" cellpadding=2>
 +
<tr valign="top">
 +
<td width=10>[[image:BlueDot10x10.png|link=]]</td>
 +
<td>The tone of shadows cast by objects is controlled by the combined effects of the '''Ambient Color''' and the '''Sun Color''' settings</td>
 +
</tr>
 +
</table>
 +
<br>
 +
<table width=1000 cellpadding=2>
 +
<tr valign="top">
 +
<td colspan=2 align="center">
 +
<span style="font-weight: 700; font-size: 15px;">These settings are examples only</span><br>
 +
Initial settings for the '''Ambient''' and '''Sun''' colours are shown in the image below with the resulting shadow effects. Lighting conditions are set for mid to late afternoon<br>
 +
[[image:Shadows_Initial.png|link=|500px]]
 +
<table width=996 bgcolor=#ffffe0 cellpadding=2>
 +
<tr valign="top">
 +
<td align="center">Shadows and lighting are "normal" for the time shown</td>
 +
</tr>
 +
</table>
 +
</td>
 +
</tr>
 +
<tr valign="top">
 +
<td width=496>
 +
<table width=496 bgcolor=#000000 cellpadding=2>
 +
<tr valign="top">
 +
<td>
 +
<table width=492 bgcolor=#ffffff cellpadding=2>
 +
<tr valign="top">
 +
<td>'''Ambient''' colours set to '''0'''. '''Sun''' colours unchanged<br>
 +
[[image:Shadows_Ambient_Minimal.png|link=|500px]]
 +
<table bgcolor=#ffffe0 cellpadding=2>
 +
<tr valign="top">
 +
<td>The overall lighting is noticeably darker. Shadows are black</td>
 +
</tr>
 +
</table>
 +
</td>
 +
</tr>
 +
<tr valign="top">
 +
<td>
 +
----
 +
</td>
 +
</tr>
 +
<tr valign="top">
 +
<td>'''Ambient''' colours set to '''Maximum'''. '''Sun''' colours unchanged<br>
 +
[[image:Shadows_Ambient_Maximal.png|link=|500px]]
 +
<table bgcolor=#ffffe0 cellpadding=2>
 +
<tr valign="top">
 +
<td>The overall lighting is noticeably lighter. Shadows are lighter</td>
 +
</tr>
 +
</table>
 +
</td>
 +
</tr>
 +
</table>
 +
</td>
 +
</tr>
 +
</table>
 +
</td>
 +
<td width=496>
 +
<table width=496 bgcolor=#000000 cellpadding=2>
 +
<tr valign="top">
 +
<td>
 +
<table width=492 bgcolor=#ffffff cellpadding=2>
 +
<tr valign="top">
 +
<td>'''Ambient''' colours unchanged. '''Sun''' colours set to '''0'''<br>
 +
[[image:Shadows_Sun_Minimal.png|link=|500px]]
 +
<table bgcolor=#ffffe0 cellpadding=2>
 +
<tr valign="top">
 +
<td>Scene is evenly lit but much darker. No shadows. A heavily overcast late afternoon?</td>
 +
</tr>
 +
</table>
 +
</td>
 +
</tr>
 +
<tr valign="top">
 +
<td>
 +
----
 +
</td>
 +
</tr>
 +
<tr valign="top">
 +
<td>'''Ambient''' settings unchanged. '''Sun''' settings set to '''Maximum'''<br>
 +
[[image:Shadows_Sun_Maximal.png|link=|500px]]
 +
<table bgcolor=#ffffe0 cellpadding=2>
 +
<tr valign="top">
 +
<td>Scene lighting is noticeably brighter. Shadows are darker but not black. A summer afternoon?</td>
 +
</tr>
 +
</table>
 +
</td>
 +
</tr>
 +
</table>
 +
</td>
 +
</tr>
 +
</table>
 +
</td>
 +
</tr>
 +
</table>
 +
<br>
 +
Moving the '''Ambient''' and '''Sun''' colour controls to values between '''0''' and '''Maximum''' will alter the results. Experimentation is a good idea.
 +
<br>
 +
==='''Lighting Level Control'''===
 +
 
 +
<table width=1000>
 +
<tr valign="top">
 +
<td>'''TRS19''' and later '''Trainz''' versions have an additional control that is placed next to the '''Ambient''', '''Sun''' and '''Water''' colour boxes. This sets the overall brightness or lighting level for each control point.</td>
 +
</tr>
 +
</table>
 +
<br>
 +
<table>
 +
<tr valign="top">
 +
<td>
 +
[[image:EnvironmentControlsTS19.PNG|link=]]
 +
</td>
 +
<td>
 +
<table bgcolor=#000000 cellpadding=2>
 +
<tr valign="top">
 +
<td>
 +
<table cellpadding=2 bgcolor=#ffffff>
 +
<tr valign="top">
 +
<td colspan=2><span style="font-weight: 700; font-size: 15px;">'''Steps:'''</span> To set the brightness level:-</td>
 +
</tr>
 +
<tr valign="top">
 +
<td width=25>[[image:DotPoint1.JPG|link=]]</td>
 +
<td>select a '''time control point''' for a specific time of day</td>
 +
</tr>
 +
<tr valign="top">
 +
<td>[[image:DotPoint2.JPG|link=]]</td>
 +
<td>move the brightness slider to:-
 +
<table>
 +
<tr valign="top">
 +
<td width=25>[[image:Ablue.png|link=]]</td>
 +
<td>the '''BOTTOM''' to give '''maximum''' brightness level</td>
 +
</tr>
 +
<tr valign="top">
 +
<td width=25>[[image:Bblue.png|link=]]</td>
 +
<td>the '''TOP''' to give '''minimum''' brightness level</td>
 +
</tr>
 +
<tr valign="top">
 +
<td width=25>[[image:Cblue.png|link=]]</td>
 +
<td>a point in between these two positions for an intermediate lighting level</td>
 +
</tr>
 +
</table>
 +
Repeat for each time control point as required.
 +
</td>
 +
</tr>
 +
</table>
 +
</td>
 +
</tr>
 +
</table>
 +
</td>
 +
</tr>
 +
</table>
 +
<br>
 +
<table width=1000> <!-- BEGIN Nav Buttons Table SKIPS NO SECTIONS -->
 +
<tr valign="top">
 +
<td width=629><span id="skipResetLighting"></span>
 +
=='''Resetting the Lighting Conditions'''==
 +
</td>
 +
<td width=50>[[image:SkipDown.png|link=#skipAddControl|Skip Down]]</td>
 +
<td width=50>[[image:SkipUp.png|link=#skipLighting|Skip Up]]</td>
 +
<td width=46>&#160;</td>
 +
<td width=75>[[image:HeadingUp.png|link=#stepLighting|alt=Heading|To Heading]]</td>
 +
<td width=75>&#160;</td>
 +
<td width=75>&#160;</td>
 +
</tr>
 +
</table> <!-- END Nav Buttons Table -->
 +
 
 +
<table width=1000 bgcolor="lightcyan" cellpadding=2>
 +
<tr valign="top">
 +
<td width=10>[[image:BlueDot10x10.png|link=]]</td>
 +
<td>All the lighting colour settings can be reset back to the '''Trainz''' default colours.</td>
 +
</tr>
 +
</table>
 +
<br>
 +
<table>
 +
<tr valign="top">
 +
<td>[[image:EnvironmentReset.PNG|link=]]</td>
 +
<td>
 +
<table bgcolor=#000000 cellpadding=2>
 +
<tr valign="top">
 +
<td>
 +
<table bgcolor=#ffffff cellpadding=2>
 +
<tr valign="top">
 +
<td colspan=2><span style="font-weight: 700; font-size: 15px;">Steps:</span> To reset '''ALL''' the lighting conditions to their default values:-</td>
 +
</tr>
 +
<tr valign="top">
 +
<td width=25>[[image:DotPoint1.JPG|link=]]</td>
 +
<td><span style="font-weight: 700; font-size: 15px; background-color: lightcyan;">Left Click</span> on the '''Color Reset''' button, then either:-
 +
<table>
 +
<tr valign="top">
 +
<td width=25>[[image:Ablue.png|link=]]</td>
 +
<td><span style="font-weight: 700; font-size: 15px; background-color: lightcyan;">Left Click</span> on the [[image:Tick.PNG|link=]] icon to accept the reset, <span style="font-weight: 700; font-size: 15px;">OR</span></td>
 +
</tr>
 +
<tr valign="top">
 +
<td>[[image:Bblue.png|link=]]</td>
 +
<td><span style="font-weight: 700; font-size: 15px; background-color: lightcyan;">Left Click</span> on the [[image:Cross.PNG|link=]] icon to reject the reset</td>
 +
</tr>
 +
</table>
 +
</td>
 +
</tr>
 +
</table>
 +
</td>
 +
</tr>
 +
</table>
 +
</td>
 +
</tr>
 +
</table>
 +
<br>
 +
<table width=1000> <!-- BEGIN Nav Buttons Table SKIPS NO SECTIONS -->
 +
<tr valign="top">
 +
<td width=629><span id="skipAddControl"></span>
 +
=='''Adding a New Control Point'''==
 +
</td>
 +
<td width=50>[[image:SkipDown.png|link=#skipDeleteControl|Skip Down]]</td>
 +
<td width=50>[[image:SkipUp.png|link=#skipResetLighting|Skip Up]]</td>
 +
<td width=46>&#160;</td>
 +
<td width=75>[[image:HeadingUp.png|link=#stepLighting|alt=Heading|To Heading]]</td>
 +
<td width=75>&#160;</td>
 +
<td width=75>&#160;</td>
 +
</tr>
 +
</table> <!-- END Nav Buttons Table -->
 +
 
 +
<table width=1000 bgcolor="lightcyan" cellpadding=2>
 +
<tr valign="top">
 +
<td width=10>[[image:BlueDot10x10.png|link=]]</td>
 +
<td>'''New control points can be added to the clock dial'''</td>
 +
</tr>
 +
</table>
 +
 
 +
<table width=1000>
 +
<tr valign="top">
 +
<td width=200>[[image:EnvironmentAddControlPoint.PNG|link=]]</td>
 +
<td>
 +
<table bgcolor=#000000 cellpadding=2>
 +
<tr valign="top">
 +
<td>
 +
<table bgcolor=#ffffff cellpadding=2>
 +
<tr valign="top">
 +
<td colspan=2><span style="font-weight: 700; font-size: 15px;">Steps:</span> To add a new time control point:-</td>
 +
</tr>
 +
<tr valign="top">
 +
<td width=25>[[image:DotPoint1.JPG|link=]]</td>
 +
<td><span style="font-weight: 700; font-size: 15px; background-color: lightcyan;">Left Click</span> on the '''Add''' button [[image:EnvironmentAddPointButton.PNG|link=]]</td>
 +
</tr>
 +
<tr valign="top">
 +
<td>[[image:DotPoint2.JPG|link=]]</td>
 +
<td><span style="font-weight: 700; font-size: 15px; background-color: lightcyan;">Left Click</span> on the ring at the place where the new '''control point''' is to be located</td>
 +
</tr>
 +
</table>
 +
</td>
 +
</tr>
 +
</table>
 +
</td>
 +
<td>
 +
<table bgcolor=#000000 width=400 cellpadding=2>
 +
<tr valign="top">
 +
<td>
 +
<table bgcolor=#ffffb0 cellpadding=2>
 +
<tr valign="top">
 +
<td>[[image:NotePad.PNG|link=]]</td>
 +
<td><span style="font-size: 17px;">'''Notes:'''</span><br>
 +
----
 +
</td>
 +
</tr>
 +
<tr valign="top">
 +
<td width=10>[[image:DotPoint.JPG|10px|link=]]</td>
 +
<td>the '''Add''' button will remain active (selected) until it is deactivated so each <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;">Left Click</span> can add another control point.</td>
 +
</tr>
 +
<tr valign="top">
 +
<td>[[image:DotPoint.JPG|10px|link=]]</td>
 +
<td>The button can be deactivated by a <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;">Left Click</span> on it again or by selecting another button.</td>
 +
</tr>
 +
</table>
 +
</td>
 +
</tr>
 +
</table>
 +
</td>
 +
</tr>
 +
</table>
 +
<br>
 +
<table bgcolor=#000000 width=1000>
 +
<tr valign="top">
 +
<td>
 +
<table bgcolor=#ffffb0>
 +
<tr valign="top">
 +
<td>[[image:NotePad.PNG|link=]]</td>
 +
<td><span style="font-size: 17px; font-weight: 700;">Notes:'''</span><br>
 +
----
 +
During the running of a Session the lighting will "morph" or "transform" at a steady rate from the set of colour values at one control point to the set of colour values at the next control point. <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;">Left Click</span> on the '''Diurnal Cycle''' button for a demonstration.
 +
<table>
 +
<tr valign="top">
 +
<td width=10>[[image:DotPoint.JPG|10px|link=]]</td>
 +
<td>If the '''control points''' are far apart then the transition will be gradual</td>
 +
</tr>
 +
<tr valign="top">
 +
<td>[[image:DotPoint.JPG|10px|link=]]</td>
 +
<td>If the '''control points''' are close together then the transition will be faster</td>
 +
</tr>
 +
<tr valign="top">
 +
<td>[[image:DotPoint.JPG|10px|link=]]</td>
 +
<td>If there are several '''control points''' grouped closely together then the transitions can be more dramatic</td>
 +
</tr>
 +
</table>
 +
The places where you would need faster dramatic transitions would be at dawn (around '''06:00''') and dusk (around '''18:00''')
 +
</td>
 +
</tr>
 +
</table>
 +
</td>
 +
</tr>
 +
</table>
 +
<br>
 +
<table width=1000> <!-- BEGIN Nav Buttons Table SKIPS NO SECTIONS -->
 +
<tr valign="top">
 +
<td width=629><span id="skipDeleteControl"></span>
 +
=='''Deleting a Control Point'''==
 +
</td>
 +
<td width=50>[[image:SkipDown.png|link=#skipMoveControl|Skip Down]]</td>
 +
<td width=50>[[image:SkipUp.png|link=#skipAddControl|Skip Up]]</td>
 +
<td width=46>&#160;</td>
 +
<td width=75>[[image:HeadingUp.png|link=#stepLighting|alt=Heading|To Heading]]</td>
 +
<td width=75>&#160;</td>
 +
<td width=75>&#160;</td>
 +
</tr>
 +
</table> <!-- END Nav Buttons Table -->
 +
 
 +
<table width=1000 bgcolor="lightcyan" cellpadding=2>
 +
<tr valign="top">
 +
<td width=10>[[image:BlueDot10x10.png|link=]]</td>
 +
<td>Existing '''control points''' can be deleted</td>
 +
</tr>
 +
</table>
 +
<table width=1000>
 +
<tr valign="top">
 +
<td>[[image:EnvironmentDeletePoint.PNG|link=]]</td>
 +
<td>
 +
<table bgcolor=#000000 cellpadding=2>
 +
<tr valign="top">
 +
<td>
 +
<table bgcolor=#ffffff cellpadding=2>
 +
<tr valign="top">
 +
<td colspan=2><span style="font-weight: 700; font-size: 15px;">Steps:</span> To delete an existing time control point:-</td>
 +
</tr>
 +
<tr valign="top">
 +
<td width=25>[[image:DotPoint1.JPG|link=]]</td>
 +
<td><span style="font-weight: 700; font-size: 15px; background-color: lightcyan;">Left Click</span> on the '''Delete''' button [[image:EnvironmentDeletePointButton.PNG|link=]]</td>
 +
</tr>
 +
<tr valign="top">
 +
<td>[[image:DotPoint2.JPG|link=]]</td>
 +
<td><span style="font-weight: 700; font-size: 15px; background-color: lightcyan;">Left Click</span> on the '''control point''' to be deleted</td>
 +
</tr>
 +
</table>
 +
</td>
 +
</tr>
 +
</table>
 +
</td>
 +
<td>
 +
<table bgcolor=#000000 width=400 cellpadding=2>
 +
<tr valign="top">
 +
<td>
 +
<table bgcolor=#ffffb0 cellpadding=2>
 +
<tr valign="top">
 +
<td width=25>[[image:NotePad.PNG|link=]]</td>
 +
<td><span style="font-size: 17px;">'''Notes:'''</span><br>
 +
----
 +
</td>
 +
</tr>
 +
<tr valign="top">
 +
<td width=10>[[image:DotPoint.JPG|10px|link=]]</td>
 +
<td>the '''Delete''' button will remain active (selected) until it is deactivated so each <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;">Left Click</span> can delete another control point.</td>
 +
</tr>
 +
<tr valign="top">
 +
<td>[[image:DotPoint.JPG|10px|link=]]</td>
 +
<td>The button can be deactivated by a <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;">Left Click</span> on it again or by selecting another button.</td>
 +
</tr>
 +
</table>
 +
</td>
 +
</tr>
 +
</table>
 +
</td>
 +
</tr>
 +
</table>
 +
<br>
 +
<table width=1000> <!-- BEGIN Nav Buttons Table SKIPS NO SECTIONS -->
 +
<tr valign="top">
 +
<td width=629><span id="skipMoveControl"></span>
 +
=='''Moving a Control point'''==
 +
</td>
 +
<td width=50>[[image:SkipDown.png|link=#skipSkybox|Skip Down]]</td>
 +
<td width=50>[[image:SkipUp.png|link=#skipDeleteControl|Skip Up]]</td>
 +
<td width=46>&#160;</td>
 +
<td width=75>[[image:HeadingUp.png|link=#stepLighting|alt=Heading|To Heading]]</td>
 +
<td width=75>&#160;</td>
 +
<td width=75>&#160;</td>
 +
</tr>
 +
</table> <!-- END Nav Buttons Table -->
 +
 
 +
<table width=1000 bgcolor="lightcyan" cellpadding=2>
 +
<tr valign="top">
 +
<td width=10>[[image:BlueDot10x10.png|link=]]</td>
 +
<td>Existing '''control points''' can be moved</td>
 +
</tr>
 +
</table>
 +
 
 +
<table width=1000>
 +
<tr valign="top">
 +
<td>[[image:EnvironmentMoveControlPoint.PNG|link=]]</td>
 +
<td>
 +
<table bgcolor=#000000 cellpadding=2>
 +
<tr valign="top">
 +
<td>
 +
<table bgcolor=#ffffff cellpadding=2>
 +
<tr valign="top">
 +
<td colspan=2><span style="font-weight: 700; font-size: 15px;">Steps:</span> To move a control point:-</td>
 +
</tr>
 +
<tr valign="top">
 +
<td width=25>[[image:DotPoint1.JPG|link=]]</td>
 +
<td><span style="font-weight: 700; font-size: 15px; background-color: lightcyan;">Left Click</span> on the '''Move''' button [[image:EnvironmentMovePointButton.PNG|link=]]</td>
 +
</tr>
 +
<tr valign="top">
 +
<td >[[image:DotPoint2.JPG|link=]]</td>
 +
<td><span style="font-weight: 700; font-size: 15px; background-color: lightcyan;">Left Click</span> on the '''control point''' to be moved and either:-
 +
<table>
 +
<tr valign="top">
 +
<td width=25>[[image:Ablue.png|link=]]</td>
 +
<td><span style="font-weight: 700; font-size: 15px; background-color: lightcyan;">Left Click and Drag</span> the point to its new position around the ring, <span style="font-weight: 700; font-size: 15px;">OR</span></td>
 +
</tr>
 +
<tr valign="top">
 +
<td>[[image:Bblue.png|link=]]</td>
 +
<td><span style="font-weight: 700; font-size: 15px; background-color: lightcyan;">Left Click</span> on the ring at the spot where the point is to be placed</td>
 +
</tr>
 +
</table>
 +
</td>
 +
</tr>
 +
</table>
 +
</td>
 +
</tr>
 +
</table>
 +
</td>
 +
<td>
 +
<table bgcolor=#000000 width=400 cellpadding=2>
 +
<tr valign="top">
 +
<td>
 +
<table bgcolor=#ffffb0 cellpadding=2>
 +
<tr valign="top">
 +
<td>[[image:NotePad.PNG|link=]]</td>
 +
<td><span style="font-size: 17px;">'''Notes:'''</span><br>
 +
----
 +
</td>
 +
</tr>
 +
<tr valign="top">
 +
<td width=10>[[image:DotPoint.JPG|10px|link=]]</td>
 +
<td>the '''Move''' button will remain active (selected) until it is deactivated so each <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;">Left Click and Drag</span> can move another control point.</td>
 +
</tr>
 +
<tr valign="top">
 +
<td>[[image:DotPoint.JPG|10px|link=]]</td>
 +
<td>The button can be deactivated by a <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;">Left Click</span> on it again or by selecting another button.</td>
 +
</tr>
 +
</table>
 +
</td>
 +
</tr>
 +
</table>
 +
</td>
 +
</tr>
 +
</table>
 +
<br>
 +
<table width=1000> <!-- BEGIN Nav Buttons Table SKIPS NO SECTIONS -->
 +
<tr valign="top">
 +
<td width=629><span id="skipSkybox"></span>
 +
=='''The Skybox'''==
 +
</td>
 +
<td width=50>[[image:SkipDown.png|link=#skipFog|Skip Down]]</td>
 +
<td width=50>[[image:SkipUp.png|link=#skipMoveControl|Skip Up]]</td>
 +
<td width=46>&#160;</td>
 +
<td width=75>[[image:HeadingUp.png|link=#stepLighting|alt=Heading|To Heading]]</td>
 +
<td width=75>&#160;</td>
 +
<td width=75>&#160;</td>
 +
</tr>
 +
</table> <!-- END Nav Buttons Table -->
 +
 
 +
<table width=1000 bgcolor="lightcyan" cellpadding=2>
 +
<tr valign="top">
 +
<td width=10>[[image:BlueDot10x10.png|link=]]</td>
 +
<td>The Skybox sets the sky colours in three different regions of the sky at the selected time of day, as shown in the extreme example below</td>
 +
</tr>
 +
</table>
 +
<br>
 +
<table width=1000>
 +
<tr valign="top">
 +
<td width=400>[[image:EnvironmentSkyColours.PNG|400px|link=]]</td>
 +
<td>
 +
<table bgcolor=#000000>
 +
<tr valign="top">
 +
<td>
 +
<table bgcolor=#ffffb0>
 +
<tr valign="top">
 +
<td>[[image:NotePad.PNG|link=]]</td>
 +
<td>Each '''control point''' also stores the Skybox settings for that particular time
 +
</td>
 +
</tr>
 +
</table>
 +
</td>
 +
</tr>
 +
</table>
 +
<br>
 +
<table bgcolor=#000000 cellpadding=2>
 +
<tr valign="top">
 +
<td>
 +
<table bgcolor=#ffffff cellpadding=2>
 +
<tr valign="top">
 +
<td colspan=2><span style="font-weight: 700; font-size: 15px;">Steps:</span> To set the Skybox colours:-</td>
 +
</tr>
 +
<tr valign="top">
 +
<td width=25>[[image:DotPoint1.JPG|link=]]</td>
 +
<td>Select a '''control point''' for a specific time of day</td>
 +
</tr>
 +
<tr valign="top">
 +
<td>[[image:DotPoint2.JPG|link=]]</td>
 +
<td><span style="font-weight: 700; font-size: 15px; background-color: lightcyan;">Left Click</span> in a region of the Skybox (top, middle, bottom) - a while line or bar will appear across the selected region</td>
 +
</tr>
 +
<tr valign="top">
 +
<td>[[image:DotPoint3.JPG|link=]]</td>
 +
<td>Set the '''RGB''' color wheels for the selected region</td>
 +
</tr>
 +
<tr valign="top">
 +
<td colspan=2>Repeat for the other two regions and for other times of the day/night as needed</td>
 +
</tr>
 +
</table>
 +
</td>
 +
</tr>
 +
</table>
 +
<br>
 +
In the areas between the three regions the colours will be blended to create a smooth transition.<br>
 +
<table bgcolor=#000000 cellpadding=2>
 +
<tr valign="top">
 +
<td>
 +
<table bgcolor=#ffffb0 cellpadding=2>
 +
<tr valign="top">
 +
<td width=25>[[image:NotePad.PNG|link=]]</td>
 +
<td>The '''Top Skybox''' region will set the colour for the '''Water Effect Layer''' in '''TRS19 SP4'''.<br>
 +
In '''Trainz Plus''' and '''TRS22''' each '''Water Effect Layer''' (there can be more than one) has its water colour built into the layer properties - for more information see [[image:WikiLink.PNG|link=]]&#160;'''[[How_to_Use_S20_Tools#Edit_Effect_Layers...|Edit&#160;Effect&#160;Layers]]'''.</td>
 +
</tr>
 +
</table>
 +
</td>
 +
</tr>
 +
</table>
 +
</td>
 +
</tr>
 +
</table>
 +
<br>
 +
<table bgcolor=#000000>
 +
<tr valign="top">
 +
<td>
 +
<table bgcolor=#ffffe0>
 +
<tr valign="top">
 +
<td>[[image:PencilTips.PNG|link=]]</td>
 +
<td>Do you need an '''Overcast Sky''' for your scene?<br>
 +
<table bgcolor=#ffffff>
 +
<tr valign="top">
 +
<td colspan=2><span style="font-weight: 700; font-size: 15px;">Steps:</span> To create an overcast sky:-</td>
 +
</tr>
 +
<tr valign="top">
 +
<td width=25>[[image:DotPoint1.JPG|link=]]</td>
 +
<td>for each daylight control point set each '''Skybox''' region (top, middle, bottom) to shades of gray (see '''Mixing Colours''' above).</td>
 +
</tr>
 +
<tr valign="top">
 +
<td>[[image:DotPoint2.JPG|link=]]</td>
 +
<td>in the '''Environment Tab''' (see below), set the '''Sky Type''' to '''No Cloud 01'''</td>
 +
</tr>
 +
</table>
 +
'''Note:''' This will not remove or hide the sun.
 +
</td>
 +
</tr>
 +
</table>
 +
</td>
 +
</tr>
 +
</table>
 +
<br>
 +
<table width=1000> <!-- BEGIN Nav Buttons Table SKIPS NO SECTIONS -->
 +
<tr valign="top">
 +
<td width=629><span id="skipFog"></span>
 +
 
 +
=='''Fog Control'''==
 +
</td>
 +
<td width=50>[[image:SkipDown.png|link=#stepLocation|Skip Down]]</td>
 +
<td width=50>[[image:SkipUp.png|link=#skipSkybox|Skip Up]]</td>
 +
<td width=46>&#160;</td>
 +
<td width=75>[[image:HeadingUp.png|link=#stepLighting|alt=Heading|To Heading]]</td>
 +
<td width=75>&#160;</td>
 +
<td width=75>&#160;</td>
 +
</tr>
 +
</table> <!-- END Nav Buttons Table -->
 +
 
 +
<table width=1000 bgcolor="lightcyan" cellpadding=2>
 +
<tr valign="top">
 +
<td width=10>[[image:BlueDot10x10.png|link=]]</td>
 +
<td>This controls the level of "fog" in the scene</td>
 +
</tr>
 +
</table>
 +
 
 +
<table>
 +
<tr valign="top">
 +
<td>
 +
<table cellpadding=2 bgcolor=#eeeeee>
 +
<tr>
 +
<td colspan="2">
 +
----</td>
 +
</tr>
 +
<tr valign="top">
 +
<td>[[image:Gears.PNG|link=]]</td>
 +
<td><span style="font-size: 17px;">'''Settings:'''</span><br>
 +
[[image:EnvironmentFogSlider.PNG|link=]]
 +
<table bgcolor=#ffffff>
 +
<tr valign="top">
 +
<td width=25>[[image:DotPoint1.JPG|link=]]</td>
 +
<td>Select a '''control point''' for a specific time of day</td>
 +
</tr>
 +
<tr valign="top">
 +
<td>[[image:DotPoint2.JPG|link=]]</td>
 +
<td>Move the slider to the required position</td>
 +
</tr>
 +
<tr valign="top">
 +
<td colspan=2>Repeat for other times of the day/night as needed</td>
 +
</tr>
 +
</table>
 +
</td>
 +
</tr>
 +
<tr>
 +
<td colspan="2">
 +
----</td>
 +
</tr>
 +
</table></td>
 +
<td>
 +
<table bgcolor=#000000 width=600>
 +
<tr valign="top">
 +
<td>
 +
<table bgcolor=#ffffb0>
 +
<tr valign="top">
 +
<td>[[image:NotePad.PNG|link=]]</td>
 +
<td><span style="font-size: 17px; font-weight: 700;">Note:'''</span><br>
 +
----
 +
Each '''control point''' also stores the Fog setting for that particular time
 +
</td>
 +
</tr>
 +
<tr valign="top">
 +
<td colspan=2>
 +
<table bgcolor=#ffffe0>
 +
<tr valign="top">
 +
<td>[[image:PencilTips.PNG|link=]]</td>
 +
<td>Increasing the fog level can also increase the brightness level (real fog does scatter light causing the background to appear brighter). In '''TANE''' you may need to reduce the '''RGB''' levels to compensate. In '''TRS19/Trainz Plus/TRS22''' you can reduce the '''Brightness''' level to compensate.
 +
</td>
 +
</tr>
 +
</table>
 +
</td>
 +
</tr>
 +
</table>
 +
</td>
 +
</tr>
 +
</table>
 +
</td>
 +
</tr>
 +
</table>
 +
<br>
 +
<table width=1000> <!-- BEGIN Nav Buttons Table NO SKIPS -->
 +
<tr valign="top">
 +
<td width=629><span id="stepLocation"></span>
 +
='''Location'''=
 +
</td>
 +
<td width=50>[[image:SkipDown.png|link=#skipSetOrigin|Skip Down]]</td>
 +
<td width=50>[[image:SkipUp.png|link=#skipFog|Skip Up]]</td>
 +
<td width=46>[[image:BackToTop.png|link=#top|alt=Top|Top]]</td>
 +
<td width=75>[[image:NextUp.png|link=#stepLighting|alt=Next Up|Top]]</td>
 +
<td width=75>[[image:NextDown.png|link=#stepWeather|alt=Next Down|Next Down]]</td>
 +
<td width=75>[[image:BackToBottom.png|link=#bottom|alt=Bottom|Bottom]]</td>
 +
</tr>
 +
</table> <!-- END Nav Buttons Table -->
 +
 
 +
<table width=1000 bgcolor="lightcyan" cellpadding=2>
 +
<tr valign="top">
 +
<td width=10>[[image:BlueDot10x10.png|link=]]</td>
 +
<td>The '''Location Tools''' control the geographic and date (season) data for the Route and Session. <span style="font-weight: 700; font-size: 15px; color: blue;">Left Click</span> on the '''Location''' tab icon to open the '''Location Tool Controls'''</td>
 +
</tr>
 +
</table>
 +
 
 +
<table width=1000>
 +
<tr valign="top">
 +
<td>[[image:EnvironmentLocation.PNG|link=]]</td>
 +
<td>
 +
 
 +
=='''Set the Date'''==
 +
 
 +
<table>
 +
<tr valign="top">
 +
<td>The top section is a standard calendar selection tool that allows you to set the month and the day of the month. The only effect this has in '''Trainz''' is to set, with the geographic coordinates, the season of the year.</td>
 +
</tr>
 +
</table>
 +
<br>
 +
<table>
 +
<tr valign="middle">
 +
<td>
 +
<table bgcolor=#eeeeee>
 +
<tr>
 +
<td colspan="2">
 +
----</td>
 +
</tr>
 +
<tr valign="top">
 +
<td>[[image:Gears.PNG|link=]]</td>
 +
<td><span style="font-size: 17px; font-weight: 700;">Settings:'''</span><br>
 +
[[image:BlackDot10x10.png|link=]] '''Set the Month''' by scrolling '''left''' or '''right''' through the 12 month calendar<br>
 +
[[image:BlackDot10x10.png|link=]] '''Set the Day''' (if required) by a <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;">Left Click</span> on the date in the selected month
 +
</td>
 +
</tr>
 +
<tr valign="top">
 +
<td colspan="2">
 +
----</td>
 +
</tr>
 +
</table>
 +
</td>
 +
<td>
 +
</td>
 +
</tr>
 +
</table>
 +
 
 +
<table bgcolor=#000000 cellpadding=2>
 +
<tr valign="top">
 +
<td>
 +
<table bgcolor=#ffffe0 cellpadding=2>
 +
<tr valign="top">
 +
<td>[[image:PencilTips.PNG|link=]]</td>
 +
<td>You can also set a date by typing it directly in the text entry box above the calender</td>
 +
</tr>
 +
</table>
 +
</td>
 +
</tr>
 +
</table>
 +
<br>
 +
<table bgcolor="lightcyan" cellpadding=2>
 +
<tr valign="top">
 +
<td width=10>[[image:BlueDot10x10.png|link=]]</td>
 +
<td>'''The entered date can be saved in the Route, the Session or both depending on whether you are editing the Route or the Session or both</td>
 +
</tr>
 +
<tr valign="top">
 +
<td>[[image:BlueDot10x10.png|link=]]</td>
 +
<td>You '''must''' make a change to an object in a '''Route Layer''' or a '''Session Layer''' for the date change to be recorded as part of the Route or the Session (or both)
 +
</td>
 +
</tr>
 +
</table>
 +
<br>
 +
<table bgcolor=#000000>
 +
<tr valign="top">
 +
<td>
 +
<table bgcolor=#ffffe0>
 +
<tr valign="top">
 +
<td>[[image:PencilTips.PNG|link=]]</td>
 +
<td>
 +
'''Sick of it always being winter in your Session during winter? Want it to always be summer instead?'''<br>
 +
Set the date to a '''Summer''' month. This will be saved when you edit and save the '''Session''' - '''BUT''' make sure that you have set the '''World Origin''' to the correct hemiphere.</td>
 +
</tr>
 +
</table>
 +
</td>
 +
</tr>
 +
</table>
 +
</td>
 +
</tr>
 +
</table>
 +
<br>
 +
<table width=1000 bgcolor=#000000 cellpadding=2>
 +
<tr valign="top">
 +
<td>
 +
<table width=996 bgcolor=#ffffb0 cellpadding=2>
 +
<tr valign="top">
 +
<td>[[image:NotePad.PNG|link=]]</td>
 +
<td><span style="font-size: 17px; font-weight: 700;">Notes:'''</span><br>
 +
----
 +
It is possible to set a date to a particular '''Year''' but this will have no effect on the operation of the '''Route''' or '''Session'''. Essentially only the '''Month''' is important.<br>
 +
 
 +
Setting the year to '''1900''', for example, will not recreate an early 20th Century railroad. Time periods have to be recreated by carefully selecting scenery and rolling stock assets that belong to that particular time period.</td>
 +
</tr>
 +
</table>
 +
</td>
 +
</tr>
 +
</table>
 +
 
 +
<table width=1000>
 +
<tr valign="top">
 +
<td>
 +
<table bgcolor=#000000 width=500>
 +
<tr valign="top">
 +
<td>
 +
<table bgcolor=#ffffe0>
 +
<tr valign="top">
 +
<td>[[image:PencilTips.PNG|link=]]</td>
 +
<td>
 +
<span style="color: white; background-color: black; font-weight: 700; font-size: 15px">&nbsp;To Set The Route Date:&nbsp;</span>
 +
<table bgcolor=#ffffff>
 +
<tr valign="top">
 +
<td width=25>[[image:DotPoint1.JPG|link=]]</td>
 +
<td>Load a '''Route''' into Surveyor</td>
 +
</tr>
 +
<tr valign="top">
 +
<td>[[image:DotPoint2.JPG|link=]]</td>
 +
<td>Change the date</td>
 +
</tr>
 +
<tr valign="top">
 +
<td>[[image:DotPoint3.JPG|link=]]</td>
 +
<td>Edit the '''Route''' (e.g. edit a '''Route Layer''' object or the terrain)</td>
 +
</tr>
 +
<tr valign="top">
 +
<td>[[image:DotPoint4.JPG|link=]]</td>
 +
<td>Save the '''Route'''</td>
 +
</tr>
 +
</table>
 +
<span style="color: white; background-color: black; font-weight: 700; font-size: 15px">&nbsp;To Set The Session Date:&nbsp;</span>
 +
<table bgcolor=#ffffff>
 +
<tr valign="top">
 +
<td width=25>[[image:DotPoint1.JPG|link=]]</td>
 +
<td>Load a '''Session''' into Surveyor</td>
 +
</tr>
 +
<tr valign="top">
 +
<td>[[image:DotPoint2.JPG|link=]]</td>
 +
<td>Change the date</td>
 +
</tr>
 +
<tr valign="top">
 +
<td>[[image:DotPoint3.JPG|link=]]</td>
 +
<td>Edit the '''Session''' (e.g. edit a '''Session Layer''' object, a '''commodity''' item or '''Session Rule''')</td>
 +
</tr>
 +
<tr valign="top">
 +
<td>[[image:DotPoint4.JPG|link=]]</td>
 +
<td>Save the '''Session'''</td>
 +
</tr>
 +
</table>
 +
<span style="color: white; background-color: black; font-weight: 700; font-size: 15px">&nbsp;To Set Both The Route and Session Dates:&nbsp;</span>
 +
<table bgcolor=#ffffff>
 +
<tr valign="top">
 +
<td width=25>[[image:DotPoint1.JPG|link=]]</td>
 +
<td>Load a '''Session''' into Surveyor</td>
 +
</tr>
 +
<tr valign="top">
 +
<td>[[image:DotPoint2.JPG|link=]]</td>
 +
<td>Change the date</td>
 +
</tr>
 +
<tr valign="top">
 +
<td>[[image:DotPoint3.JPG|link=]]</td>
 +
<td>Edit both the '''Route''' and the '''Session'''</td>
 +
</tr>
 +
<tr valign="top">
 +
<td>[[image:DotPoint4.JPG|link=]]</td>
 +
<td>Save both the '''Route''' and the '''Session'''</td>
 +
</tr>
 +
</table>
 +
</td>
 +
</tr>
 +
</table>
 +
</td>
 +
</tr>
 +
</table>
 +
</td>
 +
<td>
 +
<table bgcolor=#000000 width=500>
 +
<tr valign="top">
 +
<td>
 +
<table bgcolor=#ffffb0>
 +
<tr valign="top">
 +
<td>[[image:NotePad.PNG|link=]]</td>
 +
<td><span style="font-size: 17px; font-weight: 700;">Notes:</span><br>
 +
----
 +
'''There is an order of priority with dates in Routes and Sessions'''
 +
<table>
 +
<tr valign="top">
 +
<td width=20>[[image:DotPoint1RedC.png|link=]]</td>
 +
<td>If the '''Route''' and the '''Session''' are saved with different dates, then the '''Session''' date will decide the visible season.</td>
 +
</tr>
 +
<tr valign="top">
 +
<td>[[image:DotPoint2RedC.png|link=]]</td>
 +
<td>If a '''Session''' does not have a saved date, then the '''Route''' date will decide the visible season.</td>
 +
</tr>
 +
<tr valign="top">
 +
<td>[[image:DotPoint3RedC.png|link=]]</td>
 +
<td>If no date has been saved in the '''Route''' and the '''Session''', then today's date will decide the visible season.</td>
 +
</tr>
 +
<tr valign="top">
 +
<td colspan=2>This order of priority also applies to all '''Environmental Settings''' except the '''World Origin''' which only applies to a '''Route'''.
 +
</td>
 +
</tr>
 +
</table>
 +
</td>
 +
</tr>
 +
</table>
 +
</td>
 +
</tr>
 +
</table>
 +
<br>
 +
<table bgcolor=#000000 cellpadding=2>
 +
<tr valign="top">
 +
<td>
 +
<table bgcolor=#ffffe0 cellpadding=2>
 +
<tr valign="top">
 +
<td>[[image:PencilTips.PNG|link=]]</td>
 +
<td>In '''Trainz Plus''' and '''TRS22''' the '''Month''' and therefore, the '''Season of the Year''' can be set "on the fly" in '''Driver''' from the [[image:WikiLink.PNG|link=]]&#160;'''[[How_to_Use_S20_Palettes#The_Session_Options_Window|Session&#160;Options&#160;Window]]'''. The '''North/South Hemisphere''' must also be correctly set in the '''World Origin''' or '''Region'''</td>
 +
</tr>
 +
</table>
 +
</td>
 +
</tr>
 +
</table>
 +
</td>
 +
</tr>
 +
</table>
 +
<br>
 +
<table width=1000> <!-- BEGIN Nav Buttons Table SKIPS NO SECTIONS -->
 +
<tr valign="top">
 +
<td width=629><span id="skipSetOrigin"></span>
 +
=='''Set World Origin'''==
 +
</td>
 +
<td width=50>[[image:SkipDown.png|link=#skipEditOrigin|Skip Down]]</td>
 +
<td width=50>[[image:SkipUp.png|link=#stepLocation|Skip Up]]</td>
 +
<td width=46>&#160;</td>
 +
<td width=75>[[image:HeadingUp.png|link=#stepLocation|alt=Heading|To Heading]]</td>
 +
<td width=75>&#160;</td>
 +
<td width=75>&#160;</td>
 +
</tr>
 +
</table> <!-- END Nav Buttons Table -->
 +
 
 +
The middle section is the '''World Origin Tool''' and sets the geographic location, including the altitude, of the route using a '''World Origin''' marker that is only visible in Surveyor.
 +
<br>
 +
<table width=1000 bgcolor="lightcyan" cellpadding=2>
 +
<tr valign="top">
 +
<td width=10>[[image:BlueDot10x10.png|link=]]</td>
 +
<td>Setting the '''World Origin''' does NOT set regional features such as which side of the road the cars drive on. Use the '''Route Editor - Region''' setting for that</td>
 +
</tr>
 +
<tr valign="top">
 +
<td>[[image:BlueDot10x10.png|link=]]</td>
 +
<td>The '''World Origin''' is always part of a '''Route''', not part of a '''Session'''</td>
 +
</tr>
 +
</table>
 +
<br>
 +
<table width=1000>
 +
<tr valign="top">
 +
<td>[[image:EnvironmentOriginAdd.PNG|link=]]</td>
 +
<td>
 +
<table bgcolor=#000000 cellpadding=2>
 +
<tr valign="top">
 +
<td>
 +
<table bgcolor=#ffffff cellpadding=2>
 +
<tr valign="top">
 +
<td colspan=2><span style="font-weight: 700; font-size: 15px;">Steps:</span> To set the '''World Origin''':-</td>
 +
</tr>
 +
<tr valign="top">
 +
<td width=25>[[image:DotPoint1.JPG|link=]]</td>
 +
<td>Move the '''Surveyor view''' to the location where you want the origin marker to be placed</td>
 +
</tr>
 +
<tr valign="top">
 +
<td>[[image:DotPoint2.JPG|link=]]</td>
 +
<td><span style="font-weight: 700; font-size: 15px; background-color: lightcyan;">Left Click</span> on the '''Add world origin''' button</td>
 +
</tr>
 +
<tr valign="top">
 +
<td>[[image:DotPoint3.JPG|link=]]</td>
 +
<td><span style="font-weight: 700; font-size: 15px; background-color: lightcyan;">Left Click</span> the selected location in the layout to place the marker</td>
 +
</tr>
 +
<tr valign="top">
 +
<td colspan=2>Another <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;">Left Click</span> will simply move the marker, it will not add a new one</td>
 +
</tr>
 +
</table>
 +
</td>
 +
</tr>
 +
</table>
 +
</td>
 +
<td>[[image:EnvironmentWorldOrigin.PNG|link=]]<br>The '''World Origin''' marker</td>
 +
</tr>
 +
</table>
 +
 
 +
<table width=1000>
 +
<tr valign="top">
 +
<td>Once it has been placed, the marker can be moved by a <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;">Left Click and Drag</span> or a <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;">Left Click</span>. After adding the marker it should be edited to add geographic data.</td>
 +
</tr>
 +
</table>
 +
<br>
 +
<table width=1000>
 +
<tr valign="top">
 +
<td>[[image:EnvironmentOriginGo.PNG|link=]]</td>
 +
<td><span style="font-weight: 700; font-size: 15px; background-color: lightcyan;">Left Click</span> on the '''Go to world origin''' icon to move the Surveyor screen so that it is centred on the '''World Origin''' marker.
 +
</td>
 +
</tr>
 +
</table>
 +
 
 +
<table width=1000>
 +
<tr valign="top">
 +
<td>[[image:EnvironmentOriginEdit.PNG|link=]]</td>
 +
<td><span style="font-weight: 700; font-size: 15px; background-color: lightcyan;">Left Click</span> on the '''Edit world origin''' icon to set or edit the '''World Origin''' data. See '''Editing the World Origin''' below.
 +
</td>
 +
</tr>
 +
</table>
 +
<br>
 +
<table width=1000> <!-- BEGIN Nav Buttons Table SKIPS NO SECTIONS -->
 +
<tr valign="top">
 +
<td width=629><span id="skipEditOrigin"></span>
 +
=='''Editing the World Origin'''==
 +
</td>
 +
<td width=50>[[image:SkipDown.png|link=#skipDeleteOrigin|Skip Down]]</td>
 +
<td width=50>[[image:SkipUp.png|link=#skipSetOrigin|Skip Up]]</td>
 +
<td width=46>&#160;</td>
 +
<td width=75>[[image:HeadingUp.png|link=#stepLocation|alt=Heading|To Heading]]</td>
 +
<td width=75>&#160;</td>
 +
<td width=75>&#160;</td>
 +
</tr>
 +
</table> <!-- END Nav Buttons Table -->
 +
 
 +
<table width=1000>
 +
<tr valign="top">
 +
<td>[[image:EnvironmentOriginEditData.PNG|link=]]
 +
<br>
 +
<table bgcolor=#000000 cellpadding=2>
 +
<tr valign="top">
 +
<td>
 +
<table bgcolor=#ffffff cellpadding=2>
 +
<tr valign="top">
 +
<td>The <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;">&#160;Reset&#160;</span> button sets '''ALL''' values to their defaults</td>
 +
</tr>
 +
<tr valign="top">
 +
<td><span style="font-weight: 700; font-size: 15px; background-color: lightcyan;">Left Click</span> on the [[image:Tick.PNG|link=]] icon to accept the entered data</td>
 +
</tr>
 +
<tr valign="top">
 +
<td><span style="font-weight: 700; font-size: 15px; background-color: lightcyan;">Left Click</span> on the [[image:Cross.PNG|link=]] icon to reject the entered data</td>
 +
</tr>
 +
</table>
 +
</td>
 +
</tr>
 +
</table>
 +
</td>
 +
<td>Enter the geographic data for the world origin
 +
<table>
 +
<tr valign="top">
 +
<td width=10>[[image:DotPoint.JPG|10px|link=]]</td>
 +
<td>Latitude and Longitude in degrees and minutes (with seconds added as the decimal fraction of the minutes - '''10'30"''' would be entered as '''10.50''')</td>
 +
</tr>
 +
<tr valign="top">
 +
<td>[[image:DotPoint.JPG|10px|link=]]</td>
 +
<td>Hemispheres - '''N/S''' ('''North/South''') and '''E/W''' ('''East/West'''). The '''North/South''' setting along with the '''Date''' will set the season of the year</td>
 +
</tr>
 +
<tr valign="top">
 +
<td>[[image:DotPoint.JPG|10px|link=]]</td>
 +
<td>Altitude in '''metres'''. This, with the '''Snowline''' setting, will affect the appearance of assets that have a built in snow effect</td>
 +
</tr>
 +
</table>
 +
<br>
 +
<table bgcolor=#000000 cellpadding=2>
 +
<tr valign="top">
 +
<td>
 +
<table bgcolor=#ffffb0 cellpadding=2>
 +
<tr valign="top">
 +
<td>
 +
<table>
 +
<tr valign="top">
 +
<td>[[image:NotePad.PNG|link=]]</td>
 +
<td><span style="font-size: 17px;">'''Notes:'''</span><br>
 +
----
 +
</td>
 +
</tr>
 +
<tr valign="top">
 +
<td width=10>[[image:DotPoint.JPG|10px|link=]]</td>
 +
<td>The '''Latitude''' determines the sun angle and, with the '''Date''', the '''season''' of the year</td>
 +
</tr>
 +
<tr valign="top">
 +
<td width=10>[[image:DotPoint.JPG|10px|link=]]</td>
 +
<td>Setting a high latitude value North or South will NOT change the times of sunrise or sunset. They are fixed at 06:00 and 18:00</td>
 +
</tr>
 +
</table>
 +
</td>
 +
</tr>
 +
</table>
 +
</td>
 +
</tr>
 +
</table>
 +
</td>
 +
</tr>
 +
</table>
 +
<br>
 +
<table width=1000> <!-- BEGIN Nav Buttons Table SKIPS NO SECTIONS -->
 +
<tr valign="top">
 +
<td width=629><span id="skipDeleteOrigin"></span>
 +
=='''Deleting the World Origin'''==
 +
</td>
 +
<td width=50>[[image:SkipDown.png|link=#skipTrafficControl|Skip Down]]</td>
 +
<td width=50>[[image:SkipUp.png|link=#skipEditOrigin|Skip Up]]</td>
 +
<td width=46>&#160;</td>
 +
<td width=75>[[image:HeadingUp.png|link=#stepLocation|alt=Heading|To Heading]]</td>
 +
<td width=75>&#160;</td>
 +
<td width=75>&#160;</td>
 +
</tr>
 +
</table> <!-- END Nav Buttons Table -->
 +
 
 +
<table width=1000 bgcolor="lightcyan" cellpadding=2>
 +
<tr valign="top">
 +
<td width=10>[[image:BlueDot10x10.png|link=]]</td>
 +
<td>There is no delete button for the '''World Origin''' marker, but you can still delete it</td>
 +
</tr>
 +
</table>
 +
 
 +
<table width=1000>
 +
<tr valign="top">
 +
<td>
 +
<table bgcolor=#000000 cellpadding=2>
 +
<tr valign="top">
 +
<td>
 +
<table bgcolor=#ffffff cellpadding=2>
 +
<tr valign="top">
 +
<td colspan=2><span style="font-weight: 700; font-size: 15px; color: white; background-color: blue;">&#160;In Surveyor 1.0 (Classic)&#160;</span><br>
 +
<span style="font-weight: 700; font-size: 15px;">Steps:</span> To delete the world origin:-
 +
<table>
 +
<tr valign="top">
 +
<td width=25>[[image:DotPoint1.JPG|link=]]</td>
 +
<td>open the '''Objects Tool''' flyout (press the <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;">&#160;F3&#160;</span> key)</td>
 +
</tr>
 +
<tr valign="top">
 +
<td>[[image:DotPoint2.JPG|link=]]</td>
 +
<td>select the '''Delete''' tool</td>
 +
</tr>
 +
<tr valign="top">
 +
<td>[[image:DotPoint3.JPG|link=]]</td>
 +
<td><span style="font-weight: 700; font-size: 15px; background-color: lightcyan;">Left Click</span> on the '''World Origin''' marker</td>
 +
</tr>
 +
</table>
 +
</td>
 +
</tr>
 +
<tr valign="top">
 +
<td colspan=2><span style="font-weight: 700; font-size: 15px; color: white; background-color: blue;">&#160;In Surveyor 2.0&#160;</span><br>
 +
<span style="font-weight: 700; font-size: 15px;">Steps:</span> To delete the world origin:-
 +
<table>
 +
<tr valign="top">
 +
<td width=25>[[image:DotPoint1.JPG|link=]]</td>
 +
<td>select the '''Free Move Tool''' (press the <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;">&#160;S&#160;</span> key) or the '''Fine Adjustment Tool''' (press the <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;">&#160;D&#160;</span> key)</td>
 +
</tr>
 +
<tr valign="top">
 +
<td>[[image:DotPoint2.JPG|link=]]</td>
 +
<td><span style="font-weight: 700; font-size: 15px; background-color: lightcyan;">Left Click</span> on the '''World Origin''' marker</td>
 +
</tr>
 +
<tr valign="top">
 +
<td>[[image:DotPoint3.JPG|link=]]</td>
 +
<td>press the <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;">&#160;Delete&#160;</span> key</td>
 +
</tr>
 +
</table>
 +
</td>
 +
</tr>
 +
</table>
 +
</td>
 +
</tr>
 +
</table>
 +
</td>
 +
<td>
 +
<table bgcolor=#000000>
 +
<tr valign="top">
 +
<td>
 +
<table bgcolor=#ffffb0>
 +
<tr valign="top">
 +
<td>[[image:NotePad.PNG|link=]]</td>
 +
<td><span style="font-size: 17px; font-weight: 700;">Notes:'''</span><br>
 +
----
 +
</td>
 +
</tr>
 +
<tr valign="top">
 +
<td>[[image:DotPoint.JPG|10px|link=]]</td>
 +
<td>All routes '''MUST''' have a '''World Origin'''</td>
 +
</tr>
 +
<tr valign="top">
 +
<td>[[image:DotPoint.JPG|10px|link=]]</td>
 +
<td>If you delete the '''World Origin''' marker then it will be hidden and will take the default coordinates of '''latitude 52.45 N''', '''longitude 13.3 E''', '''altitude 0 metres''' - which places it in '''Berlin
 +
</td>
 +
</tr>
 +
</table>
 +
</td>
 +
</tr>
 +
</table>
 +
</td>
 +
</tr>
 +
</table>
 +
 
 +
<table width=1000> <!-- BEGIN Nav Buttons Table SKIPS NO SECTIONS -->
 +
<tr valign="top">
 +
<td width=629><span id="skipTrafficControl"></span>
 +
 
 +
=='''Traffic Control'''==
 +
</td>
 +
<td width=50>[[image:SkipDown.png|link=#stepWeather|Skip Down]]</td>
 +
<td width=50>[[image:SkipUp.png|link=#skipDeleteOrigin|Skip Up]]</td>
 +
<td width=46>&#160;</td>
 +
<td width=75>[[image:HeadingUp.png|link=#stepLocation|alt=Heading|To Heading]]</td>
 +
<td width=75>&#160;</td>
 +
<td width=75>&#160;</td>
 +
</tr>
 +
</table> <!-- END Nav Buttons Table -->
 +
 
 +
<table width=1000 bgcolor="lightcyan" cellpadding=2>
 +
<tr valign="top">
 +
<td width=10>[[image:BlueDot10x10.png|link=]]</td>
 +
<td>This tool simply turns the road traffic '''ON''' and '''OFF'''</td>
 +
</tr>
 +
</table>
 +
<br>
 +
<table bgcolor=#000000 width=1000>
 +
<tr valign="top">
 +
<td>
 +
<table bgcolor=#ffffb0>
 +
<tr valign="top">
 +
<td>[[image:NotePad.PNG|link=]]</td>
 +
<td><span style="font-size: 17px;">'''Notes:'''</span><br>
 +
----
 +
This road traffic tool:-
 +
<table>
 +
<tr valign="top">
 +
<td width=10>[[image:DotPoint.JPG|10px|link=]]</td>
 +
<td>only works on roads that have been designed to use road traffic (not ''all'' roads support traffic)</td>
 +
</tr>
 +
<tr valign="top">
 +
<td>[[image:DotPoint.JPG|10px|link=]]</td>
 +
<td>does not set the road traffic characteristics - the number and types of vehicles, which side of the road is used. These features are set in the '''Route Editor - Region''' by assigning a '''Region''' to the route. Details on how to create and assign a '''Region''' asset can be found in the [[image:WikiLink.PNG|link=]]&nbsp;'''[[How_to_Create_a_Region_Asset|Create&nbsp;a&nbsp;Region&nbsp;Asset]]''' Wiki page</td>
 +
</tr>
 +
</table>
 +
</td>
 +
</tr>
 +
</table>
 +
</td>
 +
</tr>
 +
</table>
 +
<br>
 +
<table width=1000>
 +
<tr valign="top">
 +
<td>[[image:EnvironmentTrafficOn.PNG|link=]]<br><br>
 +
[[image:EnvironmentTrafficOff.PNG|link=]]</td>
 +
<td>
 +
<table cellpadding=2 bgcolor=#eeeeee>
 +
<tr>
 +
<td colspan="2">
 +
----</td>
 +
</tr>
 +
<tr valign="top">
 +
<td>[[image:Gears.PNG|link=]]</td>
 +
<td><span style="font-size: 17px;">'''Settings:'''</span><br>
 +
[[image:BlackDot10x10.png|link=]] <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;">Left Click</span> on the car icon to '''enable''' and '''disable''' traffic</td>
 +
</tr>
 +
<tr>
 +
<td colspan="2">
 +
----</td>
 +
</tr>
 +
</table>
 +
</td>
 +
</tr>
 +
</table>
 +
<br>
 +
<table width=1000> <!-- BEGIN Nav Buttons Table NO SKIPS -->
 +
<tr valign="top">
 +
<td width=629><span id="stepWeather"></span>
 +
='''Weather and Water'''=
 +
</td>
 +
<td width=50>&#160;</td>
 +
<td width=50>[[image:SkipUp.png|link=#skipTrafficControl|Skip Up]]</td>
 +
<td width=46>[[image:BackToTop.png|link=#top|alt=Top|Top]]</td>
 +
<td width=75>[[image:NextUp.png|link=#stepLocation|alt=Next Up|Top]]</td>
 +
<td width=75>&#160;</td>
 +
<td width=75>[[image:BackToBottom.png|link=#bottom|alt=Bottom|Bottom]]</td>
 +
</tr>
 +
</table> <!-- END Nav Buttons Table -->
 +
 
 +
<table width=1000 bgcolor="lightcyan" cellpadding=2>
 +
<tr valign="top">
 +
<td width=10>[[image:BlueDot10x10.png|link=]]</td>
 +
<td>The '''Weather and Water Tools''' control the weather (sky, weather type, wind, snow) and water surface data for the Route and Session. <span style="font-weight: 700; font-size: 15px; color: blue;">Left Click</span> on the '''Weather and Water''' tab icon to open the '''Weather and Water Tool Controls'''</td>
 +
</tr>
 +
<tr valign="top">
 +
<td>[[image:BlueDot10x10.png|link=]]</td>
 +
<td>To set the '''Water Colour''', refer to the [[image:PageLink.PNG|link=]] '''[[#Setting the Lighting Conditions|Setting the Lighting Conditions]]''' section above</td>
 +
</tr>
 +
</table>
 +
<br>
 +
<table width=1000>
 +
<tr valign="top">
 +
<td>[[image:EnvironmentEnvironment.PNG|link=]]</td>
 +
<td>
 +
==Set the Sky==
 +
<table bgcolor="lightcyan" cellpadding=2>
 +
<tr valign="top">
 +
<td width=10>[[image:BlueDot10x10.png|link=]]</td>
 +
<td>This sets the basic sky and cloud characteristics</td>
 +
</tr>
 +
</table>
 +
 
 +
<table>
 +
<tr valign="top">
 +
<td>[[image:EnvironmentSkyType.PNG|link=]]</td>
 +
<td>
 +
<table cellpadding=2 bgcolor=#eeeeee>
 +
<tr>
 +
<td colspan="2">
 +
----</td>
 +
</tr>
 +
<tr valign="top">
 +
<td>[[image:Gears.PNG|link=]]</td>
 +
<td><span style="font-size: 17px;">'''Settings:'''</span><br>
 +
[[image:BlackDot10x10.png|link=]] <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;">Left Click</span> on the '''Sky Title''' (Cloud Cover) to select from a drop down list of sky types, <span style="font-weight: 700; font-size: 15px;">OR</span><br>
 +
[[image:BlackDot10x10.png|link=]] Scroll through the list by using the '''Scroll''' icons
 +
</td>
 +
</tr>
 +
<tr>
 +
<td colspan="2">
 +
----</td>
 +
</tr>
 +
</table></td>
 +
</tr>
 +
</table>
 +
The box below the sky title will give a preview of the selected sky.
 +
 
 +
=='''Set the Weather'''==
 +
 
 +
<table bgcolor="lightcyan" cellpadding=2>
 +
<tr valign="top">
 +
<td width=10>[[image:BlueDot10x10.png|link=]]</td>
 +
<td>This sets some very basic weather conditions. The set conditions will be constant throughout the running of a Session.</td>
 +
</tr>
 +
</table>
 +
 
 +
<table>
 +
<tr valign="top">
 +
<td>
 +
<table cellpadding=2 bgcolor=#eeeeee width=250>
 +
<tr valign="top">
 +
<td colspan="2">
 +
----</td>
 +
</tr>
 +
<tr valign="top">
 +
<td>[[image:Gears.PNG|link=]]</td>
 +
<td><span style="font-size: 17px;">'''Settings:'''</span><br>
 +
[[image:EnvironmentWeatherType.PNG|link=]]<br>
 +
[[image:BlackDot10x10.png|link=]] Move the slider to set the weather between '''Rain''' and '''Snow'''</td>
 +
</tr>
 +
<tr>
 +
<td colspan="2">
 +
----</td>
 +
</tr>
 +
</table>
 +
</td>
 +
<td>
 +
<table bgcolor=#000000>
 +
<tr valign="top">
 +
<td>
 +
<table bgcolor=#ffffb0>
 +
<tr valign="top">
 +
<td>[[image:NotePad.PNG|link=]]</td>
 +
<td><span style="font-size: 17px; font-weight: 700;">Notes:'''</span><br>
 +
----
 +
</td>
 +
</tr>
 +
<tr valign="top">
 +
<td width=10>[[image:DotPoint.JPG|10px|link=]]</td>
 +
<td>There are '''Session Rules''' that also control the weather, including changeable weather conditions.<br>
 +
 
 +
Check the Trainz Wiki Session Rules list at [[image:WikiLink.PNG|link=]] '''[[Session_Rules_By_Categories_With_Properties#Weather_Rules|Session Rules - Weather]]'''</td>
 +
</tr>
 +
<tr valign="top">
 +
<td>[[image:DotPoint.JPG|10px|link=]]</td>
 +
<td>In '''Trainz Plus''' and '''TRS22''' the '''Weather''' can be set "on the fly" in '''Driver''' from the [[image:WikiLink.PNG|link=]]&#160;'''[[How_to_Use_S20_Palettes#The_Session_Options_Window|Session&#160;Options&#160;Window]]'''</td>
 +
</tr>
 +
</table>
 +
</td>
 +
</tr>
 +
</table>
 +
</td>
 +
</tr>
 +
</table>
 +
</td>
 +
</tr>
 +
</table>
 +
 
 +
<table width=1000 bgcolor=#000000 cellpadding=2>
 +
<tr valign="top">
 +
<td>
 +
<table bgcolor=#ffffff cellpadding=2>
 +
<tr valign="top">
 +
<td><span style="font-weight: 700; font-size: 15px;">Trainz Plus/TRS22 Platinum Driver Weather Controls</span><br>
 +
In '''Trainz Plus''' and '''TRS22''' when in '''Driver''' mode open the [[image:SurveyorWindowIcon.png|link=]]&#160;'''Window&#160;Menu''' and <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;">&#160;Session Options&#160;</span> and you will have access to '''Weather Controls''' to change the weather "on-the-fly".
 +
<table>
 +
<tr valign="top">
 +
<td>[[image:SessionOptionsPaletteWeather_S20.png|link=]]</td>
 +
<td>
 +
<table>
 +
<tr valign="top">
 +
<td>
 +
<table>
 +
<tr valign="top">
 +
<td><span style="font-weight: 700; font-size: 15px; color: white; background-color: black;">&#160;Weather&#160;</span></td>
 +
<td>this drop down list will show all the different weather conditions from '''Clear''' to '''Heavy Snow'''. <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;">&#160;Left Click&#160;</span> on the required setting</td>
 +
</tr>
 +
</table>
 +
</td>
 +
</tr>
 +
<tr valign="top">
 +
<td>
 +
<table>
 +
<tr valign="top">
 +
<td><span style="font-weight: 700; font-size: 15px; color: white; background-color: black;">&#160;Weather&#160;Changeability&#160;</span></td>
 +
<td>this drop down list will set the rate and range of the weather changeability. <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;">&#160;Left Click&#160;</span> on '''None''', '''Periodic''' or '''Extreme'''</td>
 +
</tr>
 +
</table>
 +
</td>
 +
</tr>
 +
</table>
 +
</td>
 +
</tr>
 +
</table>
 +
</td>
 +
</tr>
 +
</table>
 +
</td>
 +
</tr>
 +
</table>
 +
<br>
 +
 
 +
=='''Wind Strength'''==
 +
 
 +
<table width=1000 bgcolor="lightcyan" cellpadding=2>
 +
<tr valign="top">
 +
<td width=10>[[image:BlueDot10x10.png|link=]]</td>
 +
<td>This setting only effects '''SpeedTrees'''</td>
 +
</tr>
 +
</table>
 +
<table cellpadding=2 bgcolor=#eeeeee>
 +
<tr>
 +
<td colspan="2">
 +
----</td>
 +
</tr>
 +
<tr valign="top">
 +
<td>[[image:Gears.PNG|link=]]</td>
 +
<td><span style="font-size: 17px;">'''Settings:'''</span><br>
 +
[[image:EnvironmentWindType.PNG|link=]]<br>
 +
[[image:BlackDot10x10.png|link=]] Move the slider to set the wind strength between zero (left) and maximum (right)
 +
</td>
 +
</tr>
 +
<tr>
 +
<td colspan="2">
 +
----</td>
 +
</tr>
 +
</table>
 +
<br>
 +
 
 +
=='''Set the Water Surface'''==
 +
 
 +
<table width=1000 bgcolor="lightcyan" cellpadding=2>
 +
<tr valign="top">
 +
<td width=10>[[image:BlueDot10x10.png|link=]]</td>
 +
<td>This sets the water surface effects for '''Legacy Water''' only. It does not apply to '''Water Effect Layers'''</td>
 +
</tr>
 +
</table>
 +
 
 +
<table>
 +
<tr valign="top">
 +
<td>[[image:EnvironmentWaterType.PNG|link=]]</td>
 +
<td>
 +
<table cellpadding=2 bgcolor=#eeeeee>
 +
<tr>
 +
<td colspan="2">
 +
----</td>
 +
</tr>
 +
<tr valign="top">
 +
<td>[[image:Gears.PNG|link=]]</td>
 +
<td><span style="font-size: 17px;">'''Settings:'''</span><br>
 +
[[image:BlackDot10x10.png|link=]] <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;">Left Click</span> on the '''Water Surface''' to select from a drop down list of surface effects, <span style="font-weight: 700; font-size: 15px;">OR</span><br>
 +
[[image:BlackDot10x10.png|link=]] Scroll through the list by using the '''Scroll''' icons
 +
</td>
 +
</tr>
 +
<tr>
 +
<td colspan="2">
 +
----</td>
 +
</tr>
 +
</table></td>
 +
</tr>
 +
</table>
 +
<br>
 +
 
 +
=='''Set the Snow Altitude'''==
 +
 
 +
<table width=1000 bgcolor="lightcyan" cellpadding=2>
 +
<tr valign="top">
 +
<td width=10>[[image:BlueDot10x10.png|link=]]</td>
 +
<td>This sets the altitude at which objects built with snow effects will display snow in winter. It has no effect on objects created without this feature</td>
 +
</tr>
 +
</table>
 +
 
 +
<table width=1000>
 +
<tr valign="top">
 +
<td>
 +
<table cellpadding=2 bgcolor=#eeeeee>
 +
<tr>
 +
<td colspan="2">
 +
----</td>
 +
</tr>
 +
<tr valign="top">
 +
<td>[[image:Gears.PNG|link=]]</td>
 +
<td><span style="font-size: 17px;">'''Settings:'''</span><br>
 +
[[image:EnvironmentSnowAltitude.PNG|link=]]<br>
 +
[[image:BlackDot10x10.png|link=]] Enter the minimum altitude, in metres, at which snow can appear.</td>
 +
</tr>
 +
<tr>
 +
<td colspan="2">
 +
----</td>
 +
</tr>
 +
</table>
 +
</td>
 +
<td>
 +
<table bgcolor=#000000>
 +
<tr valign="top">
 +
<td>
 +
<table bgcolor=#ffffb0>
 +
<tr valign="top">
 +
<td>[[image:NotePad.PNG|link=]]</td>
 +
<td><span style="font-size: 17px;">'''Notes:'''</span><br>
 +
----
 +
</td>
 +
</tr>
 +
<tr valign="top">
 +
<td width=10>[[image:DotPoint.JPG|10px|link=]]</td>
 +
<td>The snow effects will only appear in winter if the altitude of the terrain is at or above the '''Snow Altitude&#8225;'''</td>
 +
</tr>
 +
<tr valign="top">
 +
<td width=10>[[image:DotPoint.JPG|10px|link=]]</td>
 +
<td>Only those assets that were created with snow effects will be affected by this setting
 +
</td>
 +
</tr>
 +
<tr valign="top">
 +
<td colspan=2>'''&#8225;''' a few assets may display snow even if they are placed below the set '''Snow Altitude'''. This is '''usually''' the result of an error by the asset creator.</td>
 +
</tr>
 +
</table>
 +
</td>
 +
</tr>
 +
</table>
 +
</td>
 +
</tr>
 +
</table>
 +
<br>
 +
<table width=1000> <!-- BEGIN Nav Buttons Table -->
 +
<tr valign="top">
 +
<td width=629><span id="bottom"></span>&nbsp;</td>
 +
<td width=50>&#160;</td>
 +
<td width=50>&#160;</td>
 +
<td width=46>[[image:BackToTop.png|link=#top|alt=Top|Top]]</td>
 +
<td width=75>[[image:NextUp.png|link=#stepWeather|alt=Next Up|Top]]</td>
 +
<td width=75>&nbsp;</td>
 +
<td width=75>&nbsp;</td>
 +
</tr>
 +
</table> <!-- END Nav Buttons Table -->
 +
----
 +
----
 +
='''Trainz Wiki'''=
 +
<table cellpadding=2 bgcolor=#ffffff>
 +
<tr valign="top">
 +
<td>[[image:TrainzWiki.png|link=]]</td>
 +
<td>
 +
<span style="font-size: 17px;">'''More Tutorials and Guides to Using Trainz'''</span><br>
 +
*'''<span class="plainlinks">[http://online.ts2009.com/mediaWiki/index.php/HowTo How to Guides]</span>'''
 +
*'''[[Driver Commands List]]'''
 +
*'''[[Session Rule List with Parameters|Session Rules List (Alphabetical) with Parameters]]'''
 +
*'''[[Session Rules By Categories With Properties|Session Rules List (Categories) With Parameters]]'''
 +
</td>
 +
</tr>
 +
</table>
 +
----
 +
This page was created by Trainz user '''<span class="plainlinks">[http://online.ts2009.com/mediaWiki/index.php/User:Pware pware]</span>''' in July 2018 and was last updated as shown below.
 +
----
 +
[[Category:How-to guides]]

Latest revision as of 08:02, 17 March 2024

The information in this Wiki Page applies to TANE, TRS19, Trainz Plus and TRS22. A video tutorial specific to setting the environmental controls can be found at TRS19 Environment and Lighting Tutorial


          Next Down Bottom

Contents

BlueDot10x10.png The Environmental Tools give you access to settings that control the season of the year, basic weather conditions, lighting, geographic location, etc


The Environment Tools are used to set:-
DotPoint.JPG the skybox - to configure the cloud cover
DotPoint.JPG the weather - from rain to snow to clear. Weather can also be set from the Main Menu - Settings options and by using Session rules
DotPoint.JPG the wind speed - which will only affect the swaying motion of Speedtrees
DotPoint.JPG the snowline - the minimum snow altitude for assets that have a snow effect layer. Used with the world origin altitude setting
DotPoint.JPG the date - for assets that have different seasonal options. Used with the world origin to set the season of the year
DotPoint.JPG the lighting - the light levels and colours through a 24 hour period
DotPoint.JPG the water colour and water surface effects (smooth, rough, etc) for Legacy Water only
DotPoint.JPG the road traffic - enabled/disabled
DotPoint.JPG the world origin - geographic coordinates (used with the date to set the season of the year) and altitude (used with the snowline to set snow effects)
To set the Session Start Time use the WikiLink.PNG Startup Options Rule or the WikiLink.PNG Time and Rate Rule in the WikiLink.PNG Session Editor


NotePad.PNG Notes:

DotPoint.JPG There is no Save or OK button on the Environment Tools Window. As soon as you enter or select a setting it will be set. When finished editing simply Left Click the window Off button BUT make sure you SAVE before exiting Trainz
DotPoint.JPG Seasons (for those assets that show seasons - e.g. snow, leaf colours, etc) are controlled by the PageLink.PNG Date, PageLink.PNG Snow Altitude (for snow effects) and PageLink.PNG Location (World Origin) settings
DotPoint.JPG The dates at which the seasons change in Trainz are:-
RedDot10x10.png March 1st - Southern Hemisphere Fall (Autumn), Northern Hemisphere Spring
RedDot10x10.png July 1st - Southern Hemisphere Winter, Northern Hemisphere Summer
RedDot10x10.png October 1st - Southern Hemisphere Spring, Northern Hemisphere Fall (Autumn)
RedDot10x10.png December 1st - Southern Hemisphere Summer, Northern Hemisphere Winter


[edit] Loading and Saving Environmental Settings

    Top   Next Down Bottom
BlueDot10x10.png A newly created Route will have its environmental settings set to their default values
BlueDot10x10.png A newly created Session will have its environmental settings set to those of the Route
BlueDot10x10.png Where the Route and Session have different saved environmental settings, those in the Session will be used


In Routes
DotPoint.JPG When you create a new route, or load an existing one with NO saved Environmental settings, then all those settings will be set to their default values
DotPoint.JPG If you change any of the nvironmental settings of a route then you must also edit the route (e.g. move a route asset) and save it for those settings to become part of the route
In Sessions
DotPoint.JPG When you create a new session, or load an existing one with NO saved Environmental settings, then the session will use the settings that are part of the route which will be the default settings if none have been set for the route
DotPoint.JPG When you load an existing session with saved Environmental settings, then those settings will take priority over the same settings that have been saved in the route
DotPoint.JPG If you change any of the Environmental settings of a session then you must also edit the session (e.g. move a session asset or change a session property) and save it for those settings to become part of the session


PencilTips.PNG Because a Session can have its own environmental settings you are able to create Sessions set in different conditions - some examples:-
DotPoint.JPG separate summer and winter sessions or for any season - see the PageLink.PNG Set Date and PageLink.PNG Set World Origin sections below
DotPoint.JPG a session set in an early morning winter fog - see the PageLink.PNG Fog Control section below
DotPoint.JPG spring rain shower and cool overcast autumn (fall) sessions - see the PageLink.PNG Set the Weather and PageLink.PNG Set the Sky sections below


[edit] The Environment Tool

    Top Next Up Next Down Bottom
Open the Environment Tools Editor from the Surveyor Main Menu in TANE as shown below left or from the Surveyor Edit Menu in TRS19 and later versions as shown below right.


EnvironmentLaunch.PNG    EnvironmentEditLaunch.png    In all versions select the option  Edit Environment... 

This will open the Environment Properties Window as shown below.

EnvironmentControls.PNG
NotePad.PNG Notes:

DotPoint.JPG The Clock Dial shown in this tool does NOT set the game time. It sets the times at which lighting conditions change
DotPoint.JPG To set the Session Start Time use the WikiLink.PNG Startup Options Rule or the WikiLink.PNG Time and Rate Rule in the WikiLink.PNG Session Editor


TRS19 and later Trainz versions have an additional control that adjusts the lighting level, as shown below
EnvironmentControlsTS19.PNG


[edit] Lighting

Skip Down   Top Next Up Next Down Bottom
BlueDot10x10.png The Lighting Tools control the ambient, sun and water colours. This tool tab is opened by default whenever the Environment Editor is opened

[edit] Light and Time

BlueDot10x10.png The dial shown is a 24 hour clock that sets the lighting conditions at selected times of the day and night
EnvironmentLighting.PNG
EnvironmentCycle.PNG

[edit] The Diurnal Cycle

Steps: To see the full 24hr cycle:-
DotPoint1.JPG Left Click on the Diurnal Cycle button to set the clock running through the full 24 hour cycle in just 30 seconds
DotPoint2.JPG Left Click on it again to stop the cycle

The scene shown in Surveyor will display the lighting conditions that correspond to the time on the clock as the hand sweeps around.

EnvironmentSetDial.PNG

[edit] Selecting a Time

Steps: To set a specific time:-
DotPoint1.JPG Left Click and Drag the clock pointer arm to the required position on the clock dial


NotePad.PNG Notes:

DotPoint.JPG The clock dial does NOT set the starting time for a session
DotPoint.JPG To set the Session Start Time use the WikiLink.PNG Startup Options Rule or the WikiLink.PNG Time and Rate Rule in the WikiLink.PNG Session Editor
DotPoint.JPG In Trainz Plus and TRS22 the Session Time can be set "on the fly" in Driver from the WikiLink.PNG Session Options Window. But the time setting is approximate, it is not exact

[edit] Setting the Lighting Conditions

Skip Down Skip Up   Heading    

[edit] Colour Control Points

The ring around the dial contains a number of green dots.

BlueDot10x10.png Each dot is a Control Point that sets the specific Red, Green and Blue colour values, and other lighting features, at the time shown on the clock
BlueDot10x10.png Each of the RGB colour value can be altered by dragging its needle point to a new position around the dial


EnvironmentSelectPoint.PNG
Steps: To see the settings for a particular time control point:-
DotPoint1.JPG Left Click on one of the green points around the ring. The clock dial will immediately point to the selected dot and time

The control point will be highlighted and the RGB Wheels will display the Red Green and Blue values that have been set at that point

EnvironmentShowRGB.PNG
Steps: To alter the colour settings for a particular time control point:-
DotPoint1.JPG select an RGB colour wheel and either:-
Ablue.png Left Click on the required value spot on its colour dial, OR
Bblue.png Left Click and Drag the pointer to the new value on its colour dial
PencilTips.PNG To set all 3 colour wheels to the same value hold the down  Shift  key while performing option Ablue.png or Bblue.png above

[edit] Types of Lighting

NotePad.PNG Notes:

Each control point stores the RGB values for three different types of lighting in the scene.
DotPoint.JPG The Ambient Colour which is the directional lighting and mostly affects the hue of buildings and other scenery objects
DotPoint.JPG The Sun Colour which affects the colour of the sunlight and mostly affects the hue of the terrain
DotPoint.JPG The Water Colour (for Trainz versions before TRS19 SP4) which affects the colours reflected by water surfaces

The 3 boxes below the colour wheels and next to the Sky box show the colour effects created for each type of lighting at the selected time.

[edit] Ambient Colour

EnvironmentAmbientColour.PNG
Steps: To set the Ambient Color:-
DotPoint1.JPG Left Click on the control point for the time that you want to edit
DotPoint2.JPG Left Click on the top box of the three. This is the Ambient Colour.
The 3 dials will show the RGB values for the Ambient Colour at the selected time and the Ambient color preview box will show the colour produced by the RGB settings
DotPoint3.JPG You can then change the RGB settings for the Ambient Colour by either:-
link- Left Click and Drag the pointers to new positions on the coloured rims of each dial, OR
link- Left Click on a new position on the coloured rims of each dial

[edit] Sun Colour

EnvironmentSunColour.PNG
Steps: To set the Sun Colour:-
DotPoint1.JPG Left Click on the control point for the time that you want to edit
DotPoint2.JPG Left Click on the middle box of the three. This is the Sun Colour.
The 3 dials will show the RGB values for the Sun Colour at the selected time and the Sun color preview box will show the colour produced by the RGB settings
DotPoint3.JPG You can then change the RGB settings for the Sun Colour by either:-
link- Left Click and Drag the pointers to new positions on the coloured rims of each dial, OR
link- Left Click on a new position on the coloured rims of each dial


[edit] Water Colour

NotePad.PNG This Water Colour control only affects the colour of the water created using the Add Water tools (for Classic or Legacy Water) in the Topology menu (the  F1  key in Surveyor Classic). It has no effect on the colour of water created as Water Layers used in TRS19 SP4 and later versions.
EnvironmentWaterColour.PNG
Stop.PNG Water Colour values set for one control point become the values for ALL the control points


Steps: To set the Water Colour for "legacy water" only:-
DotPoint1.JPG Left Click on any control point
DotPoint2.JPG Left Click on the bottom box of the three. This is the Water Colour.
The 3 dials will show the RGB values for the Water Colour at the selected time and the Water color preview box will show the colour produced by the RGB settings
DotPoint3.JPG You can then change the RGB settings for the Water Colour by either:-
link- Left Click and Drag the pointers to new positions on the coloured rims of each dial, OR
link- Left Click on a new position on the coloured rims of each dial


[edit] Water Effect Layer

In TRS19 SP4 and later a new method of adding water to a route was introduced - as an Effect Layer. The original method, now called Legacy Water, can still be used in a route but it is NOT recommended that both water methods (Legacy and Effect Layer) are used in the same route.


DotPoint.JPG TRS19 SP4
The water colour for the Water Effect Layer is set by altering the colour for the Top Skybox.

Steps: To set the Water Colour in TRS19 SP4:-
DotPoint1.JPG select a time control point for a specific time of day
DotPoint2.JPG Left Click in the top region of the Skybox - a while line or bar will appear across the region
DotPoint3.JPG Set the RGB color wheels for the Top Skybox region for the selected time
DotPoint4.JPG Repeat for each time control point as required (the Water Effect Layer can have its colour changed at different times of the day/night)


See PageLink.PNG The Skybox below for more details.

DotPoint.JPG Trainz Plus and TRS22

The major changes to water introduced in these versions are:-
DotPoint.JPG multiple water layers can be added to a route
DotPoint.JPG each water layer has its own colour controls built into its properties (i.e. the colours are not part of the Skybox)
DotPoint.JPG Legacy Water is NOT compatible with the Water Effect Layers in Trainz Plus and TRS22


[edit] Mixing Colours

NotePad.PNG Notes:

Getting the "right colours" can be more of an art than a science. To set the exact colour you want means mixing the correct quantities of Red, Green and Blue. Each of these colours has 256 different values from 0 to 255 that, when combined, produce over 16 million different possible colours - but many monitors and most eyeballs will not be able to tell the differences between many of those 16 million colours.


PencilTips.PNG Setting all three colours to the same values will produce monotones from Black to White with 254 different shades of gray between those two tones.


BlueDot10x10.png You can quickly set all three dials to the exact same value by a  Shift  Left Click on a dial position on any one of the three dials.


Note that in the examples below, the "tyre" around each dial shows the exact quantity of colour that is being added.
R = 0; G = 0; B = 0 R = 128; G = 128; B = 128 R = 255; G = 255; B = 255
EnvironmentAmbientColour01.PNG EnvironmentAmbientColour02.PNG EnvironmentAmbientColour03.PNG
Black 50% Gray White

All other colours are made by mixing different quantities of the three colours.


Example  1:  Setting Grey Scale Values for the Ambient and Sun Colours

This is an example only

Setting both the Ambient and Sun colours to different shades of grey, as shown in the example below, can solve many brightness issues.

Time 06:00 07:00 10:00 12:00 18:00

Ambient

Sun
Environment0600.png Environment0700.png Environment1000.png Environment1200.png Environment1800.png

RGB values (all 3 RGB dials set equally)
Ambient 128 192 224 255 128
Sun 160 192 224 224 192

Brightness (TRS19/Trainz Plus/TRS22) 40% 50% 50% 50% 40%


Example  2:  Setting a Water Colour

For Legacy Water only:-
Creating a colour suitable for water (RGB values are approximate)
BlueMix01.PNG Starting with pure Blue
R = 0; G = 0; B = 255
BlueMix02.PNG Add pure Green to make the colour Cyan
R = 0; G = 255; B = 255
BlueMix03.PNG Scale back (darken) the Green
R = 0; G = 155; B = 255
BlueMix04.PNG Scale back a bit more
R = 0; G = 128; B = 255
BlueMix05.PNG Add some Red

R = 75; G = 128; B = 255


[edit] Shadows

BlueDot10x10.png The tone of shadows cast by objects is controlled by the combined effects of the Ambient Color and the Sun Color settings


These settings are examples only
Initial settings for the Ambient and Sun colours are shown in the image below with the resulting shadow effects. Lighting conditions are set for mid to late afternoon
Shadows Initial.png

Shadows and lighting are "normal" for the time shown
Ambient colours set to 0. Sun colours unchanged

Shadows Ambient Minimal.png

The overall lighting is noticeably darker. Shadows are black

Ambient colours set to Maximum. Sun colours unchanged

Shadows Ambient Maximal.png

The overall lighting is noticeably lighter. Shadows are lighter
Ambient colours unchanged. Sun colours set to 0

Shadows Sun Minimal.png

Scene is evenly lit but much darker. No shadows. A heavily overcast late afternoon?

Ambient settings unchanged. Sun settings set to Maximum

Shadows Sun Maximal.png

Scene lighting is noticeably brighter. Shadows are darker but not black. A summer afternoon?


Moving the Ambient and Sun colour controls to values between 0 and Maximum will alter the results. Experimentation is a good idea.

[edit] Lighting Level Control

TRS19 and later Trainz versions have an additional control that is placed next to the Ambient, Sun and Water colour boxes. This sets the overall brightness or lighting level for each control point.


EnvironmentControlsTS19.PNG

Steps: To set the brightness level:-
DotPoint1.JPG select a time control point for a specific time of day
DotPoint2.JPG move the brightness slider to:-
Ablue.png the BOTTOM to give maximum brightness level
Bblue.png the TOP to give minimum brightness level
Cblue.png a point in between these two positions for an intermediate lighting level

Repeat for each time control point as required.


[edit] Resetting the Lighting Conditions

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BlueDot10x10.png All the lighting colour settings can be reset back to the Trainz default colours.


EnvironmentReset.PNG
Steps: To reset ALL the lighting conditions to their default values:-
DotPoint1.JPG Left Click on the Color Reset button, then either:-
Ablue.png Left Click on the Tick.PNG icon to accept the reset, OR
Bblue.png Left Click on the Cross.PNG icon to reject the reset


[edit] Adding a New Control Point

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BlueDot10x10.png New control points can be added to the clock dial
EnvironmentAddControlPoint.PNG
Steps: To add a new time control point:-
DotPoint1.JPG Left Click on the Add button EnvironmentAddPointButton.PNG
DotPoint2.JPG Left Click on the ring at the place where the new control point is to be located
NotePad.PNG Notes:

DotPoint.JPG the Add button will remain active (selected) until it is deactivated so each Left Click can add another control point.
DotPoint.JPG The button can be deactivated by a Left Click on it again or by selecting another button.


NotePad.PNG Notes:

During the running of a Session the lighting will "morph" or "transform" at a steady rate from the set of colour values at one control point to the set of colour values at the next control point. Left Click on the Diurnal Cycle button for a demonstration.

DotPoint.JPG If the control points are far apart then the transition will be gradual
DotPoint.JPG If the control points are close together then the transition will be faster
DotPoint.JPG If there are several control points grouped closely together then the transitions can be more dramatic

The places where you would need faster dramatic transitions would be at dawn (around 06:00) and dusk (around 18:00)


[edit] Deleting a Control Point

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BlueDot10x10.png Existing control points can be deleted
EnvironmentDeletePoint.PNG
Steps: To delete an existing time control point:-
DotPoint1.JPG Left Click on the Delete button EnvironmentDeletePointButton.PNG
DotPoint2.JPG Left Click on the control point to be deleted
NotePad.PNG Notes:

DotPoint.JPG the Delete button will remain active (selected) until it is deactivated so each Left Click can delete another control point.
DotPoint.JPG The button can be deactivated by a Left Click on it again or by selecting another button.


[edit] Moving a Control point

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BlueDot10x10.png Existing control points can be moved
EnvironmentMoveControlPoint.PNG
Steps: To move a control point:-
DotPoint1.JPG Left Click on the Move button EnvironmentMovePointButton.PNG
DotPoint2.JPG Left Click on the control point to be moved and either:-
Ablue.png Left Click and Drag the point to its new position around the ring, OR
Bblue.png Left Click on the ring at the spot where the point is to be placed
NotePad.PNG Notes:

DotPoint.JPG the Move button will remain active (selected) until it is deactivated so each Left Click and Drag can move another control point.
DotPoint.JPG The button can be deactivated by a Left Click on it again or by selecting another button.


[edit] The Skybox

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BlueDot10x10.png The Skybox sets the sky colours in three different regions of the sky at the selected time of day, as shown in the extreme example below


EnvironmentSkyColours.PNG
NotePad.PNG Each control point also stores the Skybox settings for that particular time


Steps: To set the Skybox colours:-
DotPoint1.JPG Select a control point for a specific time of day
DotPoint2.JPG Left Click in a region of the Skybox (top, middle, bottom) - a while line or bar will appear across the selected region
DotPoint3.JPG Set the RGB color wheels for the selected region
Repeat for the other two regions and for other times of the day/night as needed


In the areas between the three regions the colours will be blended to create a smooth transition.

NotePad.PNG The Top Skybox region will set the colour for the Water Effect Layer in TRS19 SP4.
In Trainz Plus and TRS22 each Water Effect Layer (there can be more than one) has its water colour built into the layer properties - for more information see WikiLink.PNG Edit Effect Layers.


PencilTips.PNG Do you need an Overcast Sky for your scene?
Steps: To create an overcast sky:-
DotPoint1.JPG for each daylight control point set each Skybox region (top, middle, bottom) to shades of gray (see Mixing Colours above).
DotPoint2.JPG in the Environment Tab (see below), set the Sky Type to No Cloud 01

Note: This will not remove or hide the sun.


[edit] Fog Control

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BlueDot10x10.png This controls the level of "fog" in the scene

Gears.PNG Settings:

EnvironmentFogSlider.PNG

DotPoint1.JPG Select a control point for a specific time of day
DotPoint2.JPG Move the slider to the required position
Repeat for other times of the day/night as needed

NotePad.PNG Note:

Each control point also stores the Fog setting for that particular time

PencilTips.PNG Increasing the fog level can also increase the brightness level (real fog does scatter light causing the background to appear brighter). In TANE you may need to reduce the RGB levels to compensate. In TRS19/Trainz Plus/TRS22 you can reduce the Brightness level to compensate.


[edit] Location

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BlueDot10x10.png The Location Tools control the geographic and date (season) data for the Route and Session. Left Click on the Location tab icon to open the Location Tool Controls
EnvironmentLocation.PNG

[edit] Set the Date

The top section is a standard calendar selection tool that allows you to set the month and the day of the month. The only effect this has in Trainz is to set, with the geographic coordinates, the season of the year.



Gears.PNG Settings:

BlackDot10x10.png Set the Month by scrolling left or right through the 12 month calendar
BlackDot10x10.png Set the Day (if required) by a Left Click on the date in the selected month


PencilTips.PNG You can also set a date by typing it directly in the text entry box above the calender


BlueDot10x10.png The entered date can be saved in the Route, the Session or both depending on whether you are editing the Route or the Session or both
BlueDot10x10.png You must make a change to an object in a Route Layer or a Session Layer for the date change to be recorded as part of the Route or the Session (or both)


PencilTips.PNG

Sick of it always being winter in your Session during winter? Want it to always be summer instead?

Set the date to a Summer month. This will be saved when you edit and save the Session - BUT make sure that you have set the World Origin to the correct hemiphere.


NotePad.PNG Notes:

It is possible to set a date to a particular Year but this will have no effect on the operation of the Route or Session. Essentially only the Month is important.

Setting the year to 1900, for example, will not recreate an early 20th Century railroad. Time periods have to be recreated by carefully selecting scenery and rolling stock assets that belong to that particular time period.
PencilTips.PNG

 To Set The Route Date: 

DotPoint1.JPG Load a Route into Surveyor
DotPoint2.JPG Change the date
DotPoint3.JPG Edit the Route (e.g. edit a Route Layer object or the terrain)
DotPoint4.JPG Save the Route

 To Set The Session Date: 

DotPoint1.JPG Load a Session into Surveyor
DotPoint2.JPG Change the date
DotPoint3.JPG Edit the Session (e.g. edit a Session Layer object, a commodity item or Session Rule)
DotPoint4.JPG Save the Session

 To Set Both The Route and Session Dates: 

DotPoint1.JPG Load a Session into Surveyor
DotPoint2.JPG Change the date
DotPoint3.JPG Edit both the Route and the Session
DotPoint4.JPG Save both the Route and the Session
NotePad.PNG Notes:

There is an order of priority with dates in Routes and Sessions

DotPoint1RedC.png If the Route and the Session are saved with different dates, then the Session date will decide the visible season.
DotPoint2RedC.png If a Session does not have a saved date, then the Route date will decide the visible season.
DotPoint3RedC.png If no date has been saved in the Route and the Session, then today's date will decide the visible season.
This order of priority also applies to all Environmental Settings except the World Origin which only applies to a Route.


PencilTips.PNG In Trainz Plus and TRS22 the Month and therefore, the Season of the Year can be set "on the fly" in Driver from the WikiLink.PNG Session Options Window. The North/South Hemisphere must also be correctly set in the World Origin or Region


[edit] Set World Origin

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The middle section is the World Origin Tool and sets the geographic location, including the altitude, of the route using a World Origin marker that is only visible in Surveyor.

BlueDot10x10.png Setting the World Origin does NOT set regional features such as which side of the road the cars drive on. Use the Route Editor - Region setting for that
BlueDot10x10.png The World Origin is always part of a Route, not part of a Session


EnvironmentOriginAdd.PNG
Steps: To set the World Origin:-
DotPoint1.JPG Move the Surveyor view to the location where you want the origin marker to be placed
DotPoint2.JPG Left Click on the Add world origin button
DotPoint3.JPG Left Click the selected location in the layout to place the marker
Another Left Click will simply move the marker, it will not add a new one
EnvironmentWorldOrigin.PNG
The World Origin marker
Once it has been placed, the marker can be moved by a Left Click and Drag or a Left Click. After adding the marker it should be edited to add geographic data.


EnvironmentOriginGo.PNG Left Click on the Go to world origin icon to move the Surveyor screen so that it is centred on the World Origin marker.
EnvironmentOriginEdit.PNG Left Click on the Edit world origin icon to set or edit the World Origin data. See Editing the World Origin below.


[edit] Editing the World Origin

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EnvironmentOriginEditData.PNG


The  Reset  button sets ALL values to their defaults
Left Click on the Tick.PNG icon to accept the entered data
Left Click on the Cross.PNG icon to reject the entered data
Enter the geographic data for the world origin
DotPoint.JPG Latitude and Longitude in degrees and minutes (with seconds added as the decimal fraction of the minutes - 10'30" would be entered as 10.50)
DotPoint.JPG Hemispheres - N/S (North/South) and E/W (East/West). The North/South setting along with the Date will set the season of the year
DotPoint.JPG Altitude in metres. This, with the Snowline setting, will affect the appearance of assets that have a built in snow effect


NotePad.PNG Notes:

DotPoint.JPG The Latitude determines the sun angle and, with the Date, the season of the year
DotPoint.JPG Setting a high latitude value North or South will NOT change the times of sunrise or sunset. They are fixed at 06:00 and 18:00


[edit] Deleting the World Origin

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BlueDot10x10.png There is no delete button for the World Origin marker, but you can still delete it
 In Surveyor 1.0 (Classic) 

Steps: To delete the world origin:-

DotPoint1.JPG open the Objects Tool flyout (press the  F3  key)
DotPoint2.JPG select the Delete tool
DotPoint3.JPG Left Click on the World Origin marker
 In Surveyor 2.0 

Steps: To delete the world origin:-

DotPoint1.JPG select the Free Move Tool (press the  S  key) or the Fine Adjustment Tool (press the  D  key)
DotPoint2.JPG Left Click on the World Origin marker
DotPoint3.JPG press the  Delete  key
NotePad.PNG Notes:

DotPoint.JPG All routes MUST have a World Origin
DotPoint.JPG If you delete the World Origin marker then it will be hidden and will take the default coordinates of latitude 52.45 N, longitude 13.3 E, altitude 0 metres - which places it in Berlin

[edit] Traffic Control

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BlueDot10x10.png This tool simply turns the road traffic ON and OFF


NotePad.PNG Notes:

This road traffic tool:-

DotPoint.JPG only works on roads that have been designed to use road traffic (not all roads support traffic)
DotPoint.JPG does not set the road traffic characteristics - the number and types of vehicles, which side of the road is used. These features are set in the Route Editor - Region by assigning a Region to the route. Details on how to create and assign a Region asset can be found in the WikiLink.PNG Create a Region Asset Wiki page


EnvironmentTrafficOn.PNG

EnvironmentTrafficOff.PNG

Gears.PNG Settings:
BlackDot10x10.png Left Click on the car icon to enable and disable traffic


[edit] Weather and Water

  Skip Up Top Next Up   Bottom
BlueDot10x10.png The Weather and Water Tools control the weather (sky, weather type, wind, snow) and water surface data for the Route and Session. Left Click on the Weather and Water tab icon to open the Weather and Water Tool Controls
BlueDot10x10.png To set the Water Colour, refer to the PageLink.PNG Setting the Lighting Conditions section above


EnvironmentEnvironment.PNG

[edit] Set the Sky

BlueDot10x10.png This sets the basic sky and cloud characteristics
EnvironmentSkyType.PNG

Gears.PNG Settings:

BlackDot10x10.png Left Click on the Sky Title (Cloud Cover) to select from a drop down list of sky types, OR
BlackDot10x10.png Scroll through the list by using the Scroll icons


The box below the sky title will give a preview of the selected sky.

[edit] Set the Weather

BlueDot10x10.png This sets some very basic weather conditions. The set conditions will be constant throughout the running of a Session.

Gears.PNG Settings:

EnvironmentWeatherType.PNG

BlackDot10x10.png Move the slider to set the weather between Rain and Snow

NotePad.PNG Notes:

DotPoint.JPG There are Session Rules that also control the weather, including changeable weather conditions.
Check the Trainz Wiki Session Rules list at WikiLink.PNG Session Rules - Weather
DotPoint.JPG In Trainz Plus and TRS22 the Weather can be set "on the fly" in Driver from the WikiLink.PNG Session Options Window
Trainz Plus/TRS22 Platinum Driver Weather Controls

In Trainz Plus and TRS22 when in Driver mode open the SurveyorWindowIcon.png Window Menu and  Session Options  and you will have access to Weather Controls to change the weather "on-the-fly".

SessionOptionsPaletteWeather S20.png
 Weather  this drop down list will show all the different weather conditions from Clear to Heavy Snow.  Left Click  on the required setting
 Weather Changeability  this drop down list will set the rate and range of the weather changeability.  Left Click  on None, Periodic or Extreme


[edit] Wind Strength

BlueDot10x10.png This setting only effects SpeedTrees

Gears.PNG Settings:

EnvironmentWindType.PNG
BlackDot10x10.png Move the slider to set the wind strength between zero (left) and maximum (right)



[edit] Set the Water Surface

BlueDot10x10.png This sets the water surface effects for Legacy Water only. It does not apply to Water Effect Layers
EnvironmentWaterType.PNG

Gears.PNG Settings:

BlackDot10x10.png Left Click on the Water Surface to select from a drop down list of surface effects, OR
BlackDot10x10.png Scroll through the list by using the Scroll icons



[edit] Set the Snow Altitude

BlueDot10x10.png This sets the altitude at which objects built with snow effects will display snow in winter. It has no effect on objects created without this feature

Gears.PNG Settings:

EnvironmentSnowAltitude.PNG

BlackDot10x10.png Enter the minimum altitude, in metres, at which snow can appear.

NotePad.PNG Notes:

DotPoint.JPG The snow effects will only appear in winter if the altitude of the terrain is at or above the Snow Altitude‡
DotPoint.JPG Only those assets that were created with snow effects will be affected by this setting
a few assets may display snow even if they are placed below the set Snow Altitude. This is usually the result of an error by the asset creator.


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[edit] Trainz Wiki

TrainzWiki.png

More Tutorials and Guides to Using Trainz


This page was created by Trainz user pware in July 2018 and was last updated as shown below.


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