How to Use Track Triggers
m (Standardized S10 and S20 headers) |
m |
||
Line 140: | Line 140: | ||
<br> | <br> | ||
− | =='''In Surveyor Classic (S10)'''== | + | =='''<span style="color: black; background-color: cyan;"> In Surveyor Classic (S10) </span>'''== |
<table> | <table> | ||
Line 236: | Line 236: | ||
</table> <!-- END Steps Table --> | </table> <!-- END Steps Table --> | ||
<br> | <br> | ||
− | =='''<span style="color: white; background-color: | + | =='''<span style="color: white; background-color: blue;"> In Surveyor 2.0 (S20) </span>'''== |
− | === | + | ===<span style="color: white; background-color: blue;"> Adding a Track Trigger </span>=== |
[[image:DotPoint1.JPG|link=]] In the '''Asset Palette''' either:- | [[image:DotPoint1.JPG|link=]] In the '''Asset Palette''' either:- | ||
Line 375: | Line 375: | ||
</table> | </table> | ||
<br> | <br> | ||
− | === | + | ===<span style="color: white; background-color: blue;"> Set the Track Trigger Properties </span>=== |
<table width=900> | <table width=900> | ||
<tr valign="top"> | <tr valign="top"> | ||
Line 423: | Line 423: | ||
</table> | </table> | ||
<br> | <br> | ||
+ | ===<span style="color: white; background-color: blue;"> Move the Track Trigger </span>=== | ||
+ | |||
[[image:DotPoint5Blue.png|link=]] <span style="font-weight: 700; font-size: 17px;">Move it Along the Track</span><br> | [[image:DotPoint5Blue.png|link=]] <span style="font-weight: 700; font-size: 17px;">Move it Along the Track</span><br> | ||
<table cellpadding=4 bgcolor=#ffffff> | <table cellpadding=4 bgcolor=#ffffff> | ||
Line 540: | Line 542: | ||
<br> | <br> | ||
− | === | + | ===<span style="color: white; background-color: blue;"> Assign a Track Trigger to a New Layer </span>=== |
<table cellpadding=4 bgcolor=#ffffff width=1000> | <table cellpadding=4 bgcolor=#ffffff width=1000> |
Revision as of 17:05, 26 December 2022
The information in this Wiki Page applies to TANE, TRS19, Trainz Plus and TRS22.
|
|
What are Track Triggers?
Track triggers can be programmed to respond when a train (any train or a specific train) passes over them in Driver Mode. The response comes from executing a set of Session Rules that have been attached to a Trigger Check Rule (or a similar rule) or a Driver Command that is monitoring the track trigger.
Shown at left is a Track Trigger placed on a track in Surveyor Mode
|
Route or Session?
Track Triggers can be placed in a Route layer or in a Session layer |
|
Information on Route and Session layers can be found at:- |
Adding a Track Trigger
|
In Surveyor Classic (S10)
|
As soon as a new track trigger has been placed, its properties window will open on the screen. It will be given a default name and assigned to the currently active layer.
|
||||||||||
Steps |
Name the Trigger:
|
|||||||||
(Optional) Set the Trigger Detection Radius:
|
In Surveyor 2.0 (S20)
Adding a Track Trigger
In the Asset Palette either:-
|
OR |
|
|
To narrow down the filter list, type "trig" (UPPER/lower case does not matter) in the Search Text Box
This will list all the Track Objects containing the text "trig" in the filter list.
|
Place the Track Trigger on the track.
|
|
Set the Track Trigger Properties
Change Its Name
|
Set its Trigger Radius
The Trigger Radius controls how closely an AI train has to approach the trigger to activate it (smaller radius = closer to the trigger).
|
|
Steps:
|
|
|
Move the Track Trigger
Move it Along the Track
|
|
Steps:
|
|
|
Reposition it Up/Down This feature allows a Track Trigger to be physically placed above the track so that it will not be hidden if a consist is parked on the Track Trigger.
|
Reposition the it Left/Right
This feature allows a Track Trigger to be physically placed left or right alongside the track so that it will not be hidden if a consist is parked on the Track Trigger.
|
||||
Steps:
|
||||
|
||||
|
|
Assign a Track Trigger to a New Layer
The Info Palette will show the layer assigned to the currently selected object. To the left of the layer name is a small arrow object. | ||||||||||||
|
|
Creating a Track Trigger Event
Track trigger events are handled by the Trigger Check Rule (or a similar rule) which is added to a Session in the Session Editor.
More information on the Trigger Check Rule can be found on the Trainz Wiki Rules Page at:- |
|
||||||||||
Steps |
Open the Session Editor:
|
|||||||||
Add the Trigger Check Rule:
|
||||||||||
Open the Trigger Check Rule Properties:
|
||||||||||
Configure the Rule:
|
||||||||||
Select the Trigger:
|
Adding an Instruction to the Trigger Event
To test your trigger event you will need to add at least one rule.
Adding a Child Rule
Steps |
Add A Message Popup Rule:
|
|||||
Indent the Popup Message Rule:
|
Configuring the Message and Testing
Steps |
Open the Message Popup Rule for Editing:
|
|||||||
Configure the Message:
|
||||||||
(Optional) Add a Message Icon:
|
||||||||
Test the Trigger:
Another example of using the Trigger Check Rule can be found in the Trainz Wiki Page How to Use Message Popup Rule (Applications).
|
Alternatives to the Trigger Check Rule
There are other rules that can be used in place of the Trigger Check Rule and triggers. A few possibilities are listed below:- |
- Directional Trigger Check Rule - identical to the Trigger Check Rule but adds the ability to test the train direction. Requires the use of a special Directional Trigger. For an example of its use see the Trainz Wiki Page Controlling Signals in Sessions.
- Trackside Check Rule - very similar to the Trigger Check Rule but provides some different options.
- Navigation Points (see the How to Guides link below) are more complex but provide more advanced controls and options.
- Multiple Resource Check Rule - monitors and acts on changes in multiple industry or multiple wagon resource (commodity) levels.
- Resource Verify Rule - monitors and acts on changes in a single industry or wagon resource (commodity) level.
- Timecheck Rule - triggers an event at a set time.
There is a driver command that can be used in place of the Trigger Check Rule. |
- Wait For Trigger - forces an AI controlled train to wait until a specified trigger has been activated by another train.
Related Links
Trainz Wiki
More Tutorials and Guides to Using Trainz |
This page was created by Trainz user pware in May 2018 and was last updated as shown below.