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  • ==Script Heirarchy== * A class that provides the interface for a script Library asset.
    14 KB (1,904 words) - 00:18, 22 June 2022
  • A Soup object is the script interface to data stored in the [[ACS Text Format]], such as [[config.txt f ... directly from GSObject enabling them to be passed as parameters to script libraries.
    12 KB (1,608 words) - 10:49, 3 May 2011
  • *It is the responsibility of the script programmer to ensure that sufficient track exists at the given location to Asset[] Libraries = World.GetAssetList("Library");
    47 KB (6,387 words) - 15:42, 29 July 2022
  • * [[KIND Library]] - Script Libraries.
    5 KB (706 words) - 11:10, 18 February 2022
  • ==Script Usage== * In [[Trainz SP3]], script support was added to allow the creation of scripted [[KIND Activity|scenari
    4 KB (663 words) - 10:47, 10 April 2024
  • From a script user, new session variables are available through some static helper class ...ble library which implements the new variables and makes the link with old libraries for variables upward compatible.<br>
    5 KB (896 words) - 13:59, 3 February 2010
  • ... the initial menu without having to pay the cost of querying each possible script. script "DriveThruTrackmarkCommand"
    3 KB (357 words) - 01:23, 5 May 2019
  • = Cross-asset script includes = ...In your script code, you use the 'include' keyword as normal to import the script file. In order for Trainz to find the include file, you must make the follo
    7 KB (1,033 words) - 01:47, 14 March 2018
  • =Script References= ...t Library Reference]] - ''read through the API documentation of the system libraries included with Trainz.''
    4 KB (564 words) - 03:14, 26 August 2022
  • * Provide notification of events within the Trainz script environment. * Provide a means of sending instructions from one script to another.
    7 KB (1,084 words) - 11:02, 30 December 2020
  • **''Script Compilation & Encryption'' [[TrainzUtil]] presumes it has access to dynamic link libraries (.dll's) that accompany it. Therefore, it is not only important to maintain
    20 KB (3,098 words) - 11:32, 24 September 2023
  • =AssetX Script Libraries= The script installer is available from [https://www.dropbox.com/s/1bt0ax6g0t710uy/Tard
    8 KB (1,070 words) - 00:08, 1 February 2017
  • ...ditional ".gs" files within the asset may then be referenced from within a script file by using the "include" directive. First example is to include some more scripts into the asset script. The script .gs files to include reside in the same folder as the assets files.
    6 KB (758 words) - 16:06, 21 August 2023
  • ...hen a train approaches an entry signal the Interlocking Tower (and related libraries) will attempt to assign it a specific path, so that it may pass the signal. ...w is a list of some of the basic common functions on the InterlockingTower script class. This list is not intended to be comprehensive, merely provide an ove
    7 KB (1,016 words) - 13:51, 28 December 2020
  • ...[[TNI Core Interface#TNILibrary|TNILibrary]] to be created for the current script context. ...Library.LibraryCall()]] on the library object which are not intercepted by script are forwarded to the native TNILibrary dispatch function. The 'function' an
    6 KB (913 words) - 07:23, 11 May 2016
  • [[TANE SP2]] introduced a number of script API updates aimed at supporting route streaming and larger routes. While th ...er than individual traincars or scenery assets, but creators can check the script compiler output for warnings regarding obsolete API usage.
    8 KB (1,274 words) - 01:15, 21 February 2021
  • ...Setup can cause '''Timeout''' errors particularly if certain driver script libraries are being used. Exactly how many is a "large number" will depend on other f
    38 KB (5,822 words) - 10:34, 22 November 2023
  • ...al different methods, many of which have become obsolete as Trainz and the script environment has grown in complexity. As of trainz-build 4.5 (TANE SP2 and l ...s is defined within GameObjectID.gs, which can be found in the Trainz core script folder (resources/scripts). For the most up to date and accurate usage inst
    13 KB (2,017 words) - 23:35, 25 February 2024
  • TANE SP2 introduced a number of script API updates aimed at supporting route streaming and larger routes. While th ...er than individual traincars or scenery assets, but creators can check the script compiler output for warnings regarding obsolete API usage.
    1 KB (209 words) - 03:19, 23 August 2018
  • ...der''', stores all your installed assets and packages, screenshots, script libraries, etc</td>
    24 KB (3,502 words) - 21:32, 20 February 2024

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