User contributions
From TrainzOnline
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- 12:12, 7 February 2022 (diff | hist) . . (+564) . . HowTo/Bogey
- 11:41, 7 February 2022 (diff | hist) . . (+258) . . N HowTo/Bogey/direct-drive (Created page with " == direct-drive == '''This tag is optional''' When direct-drive is present, the bogey animation is linked to the steam piston and physics system. If this tag is not include...") (top)
- 11:39, 7 February 2022 (diff | hist) . . (+4) . . HowTo/Bogey
- 11:34, 7 February 2022 (diff | hist) . . (+7) . . HowTo/Bogey
- 11:33, 7 February 2022 (diff | hist) . . (+274) . . HowTo/Bogey/username (top)
- 11:32, 7 February 2022 (diff | hist) . . (+273) . . HowTo/Scenery/username
- 11:28, 7 February 2022 (diff | hist) . . (+231) . . N HowTo/Bogey/username (Created page with " == username == '''This tag is required.''' Data type is string. This is the name of the object as it appears in surveyor additions window. Make the name descriptive but no...")
- 11:27, 7 February 2022 (diff | hist) . . (+6) . . HowTo/Bogey
- 11:26, 7 February 2022 (diff | hist) . . (+1) . . HowTo/Scenery/trainz-build (top)
- 11:26, 7 February 2022 (diff | hist) . . (+1) . . HowTo/Bogey/trainz-build (top)
- 11:25, 7 February 2022 (diff | hist) . . (+1,485) . . N HowTo/Bogey/trainz-build (Created page with " == trainz-build == '''This tag is compulsory''' Trainz-Build version numbers and their mapping to official Trainz release versions are as follows: 'trainz-build' Trainz pro...")
- 11:25, 7 February 2022 (diff | hist) . . (-1) . . HowTo/Scenery/trainz-build
- 10:55, 7 February 2022 (diff | hist) . . (+6) . . HowTo/Scenery/height (top)
- 10:55, 7 February 2022 (diff | hist) . . (+131) . . N HowTo/Bogey/height (Created page with " == height == '''This is a required tag.''' Date type is a number. This is the height of the image referenced in this container.")
- 10:55, 7 February 2022 (diff | hist) . . (+128) . . N HowTo/Bogey/width (Created page with "== width == '''This is a required tag.''' Date type is a number. This is the width of the image referenced in this container.") (top)
- 10:54, 7 February 2022 (diff | hist) . . (+6) . . HowTo/Scenery/width (top)
- 10:54, 7 February 2022 (diff | hist) . . (+18) . . HowTo/Scenery
- 10:52, 7 February 2022 (diff | hist) . . (+432) . . N HowTo/Bogey/image (Created page with " == image == '''This is a required tag.''' Data type is string. This is the name of the image file to be displayed. By convention the first image is normally the one to be ...") (top)
- 10:52, 7 February 2022 (diff | hist) . . (+7) . . HowTo/Scenery/image (top)
- 10:50, 7 February 2022 (diff | hist) . . (-169) . . HowTo/Scenery/0 (top)
- 10:49, 7 February 2022 (diff | hist) . . (+41) . . HowTo/Scenery/0
- 10:48, 7 February 2022 (diff | hist) . . (+6) . . HowTo/Scenery
- 10:47, 7 February 2022 (diff | hist) . . (+195) . . N HowTo/Bogey/0 (Created page with " == image number # == '''This is a compulsory field.''' Each image will have a number starting a 0. This is a container field so no direct data. The data is contained within...") (top)
- 10:44, 7 February 2022 (diff | hist) . . (+1,078) . . N HowTo/Bogey/thumbnails (Created page with " == thumbnails == '''This is a required container tag.''' Any asset may specify a thumbnail or preview image. The exact usage of this image may vary depending on the asset k...") (top)
- 10:43, 7 February 2022 (diff | hist) . . (+6) . . HowTo/Scenery/thumbnails (top)
- 10:42, 7 February 2022 (diff | hist) . . (+30) . . HowTo/Bogey
- 10:40, 7 February 2022 (diff | hist) . . (+1) . . HowTo/Bogey/mesh
- 10:39, 7 February 2022 (diff | hist) . . (-2) . . HowTo/Scenery/mesh-table/mesh
- 10:38, 7 February 2022 (diff | hist) . . (0) . . HowTo/Bogey/mesh
- 10:38, 7 February 2022 (diff | hist) . . (+1) . . HowTo/Bogey/mesh
- 10:37, 7 February 2022 (diff | hist) . . (+1,419) . . HowTo/Bogey/mesh
- 10:34, 7 February 2022 (diff | hist) . . (+243) . . HowTo/Bogey/mesh
- 10:31, 7 February 2022 (diff | hist) . . (+2) . . HowTo/Bogey
- 10:30, 7 February 2022 (diff | hist) . . (+344) . . N HowTo/Bogey/shadow (Created page with " == shadow == '''This tag is optional.''' There is no requirement for this tag unless you are using a shadow mesh for the bogey. Bogey assets and several other types of asse...") (top)
- 10:23, 7 February 2022 (diff | hist) . . (+402) . . N HowTo/Bogey/auto-create (Created page with "==auto-create== '''This is a compulsory tag.''' The model is generated automatically when placed, or when you load a map which includes the model. In some instances you don...") (top)
- 10:22, 7 February 2022 (diff | hist) . . (-5) . . HowTo/Scenery/mesh-table/auto-create (top)
- 10:20, 7 February 2022 (diff | hist) . . (+930) . . N HowTo/Bogey/mesh (Created page with " == mesh == '''This is a compulsory tag.''' Data type is string so it needs to be surrounded by "". This the name of the mesh that is being used within the asset. There ma...")
- 10:19, 7 February 2022 (diff | hist) . . (+82) . . HowTo/Scenery/mesh-table/default (→default) (top)
- 10:19, 7 February 2022 (diff | hist) . . (+303) . . N HowTo/Bogey/default (Created page with " == default == '''This tag is only compulsory if you are referencing a mesh in the mesh-table''' When a "default" container is contained in the mesh-table and it has sub-tags...") (top)
- 10:17, 7 February 2022 (diff | hist) . . (+28) . . HowTo/Bogey
- 10:15, 7 February 2022 (diff | hist) . . (+109) . . HowTo (→Content Creation: Assets)
- 10:10, 7 February 2022 (diff | hist) . . (0) . . HowTo/Bogey/obsolete-table
- 10:09, 7 February 2022 (diff | hist) . . (+6) . . HowTo/Bogey/obsolete-table
- 10:09, 7 February 2022 (diff | hist) . . (0) . . HowTo/Scenery/obsolete-table
- 10:09, 7 February 2022 (diff | hist) . . (0) . . HowTo/Scenery/obsolete-table
- 10:08, 7 February 2022 (diff | hist) . . (+954) . . N HowTo/Bogey/obsolete-table (Created page with " == obsolete-table == This tag is not compulsory. The obsolete-table describes the asset’s revision history. if you are revising an old asset that had a "kuid" and not a "...")
- 09:55, 7 February 2022 (diff | hist) . . (+6) . . HowTo/Bogey
- 09:55, 7 February 2022 (diff | hist) . . (+92) . . HowTo/Scenery/kuid-table
- 09:54, 7 February 2022 (diff | hist) . . (+594) . . N HowTo/Bogey/kuid-table (Created page with " == kuid-table == == This tag is compulsory. == This is a container tag, meaning it is followed by curly brackets. The opening bracket should be on the next line for reada...")
- 09:52, 7 February 2022 (diff | hist) . . (+6) . . HowTo/Bogey
- 20:34, 6 February 2022 (diff | hist) . . (0) . . HowTo/Bogey/mesh-table
- 20:33, 6 February 2022 (diff | hist) . . (+221) . . N HowTo/Bogey/mesh-table/default (Created page with " == default == When a "default" container is contained in the mesh-table and it has sub-tags then it refers to the main mesh for the asset. There maybe one or more sub-contai...") (top)
- 20:24, 6 February 2022 (diff | hist) . . (+32) . . HowTo/Bogey/mesh-table/mesh (top)
- 20:23, 6 February 2022 (diff | hist) . . (+139) . . N HowTo/Bogey/mesh-table/shadow (Created page with " == shadow == '''This is a optional container tag.''' Because it is container the data for the tag is contained within the curly brackets") (top)
- 20:20, 6 February 2022 (diff | hist) . . (-2) . . HowTo/Scenery/mesh-table/auto-create
- 20:19, 6 February 2022 (diff | hist) . . (+412) . . N HowTo/Bogey/mesh-table/auto-create (Created page with " == auto-create == '''This is a compulsory tag .''' The model is generated automatically when placed, or when you load a map which includes the model. In some instances you ...") (top)
- 20:18, 6 February 2022 (diff | hist) . . (+12) . . HowTo/Scenery/mesh-table/auto-create
- 20:17, 6 February 2022 (diff | hist) . . (+8) . . HowTo/Scenery/mesh-table/mesh
- 20:17, 6 February 2022 (diff | hist) . . (+5) . . HowTo/Bogey/mesh-table
- 20:16, 6 February 2022 (diff | hist) . . (+1) . . HowTo/Bogey/mesh-table
- 20:16, 6 February 2022 (diff | hist) . . (+1,442) . . N HowTo/Bogey/mesh-table/mesh (Created page with "== mesh == '''This is a compulsory tag.''' Data type is string so it needs to be surrounded by "". This the name of the mesh that is being used within the asset. There maybe...")
- 20:14, 6 February 2022 (diff | hist) . . (+632) . . N HowTo/Bogey/mesh-table (Created page with "==mesh-table=== This tag is compulsory The mesh-table is a container tag, meaning it is followed by curly brackets. The opening bracket should be on the next line for readabi...")
- 20:08, 6 February 2022 (diff | hist) . . (+491) . . HowTo/Bogey
- 20:04, 6 February 2022 (diff | hist) . . (+355) . . HowTo/Scenery
- 19:49, 6 February 2022 (diff | hist) . . (+34) . . HowTo/General information for Configuration Files (→General information on Configuration Files)
- 19:48, 6 February 2022 (diff | hist) . . (+92) . . HowTo/General information for Configuration Files
- 19:43, 6 February 2022 (diff | hist) . . (+5) . . HowTo/Scenery/0
- 19:43, 6 February 2022 (diff | hist) . . (-1) . . HowTo/Scenery/0
- 19:41, 6 February 2022 (diff | hist) . . (+2) . . HowTo/Scenery/thumbnails
- 19:40, 6 February 2022 (diff | hist) . . (+125) . . N HowTo/Scenery/height (Created page with " == height == This is a required tag. Date type is a number. This is the height of the image referenced in this container.")
- 19:39, 6 February 2022 (diff | hist) . . (+123) . . N HowTo/Scenery/width (Created page with " == width == This is a required tag. Date type is a number. This is the width of the image referenced in this container.")
- 19:38, 6 February 2022 (diff | hist) . . (-80) . . HowTo/Scenery (→Scenery)
- 19:37, 6 February 2022 (diff | hist) . . (+425) . . N HowTo/Scenery/image (Created page with " == image == This is a required tag. Data type is string. This is the name of the image file to be displayed. By convention the first image is normally the on to be display...")
- 19:30, 6 February 2022 (diff | hist) . . (+3) . . HowTo/Scenery/0
- 19:28, 6 February 2022 (diff | hist) . . (+316) . . N HowTo/Scenery/0 (Created page with " == thumbnails sub container number == This is a required field. The number sequence will start at 0. There should ha maximum of three sub containers. Example thumbnails {...")
- 19:08, 6 February 2022 (diff | hist) . . (+6) . . HowTo/Scenery
- 19:07, 6 February 2022 (diff | hist) . . (+1,070) . . N HowTo/Scenery/thumbnails (Created page with " == thumbnails == This is a required container tag. Any asset may specify a thumbnail or preview image. The exact usage of this image may vary depending on the asset kind an...")
- 19:00, 6 February 2022 (diff | hist) . . (+15) . . HowTo/Scenery
- 18:52, 6 February 2022 (diff | hist) . . (+183) . . HowTo/Scenery
- 18:49, 6 February 2022 (diff | hist) . . (-63) . . HowTo/Scenery (→Scenery)
- 14:27, 6 February 2022 (diff | hist) . . (+6) . . HowTo/Bogey
- 14:27, 6 February 2022 (diff | hist) . . (+2) . . HowTo/Bogey/animdist (top)
- 14:26, 6 February 2022 (diff | hist) . . (+1,010) . . N HowTo/Bogey/animdist (Created page with " == animdist == This tag is compulsory of your bogey is animated. Leave this tag out if the bogey is not animated. Data type is float i.e. 1.5 The data value is the distance...")
- 14:24, 6 February 2022 (diff | hist) . . (+92) . . HowTo/General information for Configuration Files
- 14:21, 6 February 2022 (diff | hist) . . (+6) . . HowTo/Bogey
- 14:19, 6 February 2022 (diff | hist) . . (+62) . . HowTo/Scenery/kind
- 14:18, 6 February 2022 (diff | hist) . . (+3) . . HowTo/Bogey/kind (top)
- 14:15, 6 February 2022 (diff | hist) . . (+22) . . HowTo/Bogey/kind
- 14:14, 6 February 2022 (diff | hist) . . (+509) . . N HowTo/Bogey/kind (Created page with "This tag is compulsory. kind is the tag that Trainz uses to associate the asset with the kind. The bogey config file it is set to "bogey". There are several types of kind. Th...")
- 14:12, 6 February 2022 (diff | hist) . . (+8) . . HowTo/Bogey
- 14:11, 6 February 2022 (diff | hist) . . (+2,290) . . N HowTo/Bogey/kuid (Created page with "==kuid== This tag is compulsory. Every config file must have a KUID. This is a unique number that Trainz uses to identify the asset. They can be one of two forms. kuid <kui...")
- 14:09, 6 February 2022 (diff | hist) . . (-61) . . HowTo/Bogey
- 14:08, 6 February 2022 (diff | hist) . . (+628) . . N HowTo/Bogey (Created page with "A ‘bogey’ is a term used for a locomotive or rolling stock wheel mechanism. In some countries these are known as ‘Trucks’. Every traincar must have at least one bogey/...")
- 13:50, 6 February 2022 (diff | hist) . . (+701) . . HowTo (→Content Creation: Assets)
- 13:11, 6 February 2022 (diff | hist) . . (+71) . . HowTo/Scenery/mesh-table (→mesh-table) (top)
- 13:10, 6 February 2022 (diff | hist) . . (+70) . . HowTo/Scenery (→Scenery)
- 13:09, 6 February 2022 (diff | hist) . . (-51) . . HowTo/Scenery (→Scenery)
- 13:08, 6 February 2022 (diff | hist) . . (+51) . . HowTo/Scenery (→Scenery)
- 13:06, 6 February 2022 (diff | hist) . . (+15) . . HowTo/Scenery/license (→license)
- 13:04, 6 February 2022 (diff | hist) . . (+3,193) . . N HowTo/Scenery/license (Created page with " == license == This is an optional tag. Data type is string. This would one of the most argued over field in a config file. If you want about who or how your asset maybe dis...")
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