Route and Session Creation

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Unlike many other [[Content Creation]] techniques, route and session creation is performed within the comfort of the Trainz [[Surveyor]] environment with no need to manipulate external tools. This page provides information ranging from planning out a new route through to creating story-boarded gameplay [[session]]s. To get started quickly, please read [[HowTo/Create a session]].
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Unlike many other [[Content Creation]] techniques, route and session creation is performed in the Trainz [[Surveyor]] module. This page provides information ranging from planning out a new route through to creating gameplay [[session]]s. To get started quickly, please read [[HowTo/Create a session]].
 
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==Route Creation==
 
==Route Creation==
 
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<div style="column-count:2;-moz-column-count:2;-webkit-column-count:2">
* Researching a Prototypical Route
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* Getting started: Freelance route
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* Getting started: Prototype Route
 
* Practical Limitations
 
* Practical Limitations
 
* Shaping the Ground
 
* Shaping the Ground
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* Testing your Route
 
* Testing your Route
 
* Route Layers
 
* Route Layers
 
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</div>
 
==Session Creation==
 
==Session Creation==
 
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<div style="column-count:2;-moz-column-count:2;-webkit-column-count:2">
* Session Layers
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* Configuring Driver Commands for a Session
* Placing Trains in a Session
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* Configuring Industries for a Session
 
* Configuring Industries for a Session
 
* Configuring Junctions for a Session
 
* Configuring Junctions for a Session
 
* Configuring Environmental Options for a Session
 
* Configuring Environmental Options for a Session
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* [[Controlling Junctions in Sessions]]
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* [[Controlling Signals in Sessions]]
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* [[Session Creation Guidelines|Guidelines for Session Creation]]
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* [[Message Popup Rule Applications]]
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* [[Message Popup Example|Message Popup Rule Examples]]
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* [[Navigation Point Applications]]
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* [[Navigation Point Rules Examples]]
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* [[Parent and Child Rules]]
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* Placing Trains in a Session
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* [[Trigger Basics]]
 
* Triggers and Trackmarks
 
* Triggers and Trackmarks
* [[Session Rules Overview]]  
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* [[Using Variables in Sessions - Examples]]
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* [[HowTo/Create_an_Interactive_Session|Session creation HowTo]]
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* Session Layers
 
* The Surveyor Rules Editor
 
* The Surveyor Rules Editor
* Configuring Driver Commands for a Session
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* [[Session Rules Overview|Session Rules Overview for Programmers]]
* [[:Category:Rules|The list of all documented rules]].
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* [[Session Rule List with Parameters]]
 
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* [[:Category:Rules|The list of all documented rules]]
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</div>
  
[[Category:TBD]]
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[[Category:Basic Trainz ]]
 
[[Category:Content creation]]
 
[[Category:Content creation]]

Latest revision as of 14:10, 2 June 2018

Unlike many other Content Creation techniques, route and session creation is performed in the Trainz Surveyor module. This page provides information ranging from planning out a new route through to creating gameplay sessions. To get started quickly, please read HowTo/Create a session.

[edit] Route Creation

  • Getting started: Freelance route
  • Getting started: Prototype Route
  • Practical Limitations
  • Shaping the Ground
  • Ground Texturing
  • Placing Water
  • Laying Track
  • Junctions
  • Trackside Objects
  • Interactive Industries
  • Scenery Splines
  • Scenery Objects
  • Signalling
  • Testing your Route
  • Route Layers

[edit] Session Creation

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