How to Use Variables in Sessions (Examples)

From TrainzOnline
Revision as of 23:48, 19 May 2018 by Pware (Talk | contribs)

Jump to: navigation, search

The screenshots shown below give examples of how variables can be used to control the operation of a session.

Example 1: Random Passenger Stop

1. The Scenario:

A random variable is to be used to decide which one of 3 stations a user controlled train will be required to stop at. The user will be informed of the decision, to stop or not, by a message placed on the screen before they reach each station.

2. Preconditions:

  • The Randomize Rule is used at the start of the session to create a different sequence of random values each time the session is run.
  • The Navigation Display Rule is used to create a Navigation Point Set.
  • The Variable Random Rule is used to create a variable, stopID, with an integer random value from 1 to 3. Each number representing one of the stops.
VariableRandom.jpg
Setting the random variable stopID

3. Program Logic:

When the train approaches the first possible stopping place, Sandplace, the session checks the value stored in "stopID" and if it is "1" then a stop will be requested.

RandomLogic.jpg

If a stop is required then a predefined Navigation Point is shown to indicate the stopping place.

The same logic is repeated for the other two stations with stopID values of "2" and "3".

4. Rules Used:

VariableCheck.jpg
Checking the variable stopID

5. Session Rules Screenshot:

AppRandomStop1.jpg

6. Example Explanation:

  • Line 1: Trigger Check The event is triggered when the consist passes over a track trigger.
    • Line 2: Variable Check The value stored in the variable stopID is tested "=1". Lines 3 and 4 are executed only if stopID is equal to "1"
      • Line 3: Navigation Set Hide/Show Displays a navigation point showing the stopping location.
      • Line 4: Message Popup Displays a message window showing that a stop has to be made at Sandplace.
    • Line 5: Variable Check The value stored in the variable stopID is tested "<>1". Line 6 is executed only if stopID is not equal to "1".
      • Line 6: Message Popup Displays a message window showing that no stop has to be made at Sandplace.

Example 2: Event Counter and Message Selection

1. The Scenario:

Each time a user causes a SPAD (Signal Passed At Danger) at specific locations, the event is counted and an appropriate message is displayed on the screen. The tone of the messages becomes more severe with each occurance.

2. Preconditions:

  • A variable, SetSPAD (value "0" or "1"), is used to indicate whether a SPAD event is to be counted and responded to or not. This is set to "0" or "1" by track triggers.
  • A variable, SPADCounter, is used to count the SPAD events and is initially set at 0.

3. Rules Used:

DriverSchedule.jpg
Using the Driver Schedule Rule to halt the train

4. Session Rules Screenshot:

VariableSPADWarnings.jpg

5. Example Explanation:

  • Line 1: Signal Passed At Danger The event is triggered every time a consist passes a signal (or stop sign) set at STOP.
    • Line 2: Variable Check The value stored in the variable SetSPAD is tested "=1". If true then the following lines are executed.
      • Line 3: Driver Schedule: The current schedule (if any) for the user controlled driver is replaced with a Halt Train command to bring the train to an immediate stop.
      • Line 4: Variable Modify The value stored in the variable SetSPAD is increased by 1.
      • Line 5: Simultaneous List This forces all the Variable Check Rules to be run simultaneously. This is not strictly necessary but without it all the Variable Check Rules will be tested, one after the other, when only one (or none) of them will be executed. This will (marginally) speed up the processing.
        • Line 6: Variable Check The value stored in the variable SPADCounter is tested "=1". If true then the first SPAD event has occurred and the following lines are executed.
          • Line 7: Variable Show The value stored in the variable SPADCounter is added to the Custom HUD. Each time the value changes it will be updated in the HUD.
          • Line 8: Message Popup The first warning message is shown on the screen.
        • Line 9: Variable Check The value stored in the variable SPADCounter is tested "=2". If true then the second SPAD event has occurred and the following line is executed.
          • Line 10: Message Popup The second warning message is shown on the screen.

Lines 9 and 10 are then repeated with variations as shown. If more than 5 SPADs occur, then no further messages will be shown (the driver is clearly taking no notice so what is the point?) but the SPADCounter will continue to be updated.

Related Trainz Wiki Links:

Personal tools