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  • ...on your route quickly with lots of detail using the copy and paste tool in Surveyor. ...in 3DS Max, the metadata.txt creation and also the setup of clutter effect layers for the upcoming Trainz release. We will cover clutter crossfade lod transi
    16 KB (2,781 words) - 02:36, 21 December 2018
  • ...le operation, where the Route is then immediately available for editing in Surveyor. * Additional layers are also created to contain typical Model Railroadz items like digholes, fa
    43 KB (7,223 words) - 06:48, 19 April 2022
  • ...cessible in the [[file:WikiLink.PNG|link=]] '''[[How to Use Session Editor|Surveyor Session Editor]]'''. Those rules that are identified as '''DLS Rule''' must '''''<Add new traincar>''''' - click to select a rail vehicle from the session list.
    259 KB (38,102 words) - 10:19, 24 September 2023
  • ...cessible in the [[file:WikiLink.PNG|link=]] '''[[How to Use Session Editor|Surveyor Session Editor]]'''. Those rules that are identified as '''DLS Rule''' must '''''+''''' - click to add a ''specific'' vehicle from the session list
    320 KB (46,393 words) - 10:20, 24 September 2023
  • ... localised ground clutter (small foliage, stones, etc.) As with all effect layers, clutter is painted onto the terrain and automatically generates appropriat == Surveyor Configuration ==
    7 KB (1,202 words) - 10:38, 30 January 2024
  • Effect layers are a new [[TRS19]] feature which offer the ability to use Surveyor to paint various effects beyond the traditional ground height and ground te = Effect Layers UI =
    4 KB (691 words) - 10:42, 30 January 2024
  • ...ant value across the entire route, or may be painted using the appropriate Surveyor tools such that they vary at different locations on the route. ...a in the route asset. There is minimal data cost from creating many effect layers each using constant values. It should be noted that the data cost here has
    5 KB (915 words) - 07:32, 5 March 2019
  • ...pe which is used to render grass (and similar foliage). As with all effect layers, turf is painted onto the terrain and automatically generates appropriate g == Creating and Editing Turffx Layers in Surveyor==
    19 KB (3,052 words) - 10:37, 30 January 2024
  • ...e angles of the junction are too great for the programmatic calculation to add all the sleepers, frog points etc. = Adding Effects Layers =
    5 KB (792 words) - 10:57, 30 July 2018
  • The Bulk Asset Update/Replace is found in Surveyor under the Main Menu option. Using the Bulk Asset Update/Replace "Get" tool you can quickly add a range of items into the "Assets to Update" window.
    3 KB (610 words) - 04:48, 24 January 2020
  • ...''' are track markers that are invisible in '''Driver''' but visible in '''Surveyor'''</td> <td>they are visible in Surveyor and invisible in Driver</td>
    59 KB (8,901 words) - 10:30, 28 November 2023
  • ...access to the standard [[Help:Main_Menu_Button|Main Menu]] plus a range of Surveyor Specific options outlined below. [[File:surveyor-main-menu.jpg]]
    4 KB (675 words) - 00:25, 2 October 2019
  • ... your session.''' You can use existing resources (graphics and sounds) and add your own text to simple on-screen '''Popup Messages''' using '''Session Rul ...otPoint6.JPG|link=]]&nbsp;<span style="font-size: 17px; font-weight: 700;">Add Any Extras:</span><br>
    79 KB (12,312 words) - 05:17, 2 January 2024
  • <span style="font-size: 17px; color: white; font-weight: 700;">&#160;Route Layers&#160;</span></td> <td>'''Use Route layers for all those objects that will appear in every Session based on the Route'
    101 KB (15,818 words) - 01:04, 9 June 2024
  • ==Surveyor== ...ediaWiki/index.php/TurfFX_Effect_Layer how to use Turf Effects (turffx) in surveyor]
    15 KB (1,414 words) - 11:10, 18 December 2018
  • ...' and '''TRS22 Platinum''') will need to temporarily switch back to the '''Surveyor Classic''' interface to use this tool.</td> <td>Deletion and movement between layers can be performed on a set percentage of the selected or replacement scenery
    40 KB (6,100 words) - 08:17, 18 September 2023
  • ...ers''' (assets) of both routes are merged but only the '''Session Data and Layers''' from the '''first route''' can, optionally, be retained in the new enlar <td>any layers in the two routes that have the same name. This will cause a temporary prob
    37 KB (5,820 words) - 21:29, 2 January 2024
  • ... '''Surveyor Main Menu''' in '''TANE''' as shown below left or from the '''Surveyor Edit Menu''' in '''TRS19''' and later versions as shown below right.</td> The scene shown in Surveyor will display the lighting conditions that correspond to the time on the clo
    85 KB (12,952 words) - 22:02, 16 March 2024
  • <b>Surveyor</b> allows you to build and edit both [[Help:Route|Routes]] and [[Help:Sess [[File:TRS2019-driver-surveyor-menu.jpg|400px]]
    6 KB (925 words) - 03:51, 21 July 2022
  • ...cessible in the [[file:WikiLink.PNG|link=]] '''[[How to Use Session Editor|Surveyor Session Editor]]''' using the [[file:WikiLink.PNG|link=]] '''[[How to Use D ...ager Rule (SP2 and Later)'''. Mission codes can also be given to trains in Surveyor or Driver mode through the '''Mission Code Manager Rule (SP2 and Later)'''<
    104 KB (15,288 words) - 01:51, 2 June 2024

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