How to Use Message Popup Rule
m (→Example 1: HTML Page) |
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'''Settings in This Example:''' | '''Settings in This Example:''' | ||
*'''Pause game while message is displayed''' - if checked this will halt the gameplay until the window is closed. This may be needed if you have a long introductory HTML information page, otherwise leave unchecked. | *'''Pause game while message is displayed''' - if checked this will halt the gameplay until the window is closed. This may be needed if you have a long introductory HTML information page, otherwise leave unchecked. | ||
− | *'''Close previous message popup windows''' - checked is usually a good idea unless you want multiple message windows open | + | *'''Close previous message popup windows''' - checked is usually a good idea unless you want multiple message windows open. |
− | *''' | + | *'''Message location:''' - the '''Top left''' of the screen has been chosen as the location for the message window. Other positions are '''Top right''', '''Bottom left''' and '''Bottom right'''. |
+ | *The web page to be displayed is named '''"right_away.html"''' and the sound file to be played is named '''"all-aboard.wav"'''. Both are found in the HTML asset named '''General Purpose Session HTML''' | ||
+ | *'''Autoplay Wav''' is ticked so the sound will be played when the page is displayed. | ||
<br> | <br> | ||
'''Notes:''' | '''Notes:''' | ||
− | * | + | *If you are creating your own HTML file then knowledge of HTML, as used by TANE, will be required. |
+ | *The HTML file (with filename extension ".html") must be in a Trainz asset of type HTML. | ||
*Graphics and a limited set of HTML effects are possible. | *Graphics and a limited set of HTML effects are possible. | ||
− | *The | + | *The sound file settings '''HTML Wave''' and '''Wave Name''' are optional. |
− | *If a sound file is to be played when the message is displayed | + | *If a sound file is to be played when the message is displayed then it must be of type WAV (with filename extension ".wav") and must be in a Trainz asset of type HTML. It does not have to be in the same HTML asset as the HTML page.</td> |
</tr> | </tr> | ||
</table> | </table> |
Revision as of 17:29, 16 June 2018
The Message Popup Rule is a T:ANE Session Rule that creates onscreen messages for users in Driver Mode. |
The screenshots shown below give examples of how to use the Message Popup Rule.
Contents |
Example 1: HTML Page
The settings shown in this example will direct TANE to load the message from a HTML file in a HTML asset.
Example 2: Custom Message
The settings shown in this example will direct TANE to load the message from text entered in the Custom Message box.
Notes:
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The custom message popup created by the example shown above |
Example 3: String-Table Message
The settings shown in this example will direct TANE to load the message from text stored in the config.txt string table of a specified HTML asset.
Notes:
string-table { html_warning_late "You are running late!" } ...which will produce the message "You are running late!" from the Message Popup Rule settings shown on the left.
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Trainz Wiki
- How to Guides
- Session Rules List (Alphabetical) with Parameters
- Session Rules List (Categories) With Parameters
Route Creation Tutorials:
Session Creation Tutorials:
- How to Create a HTML Asset
- How to Control Junctions in Sessions
- How to Control Signals in Sessions
- How to Use Message Popup Rule (Applications)
- How to Use Navigation Point Rules
- How to Use Navigation Point Rules (Applications)
- How to Use Parent and Child Rules
- How to Use Track Triggers
- How to Use Variables in Sessions (Examples)
- List of Parent Rules