Route and Session Creation
From TrainzOnline
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− | Unlike many other [[Content Creation]] techniques, route and session creation is performed | + | Unlike many other [[Content Creation]] techniques, route and session creation is performed in the Trainz [[Surveyor]] module. This page provides information ranging from planning out a new route through to creating gameplay [[session]]s. To get started quickly, please read [[HowTo/Create a session]]. |
− | + | ||
==Route Creation== | ==Route Creation== | ||
− | + | <div style="column-count:2;-moz-column-count:2;-webkit-column-count:2"> | |
− | * | + | * Getting started: Freelance route |
+ | * Getting started: Prototype Route | ||
* Practical Limitations | * Practical Limitations | ||
* Shaping the Ground | * Shaping the Ground | ||
Line 18: | Line 18: | ||
* Testing your Route | * Testing your Route | ||
* Route Layers | * Route Layers | ||
− | + | </div> | |
==Session Creation== | ==Session Creation== | ||
− | + | <div style="column-count:2;-moz-column-count:2;-webkit-column-count:2"> | |
− | * | + | * Configuring Driver Commands for a Session |
− | + | ||
* Configuring Industries for a Session | * Configuring Industries for a Session | ||
* Configuring Junctions for a Session | * Configuring Junctions for a Session | ||
* Configuring Environmental Options for a Session | * Configuring Environmental Options for a Session | ||
+ | * [[Controlling Junctions in Sessions]] | ||
+ | * [[Controlling Signals in Sessions]] | ||
+ | * [[Session Creation Guidelines|Guidelines for Session Creation]] | ||
+ | * [[Message Popup Rule Applications]] | ||
+ | * [[Message Popup Example|Message Popup Rule Examples]] | ||
+ | * [[Navigation Point Applications]] | ||
+ | * [[Navigation Point Rules Examples]] | ||
+ | * [[Parent and Child Rules]] | ||
+ | * Placing Trains in a Session | ||
+ | * [[Trigger Basics]] | ||
* Triggers and Trackmarks | * Triggers and Trackmarks | ||
− | * [[Session | + | * [[Using Variables in Sessions - Examples]] |
+ | * [[HowTo/Create_an_Interactive_Session|Session creation HowTo]] | ||
+ | * Session Layers | ||
* The Surveyor Rules Editor | * The Surveyor Rules Editor | ||
− | * | + | * [[Session Rules Overview|Session Rules Overview for Programmers]] |
− | * [[:Category:Rules|The list of all documented rules]] | + | * [[Session Rule List with Parameters]] |
− | + | * [[:Category:Rules|The list of all documented rules]] | |
+ | </div> | ||
− | [[Category: | + | [[Category:Basic Trainz ]] |
[[Category:Content creation]] | [[Category:Content creation]] |
Latest revision as of 14:10, 2 June 2018
Unlike many other Content Creation techniques, route and session creation is performed in the Trainz Surveyor module. This page provides information ranging from planning out a new route through to creating gameplay sessions. To get started quickly, please read HowTo/Create a session.
[edit] Route Creation
- Getting started: Freelance route
- Getting started: Prototype Route
- Practical Limitations
- Shaping the Ground
- Ground Texturing
- Placing Water
- Laying Track
- Junctions
- Trackside Objects
- Interactive Industries
- Scenery Splines
- Scenery Objects
- Signalling
- Testing your Route
- Route Layers
[edit] Session Creation
- Configuring Driver Commands for a Session
- Configuring Industries for a Session
- Configuring Junctions for a Session
- Configuring Environmental Options for a Session
- Controlling Junctions in Sessions
- Controlling Signals in Sessions
- Guidelines for Session Creation
- Message Popup Rule Applications
- Message Popup Rule Examples
- Navigation Point Applications
- Navigation Point Rules Examples
- Parent and Child Rules
- Placing Trains in a Session
- Trigger Basics
- Triggers and Trackmarks
- Using Variables in Sessions - Examples
- Session creation HowTo
- Session Layers
- The Surveyor Rules Editor
- Session Rules Overview for Programmers
- Session Rule List with Parameters
- The list of all documented rules