Help:Mobile Driver
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An information panel which relays the state of the next signal, the current speed, the current speed limit, approaching limit changes, and the current time or score. | An information panel which relays the state of the next signal, the current speed, the current speed limit, approaching limit changes, and the current time or score. | ||
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=Decoupling= | =Decoupling= | ||
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A user-interface mode toggle, allowing you to swap between the driving controls and other options such as decouple mode. | A user-interface mode toggle, allowing you to swap between the driving controls and other options such as decouple mode. | ||
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Revision as of 19:11, 17 May 2014
Driver is the module which allows you to drive and operate trains and explore a "Route" by selecting (or creating) a "Session". You can enter Driver by using the Select Route tile on the main menu.
Each Driver Session is set up by the author. A very powerful feature in Trainz is that if you don't like the trains chosen, or want to add or remove objectives, it is a very simple process to edit a session to create a version customized to your particular tastes.
Contents |
Screen Layout
The screen layout for Driver is as shown above. The following elements are present; more detail on each is provided below.
- A series of contextual buttons including the help button (which links to this page), the iTrainz chat popover, and camera mode settings.
Driver Main Menu
At the top left of the Driver screen is a "pause" icon button, which pauses the game (in single player only) and displays the Driver Main Menu. The following options are available from this menu:
- "Back to Game" - Dismisses the menu and returns you to the game.
- "Options" - Displays the game options dialog.
- "Account Details" - Allows editing of the Planet Auran account details.
- "Achievements" - Shows the list of achievements, including the current progress toward further achievements.
- "Save Game" - Saves the current Driver Session. Saved sessions may be accessed later from within the Select Route menu.
- "Find Object" - Allows you to find a named object on the route.
- "Exit Driver" - Exits the current game and returns to the Main Menu. The game will offer to save any progress made in the current session.
Camera Controls
Camera Mode Buttons
Depending on the current state of the game, there may be up to three camera control buttons on left side of the screen. These buttons are, from top to bottom:
- "Move Camera" - Tap this button to enter "move" mode. Drag anywhere on the 3D world to move the camera. If the camera was attached to a train, this will cause the camera to become detached from the train. This button is not available while using an interior camera view. If a lineside camera was active, manually adjusting the camera will swap to a free-roaming view. If the button is held instead of tapped, you can make a quick multi-touch adjustment to camera position without changing modes.
- "Rotate Camera" - Tap this button to enter "rotate" mode. Drag anywhere on the 3D world to rotate the camera without changing the center of focus. If the camera was attached to a train, it will remain attached. This button is not visible while using an interior camera view, as "rotate" mode is always active. If a lineside camera was active, manually adjusting the camera will swap to a free-roaming view. If the button is held instead of tapped, you can make a quick multi-touch adjustment to camera position without changing modes.
- "Return to Train" - Tap this button to return the camera view to the train which you are currently controlling. Where applicable, the train that you are controlling may be adjusted using the Driver Menu (see below.)
Multitouch Gestures
In both camera adjustment modes, pinching will zoom the camera. At extreme distance, the camera will automatically adjust to face directly downward, and the view will transition between the local 3D view and a "minimap" overview.
In both camera adjustment modes, sliding two fingers vertically will cause the camera to tilt up or down, changing the angle of the horizon.
In the "move" camera mode, rotating two fingers in place on the screen will cause the camera to rotate around its point of focus.
Camera Views
Tapping on the "Camera View" icon button allows selection between the following camera view:
- Cab interior view - View the 3D world from the perspective of the Driver.
- Chase view - Attach the camera to the currently controlled train.
- Lineside view - Automatically select from cameras that are built into the route or session, where applicable. Not all routes and sessions have lineside cameras. Where no lineside cameras are available near the currently controlled train, the game will effectively use "chase view" instead.
- Free roaming view - Adjust the camera position and orientation manually. No attempt is made by the game to keep the currently controlled train in view. This mode is automatically selected whenever a manual adjustment is made which cannot be satisfied by the previously selected camera view. The "return to train" icon button will become visible while in this mode if you have a currently controlled train to return to.
You can tap on a train vehicle at any time to attach the camera view to that specific train vehicle.
Simple Controls
Simple "DCC" controls.
Cab Controls
More complicated "cab" controls.
Information Panel
An information panel which relays the state of the next signal, the current speed, the current speed limit, approaching limit changes, and the current time or score.
Decoupling
A user-interface mode toggle, allowing you to swap between the driving controls and other options such as decouple mode.
QuickDrive
Changing Drivers
Other Topics
Select the area within Trainz Mobile you want to explore.