Prequel to Andi Smith's wiki tutorial shed house tutorial config
From TrainzOnline
(Difference between revisions)
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− | kuid < | + | ---- |
+ | Back to: [[Prequel_Blender_to_Trainz#Intro]] | ||
+ | ---- | ||
+ | |||
+ | kuid "<kuid2:0:2154891:3>" | ||
username "Engineshed Tutorial Asset Prequel Blender" | username "Engineshed Tutorial Asset Prequel Blender" | ||
kind "buildable" | kind "buildable" | ||
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} | } | ||
} | } | ||
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mesh-table-lod-transition-distances 1000 | mesh-table-lod-transition-distances 1000 | ||
mesh-detail-level-count 1 | mesh-detail-level-count 1 | ||
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script "engineshed_tutorial_full.gs" | script "engineshed_tutorial_full.gs" | ||
class "Tutorial" | class "Tutorial" | ||
− | + | ||
mesh-table { | mesh-table { | ||
− | + | shed-lod0 { | |
mesh "shed.trainzmesh" | mesh "shed.trainzmesh" | ||
lod-level 0 | lod-level 0 | ||
auto-create 1 | auto-create 1 | ||
effects { | effects { | ||
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− | |||
− | |||
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corona { | corona { | ||
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} | } | ||
− | + | } | |
− | + | doors-lod0 { | |
− | + | ||
− | + | mesh "doors.trainzmesh" | |
− | auto-create | + | lod-level 0 |
− | + | auto-create 1 | |
+ | |||
+ | effects { | ||
+ | opendoors { | ||
+ | kind "animation" | ||
+ | anim "doors_scene.kin" | ||
+ | speed 1.0 | ||
+ | looped 0 | ||
+ | animation-starts-active 0 | ||
+ | animation-has-random-start-position 0 | ||
+ | } | ||
+ | closedoors { | ||
+ | kind "animation" | ||
+ | anim "closedoors_scene.kin" | ||
+ | speed 1.0 | ||
+ | looped 0 | ||
+ | animation-starts-active 0 | ||
+ | animation-has-random-start-position 0 | ||
+ | } | ||
+ | } | ||
+ | |||
+ | } | ||
+ | |||
+ | roof-lod0 { | ||
+ | mesh "roof.trainzmesh" | ||
+ | lod-level 0 | ||
+ | auto-create 1 | ||
+ | } | ||
} | } | ||
− | + | ||
kuid-table { | kuid-table { | ||
− | skinskuid < | + | skinskuid <kuid2:0:2154890:1> |
} | } | ||
− | + | ||
attached-track { | attached-track { | ||
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} | } | ||
+ | ---- | ||
+ | Back to: [[Prequel_Blender_to_Trainz#Intro]] | ||
+ | ---- |
Latest revision as of 18:23, 19 August 2023
Back to: Prequel_Blender_to_Trainz#Intro
kuid "<kuid2:0:2154891:3>" username "Engineshed Tutorial Asset Prequel Blender" kind "buildable" trainz-build 4.6 category-region "00" category-era "2000s" category-class "TF" thumbnails { 0 { image "engineshed_tutorial_thumbnail.jpg" width 240 height 180 } } mesh-table-lod-transition-distances 1000 mesh-detail-level-count 1 script "engineshed_tutorial_full.gs" class "Tutorial" mesh-table { shed-lod0 { mesh "shed.trainzmesh" lod-level 0 auto-create 1 effects { corona { kind "corona" att "a.corona" texture-kuid <kuid:-3:10110> frequency 2 directional 0 object-size 0.2 } name { kind "name" fontsize 0.5 fontcolor 160,160,160 att "a.name" name } masonry { kind "texture-replacement" texture "engineshed_textureimage.texture" } } doors-lod0 { mesh "doors.trainzmesh" lod-level 0 auto-create 1 effects { opendoors { kind "animation" anim "doors_scene.kin" speed 1.0 looped 0 animation-starts-active 0 animation-has-random-start-position 0 } closedoors { kind "animation" anim "closedoors_scene.kin" speed 1.0 looped 0 animation-starts-active 0 animation-has-random-start-position 0 } } } roof-lod0 { mesh "roof.trainzmesh" lod-level 0 auto-create 1 } } kuid-table { skinskuid <kuid2:0:2154890:1> } attached-track { track1 { track <kuid:-10:137> useadjoiningtracktype 1 vertices { 0 "a.track1" 1 "a.track2" } } track2 { track <kuid:-10:137> useadjoiningtracktype 0 vertices { 0 "a.track2" 1 "a.track3" } } } attached-trigger { trigger1 { att "a.track1" radius 26 track "track1" } }
Back to: Prequel_Blender_to_Trainz#Intro