How to Use Bulk Asset Update/Replace Tool

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*movement of objects from one layer to another
 
*movement of objects from one layer to another
  
Some of these processes can be performed on a randomly selected percentage, from 5% to 95%, of the objects.
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These processes can be performed over the entire layout, a single baseboard or in a selected area only.  
  
The replacement of objects by another can be performed on textures.
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Most of them can also be performed on a randomly selected percentage, from 5% to 95%, of the designated objects.
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The replacement operation can be performed on textures.
  
 
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Revision as of 15:29, 26 June 2018

What is the Bulk Asset Update/Replace Tool?

DotPoint.JPG The Bulk Asset Update/Replace Tool allows the replacement, deletion and modification of multiple instances of one or more different assets, including textures, throughout an entire layout, a single baseboard or a selected area.

The tool automates the tedious process of deleting and replacing objects one at a time, as well as other tasks. It allow the mass simultaneous:-

  • deletion of objects
  • replacement of one or more objects by another object
  • random rotation of objects
  • movement of objects from one layer to another

These processes can be performed over the entire layout, a single baseboard or in a selected area only.

Most of them can also be performed on a randomly selected percentage, from 5% to 95%, of the designated objects.

The replacement operation can be performed on textures.


DotPoint.JPG When objects are being replaced they must be of the same general type - e.g. both must be spline objects, or both must be non-spline objects, or both must be textures, etc

Things it Will Not Do

The Bulk Asset Update/Replace Tool cannot be used on:-

  • bridge spline objects
  • tunnel spline objects

It cannot be used to replace a non-spline scenery object with a spline scenery object, and visa-versa. Likewise, signal objects cannot be replaced with switch or lever objects.





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