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  • *Messages sent to and from Vehicle objects are listed below: ...es are flush against each other. This state will remain until the vehicles move some distance apart, or the coupler is relocked using this function.
    42 KB (5,513 words) - 14:16, 14 September 2022
  • |public define int SURVEYOR_MODULE = 1||Trainz is currently running in Surveyor. *An array of DriverCharacter objects installed in the current world.
    47 KB (6,387 words) - 15:42, 29 July 2022
  • * [[Use Multiplayer Surveyor]] * [[How_to_Use_the_UDS_Interface|Use the UDS (Unified Driver Surveyor) Interface]]
    12 KB (1,653 words) - 22:37, 20 November 2023
  • surveyor-only 0 ... or they may be fully functional splines whose only specialty is that they move and delete with their parent.
    14 KB (2,154 words) - 18:26, 18 May 2020
  • ...lly applied to many types of static [[mesh]]es. It allows multiple smaller objects to be uploaded to the GPU as a single object, reducing per-object overheads ...s overhead is negligible, however when dealing with large numbers of small objects the overhead can quickly become far more expensive than the actual polygon
    4 KB (707 words) - 01:20, 16 October 2017
  • Documented below under [[#Embedded Objects |embedded objects]]. Embedded objects fill the style parameter. The width and height parameters specify the pixel =Embedded Objects=
    20 KB (3,327 words) - 01:46, 14 March 2024
  • ...its constituent nodes as 'Double Slip 1,Track 1'. This is to enable other objects to refer to it in a user friendly way. On a name change the Property Brows ...you could break the consist at either or both lmfront / lmback - whichever move as part of the unloading animation.'' - Curtis
    18 KB (2,949 words) - 02:50, 14 October 2021
  • ...mmunity gets to post all their surveyor tool feature requests. Request any surveyor tool additions or options that you think will enhance the game. ...M (or at least some!)vector line creation, map textures, separate map-tile-objects for fine detail work etc. - Wayne
    19 KB (3,452 words) - 08:59, 18 September 2011
  • ===Surveyor - Height Control=== ...ame way. Holding the Ctrl key in conjuction with this move will adjust the objects height in increments of 0.1 units and holding the Shift key will change the
    11 KB (1,750 words) - 06:51, 25 April 2020
  • * Very large and/or high-poly objects now have less impact on framerate while the mouse is hovering over them. * DLS listing improved (more objects found including items with obsoletes).
    16 KB (2,497 words) - 11:20, 5 February 2013
  • *Fixed an issue where the "Surveyor Settings" screen does not appear when in native mode. *Fixed some issues with baseboards and objects not correctly streaming in when moving the camera.
    12 KB (1,906 words) - 11:20, 5 February 2013
  • '''Q:''' Can I move JA files across from TS2010? '''Q:''' Can I move my Local or Original folders across from TS2010?
    12 KB (1,881 words) - 05:31, 22 December 2014
  • ... that needs to rotate as the train moves along the track (e.g. wheels), or move (by rotation or translation) to match the angle and position of the track ( * '''[[Mip mapping]]''' - Process to reduce texture detail for objects in the distance, or at a sharp angle to the camera. Used to avoid problems
    14 KB (2,189 words) - 00:00, 19 February 2022
  • ...o work on. It is useful for complicated objects made up of many individual objects, so you can see what you are working on and when exporting only certain par ...sed. Grouped objects cannot be linked to dummies in animation, the grouped objects will not show in Trainz.
    6 KB (1,024 words) - 03:16, 15 June 2011
  • Freeway junctions could be made using Kind buildable objects. Attachment points would be specified where necessary for track to be attac ... kind map. While these are automatically generated when you start a map in Surveyor, they can be later altered in CCP.
    28 KB (3,977 words) - 06:36, 10 November 2017
  • ...e in Trainz other than to demonstrate how animation can be used on scenery objects. Beside some adjustments the main update was to move, add and amend animation tags to a effects sub container.
    11 KB (1,724 words) - 14:09, 14 August 2023
  • === [[File:Object move.jpg]] Move Track === To bend the track in any direction, select the Move
    10 KB (1,680 words) - 12:46, 2 August 2018
  • Ruler elements are available in Surveyor and serve 3 purposes: Rulers are the essential Surveyor tool for modeling dimensionally accurate slices of the real world in Trainz
    10 KB (1,738 words) - 00:54, 31 May 2020
  • Trainz - Content Creation - #7 - Understanding Layers in Surveyor and what to use them for: [https://youtu.be/KoXvafsMC3k Video] objects to the route layer and so they will be present in any
    2 KB (324 words) - 12:45, 2 August 2018
  • It is expected that install-time and post-install options to move the user data files will be introduced in the future. A the current time, p ...ailable when exactly one asset is selected. Currently compatible with Mesh Objects, Routes, and Sessions.
    23 KB (3,782 words) - 01:52, 21 February 2017

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