KIND Drivercharacter is the icon representation of a drivercharacter. It provides the face texture used in the UI. It references a separate mesh asset to provide the visual representation of the driver in the cab.
Each HTML asset supports the following tags. Each tag is shown here with its default value.
- Type: Image filename
- Desc: The image filename for the 64x64 face texture of the driver character. Used in various places the UI. Should refer to the '.texture' form of a texture provided in .texture.txt and .tga format.
- Type: KUID
- Desc: The asset which will provide the visible representation of the driver in the cab of a loco. This should be a 'kind mesh' asset, with two meshes in it's meshtable - one called "standing" and one called "sitting", for use when standing at the controls and sitting at the controls respectively.
Sample config.txt file for a drivercharacter, with the Standard Tags excluded for brevity:
kind "drivercharacter" face-texture "driver.texture" mesh <kuid:-3:10128> username "My Driver Character" kuid <KUID2:####:#####:0> category-class "OHD"