Help:VE165

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Texture <texture resource name> is missing or could not be loaded in mesh <mesh name>, material <material name>.

The specified texture resource could not be found, or could not be loaded.

A texture resource is created from a texture.txt file and one or more image files.

This error can occur if

  • The texture.txt file is missing or is named incorrectly.
  • The texture.txt file refers to an image file that is missing or is named incorrectly.
  • The texture.txt file is incorrectly formatted.
  • One or more of the image files is invalid. For instance:
    • The image file is in the wrong format, eg compressed TGA, missing alpha channel (where required).
    • One or both of the image dimensions (width, height) is not a power of 2.
    • The image file is larger than 4096x4096.
  • The resource name did not end in ".texture". Please note that a source texture file on disk ends in "texture.txt" but a texture resource reference in the config.txt file or in a mesh ends in ".texture".

This error may appear in conjunction with error VE168 or VE171.

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