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  • * Layers - moving a scenery-with-track object between layers now moves the track
    10 KB (1,576 words) - 11:17, 5 February 2013
  • ...consisting of a textured landscape and one or more ''Layers'' containing ''scenery objects'', ''splines'', ''trackside objects'', ''Vehicles'', etc. * '''[[KIND_Scenery|Scenery]]''' / '''Map object''' - A scenery object is an instance of an ''asset'' that is placed in Surveyor at a given
    14 KB (2,189 words) - 00:00, 19 February 2022
  • <font color=#808080>// script can be attached to any scenery object
    7 KB (1,084 words) - 11:02, 30 December 2020
  • :**''SCEN will list local <b>scenery</b> (including buildings)''
    20 KB (3,098 words) - 11:32, 24 September 2023
  • ...onal information and real world background about their route, loco or even scenery objects. It enables users to locate and browse useful information without l
    4 KB (642 words) - 11:53, 3 August 2015
  • * [[CCG/Kind: Scenery|Kind: Scenery]] * [[KIND_Scenery|Scenery]]
    16 KB (2,014 words) - 03:49, 1 August 2018
  • ...t enable you to make things such as locomotives, items of rolling stock or scenery and trackside accessories. They are quite complex programs, and you can exp
    9 KB (1,494 words) - 23:50, 16 January 2018
  • *Fixed a crash which could occur when certain Surveyor tools were used on scenery with attached track.
    8 KB (1,245 words) - 15:07, 5 June 2013
  • If you apply it to a mesh (scenery), the mesh table would be:
    6 KB (566 words) - 00:43, 23 April 2024
  • This asset type inherits all [[KIND Scenery-trackside]] characteristics. * [[KIND Scenery-trackside]]
    1 KB (139 words) - 05:02, 14 February 2014
  • ** Map Objects (Scenery, Industries, etc.) ** Scenery Splines
    895 B (122 words) - 23:58, 13 October 2019
  • [[Category:Scenery Creators]]
    1 KB (247 words) - 20:19, 24 April 2012
  • ...ights interior objects differently to map objects like buildings and other scenery - the main illumination is ambient, not directional. (A steam loco does hav
    14 KB (2,247 words) - 05:11, 17 January 2018
  • ... Manager]], click on ''New Asset'' in the main menu and make a ''kind'' '''scenery''' item as a new asset. We can change the kind later if you make a mistake. kind "scenery" ... ''the kind set by CCP''
    5 KB (764 words) - 22:57, 16 January 2018
  • kind "scenery" ................''must be kind scenery, entered by me in CCP''
    6 KB (792 words) - 22:57, 16 January 2018
  • ...bug in CCP so only built-in items are listed. Click on the arrow next to "scenery" and select "(automatic)" from the drop down list. (It's at the top of the
    6 KB (875 words) - 00:20, 11 November 2013
  • ...'''a 'house' asset''' might be classified (Coded by some asset creator) as scenery, building, industry, or even something as wildly inappropriate as 'fauna'. ...ardized system for referring to the various types of Locos, Rolling stock, Scenery, Spline and Industry assets. The Category-class classification codes becom
    9 KB (1,435 words) - 13:25, 30 September 2023
  • 'Main' night window mesh on scenery and industry and traincar assets. Modeled to the same 3d space as the defau
    13 KB (2,086 words) - 00:51, 3 June 2011
  • ...des this behavior, to make the corona always face the screen ­ useful for scenery objects. ... only needed to be cached once. The mesh to be used should only be of kind scenery or kind mesh.
    10 KB (1,436 words) - 22:47, 8 April 2020
  • ==KIND: SCENERY== ===Typical Scenery Config.txt===
    5 KB (725 words) - 12:11, 4 June 2011
  • ...s the clutter meshes and texture. The mesh it refers to is can be standard scenery object or kind mesh.
    1 KB (168 words) - 01:41, 17 August 2011
  • An industry is best described as a scenery asset with product processing functionality. Industry assets interact with ...hat apply in a scenery asset may also apply in an industry asset. See Kind Scenery Page 80 .
    5 KB (705 words) - 04:55, 28 March 2013
  • ● [[KIND_Scenery|Scenery]] ● [[KIND_Scenery-trackside|Scenery-Trackside]]
    3 KB (423 words) - 14:20, 10 November 2012
  • ...ildable is a variant of Kind Scenery, and may be used in place of a normal scenery item, with the following :It inherits the Kind scenery attributes:
    447 B (73 words) - 08:32, 5 June 2011
  • ...s pick up products at the model, and this option is not available for Kind Scenery. You need to scrap the asset and select Kind Buildable and re-enter the dat
    5 KB (739 words) - 11:00, 18 February 2022
  • Using attached meshes should only be for kind scenery or kind mesh. ...ojunction, mosignal, mospeedboard, pantograph, product, scenery-trackside, scenery, traincar, turntable.
    17 KB (2,723 words) - 04:31, 3 January 2014
  • ...ojunction, mosignal, mospeedboard, pantograph, product, scenery-trackside, scenery, track, traincar, tunnel, turntable. ...dustry, mocrossing, mojunction, mosignal, mospeedboard, scenery-trackside, scenery, traincar, turntable.
    10 KB (1,265 words) - 00:27, 6 June 2011
  • A variant of Kind Scenery, with similar attributes, but allowing attached track to be used as part of
    6 KB (794 words) - 17:56, 6 November 2012
  • ...eletes clutter meshes and texture. The mesh it refers to can be a standard scenery object kind mesh. Clutter-meshes must have only one Max material assigned t
    3 KB (386 words) - 07:25, 15 June 2011
  • A scenery asset with product processing functionality.Industry assets interact with c ...-frame to give great control over sound and script timing for industry and scenery assets.
    10 KB (1,344 words) - 06:32, 10 November 2012
  • ...d should be removed. The up-to-date documentation of this format is [[KIND Scenery]].'''</font> ==KIND: SCENERY==
    4 KB (433 words) - 07:26, 15 June 2011
  • ...d should be removed. The up-to-date documentation of this format is [[KIND Scenery-trackside]].'''</font> ==KIND: SCENERY-TRACKSIDE==
    4 KB (528 words) - 07:28, 15 June 2011
  • Variable length spline based track, roads, and other scenery items. Tracks may include initiator and terminator segments, and are height
    6 KB (784 words) - 07:18, 15 June 2011
  • ...ights interior objects differently to map objects like buildings and other scenery - the main illumination is ambient, not directional. (A steam loco does hav
    29 KB (3,975 words) - 04:54, 17 June 2021
  • :Should be "BR” - Railway (scenery non-functional). See the "Building and Structures" section of [[Category Cl
    7 KB (792 words) - 04:55, 8 June 2011
  • ● [[CCG/Example: Scenery|Scenery]] ● [[CCG/Example: Scenery-Trackside|Scenery-Trackside]]
    11 KB (1,648 words) - 07:48, 13 June 2011
  • ...for a Scenery asset. The up-to-date documentation of this format is [[KIND Scenery]]. Discussion of LOD, seasons and other important topics is missing from th ==Scenery==
    3 KB (314 words) - 07:30, 15 June 2011
  • ==Scenery-Trackside== ...atchpoint.tga, catchpoint.texture.txt''' - The texture files used for this scenery object. See the section on Texture.txt files on Page 96 for more informatio
    1 KB (150 words) - 11:58, 11 June 2011
  • cover the blue hole created in the scenery for the pit.
    8 KB (618 words) - 07:09, 13 June 2011
  • <tr><td>Other Scenery Objects
    7 KB (1,117 words) - 03:18, 15 June 2011
  • This technique can be applied to normal scenery objects, and does not require a nightwindow option, or can be used in addit ...example making a scenery backdrop to place at the edge of the baseboard. A scenery picture is used for the texture, and the sky area above the tree line is ma
    12 KB (2,169 words) - 02:35, 1 March 2013
  • ...-frame to give great control over sound and script timing for industry and scenery assets.
    3 KB (461 words) - 03:25, 15 June 2011
  • ...red">'''Alt u'''</font> - this allows you to move the viewpoint around the scenery to get in closer, or to frame a section for a screenshot. Use the keyboard <font color="red">'''Alt y'''</font> - this allows you to walk around the scenery at ground level, the height is not adjustable.
    2 KB (333 words) - 21:11, 23 January 2021
  • ...will start. Period is the duration of time this effect will remain active. Scenery objects currently only support time mode. ...en exported as an indexed mesh (.im file type) to the Trainz\world\ custom\scenery\factory folder and the model's art assets are copied to the same location.
    11 KB (1,665 words) - 01:20, 16 June 2011
  • kind "scenery" kind "scenery"
    4 KB (507 words) - 01:53, 16 June 2011
  • attached-track {</td><td>container</td><td>config.txt</td><td>scenery with track</td><td>Auto-generated spline track. Generated through attachmen //attached-track-ID {//</td><td>subcontainer</td><td>attached-track {</td><td>scenery with track</td><td>User supplied identifier</td></tr>
    91 KB (15,816 words) - 06:01, 17 June 2011
  • :lamp = the car lights will be displayed when the car is a static scenery object. ... the car lights will not be displayed when the car is used statically as a scenery object, but will be updated to
    28 KB (3,977 words) - 06:36, 10 November 2017
  • ...es you are familiar with Driver and basic Surveyor usage including placing scenery and trains. If you aren't familiar with these concepts, then you may need a ...ustry track (between the two arrows) with the question mark icon from the 'scenery' tab. This is a 'multiple industry new' track. As this is a new session, it
    11 KB (1,900 words) - 21:01, 29 November 2019
  • ...ill activate in Surveyor while in scenery edit modes (object placement, or scenery spline placement)
    4 KB (599 words) - 05:02, 22 November 2017
  • * Creating a non-train scenery object with an interior. == The Car Scenery Object ==
    6 KB (965 words) - 22:58, 16 January 2018

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