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  • * Norfolk & Western - Appalachian Coal - ''A late 1950s route with long coal trains and articulated steam locos and featuring a true icon of North American ste * TY#1724- 'Surveyor- Inserting spline points to double tracks make them automatically change tr
    12 KB (1,881 words) - 05:31, 22 December 2014
  • ...rrect material configuration (in particular where a material with the same name is shared between different meshes) and naming. 8) Now try placing your traincar within Surveyor (do not place in Driver in TANE, as the running numbers may not automatical
    8 KB (1,372 words) - 23:44, 4 August 2021
  • ...<big>{{center|'''Build Number'''}} || {{center|'''<u>Trainz Retail Release Name</u>'''}} ||'''Patches available''' || {{center|'''Build description'''<big> ...<big>{{center|'''Build Number'''}} || {{center|'''<u>Trainz Retail Release Name</u>'''}} ||'''Patches available''' || {{center|'''Build description'''<big>
    26 KB (3,353 words) - 07:42, 13 January 2024
  • * [[CCG/Modelling: Aliasing Trains|Aliasing Trains]] * [[CCG/Modelling: ViewPoints in Surveyor|ViewPoints in Surveyor]]
    16 KB (2,014 words) - 03:49, 1 August 2018
  • *Added ability to lock entire session in Surveyor. *Fixed a crash that can occur during copy/paste in Surveyor.
    8 KB (1,245 words) - 15:07, 5 June 2013
  • ... scroll to the new layer by using the spinners on either side of the Layer name. ...yer scroll to that layer by using the spinners on either side of the Layer name.
    4 KB (683 words) - 04:11, 3 August 2018
  • Trains tab (F7) allows you to pick a loco/rolling stock from a list to place on so ...ny consist on the route and that car will be selected from the list in the Trains tab and displayed in the Train Viewer window. Then Click LMB on Add Train t
    8 KB (1,494 words) - 04:46, 4 February 2020
  • ...small, fictional or based on real-world data. Normally it contains tracks, trains, scenery, hills and mountains, trees and everything you would expect to see ...tentially new DLC routes available for purchase). Each row shows the route name, the number of installed sessions for that route and the route [[region]].
    7 KB (1,168 words) - 20:31, 17 October 2014
  • ...detail on how to build routes and their associated gameplay sessions using Surveyor. Surveyor allows the manipulation of the following aspects of the game:
    895 B (122 words) - 23:58, 13 October 2019
  • ...ny consist on the route and that car will be selected from the list in the Trains tab and displayed in the Train Viewer window. Then Click LMB on Add Train t * [[Help:Surveyor]]
    664 B (117 words) - 05:19, 24 July 2018
  • The Trains Consist Mode button allows you to manipulate complete train consists, add, * [[Help:Surveyor]]
    299 B (42 words) - 05:21, 24 July 2018
  • name Electric Loco ...ple, in the direction of movement of the locomotive. Trainz recognises the name and turns on the correct mesh depending on the running direction.
    8 KB (1,133 words) - 02:20, 6 July 2013
  • ...sts, starting points, industry outputs etc. You may have different sets of trains in each different session. ....txt and profile.dat files for Profiles are automatically generated by TRS Surveyor and generally shouldn't be edited.
    465 B (70 words) - 00:15, 4 June 2011
  • A portal is an industry object used to create and emit trains. It relies on a script to function. An example config.txt file is shown for surveyor-only 1
    5 KB (642 words) - 22:49, 4 June 2011
  • ...nal track system. They snap into position when moved onto another track in Surveyor. ...fixedtrack comprises is a mesh assetwith an attached track (or tracks) and surveyor only rendered arrows so the user knows where the fixedtrack starts and ends
    3 KB (369 words) - 04:47, 5 June 2011
  • '''region''' ''Surveyor region.'' '''type''' ''Surveyor type.''
    2 KB (215 words) - 01:38, 17 August 2011
  • Track and rails for Trains (the common flexi-track) defining the cross section shape and properties of :Asset username. This will be the name that appears in the surveyor menu.
    5 KB (603 words) - 10:13, 30 June 2013
  • ...traight or curved and snap into position when moved on to another track in Surveyor. surveyor-only ''data''
    8 KB (1,008 words) - 18:21, 6 November 2012
  • Combined rail and road crossings that react to trains or script control. This allows animation, special lighting effects and atta :Asset username. This will be the name that appears in the surveyor menu.
    4 KB (513 words) - 06:55, 10 November 2012
  • A speed limit sign for Trains. It displays the maximum limit (sign texture made by the creator) and the s :Asset username. This will be the name that appears in the surveyor menu.
    3 KB (411 words) - 06:58, 10 November 2012

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