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  • ...l purpose in Trainz other than to demonstrate how animation can be used on scenery objects. To export an animated scenery asset to Trainz, you need the following:
    11 KB (1,724 words) - 14:09, 14 August 2023
  • ;custom/scenery/Station_basic/ ;custom/scenery/small_station/
    14 KB (2,053 words) - 17:39, 3 January 2023
  • ...ifferent set of rendering or functional behaviours. For example, a bridge (scenery) with attached track (functional), or a set of pylons (no stretching or she
    5 KB (752 words) - 09:59, 5 May 2017
  • ...ails how to create a well-formed High Voltage Power Line spline for use as scenery in [[Surveyor]]. The power line is comprised of a parent [[KIND Track]] ass
    2 KB (370 words) - 16:05, 10 February 2013
  • ...OD, thus it should only be used in the conditions described above. Regular scenery meshes should never use this technique. === LOD on Static Scenery Objects ===
    12 KB (1,967 words) - 03:24, 16 October 2017
  • * Scenery Splines * Scenery Objects
    2 KB (210 words) - 04:10, 2 June 2018
  • ...he world in which you will be driving your train, including the landscape, scenery, buildings, track and of course the trains themselves. Trainz comes with a ...dition of the Surveyor layers concept both Routes and Sessions can contain scenery objects (buildings, trees, etc), splines (track, roads, fences, etc) and tr
    1 KB (178 words) - 14:38, 18 February 2013
  • |This tag enables messages to be generated for scenery triggers attached to the junctions
    7 KB (1,172 words) - 09:55, 11 May 2014
  • This is the very basic "scenery" object config.txt file. (Not to worry, we explain each part of this below) kind "scenery"
    14 KB (2,240 words) - 03:27, 6 June 2018
  • *Scenery
    429 B (75 words) - 01:03, 2 December 2015
  • ...php/How_To_Make_Scenery How To: Make Better Scenery]</span> to enhance the scenery along your Route.
    6 KB (1,115 words) - 15:57, 5 November 2021
  • If you Click Place a scenery object on a new route, Click on a scenery object, then on the Edit
    2 KB (324 words) - 12:45, 2 August 2018
  • The Pick List can store your frequently used ground textures, scenery objects, splines, track, trackside objects, and trains.
    3 KB (457 words) - 02:48, 3 August 2018
  • ...thinking about this is that the Route is the "world" comprised of terrain, scenery and tracks, and the Session is "what happens inside the world" such as trai
    3 KB (576 words) - 04:12, 14 December 2018
  • ...thinking about this is that the Route is the "world" comprised of terrain, scenery and tracks, and the Session is "what happens inside the world" such as trai ... how to lay a simple piece of track (without any hills, ground textures or scenery items) to create your first Trainz Route. From these humble beginnings you
    5 KB (834 words) - 00:47, 25 February 2014
  • ...om-bias can be used to introduce visual variation into a spline for use as scenery in [[Surveyor]]. The asset is a barbed wire fence with end posts. To demon
    11 KB (1,258 words) - 06:55, 15 May 2014
  • ..." for trains to travel. These objects support all the normal features of a scenery object, with the added addition of a custom script class ([[Class_Interlock *[[KIND Scenery]]
    2 KB (190 words) - 01:37, 14 October 2015
  • ...h from one location to another. Interlocking Towers are a type of scripted scenery object, meaning they are placable/movable/etc in the game world, and can be ...list view by default (see screenshot). From here you can edit the standard scenery object properties (name, object layer), and also view, add and delete inter
    10 KB (1,691 words) - 03:57, 1 August 2018
  • ....com/mediaWiki/index.php/How_to_Make_Good_Scenery#Hills_and_Valleys Better Scenery: Hills and Valleys]</span> ...ediaWiki/index.php/How_to_Make_Good_Scenery#Coloring_.28Painting.29 Better Scenery: Coloring (Painting)]</span>.
    9 KB (1,614 words) - 01:48, 23 September 2021
  • ...same way an industry is. The two iPortal assets can be easily found in the scenery items list as they both start with “iPortal”.
    2 KB (327 words) - 07:26, 16 January 2018
  • Smoke will collide with scenery objects and "supported" spline objects such as tunnels and bridges. Rain an * Bulk asset replace/move/delete and random scenery placement. (Added in Service Pack 1.)
    4 KB (676 words) - 01:43, 26 November 2015
  • ...y notice that I'm off a bit (.001) on the scaling of the default cube. For scenery items this is not that big of a deal but for engines and rail cars your goi An alternate method that works well for scenery objects is to just start with one image of your scaled drawing. Do all the
    5 KB (862 words) - 10:47, 16 January 2018
  • kind "scenery" kind "scenery"
    13 KB (1,716 words) - 21:25, 22 September 2021
  • ...signal, crossing, turntable, train car, mesh, industry, bogey, pantograph, scenery, trackside) * CL56498 changed "defaultjunction" in region from "scenery" filter to "mojunction" filter
    14 KB (1,738 words) - 06:24, 30 April 2015
  • * Splines (v2.9+) now respond to the scenery detail slider. * Made scenery culling more aggressive at responding to settings changes and camera moveme
    42 KB (6,526 words) - 23:15, 12 June 2018
  • Smoke will collide with scenery objects and "supported" spline objects such as tunnels and bridges. Rain an
    5 KB (808 words) - 19:01, 27 May 2015
  • ...bject. The model uses a [[LOD|Level of Detail]] (LOD) system suitable for scenery objects.<br> <p>For this asset we are creating a kind "scenery" asset and the [[Config.txt file|config.txt]] will use [[Mesh-table LOD|mes
    22 KB (3,485 words) - 05:59, 27 June 2022
  • in config.txt. A kind of "scenery" (not "scenery-trackside"!) will assign the class "MapObject" to our asset. kind "scenery"
    4 KB (582 words) - 23:15, 16 January 2018
  • ...Also we want users to be able to select an option in the "?"-Window of the scenery object to determine whether the door is to be open or closed.
    20 KB (2,740 words) - 23:18, 16 January 2018
  • ...tly also release some other enhanced interlocking tower asset. In fact any scenery asset can be defined as an enhanced interlocking tower by using the adequat Like for standard interlocking tower, any scenery asset can be transformed in an enhanced interlocking tower asset by making
    24 KB (3,687 words) - 07:46, 8 December 2023
  • * Some editing tools including bulk updates, merge, copy/paste, random scenery (S20 copy/paste added 2021) ...us tools. For example, you could issue scenery editing permission only, or scenery + track.
    16 KB (2,801 words) - 04:18, 21 October 2022
  • ...tems that the game code needs to treat differently (for example: "track", "scenery", "script library"). The category list implementation primarily exists for * "SCEN" - A [[KIND Scenery]] asset
    6 KB (909 words) - 11:24, 23 August 2023
  • ...e likely to affect Rules and Libraries rather than individual traincars or scenery assets, but creators can check the script compiler output for warnings rega
    8 KB (1,274 words) - 01:15, 21 February 2021
  • ...rainz content creators- whether that be a prolific creator of high-quality scenery, an esteemed creator of train models, a route builder on a long-running and ... document subdivides Trainz assets into various categories, such as "Major Scenery". These are not necessarily terms found outside this document, but are simp
    48 KB (7,956 words) - 08:07, 12 June 2018
  • ** Really a collection of one-off costs, but for a given scenery density and rate of motion, this can be approximated as a per-frame cost. * Testing for PhysX collisions. In Trainz, this mainly amounts to PFX-vs-scenery collision testing.
    8 KB (1,342 words) - 03:45, 13 June 2018
  • ... LOD]] is a [[Level of Detail]] (LOD) technique intended for use on simple scenery assets. It is the primary alternative of the [[LM.txt file]] LOD technique,
    4 KB (687 words) - 05:35, 19 October 2017
  • ...] material type. It is possible to create very attractive and high-density scenery with well-built clutter assets. However inefficient asset creation can very
    7 KB (1,202 words) - 10:38, 30 January 2024
  • If you attempt to add a scenery object to a locked layer you will receive the following message:- <td>When an object (such as a scenery item, consist, track or track object) is added to the layout it is automati
    101 KB (15,814 words) - 00:31, 13 April 2024
  • <td>deletion of scenery objects</td> <td>replacement of one or more scenery objects by another object</td>
    40 KB (6,100 words) - 08:17, 18 September 2023
  • ...hat only contains the extra "in-between" or '''bridging''' baseboards - no scenery, textures or track are needed. The baseboards on one end will have heights The answer depends on whether or not the '''Session''' contains assets (scenery, consists) and settings (rules, driver commands, industry and wagon loads,
    37 KB (5,820 words) - 21:29, 2 January 2024
  • ...tional''' lighting and mostly affects the '''hue''' of buildings and other scenery objects</td> ...Century railroad. Time periods have to be recreated by carefully selecting scenery and rolling stock assets that belong to that particular time period.</td>
    85 KB (12,952 words) - 22:02, 16 March 2024
  • <td colspan=2>The objects list will show all scenery assets that meet your entered search</td> <td>select '''Scenery Objects''' and enter the text '''Portal''' into the text box</td>
    30 KB (4,732 words) - 05:20, 25 November 2023
  • ...e likely to affect Rules and Libraries rather than individual traincars or scenery assets, but creators can check the script compiler output for warnings rega
    1 KB (209 words) - 03:19, 23 August 2018
  • public define int NOC_SCENERY = 32768 ; // for any scenery object
    20 KB (2,908 words) - 01:13, 2 March 2022
  • <td>A Picklist is a user created list of commonly used assets (scenery, track objects, splines, textures, rolling stock - anything that you can ad <td>'''Object Types''' (textures, scenery, splines, trains, etc) - these are search filters that are built into the p
    34 KB (5,053 words) - 01:48, 21 November 2023
  • ...nz Route and Sessions. MIN, Station, EIT, Scripts, Drivers, Track Objects, Scenery and more.<br> [[Category:Scenery Creators]]
    2 KB (245 words) - 14:42, 3 April 2022
  • ...yor, paint the terrain, raise the terrain, add new track, new signals, new scenery ...ute Layer" has been the foundation where the terrain, track, buildings and scenery reside. Sessions (and Session Layers) have been where the more interactive,
    17 KB (2,833 words) - 01:40, 19 May 2022
  • For those Trainz aficionados particularly into developing realistic scenery, the Lineside view provides a bounded canvas for adding detail that will be
    26 KB (4,453 words) - 01:12, 28 October 2021
  • * Place a tunnel facade scenery object in the location of your tunnel entrance (e.g. AJS portal type M) * Close off the sides of your tunnel with either a scenery object or spline like AJS Portal Wing Wall, AJS Terrain Spline 20x10 etc.
    1 KB (216 words) - 05:20, 4 February 2020
  • ...) of the route. It is also used in the display of snow but only with those scenery assets that have a snow effect layer.<br>
    61 KB (8,784 words) - 22:20, 8 March 2024
  • |public define string Scenery = "SY"
    4 KB (599 words) - 16:22, 28 December 2020
  • ...e Contrôle Régulation ou Interlocking Tower. En fait tout objet de type "scenery" peut être transformé en un objet Poste de Contrôle Régulation par ajou
    16 KB (2,711 words) - 16:30, 18 February 2021
  • ...s to fix the problem, such as deleting (as shown left), moving or adding a scenery object.</td> ...' other animation effects (smoke, procedural track switch blades, animated scenery assets, sounds, etc) will also be '''PAUSED'''.
    32 KB (4,899 words) - 23:17, 28 November 2023
  • ... the look of their route to techniques they can learn and apply. Although scenery objects (assets) are important and will be discussed, the focus here is on ...choice is independent of prototypical vs. imaginary route design. However, scenery choices will be influenced by the model you choose to employ.
    38 KB (6,600 words) - 11:10, 27 September 2022
  • ...aviour of objects in your virtual Trainz world. A session can also contain scenery items that are specific to a particular railway operation, season or time o ...river'''. Things such as the landform or terrain, most (if not all) of the scenery items, the ground textures, the effect layers (such as TurfFX and Clutter),
    173 KB (26,059 words) - 23:47, 5 May 2024
  • ...the scenery&mdash;to techniques they can easily learn and apply. Although scenery objects (assets) are important and will be discussed, the focus here is on ...rward a gamer may create a world in which the railroad is just part of the scenery. Travel about such a world ("Route") would be by car, truck, bus, boat, or
    5 KB (834 words) - 17:53, 25 December 2021
  • ... the Surveyor asset selection lists and if they are of the same type, e.g. scenery, road spline or track object, then they will appear under each other in the ...set_Update/Replace_Tool#Option_3:_Delete_Scenery_Objects|Deleting Stubborn Scenery Assets]]'''.</td>
    133 KB (20,397 words) - 12:51, 13 April 2024
  • == Scenery == ...ainz uses the asset you have created. Below is the config file for a basic scenery asset. This particular config file would suit a static object with no light
    3 KB (323 words) - 22:57, 20 February 2022
  • ...will contain the obsolete KUID numbers. See the page for obsolete from the scenery config page.
    2 KB (418 words) - 23:45, 8 February 2022
  • ...o associate the asset with the kind. The scenery config file it is set to "scenery". There are several types of kind. They are :- ...rossing, mojunction, mosignal, mospeedboard, pantograph, product, profile, scenery, track, turntable and water2
    556 B (81 words) - 23:59, 8 February 2022
  • A simple tag might be "kind" and its information would be "scenery". So the line in the config would read kind "scenery"
    2 KB (377 words) - 01:29, 9 February 2022
  • Types should be one of the following-: Consists, Industry, Scenery, Trackside or Vehichles.
    303 B (52 words) - 02:15, 5 February 2022
  • For a scenery asset a mesh table may look like this.
    1 KB (163 words) - 03:11, 6 February 2022
  • ...es this behavior, to make the corona always face the screen – useful for scenery objects.
    516 B (92 words) - 23:33, 5 February 2022
  • ...ardized system for referring to the various types of Locos, Rolling stock, Scenery, Spline and Industry assets. BC Commercial (scenery non-functional)
    5 KB (747 words) - 02:29, 6 February 2022
  • ...will contain the obsolete KUID numbers. See the page for obsolete from the scenery config page.
    2 KB (418 words) - 23:44, 8 February 2022
  • ...rossing, mojunction, mosignal, mospeedboard, pantograph, product, profile, scenery, track, turntable and water2
    534 B (79 words) - 04:18, 6 February 2022
  • For a scenery asset a mesh table may look like this.
    1 KB (155 words) - 09:15, 15 February 2022
  • ...ardized system for referring to the various types of Locos, Rolling stock, Scenery, Spline and Industry assets. BC Commercial (scenery non-functional)
    5 KB (747 words) - 02:21, 7 February 2022
  • [[https://online.ts2009.com/mediaWiki/index.php/HowTo/Scenery/description description]] "Tells the user all a [[https://online.ts2009.com/mediaWiki/index.php/HowTo/Scenery/category-class category-class]] "TB"
    4 KB (462 words) - 04:45, 20 February 2022
  • ...will contain the obsolete KUID numbers. See the page for obsolete from the scenery config page.
    2 KB (418 words) - 23:55, 8 February 2022
  • ...rossing, mojunction, mosignal, mospeedboard, pantograph, product, profile, scenery, track, turntable and water2
    555 B (81 words) - 23:58, 8 February 2022
  • A bride mesh-table is more complex than a normal scenery item. The asset can have three meshes a starting mesh, a middle mesh that i
    1 KB (156 words) - 23:10, 9 February 2022
  • * Objects - many types of object that are placed into the scenery. Subdivided into single objects and object splines. Examples: Locomotive, Scenery, Track Object, etc.
    3 KB (394 words) - 00:07, 27 March 2022
  • ...nt-size: 15px;">Object</span>. There are multiple types of object, such as Scenery, Splines, Trains, Trackside, etc. ... Flyouts with a different Flyout and set of tools for each type of object (scenery, track, terrain, textures, trains, etc)</td>
    719 KB (103,145 words) - 04:01, 17 May 2024
  • This will not cause any problems for scenery objects.<br> <td>all non-spline scenery assets</td>
    336 KB (49,198 words) - 05:53, 9 April 2024
  • * The doors open when a loco inner enters a scenery trackmark. * The doors close when the loco inner leaves this scenery trackmark.
    33 KB (5,439 words) - 09:27, 19 August 2023
  • ...' do not include a separate list of '''Asset Types''' (e.g. Track Objects, Scenery Splines) like those found in the '''Surveyor 2.0 Assets Palette''' search o <td>all non-spline scenery assets</td>
    134 KB (19,558 words) - 12:13, 7 December 2023
  • ... While it is permissible to use the material with non-clutter asset types (scenery, traincars, etc.), it may result in visual artifacts or errors if configure
    9 KB (1,379 words) - 08:43, 13 February 2024
  • ...background:#FF0000">LL</span>ft <span style="background:#FF0000">HH</span> Scenery Utility V0.1" kind "Scenery"
    24 KB (1,857 words) - 09:11, 28 April 2024
  • ...background:#FF0000">LL</span>ft <span style="background:#FF0000">HH</span> Scenery Utility V0.1" kind "Scenery"
    21 KB (1,622 words) - 14:27, 24 April 2024
  • username "aCTS CONTCRANE Animated Bridge Crane Scenery Utility V0.1" kind "Scenery"
    47 KB (3,661 words) - 18:35, 27 April 2024

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