Help:VE165

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Texture <texture filename> is missing or could not be loaded in mesh <mesh name>, material <material name>.

(Texture files are named <texture name>.texture.)

The texture file required for the texture used in the mesh could not be found, or could not be loaded.

A texture file is created from a texture.txt file and one or more image files.

This error can occur if

  • The texture.txt file is missing or is named incorrectly.
  • The texture.txt file refers to an image file that is missing or is named incorrectly.
  • The texture.txt file is incorrectly formatted.
  • One or more of the image files is invalid. For instance:
    • The image file is in the wrong format, eg compressed TGA, missing alpha channel (where required).
    • One or both of the image dimensions (width, height) is not a power of 2.
    • The image file is larger than 2048x2048.

This error may appear in conjunction with error VE168.

For information about texture files and images, see: Texture file

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