Corona Effect

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The Corona effect kind is a "mesh-table" Container effect container. The following tags are supported:

kind "corona"
att ""
object-size 0.15
max-size-mul 2.0
mul-distance 60.0
min-distance 1.0
max-distance 315.0
max-intensity 1.0
texture-KUID <KUID:-1:6349>
distance-fade 1
directional 1
frequency 0
wave-shift 0

Explanations and default values

att: Name of attachment point.

Compulsory (3.4)

object-size: size of the corona in meters.

Optional. Default 0.15.

max-size-mul:

Optional. Default 2.0.

mul-distance:

Optional. Default 60.

min-distance: closest distance at which the corona disappears.

Optional. Default 1.0.

max-distance: farthest distance at which corona will be visible

Optional. Default 315.

max-intensity

Optional. Default 1.

texture-KUID: specifies a user-defined texture for the corona by identifying the KUID of a " KIND_Texture" asset.

Optional. Default <kuid:-1:6349> (yellow/orange texture)

distance-fade: boolean value; 0 = does not fade with distance, 1 = fades with distance.

OBSOLETE - Do not use.

directional: boolean value indicating whether the corona effect has direction. A value of 0 means the corona is omnidirectional; a value of 1 indicated that the corona is visible along the z axis.

Optional. Default 1.

frequency: frequency of flashing in flashes per second. 0.2 is one flash every 5 seconds; 0.5 is one flash every 2 seconds; 2 is one flash every half second.

Optional. Default 2.

wave-shift: a floating-point value ranging from 0 to 1

Optional. Default 0 (no shift).
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