KIND Texture

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(Example Config.txt: annotate, tablize approximating config.txt spacings)
(Example Config.txt: tweak)
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*Texture files within a config.txt file such as the below ''MUST NOT'' have the ''''.txt'''' extension, or CM will generate an error.
 
*Texture files within a config.txt file such as the below ''MUST NOT'' have the ''''.txt'''' extension, or CM will generate an error.
 
<tt>
 
<tt>
{|width="100%" text-align="center" float="center" bgcolor="#E6E6FA"<!--#F0F8FF" --->
+
{|width="100%" text-align="center" float="center" bgcolor="#FAFAFC" <!--
 +
#F0F8FF" ---> padding="9px"
 
|- border="1"
 
|- border="1"
 
| '''Tag or structure braces''' || '''Data fields'''
 
| '''Tag or structure braces''' || '''Data fields'''

Revision as of 00:16, 29 June 2013

KIND Texture exposes a simple texture as an asset. These can be referenced by KUID for use as a custom corona, for example.

Contents

KIND Hierarchy

Parent Classes

Child Classes

  • none.

Supported Tags

TBD.

Example Config.txt

  • Texture files are ASCII specification files (text format) instructing ContentManager (CM) how to render each single texture.
  • Texture files have a ".texture.txt" name extension within the assets' folder
  • Texture files within a config.txt file such as the below MUST NOT have the '.txt' extension, or CM will generate an error.

Tag or structure braces Data fields
kuid <kuid:56113:1267>
trainz-build 2.5
category-class "JO"
category-region "AU"
category-era "2000s;2010s"
username "testTexture"
kind "texture"
texture "eg.texture"
thumbnails
{
0
      {
      image "thumb.jpg"
      width 240
      height 180
      }
}

The above "texture" tag specifies a Texture file located within the asset folder.

Categories

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