KIND Interior

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Each interior asset supports the following tags. Each tag is shown here with its default value.
 
Each interior asset supports the following tags. Each tag is shown here with its default value.
  
''TBD''
+
 
 +
kind "interior"
 +
[[%22cameralist%22_Container|cameralist]]
 +
{
 +
  camera0                              0,0,0,0,0
 +
}
 +
[[%22soundscript%22_Container|soundscript]]
 +
{
 +
}
 +
cameradefault                          0
 +
cabin-visible-from-outside              0
 +
outside-visible-from-cabin              0
 +
[[%22mesh-table-int%22_Container|mesh-table]]
 +
{
 +
}
 +
 
 +
 
 +
====cameralist====
 +
:Type: [[%22cameralist%22_Container|CameraList Container]]
 +
:Desc: Lists the different camera view positions and orientations this interior has.
 +
====soundscript====
 +
:Type: [[%22soundscript%22_Container|SoundScript Container]]
 +
:Desc: Details sounds that a cab interior can produce.
 +
====cameradefault====
 +
:Type: Integer
 +
:Desc: Defines which of the cameras in 'cameralist' is the default camera (the one selected when the user first goes into cab view mode).
 +
====cabin-visible-from-outside====
 +
:Type: Boolean
 +
:Desc: If true, makes the cab mesh visible from the outside view.
 +
This is intended for objects with simple but obviously visible cab controls that are not enclosed - e.g. the controls to operate a transfer table. It would be far too much of a performance impact to use this on locomotive models.
 +
====outside-visible-from-cabin====
 +
:Type: Boolean
 +
:Desc: If true, makes the loco body mesh visible while in the cab interior view.
 +
While using this on a traincar is not considered problematic from a performance perspective, please note this will require a very carefully designed cab and loco asset - both the inside of the loco mesh and the cab interior will be visible at the same time, and unless done very carefully, this is likely to cause problems.
 +
====mesh-table====
 +
:Type: [[%22mesh-table-int%22_Container|MeshTable(Interior) Container]]
 +
:Desc: All the meshes for the cab interior (the shell itself, along with all the controls and gauges) are listed here. A mesh table for an interior has a number of additional options that a normal mesh table does not.
  
 
==Example Config.txt==
 
==Example Config.txt==
 
Sample [[config.txt file]] for a interior asset, with the Standard Tags excluded for brevity:
 
Sample [[config.txt file]] for a interior asset, with the Standard Tags excluded for brevity:
  
''TBD''
+
 
 +
kind                                    "interior"
 +
 
 +
cameralist
 +
{
 +
  camera0                              -1.236,0.173,0.392,0.511,-0.155
 +
  camera1                              -1.278,-0.176,0.392,0.511,-0.155
 +
  camera2                              -1.247,0.344,0.52,6.708,-0.403
 +
  camera3                              -0.113,0.965,0.52,6.312,-0.377
 +
  camera4                              1.35,0.15,0.52,5.71,-0.265
 +
  camera5                              1.374,0.208,0.205,6.048,-0.06
 +
  camera6                              -0.754,0.926,1.011,6.636,-0.516
 +
  camera7                              -1.293,0.449,0.459,6.757,-0.342
 +
}
 +
cameradefault                          0
 +
 
 +
mesh-table
 +
{
 +
  default
 +
  {
 +
    mesh                                "c_interior.im"
 +
    auto-create                        1
 +
  }
 +
 
 +
  wheelslip_light
 +
  {
 +
    kind                                "light"
 +
    mesh                                "wheelslip_light.im"
 +
    auto-create                        0
 +
  }
 +
 
 +
  bptrainbrakepipe_needle2
 +
  {
 +
    kind                                "digital-dial-prs"
 +
    mesh                                "brakeneedle.im"
 +
    att                                "a.brakepipe2"
 +
    limits                              0,55
 +
    font                                "arial"
 +
    fontsize                            0.007
 +
    fontcolor                          80,240,120
 +
    auto-create                        1
 +
  }
 +
 
 +
  speedo_needle2
 +
  {
 +
    kind                                "digital-dial-spd"
 +
    mesh                                "brakeneedle.im"
 +
    att                                "a.digispeedo"
 +
    limits                              0,55
 +
    font                                "arial"
 +
    fontsize                            0.01
 +
    fontcolor                          0,0,0
 +
    auto-create                        1
 +
  }
 +
 
 +
  throttle_lever
 +
  {
 +
    kind                                "lever"
 +
    mesh                                "throttle.im"
 +
    att                                "a.throttle"
 +
    limits                              0,8
 +
    angles                              0,1.69
 +
    notches                            0,0.125,0.25,0.375,0.5,0.625,0.75,0.875,1
 +
    notchheight                        1,2,2,2,2,2,2,2,1
 +
    radius                              0.35
 +
    mousespeed                          -1
 +
    auto-create                        1
 +
  }
 +
 
 +
  dynamicbrake_lever
 +
  {
 +
    kind                                "lever"
 +
    mesh                                "dynamic_handle.im"
 +
    att                                "a.dynamic"
 +
    limits                              0,2
 +
    angles                              0,-1.69
 +
    notches                            0,1
 +
    notchheight                        0.1,1
 +
    mousespeed                          -1
 +
    radius                              0.35
 +
    auto-create                        1
 +
  }
 +
 
 +
  trainbrakelap_lever
 +
  {
 +
    kind                                "lever"
 +
    auto-create                        1
 +
    mesh                                "trainbrake_handle.im"
 +
    att                                "a.trainbrake_handle"
 +
    limits                              0,4
 +
    angles                              0,-2
 +
    notches                            0,0.25,0.5,0.75,1
 +
    notchheight                        2,2,2,2,2
 +
    mousespeed                          1
 +
  }
 +
 
 +
  independantbrake_lever
 +
  {
 +
    kind                                "lever"
 +
    mesh                                "indy_handle.im"
 +
    att                                "a.ind"
 +
    limits                              0,32
 +
    angles                              0.94,0
 +
    notches                            0,0.5,1
 +
    notchheight                        1,1,1
 +
    radius                              0.35
 +
    mousespeed                          1
 +
    auto-create                        1
 +
  }
 +
 
 +
  flow_needle
 +
  {
 +
    kind                                "needle"
 +
    mesh                                "flowneedle.im"
 +
    att                                "a.bpflow"
 +
    limits                              0,1050
 +
    auto-create                        1
 +
  }
 +
 
 +
  bplocomain_needle
 +
  {
 +
    kind                                "needle"
 +
    mesh                                "brakeneedlered.im"
 +
    att                                "a.mainres"
 +
    limits                              0,1240
 +
    auto-create                        1
 +
  }
 +
 
 +
  bploco_equaliser
 +
  {
 +
    kind                                "needle"
 +
    mesh                                "brakeneedle.im"
 +
    att                                "a.eqres"
 +
    limits                              0,1240
 +
    auto-create                        1
 +
  }
 +
 
 +
  bptrainbrakecylinder_needle
 +
  {
 +
    kind                                "needle"
 +
    mesh                                "brakeneedlered.im"
 +
    att                                "a.brakecyl"
 +
    limits                              -50,1390
 +
    auto-create                        1
 +
  }
 +
 
 +
  bptrainbrakepipe_needle
 +
  {
 +
    kind                                "needle"
 +
    mesh                                "brakeneedle.im"
 +
    att                                "a.brakepipe"
 +
    limits                              0,1240
 +
    auto-create                        1
 +
  }
 +
 
 +
  speedo_needle
 +
  {
 +
    kind                                "needle"
 +
    mesh                                "speedo_pointer.im"
 +
    att                                "a.speedo"
 +
    limits                              0,43
 +
    auto-create                        1
 +
  }
 +
 
 +
  ampmeter_needle
 +
  {
 +
    kind                                "needle"
 +
    mesh                                "needleamps.im"
 +
    att                                "a.ampmeter"
 +
    limits                              0,1700
 +
    angles                              0,3.02058
 +
    auto-create                        1
 +
  }
 +
 
 +
  reverser_lever
 +
  {
 +
    kind                                "lever"
 +
    mesh                                "reverser_handle.im"
 +
    att                                "a.throttle01"
 +
    limits                              0,2
 +
    angles                              -0.55,0.55
 +
    notches                            0,0.5,1
 +
    notchheight                        1,1,1
 +
    mousespeed                          -1
 +
    auto-create                        1
 +
  }
 +
 
 +
  right_sliding_window
 +
  {
 +
    mesh                                "window1.im"
 +
    auto-create                        1
 +
    att                                "a.window1"
 +
    att-parent                          "default"
 +
    limits                              0,1
 +
    angles                              0,-0.009
 +
    notches                            0,1
 +
    notchheight                        1,1
 +
    kind                                "lever"
 +
  }
 +
 
 +
  right_sliding_window2
 +
  {
 +
    mesh                                "window2.im"
 +
    auto-create                        1
 +
    att                                "a.window2"
 +
    att-parent                          "default"
 +
    limits                              0,1
 +
    angles                              0,0.009
 +
    notches                            0,1
 +
    notchheight                        1,1
 +
    kind                                "lever"
 +
    mousespeed                          -1
 +
  }
 +
 
 +
  left_sliding_window
 +
  {
 +
    mesh                                "window3.im"
 +
    auto-create                        1
 +
    att                                "a.window3"
 +
    att-parent                          "default"
 +
    limits                              0,1
 +
    angles                              0,-0.009
 +
    notches                            0,1
 +
    notchheight                        1,1
 +
    kind                                "lever"
 +
    mousespeed                          -1
 +
  }
 +
 
 +
  left_sliding_window2
 +
  {
 +
    mesh                                "window4.im"
 +
    auto-create                        1
 +
    att                                "a.window4"
 +
    att-parent                          "default"
 +
    limits                              0,1
 +
    angles                              0,0.009
 +
    notches                            0,1
 +
    notchheight                        1,1
 +
    kind                                "lever"
 +
    mousespeed                          1
 +
  }
 +
 
 +
  light_switch
 +
  {
 +
    kind                                "lever"
 +
    att                                "a.hdlt"
 +
    mesh                                "hdltswtch.im"
 +
    limits                              0,1
 +
    angles                              0,2
 +
    notches                            0,1
 +
    notchheight                        0.1,0.1
 +
    mousespeed                          -1
 +
    auto-create                        1
 +
  }
 +
 
 +
  horn
 +
  {
 +
    kind                                "pulllever"
 +
    mesh                                "horn.im"
 +
    att                                "a.horn"
 +
    auto-create                        1
 +
    angles                              0,-0.55
 +
    limits                              0,1
 +
    mousespeed                          -1
 +
    radius                              -0.02
 +
    notches                            0,1
 +
    notchheight                        0,0
 +
  }
 +
}
  
 
==Downloads==
 
==Downloads==

Revision as of 15:22, 12 May 2011

KIND Interior provides the basis for an building of vehicle interior, with or without control levers and dials.

This asset type inherits all mesh display characteristics, and adds interior-specific functionality such as control levers.

Contents

KIND Hierarchy

Parent Classes

Child Classes

  • none.

Supported Tags

Each interior asset supports the following tags. Each tag is shown here with its default value.


kind "interior"
cameralist
{
  camera0                               0,0,0,0,0
}
soundscript
{
}
cameradefault                           0
cabin-visible-from-outside              0
outside-visible-from-cabin              0
mesh-table
{
}


cameralist

Type: CameraList Container
Desc: Lists the different camera view positions and orientations this interior has.

soundscript

Type: SoundScript Container
Desc: Details sounds that a cab interior can produce.

cameradefault

Type: Integer
Desc: Defines which of the cameras in 'cameralist' is the default camera (the one selected when the user first goes into cab view mode).

cabin-visible-from-outside

Type: Boolean
Desc: If true, makes the cab mesh visible from the outside view.

This is intended for objects with simple but obviously visible cab controls that are not enclosed - e.g. the controls to operate a transfer table. It would be far too much of a performance impact to use this on locomotive models.

outside-visible-from-cabin

Type: Boolean
Desc: If true, makes the loco body mesh visible while in the cab interior view.

While using this on a traincar is not considered problematic from a performance perspective, please note this will require a very carefully designed cab and loco asset - both the inside of the loco mesh and the cab interior will be visible at the same time, and unless done very carefully, this is likely to cause problems.

mesh-table

Type: MeshTable(Interior) Container
Desc: All the meshes for the cab interior (the shell itself, along with all the controls and gauges) are listed here. A mesh table for an interior has a number of additional options that a normal mesh table does not.

Example Config.txt

Sample config.txt file for a interior asset, with the Standard Tags excluded for brevity:


kind "interior"

cameralist {

 camera0                               -1.236,0.173,0.392,0.511,-0.155
 camera1                               -1.278,-0.176,0.392,0.511,-0.155
 camera2                               -1.247,0.344,0.52,6.708,-0.403
 camera3                               -0.113,0.965,0.52,6.312,-0.377
 camera4                               1.35,0.15,0.52,5.71,-0.265
 camera5                               1.374,0.208,0.205,6.048,-0.06
 camera6                               -0.754,0.926,1.011,6.636,-0.516
 camera7                               -1.293,0.449,0.459,6.757,-0.342

} cameradefault 0

mesh-table {

 default
 {
   mesh                                "c_interior.im"
   auto-create                         1
 }
 
 wheelslip_light
 {
   kind                                "light"
   mesh                                "wheelslip_light.im"
   auto-create                         0
 }
 
 bptrainbrakepipe_needle2
 {
   kind                                "digital-dial-prs"
   mesh                                "brakeneedle.im"
   att                                 "a.brakepipe2"
   limits                              0,55
   font                                "arial"
   fontsize                            0.007
   fontcolor                           80,240,120
   auto-create                         1
 }
 
 speedo_needle2
 {
   kind                                "digital-dial-spd"
   mesh                                "brakeneedle.im"
   att                                 "a.digispeedo"
   limits                              0,55
   font                                "arial"
   fontsize                            0.01
   fontcolor                           0,0,0
   auto-create                         1
 }
 
 throttle_lever
 {
   kind                                "lever"
   mesh                                "throttle.im"
   att                                 "a.throttle"
   limits                              0,8
   angles                              0,1.69
   notches                             0,0.125,0.25,0.375,0.5,0.625,0.75,0.875,1
   notchheight                         1,2,2,2,2,2,2,2,1
   radius                              0.35
   mousespeed                          -1
   auto-create                         1
 }
 
 dynamicbrake_lever
 {
   kind                                "lever"
   mesh                                "dynamic_handle.im"
   att                                 "a.dynamic"
   limits                              0,2
   angles                              0,-1.69
   notches                             0,1
   notchheight                         0.1,1
   mousespeed                          -1
   radius                              0.35
   auto-create                         1
 }
 
 trainbrakelap_lever
 {
   kind                                "lever"
   auto-create                         1
   mesh                                "trainbrake_handle.im"
   att                                 "a.trainbrake_handle"
   limits                              0,4
   angles                              0,-2
   notches                             0,0.25,0.5,0.75,1
   notchheight                         2,2,2,2,2
   mousespeed                          1
 }
 
 independantbrake_lever
 {
   kind                                "lever"
   mesh                                "indy_handle.im"
   att                                 "a.ind"
   limits                              0,32
   angles                              0.94,0
   notches                             0,0.5,1
   notchheight                         1,1,1
   radius                              0.35
   mousespeed                          1
   auto-create                         1
 }
 
 flow_needle
 {
   kind                                "needle"
   mesh                                "flowneedle.im"
   att                                 "a.bpflow"
   limits                              0,1050
   auto-create                         1
 }
 
 bplocomain_needle
 {
   kind                                "needle"
   mesh                                "brakeneedlered.im"
   att                                 "a.mainres"
   limits                              0,1240
   auto-create                         1
 }
 
 bploco_equaliser
 {
   kind                                "needle"
   mesh                                "brakeneedle.im"
   att                                 "a.eqres"
   limits                              0,1240
   auto-create                         1
 }
 
 bptrainbrakecylinder_needle
 {
   kind                                "needle"
   mesh                                "brakeneedlered.im"
   att                                 "a.brakecyl"
   limits                              -50,1390
   auto-create                         1
 }
 
 bptrainbrakepipe_needle
 {
   kind                                "needle"
   mesh                                "brakeneedle.im"
   att                                 "a.brakepipe"
   limits                              0,1240
   auto-create                         1
 }
 
 speedo_needle
 {
   kind                                "needle"
   mesh                                "speedo_pointer.im"
   att                                 "a.speedo"
   limits                              0,43
   auto-create                         1
 }
 
 ampmeter_needle
 {
   kind                                "needle"
   mesh                                "needleamps.im"
   att                                 "a.ampmeter"
   limits                              0,1700
   angles                              0,3.02058
   auto-create                         1
 }
 
 reverser_lever
 {
   kind                                "lever"
   mesh                                "reverser_handle.im"
   att                                 "a.throttle01"
   limits                              0,2
   angles                              -0.55,0.55
   notches                             0,0.5,1
   notchheight                         1,1,1
   mousespeed                          -1
   auto-create                         1
 }
 
 right_sliding_window
 {
   mesh                                "window1.im"
   auto-create                         1
   att                                 "a.window1"
   att-parent                          "default"
   limits                              0,1
   angles                              0,-0.009
   notches                             0,1
   notchheight                         1,1
   kind                                "lever"
 }
 
 right_sliding_window2
 {
   mesh                                "window2.im"
   auto-create                         1
   att                                 "a.window2"
   att-parent                          "default"
   limits                              0,1
   angles                              0,0.009
   notches                             0,1
   notchheight                         1,1
   kind                                "lever"
   mousespeed                          -1
 }
 
 left_sliding_window
 {
   mesh                                "window3.im"
   auto-create                         1
   att                                 "a.window3"
   att-parent                          "default"
   limits                              0,1
   angles                              0,-0.009
   notches                             0,1
   notchheight                         1,1
   kind                                "lever"
   mousespeed                          -1
 }
 
 left_sliding_window2
 {
   mesh                                "window4.im"
   auto-create                         1
   att                                 "a.window4"
   att-parent                          "default"
   limits                              0,1
   angles                              0,0.009
   notches                             0,1
   notchheight                         1,1
   kind                                "lever"
   mousespeed                          1
 }
 
 light_switch
 {
   kind                                "lever"
   att                                 "a.hdlt"
   mesh                                "hdltswtch.im"
   limits                              0,1
   angles                              0,2
   notches                             0,1
   notchheight                         0.1,0.1
   mousespeed                          -1
   auto-create                         1
 }
 
 horn
 {
   kind                                "pulllever"
   mesh                                "horn.im"
   att                                 "a.horn"
   auto-create                         1
   angles                              0,-0.55
   limits                              0,1
   mousespeed                          -1
   radius                              -0.02
   notches                             0,1
   notchheight                         0,0
 }

}

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