HowTo/Scenery/mesh-table/animation-loop-speed

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(Created page with " == amination loop speed == Data the is a floating number i.e. 1.0. This is the speed at which the original animation exported from the asset creation software (blender, gm...")
 
(amination loop speed)
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== amination loop speed ==
 
== amination loop speed ==
  
Data the is a floating number i.e. 1.0.  
+
Data type for this field is a floating number i.e. 1.0.  
  
 
This is the speed at which the original animation exported from the asset creation software (blender, gmax etc.) will play at in trainz. 1.0 represent it will play at the original speed of the animation. 0.5 means it would play at half the speed and 2.0 would means it would play at double the original speed.
 
This is the speed at which the original animation exported from the asset creation software (blender, gmax etc.) will play at in trainz. 1.0 represent it will play at the original speed of the animation. 0.5 means it would play at half the speed and 2.0 would means it would play at double the original speed.

Revision as of 20:53, 5 February 2022

amination loop speed

Data type for this field is a floating number i.e. 1.0.

This is the speed at which the original animation exported from the asset creation software (blender, gmax etc.) will play at in trainz. 1.0 represent it will play at the original speed of the animation. 0.5 means it would play at half the speed and 2.0 would means it would play at double the original speed.

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