HowTo/Scenery/mesh-table/kind
From TrainzOnline
kind
This is a compulsory tag when you create an effects container.
There are quite as few different types of "kind" for use in effects. They are:-
- animation
This effect is for animations within your mesh that will play when in the Trainz simulator. Example would be a fan the rotates.
- attachment
- corona
This effect is for showing lights in Trainz for example a light on the outside of a building or a street light. Not for signal lights
- engine
- html-asset
- name
This effect is used to add text that would be displayed. Depending on how it is implemented it maybe editable form within Trainz
- product
- texture-replacement