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From TrainzOnline
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- 10:54, 7 February 2022 (diff | hist) . . (+6) . . HowTo/Scenery/width (top)
- 10:54, 7 February 2022 (diff | hist) . . (+18) . . HowTo/Scenery
- 10:52, 7 February 2022 (diff | hist) . . (+432) . . N HowTo/Bogey/image (Created page with " == image == '''This is a required tag.''' Data type is string. This is the name of the image file to be displayed. By convention the first image is normally the one to be ...") (top)
- 10:52, 7 February 2022 (diff | hist) . . (+7) . . HowTo/Scenery/image (top)
- 10:50, 7 February 2022 (diff | hist) . . (-169) . . HowTo/Scenery/0 (top)
- 10:49, 7 February 2022 (diff | hist) . . (+41) . . HowTo/Scenery/0
- 10:48, 7 February 2022 (diff | hist) . . (+6) . . HowTo/Scenery
- 10:47, 7 February 2022 (diff | hist) . . (+195) . . N HowTo/Bogey/0 (Created page with " == image number # == '''This is a compulsory field.''' Each image will have a number starting a 0. This is a container field so no direct data. The data is contained within...") (top)
- 10:44, 7 February 2022 (diff | hist) . . (+1,078) . . N HowTo/Bogey/thumbnails (Created page with " == thumbnails == '''This is a required container tag.''' Any asset may specify a thumbnail or preview image. The exact usage of this image may vary depending on the asset k...") (top)
- 10:43, 7 February 2022 (diff | hist) . . (+6) . . HowTo/Scenery/thumbnails (top)
- 10:42, 7 February 2022 (diff | hist) . . (+30) . . HowTo/Bogey
- 10:40, 7 February 2022 (diff | hist) . . (+1) . . HowTo/Bogey/mesh
- 10:39, 7 February 2022 (diff | hist) . . (-2) . . HowTo/Scenery/mesh-table/mesh
- 10:38, 7 February 2022 (diff | hist) . . (0) . . HowTo/Bogey/mesh
- 10:38, 7 February 2022 (diff | hist) . . (+1) . . HowTo/Bogey/mesh
- 10:37, 7 February 2022 (diff | hist) . . (+1,419) . . HowTo/Bogey/mesh
- 10:34, 7 February 2022 (diff | hist) . . (+243) . . HowTo/Bogey/mesh
- 10:31, 7 February 2022 (diff | hist) . . (+2) . . HowTo/Bogey
- 10:30, 7 February 2022 (diff | hist) . . (+344) . . N HowTo/Bogey/shadow (Created page with " == shadow == '''This tag is optional.''' There is no requirement for this tag unless you are using a shadow mesh for the bogey. Bogey assets and several other types of asse...") (top)
- 10:23, 7 February 2022 (diff | hist) . . (+402) . . N HowTo/Bogey/auto-create (Created page with "==auto-create== '''This is a compulsory tag.''' The model is generated automatically when placed, or when you load a map which includes the model. In some instances you don...") (top)
- 10:22, 7 February 2022 (diff | hist) . . (-5) . . HowTo/Scenery/mesh-table/auto-create (top)
- 10:20, 7 February 2022 (diff | hist) . . (+930) . . N HowTo/Bogey/mesh (Created page with " == mesh == '''This is a compulsory tag.''' Data type is string so it needs to be surrounded by "". This the name of the mesh that is being used within the asset. There ma...")
- 10:19, 7 February 2022 (diff | hist) . . (+82) . . HowTo/Scenery/mesh-table/default (→default) (top)
- 10:19, 7 February 2022 (diff | hist) . . (+303) . . N HowTo/Bogey/default (Created page with " == default == '''This tag is only compulsory if you are referencing a mesh in the mesh-table''' When a "default" container is contained in the mesh-table and it has sub-tags...") (top)
- 10:17, 7 February 2022 (diff | hist) . . (+28) . . HowTo/Bogey
- 10:15, 7 February 2022 (diff | hist) . . (+109) . . HowTo (→Content Creation: Assets)
- 10:10, 7 February 2022 (diff | hist) . . (0) . . HowTo/Bogey/obsolete-table
- 10:09, 7 February 2022 (diff | hist) . . (+6) . . HowTo/Bogey/obsolete-table
- 10:09, 7 February 2022 (diff | hist) . . (0) . . HowTo/Scenery/obsolete-table
- 10:09, 7 February 2022 (diff | hist) . . (0) . . HowTo/Scenery/obsolete-table
- 10:08, 7 February 2022 (diff | hist) . . (+954) . . N HowTo/Bogey/obsolete-table (Created page with " == obsolete-table == This tag is not compulsory. The obsolete-table describes the asset’s revision history. if you are revising an old asset that had a "kuid" and not a "...")
- 09:55, 7 February 2022 (diff | hist) . . (+6) . . HowTo/Bogey
- 09:55, 7 February 2022 (diff | hist) . . (+92) . . HowTo/Scenery/kuid-table
- 09:54, 7 February 2022 (diff | hist) . . (+594) . . N HowTo/Bogey/kuid-table (Created page with " == kuid-table == == This tag is compulsory. == This is a container tag, meaning it is followed by curly brackets. The opening bracket should be on the next line for reada...")
- 09:52, 7 February 2022 (diff | hist) . . (+6) . . HowTo/Bogey
- 20:34, 6 February 2022 (diff | hist) . . (0) . . HowTo/Bogey/mesh-table
- 20:33, 6 February 2022 (diff | hist) . . (+221) . . N HowTo/Bogey/mesh-table/default (Created page with " == default == When a "default" container is contained in the mesh-table and it has sub-tags then it refers to the main mesh for the asset. There maybe one or more sub-contai...") (top)
- 20:24, 6 February 2022 (diff | hist) . . (+32) . . HowTo/Bogey/mesh-table/mesh (top)
- 20:23, 6 February 2022 (diff | hist) . . (+139) . . N HowTo/Bogey/mesh-table/shadow (Created page with " == shadow == '''This is a optional container tag.''' Because it is container the data for the tag is contained within the curly brackets") (top)
- 20:20, 6 February 2022 (diff | hist) . . (-2) . . HowTo/Scenery/mesh-table/auto-create
- 20:19, 6 February 2022 (diff | hist) . . (+412) . . N HowTo/Bogey/mesh-table/auto-create (Created page with " == auto-create == '''This is a compulsory tag .''' The model is generated automatically when placed, or when you load a map which includes the model. In some instances you ...") (top)
- 20:18, 6 February 2022 (diff | hist) . . (+12) . . HowTo/Scenery/mesh-table/auto-create
- 20:17, 6 February 2022 (diff | hist) . . (+8) . . HowTo/Scenery/mesh-table/mesh
- 20:17, 6 February 2022 (diff | hist) . . (+5) . . HowTo/Bogey/mesh-table
- 20:16, 6 February 2022 (diff | hist) . . (+1) . . HowTo/Bogey/mesh-table
- 20:16, 6 February 2022 (diff | hist) . . (+1,442) . . N HowTo/Bogey/mesh-table/mesh (Created page with "== mesh == '''This is a compulsory tag.''' Data type is string so it needs to be surrounded by "". This the name of the mesh that is being used within the asset. There maybe...")
- 20:14, 6 February 2022 (diff | hist) . . (+632) . . N HowTo/Bogey/mesh-table (Created page with "==mesh-table=== This tag is compulsory The mesh-table is a container tag, meaning it is followed by curly brackets. The opening bracket should be on the next line for readabi...")
- 20:08, 6 February 2022 (diff | hist) . . (+491) . . HowTo/Bogey
- 20:04, 6 February 2022 (diff | hist) . . (+355) . . HowTo/Scenery
- 19:49, 6 February 2022 (diff | hist) . . (+34) . . HowTo/General information for Configuration Files (→General information on Configuration Files)
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