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From TrainzOnline
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- 09:15, 6 February 2022 (diff | hist) . . (-200) . . HowTo/Scenery/mesh-table (→mesh-table)
- 08:54, 6 February 2022 (diff | hist) . . (+574) . . N HowTo/Scenery/mesh-table/name (Created page with " == name == This tag is compulsory when creating a "kind" "name" effect. Date type is a string but do not use quotation marks around the text. This is default text when pl...") (top)
- 08:54, 6 February 2022 (diff | hist) . . (+2) . . HowTo/Scenery/mesh-table (→mesh-table)
- 08:53, 6 February 2022 (diff | hist) . . (-2) . . HowTo/Scenery/mesh-table (→mesh-table)
- 08:52, 6 February 2022 (diff | hist) . . (+2) . . HowTo/Scenery/mesh-table (→mesh-table)
- 08:50, 6 February 2022 (diff | hist) . . (+158) . . HowTo/Scenery/mesh-table/att (→att)
- 08:44, 6 February 2022 (diff | hist) . . (+562) . . Name (→name) (top)
- 08:39, 6 February 2022 (diff | hist) . . (+11) . . N Name (Created page with " == name ==")
- 08:37, 6 February 2022 (diff | hist) . . (+346) . . N HowTo/Scenery/mesh-table/att (Created page with " == att == This tag is compulsory when creating a "kind" "name" effect. Data type is a string so it has to be surrounded by "". This is the name of the attachment point wit...")
- 08:31, 6 February 2022 (diff | hist) . . (+451) . . N HowTo/Scenery/mesh-table/fontcolor (Created page with " == fontcolor == This field is compulsory when creating a "kind" "name" effect. Data type is a number i.e. 255 This field is three numbers each separated by a coma (,). The...") (top)
- 08:23, 6 February 2022 (diff | hist) . . (+29) . . HowTo/Scenery/mesh-table/fontsize (→fontsize) (top)
- 08:22, 6 February 2022 (diff | hist) . . (+393) . . N HowTo/Scenery/mesh-table/fontsize (Created page with " == fontsize == Data type in a float number. This tag is compulsory when creating a "kind" "name" effect. It is the size of the font as it is displayed in trainz. Now sizing ...")
- 08:17, 6 February 2022 (diff | hist) . . (+22) . . HowTo/Scenery/mesh-table (→mesh-table)
- 08:14, 6 February 2022 (diff | hist) . . (+251) . . N HowTo/Scenery/mesh-table/kind (Created page with " == kind == This is a compulsory tag when you create an effects container. There are quite as few different types of "kind" for use in effects. They are:- *animation *atta...")
- 08:02, 6 February 2022 (diff | hist) . . (+6) . . HowTo/Scenery/mesh-table (→mesh-table)
- 21:07, 5 February 2022 (diff | hist) . . (+173) . . HowTo/Scenery/mesh-table/effects (→effects) (top)
- 21:03, 5 February 2022 (diff | hist) . . (-1) . . HowTo/Scenery/mesh-table/effects (→effects)
- 21:02, 5 February 2022 (diff | hist) . . (+143) . . N HowTo/Scenery/mesh-table/effects (Created page with " == effects == This is a container tag. As such it contains further tags with it the container. There are numerous sub tags for the container.")
- 21:00, 5 February 2022 (diff | hist) . . (0) . . HowTo/Scenery/mesh-table/animation-loop-speed (→amination loop speed) (top)
- 20:59, 5 February 2022 (diff | hist) . . (+143) . . HowTo/Scenery/mesh-table/animation-loop-speed (→amination loop speed)
- 20:58, 5 February 2022 (diff | hist) . . (+149) . . HowTo/Scenery/mesh-table/anim (→anim) (top)
- 20:55, 5 February 2022 (diff | hist) . . (+16) . . HowTo/Scenery/mesh-table (→mesh-table)
- 20:53, 5 February 2022 (diff | hist) . . (+16) . . HowTo/Scenery/mesh-table/animation-loop-speed (→amination loop speed)
- 20:52, 5 February 2022 (diff | hist) . . (+380) . . N HowTo/Scenery/mesh-table/animation-loop-speed (Created page with " == amination loop speed == Data the is a floating number i.e. 1.0. This is the speed at which the original animation exported from the asset creation software (blender, gm...")
- 20:39, 5 February 2022 (diff | hist) . . (+13) . . HowTo/Scenery/mesh-table (→mesh-table)
- 20:37, 5 February 2022 (diff | hist) . . (+32) . . HowTo/Scenery/mesh-table/default (→default)
- 20:34, 5 February 2022 (diff | hist) . . (+189) . . N HowTo/Scenery/mesh-table/default (Created page with " == default == When it is contained in the mesh-table and it has sub-tags then it refers to the main mesh for the asset. The maybe one or more sub contained within the "defau...")
- 20:31, 5 February 2022 (diff | hist) . . (+6) . . HowTo/Scenery/mesh-table (→mesh-table)
- 20:30, 5 February 2022 (diff | hist) . . (+473) . . N HowTo/Scenery/mesh-table/anim (Created page with " == anim == This tag is the animation file (.kin) exported from your asset creation software if your asset has anaimation. Example maybe a fan that spins on the top of a buil...")
- 20:22, 5 February 2022 (diff | hist) . . (+6) . . HowTo/Scenery/mesh-table (→mesh-table)
- 20:14, 5 February 2022 (diff | hist) . . (+30) . . HowTo/Scenery/mesh-table/mesh (→mesh)
- 20:12, 5 February 2022 (diff | hist) . . (+432) . . HowTo/Scenery/mesh-table/mesh (→mesh)
- 20:07, 5 February 2022 (diff | hist) . . (+208) . . HowTo/Scenery/mesh-table (→mesh-table)
- 20:03, 5 February 2022 (diff | hist) . . (+6) . . HowTo/Scenery/mesh-table (→mesh-table)
- 20:02, 5 February 2022 (diff | hist) . . (+79) . . HowTo/Scenery/mesh-table (→mesh-table)
- 20:01, 5 February 2022 (diff | hist) . . (+87) . . HowTo/Scenery/mesh-table (→mesh-table)
- 20:00, 5 February 2022 (diff | hist) . . (+542) . . HowTo/Scenery/mesh-table
- 19:58, 5 February 2022 (diff | hist) . . (+309) . . HowTo/Scenery/mesh-table/mesh (→mesh)
- 19:55, 5 February 2022 (diff | hist) . . (+224) . . HowTo/Scenery/mesh-table/mesh (→mesh)
- 19:30, 5 February 2022 (diff | hist) . . (-14) . . HowTo (→Content Creation: Assets)
- 14:30, 5 February 2022 (diff | hist) . . (+401) . . N HowTo/Scenery/mesh-table/auto-create (Created page with " == auto-create == This tag compulsory. The model is generated automatically when placed, or when you load a map which includes the model. In some instances you don’t want...")
- 14:27, 5 February 2022 (diff | hist) . . (+310) . . N HowTo/Scenery/mesh-table/mesh (Created page with " == mesh == This the name of the mesh that is being used within the asset. There maybe more than one mesh. Trainz uses and can understand two mesh extensions either ".im" or...")
- 14:23, 5 February 2022 (diff | hist) . . (+12) . . HowTo/Scenery/mesh-table (→mesh-table)
- 14:22, 5 February 2022 (diff | hist) . . (+498) . . N HowTo/Scenery/mesh-table (Created page with " == mesh-table == '''This tag is compulsory''' The mesh-table a container tag, meaning it is followed by curly brackets. The opening bracket should be on the next line for re...")
- 14:07, 5 February 2022 (diff | hist) . . (+6) . . HowTo/Scenery (→Scenery)
- 14:04, 5 February 2022 (diff | hist) . . (0) . . HowTo/Scenery/obsolete-table
- 14:04, 5 February 2022 (diff | hist) . . (0) . . HowTo/Scenery/kuid (→KUID)
- 14:03, 5 February 2022 (diff | hist) . . (+56) . . HowTo/Scenery/kuid (→KUID)
- 13:59, 5 February 2022 (diff | hist) . . (+959) . . N HowTo/Scenery/obsolete-table (Created page with " == obsolete-table == '''This tag is not compulsory.''' The obsolete-table describes the asset’s revision history. if you are revising an old asset that had a "kuid" and no...")
- 13:47, 5 February 2022 (diff | hist) . . (+6) . . HowTo/Scenery (→Scenery)
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