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From TrainzOnline
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- 21:43, 14 June 2011 (diff | hist) . . (0) . . N File:CCG cab4.jpg (top)
- 21:39, 14 June 2011 (diff | hist) . . (0) . . N File:CCG cab3.jpg (top)
- 21:32, 14 June 2011 (diff | hist) . . (0) . . File:CCG Cab Lighting.jpg (uploaded a new version of "Image:CCG Cab Lighting.jpg") (top)
- 21:04, 14 June 2011 (diff | hist) . . (0) . . N File:CCG Cab Lighting.jpg
- 20:45, 14 June 2011 (diff | hist) . . (0) . . N File:CCG Omni light.jpg (top)
- 20:43, 14 June 2011 (diff | hist) . . (0) . . N File:CCG Spotlight.jpg (top)
- 18:40, 14 June 2011 (diff | hist) . . (+94) . . CCG/Modelling: Creating an Interior for Trainz
- 18:32, 14 June 2011 (diff | hist) . . (+115) . . CCG/Modelling: Creating an Interior for Trainz
- 18:06, 14 June 2011 (diff | hist) . . (+68) . . CCG/Modelling: Creating an Interior for Trainz
- 18:01, 14 June 2011 (diff | hist) . . (-431) . . CCG/Modelling: Creating an Interior for Trainz
- 17:51, 14 June 2011 (diff | hist) . . (-220) . . CCG/Modelling: Creating an Interior for Trainz
- 17:37, 14 June 2011 (diff | hist) . . (+15,590) . . N CCG/Modelling: Creating an Interior for Trainz (New page: CREATING AN INTERIOR FOR TRS Overview The creation of interiors is probably the most time-consuming mesh asset you can make for Trainz. This is no doubt the reason why there are very few...)
- 17:34, 14 June 2011 (diff | hist) . . (+7) . . CCG/Modelling: Textures and Opacity Effects
- 17:33, 14 June 2011 (diff | hist) . . (-435) . . Content Creator's Guide
- 17:31, 14 June 2011 (diff | hist) . . (+863) . . CCG/Modelling: Textures and Opacity Effects
- 16:52, 14 June 2011 (diff | hist) . . (+11,510) . . N CCG/Modelling: Textures and Opacity Effects (New page: ==Textures and Opacity Effects== Trainz makes use of a texture.tga map associated with an opacity texture map to create transparent, translucent and see through effects. This is applied to...)
- 16:38, 14 June 2011 (diff | hist) . . (0) . . N File:CCG tiling.jpg (top)
- 16:23, 14 June 2011 (diff | hist) . . (0) . . N File:CCG dynamic hint.jpg (top)
- 16:13, 14 June 2011 (diff | hist) . . (0) . . N File:CCG phantom line.jpg (top)
- 16:10, 14 June 2011 (diff | hist) . . (0) . . N File:CCG maps list.jpg (top)
- 16:02, 14 June 2011 (diff | hist) . . (0) . . N File:CG reflector maps.jpg (top)
- 15:58, 14 June 2011 (diff | hist) . . (0) . . N File:CCG barrier with reflector.jpg (top)
- 15:55, 14 June 2011 (diff | hist) . . (0) . . N File:CCG blinn basic.jpg (top)
- 15:48, 14 June 2011 (diff | hist) . . (0) . . N File:CCG window opacity.jpg (top)
- 15:22, 14 June 2011 (diff | hist) . . (-232) . . Content Creator's Guide
- 15:16, 14 June 2011 (diff | hist) . . (+6) . . CCG/Modelling: Bump Mapping Information
- 15:14, 14 June 2011 (diff | hist) . . (+321) . . CCG/Modelling: Bump Mapping Information
- 14:54, 14 June 2011 (diff | hist) . . (0) . . N File:CCG Nvidia normal map filter.jpg (top)
- 14:53, 14 June 2011 (diff | hist) . . (0) . . N File:CCG Normal Map PB 15.jpg (top)
- 14:48, 14 June 2011 (diff | hist) . . (0) . . N File:CCG GreyScale Bump Map PB 15.jpg (top)
- 14:44, 14 June 2011 (diff | hist) . . (0) . . N File:CCG Diffuse Texture PB 15.jpg (top)
- 14:36, 14 June 2011 (diff | hist) . . (0) . . N File:CCG QR Class PB15.jpg (top)
- 12:29, 14 June 2011 (diff | hist) . . (-257) . . CCG/Modelling: Bump Mapping Information
- 12:20, 14 June 2011 (diff | hist) . . (+5,963) . . N CCG/Modelling: Bump Mapping Information (New page: ==Bump Mapping Information== Note: Bump mapped materials for TRS requires 3DSMmax 4 or later exporter. A GMax exporter supporting normal mapping is not available. ===Bump Mapping Backg...)
- 12:03, 14 June 2011 (diff | hist) . . (+1,237) . . N Alpha Numbers (New page: ==Locomotive Numbering== Trainz supports dynamic locomotive numbering for custom content (using alpha-numbers); otherwise known as 'running numbers'. Digits are modeled as 6 individual...)
- 11:54, 14 June 2011 (diff | hist) . . (+2,552) . . N CCG/Modelling: Textures and File Sizes (New page: ==TEXTURES and FILE SIZES== Textures images should be .tga files (24 bit). An alpha channel may be used for opacity, within the .tga file (32 bit). Alternatively, a separate .bmp file ...)
- 11:21, 14 June 2011 (diff | hist) . . (+4,123) . . N Modelling: Attachment Points (New page: ==ATTACHMENT POINTS== In 3dsmax: 'Create' tab, 'Helpers', 'Point'. To maintain correct alignment, attachment points should be created in the TOP viewport. The front end of the train body...)
- 11:05, 14 June 2011 (diff | hist) . . (-12) . . CCG/Modelling: PolyCount
- 11:04, 14 June 2011 (diff | hist) . . (0) . . Content Creator's Guide
- 11:02, 14 June 2011 (diff | hist) . . (-93) . . Content Creator's Guide
- 10:57, 14 June 2011 (diff | hist) . . (+180) . . CCG/Modelling: PolyCount
- 10:53, 14 June 2011 (diff | hist) . . (+5) . . CCG/Modelling: PolyCount
- 10:51, 14 June 2011 (diff | hist) . . (+95) . . CCG/Modelling: PolyCount
- 10:45, 14 June 2011 (diff | hist) . . (+6,573) . . N CCG/Modelling: PolyCount (New page: ==POLYCOUNT== ===3D STUDIO MAX MODEL GUIDELINES=== This page contains an outline of the mesh asset polycount guide for the various types of assets. Of course being a `real-time' 3D eng...)
- 10:41, 14 June 2011 (diff | hist) . . (0) . . N File:CCG PB15 3.jpg (top)
- 10:40, 14 June 2011 (diff | hist) . . (0) . . N File:CCG PB15 2.jpg (top)
- 10:39, 14 June 2011 (diff | hist) . . (0) . . N File:CCG PB15 1.jpg (top)
- 09:24, 14 June 2011 (diff | hist) . . (+1,217) . . Content Creator's Guide
- 23:22, 13 June 2011 (diff | hist) . . (+1) . . CCG/Modelling: Attachments
- 23:22, 13 June 2011 (diff | hist) . . (+2) . . CCG/Modelling: General Modelling Notes
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