Corona Effect
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mul-distance: | mul-distance: | ||
− | min-distance: | + | min-distance: closest distance at which the corona disappears. |
− | max-distance: | + | max-distance: farthest distance at which corona will be visible |
max-intensity | max-intensity | ||
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texture-KUID: allows user to specify the a user defined texture for the corona by identifying the KUID of a "[[KIND_Texture | KIND_Texture]]" asset. If the texture-kuid tag is not present, the corona will use the default yellow/orange texture. | texture-KUID: allows user to specify the a user defined texture for the corona by identifying the KUID of a "[[KIND_Texture | KIND_Texture]]" asset. If the texture-kuid tag is not present, the corona will use the default yellow/orange texture. | ||
− | distance-fade: boolean value | + | distance-fade: boolean value; 0 = does not fade with distance, 1 = fades with distance |
− | directional: boolean value | + | directional: boolean value indicating whether the corona effect has direction. A value of 0 means the corona is omnidirectional; a value of 1 indicated that the corona is visible along the z axis. Default value is 1. |
− | + | ||
− | + | ||
+ | frequency: frequency of flashing in flashes per second. .2 is one flash every 5 seconds; .5 is one flash every 2 seconds; 2 is one flash every half second. | ||
wave-shift: boolean value | wave-shift: boolean value | ||
[[Category:Config Container]] | [[Category:Config Container]] | ||
+ | |||
+ | |||
+ | <!-- mul-distance = distance at which corona will start growing larger; maintains visibility of a light source, mimics signal light behavior | ||
+ | max-size-mul = Essentially, the maximum size of corona at a long distance, it shrinks as you get closer | ||
+ | |||
+ | wave shift = not sure, probably allows occulting (on more than off) or quick flashing (off more than on) --> |
Revision as of 16:17, 12 January 2016
The Corona effect kind is a "mesh-table" Container effect container. The following tags are supported:
kind "corona" att "" object-size 0.15 max-size-mul 2.0 mul-distance 60.0 min-distance 1.0 max-distance 315.0 max-intensity 1.0 texture-KUID <KUID:-1:6349> distance-fade 1 directional 1 frequency 0 wave-shift 0
Explanations and default values
att: Name of attachment point.
object-size: size of the corona in meters; default is 0.15.
max-size-mul:
mul-distance:
min-distance: closest distance at which the corona disappears.
max-distance: farthest distance at which corona will be visible
max-intensity
texture-KUID: allows user to specify the a user defined texture for the corona by identifying the KUID of a " KIND_Texture" asset. If the texture-kuid tag is not present, the corona will use the default yellow/orange texture.
distance-fade: boolean value; 0 = does not fade with distance, 1 = fades with distance
directional: boolean value indicating whether the corona effect has direction. A value of 0 means the corona is omnidirectional; a value of 1 indicated that the corona is visible along the z axis. Default value is 1.
frequency: frequency of flashing in flashes per second. .2 is one flash every 5 seconds; .5 is one flash every 2 seconds; 2 is one flash every half second. wave-shift: boolean value