How to Use Bulk Asset Update/Replace Tool
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<td>The information in this Wiki Page applies to '''TANE''', '''TRS19''', '''Trainz Plus''' and '''TRS22'''.<br> | <td>The information in this Wiki Page applies to '''TANE''', '''TRS19''', '''Trainz Plus''' and '''TRS22'''.<br> | ||
− | <span style="background-color: yellow;"><span style="font-weight: 700; font-size: 15px;">Note:</span> The '''Bulk Update/Replace Tool''' is currently only available in the '''Surveyor Classic''' interface. It is not yet implemented in '''Surveyor 2.0'''</span>. Those using '''Surveyor 2.0''' will need to temporarily switch back to the '''Surveyor Classic''' interface to use this tool.</td> | + | <span style="background-color: yellow;"><span style="font-weight: 700; font-size: 15px;">Note:</span> The '''Bulk Update/Replace Tool''' is currently only available in the '''Surveyor Classic''' interface. It is not yet implemented in '''Surveyor 2.0'''</span>. Those using '''Surveyor 2.0''' (in '''Trainz Plus''' and '''TRS22 Platinum''') will need to temporarily switch back to the '''Surveyor Classic''' interface to use this tool.</td> |
</tr> | </tr> | ||
</table> | </table> | ||
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='''What is the Bulk Asset Update/Replace Tool?'''= | ='''What is the Bulk Asset Update/Replace Tool?'''= | ||
− | <table | + | <table width=1000 bgcolor="lightcyan" cellpadding=2> |
<tr valign="top"> | <tr valign="top"> | ||
− | <td>[[image: | + | <td width=10>[[image:BlueDot10x10.png|link=]]</td> |
<td>'''The ''Bulk Asset Update/Replace Tool'' allows the replacement, deletion and modification of multiple instances of one or more different assets, including textures.'''</td> | <td>'''The ''Bulk Asset Update/Replace Tool'' allows the replacement, deletion and modification of multiple instances of one or more different assets, including textures.'''</td> | ||
</tr> | </tr> | ||
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<tr valign="top"> | <tr valign="top"> | ||
<td> | <td> | ||
− | <table cellpadding= | + | <table cellpadding=2 bgcolor=#ffffb0> |
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image:NotePad.PNG|link=]]</td> | <td>[[image:NotePad.PNG|link=]]</td> | ||
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<tr valign="top"> | <tr valign="top"> | ||
<td>[[image:Stop.PNG|link=]]</td> | <td>[[image:Stop.PNG|link=]]</td> | ||
− | <td>'''The ''Bulk Asset Update/Replace Tool'' <span style="text-decoration: underline;">CANNOT</span> be used on''':- | + | <td>'''The ''Bulk Asset Update/Replace Tool'' <span style="text-decoration: underline;">CANNOT</span> be used on''':-<table> |
− | + | <tr valign="top"> | |
− | + | <td width=10>[[image:DotPoint.JPG|10px|link=]]</td> | |
− | + | <td>'''spline objects''' (tracks are '''not''' counted as splines so you can replace tracks)</td> | |
− | + | </tr> | |
− | + | <tr valign="top"> | |
− | + | <td>[[image:DotPoint.JPG|10px|link=]]</td> | |
− | + | <td>objects that are in a '''locked layer''' (easily fixed by unlocking the layer)</td> | |
+ | </tr> | ||
+ | <tr valign="top"> | ||
+ | <td>[[image:DotPoint.JPG|10px|link=]]</td> | ||
+ | <td>'''bridge splines'''</td> | ||
+ | </tr> | ||
+ | <tr valign="top"> | ||
+ | <td>[[image:DotPoint.JPG|10px|link=]]</td> | ||
+ | <td>'''tunnel splines'''</td> | ||
+ | </tr> | ||
+ | <tr valign="top"> | ||
+ | <td>[[image:DotPoint.JPG|10px|link=]]</td> | ||
+ | <td>'''multiple track splines'''</td> | ||
+ | </tr> | ||
+ | <tr valign="top"> | ||
+ | <td>[[image:DotPoint.JPG|10px|link=]]</td> | ||
+ | <td>'''consists/trains'''</td> | ||
+ | </tr> | ||
+ | <tr valign="top"> | ||
+ | <td>[[image:DotPoint.JPG|10px|link=]]</td> | ||
+ | <td>objects of '''mixed types''' e.g. replacing non-splines with splines</td> | ||
+ | </tr> | ||
+ | </table> | ||
</td> | </td> | ||
</tr> | </tr> | ||
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</tr> | </tr> | ||
</table> | </table> | ||
+ | |||
<table> <!-- BEGIN Nav Buttons Table --> | <table> <!-- BEGIN Nav Buttons Table --> | ||
<tr valign="top"> | <tr valign="top"> | ||
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='''Selecting Assets and Options'''= | ='''Selecting Assets and Options'''= | ||
− | The tool is located in the '''Surveyor Main Menu''' in '''TANE''' (below left) and in the '''Surveyor Tools Menu''' in '''TRS19''', '''Trainz Plus''' and '''TRS22''' (below right).<br> | + | <table width=1000> |
+ | <tr valign="top"> | ||
+ | <td>The tool is located in the '''Surveyor Main Menu''' in '''TANE''' (below left) and in the '''Surveyor Tools Menu''' in '''TRS19''', '''Trainz Plus''' and '''TRS22''' (below right).<br> | ||
− | [[image:UpdateStartTANE.png|link=]] [[image:UpdateStartTRS19SP1.png|link=]] | + | [[image:UpdateStartTANE.png|link=]] [[image:UpdateStartTRS19SP1.png|link=]]</td> |
+ | </tr> | ||
+ | </table> | ||
<br> | <br> | ||
− | <table> | + | <table width=1000> |
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image:BulkAssetWindowReplacementTools.JPG|link=]]</td> | <td>[[image:BulkAssetWindowReplacementTools.JPG|link=]]</td> | ||
<td> | <td> | ||
− | + | <table bgcolor=#000000 cellpadding=2> | |
− | + | <tr valign="top"> | |
+ | <td> | ||
+ | <table bgcolor=#ffffb0 cellpadding=2> | ||
+ | <tr valign="top"> | ||
+ | <td width=25>[[image:NotePad.PNG|link=]]</td> | ||
+ | <td><span style="font-size: 17px;">'''Notes:'''</span><br> | ||
+ | ---- | ||
</td> | </td> | ||
+ | </tr> | ||
+ | <tr valign="top"> | ||
+ | <td>[[image:DotPoint.JPG|10px|link=]]</td> | ||
+ | <td>The large data box on the left of the tool window, the '''Assets to update''' list, is used to store the names of the objects that are going to be updated or replaced</td> | ||
+ | </tr> | ||
+ | <tr valign="top"> | ||
+ | <td>[[image:DotPoint.JPG|10px|link=]]</td> | ||
+ | <td>The smaller entry box on its right. the '''Asset to replace with''' list, is to store a '''single''' object that will replace the object or objects in the '''Assets to update''' list</td> | ||
</tr> | </tr> | ||
</table> | </table> | ||
− | + | </td> | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
</tr> | </tr> | ||
+ | </table> | ||
+ | </td> | ||
+ | </tr> | ||
+ | </table> | ||
+ | <br> | ||
+ | <table cellpadding=2 bgcolor=#ffffff> <!-- BEGIN Step table --> | ||
<tr valign="top"> | <tr valign="top"> | ||
− | <td | + | <td width=60 align="center"><span style="font-weight: 700; font-size: 17px;">Steps:</span><br> |
− | <span style="font- | + | [[image:DotPoint1.JPG|link=]]</td> |
− | + | <td><br><span style="font-size: 17px; font-weight: 700;">Select the Assets to Update:</span> | |
<table> <!-- BEGIN Step 1 table --> | <table> <!-- BEGIN Step 1 table --> | ||
<tr valign="top"> | <tr valign="top"> | ||
− | <td>There are two alternate methods of filling the '''Assets to update''' list | + | <td>There are two alternate methods of filling the '''Assets to update''' list</td> |
− | < | + | </tr> |
<tr valign="top"> | <tr valign="top"> | ||
<td> | <td> | ||
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<td width=25>[[image:Ablue.png|link=]]</td> | <td width=25>[[image:Ablue.png|link=]]</td> | ||
<td> | <td> | ||
− | + | <table cellpadding=2> | |
− | + | <tr valign="top"> | |
− | [[image:BulkAssetAddGetTool.JPG|link=]]<br> | + | <td colspan=2><span style="font-weight: 700; font-size: 15px;">Steps:</span> To use the '''Get''' tool:-</td> |
− | The object will be added to the list, as shown in the example above. | + | </tr> |
− | </td> | + | <tr valign="top"> |
+ | <td width=25>[[image:DotPoint1Blue.png|link=]]</td> | ||
+ | <td><span style="font-weight: 700; font-size: 15px; background-color: lightcyan;">Left Click</span> on the '''Get Tool''' (shown below), then</td> | ||
+ | </tr> | ||
+ | <tr valign="top"> | ||
+ | <td>[[image:DotPoint2Blue.png|link=]]</td> | ||
+ | <td><span style="font-weight: 700; font-size: 15px; background-color: lightcyan;">Left Click</span> on the object in the Surveyor screen</td> | ||
+ | </tr> | ||
+ | <tr valign="top"> | ||
+ | <td colspan=2>[[image:BulkAssetAddGetTool.JPG|link=]]<br> | ||
+ | The object will be added to the list, as shown in the example above.</td> | ||
</tr> | </tr> | ||
</table> | </table> | ||
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</table> <!-- END Step 1 Alternative 1 inner table --> | </table> <!-- END Step 1 Alternative 1 inner table --> | ||
</td> | </td> | ||
− | <td><span style="font-weight: 700; font-size: 15px;"> OR </span></td> | + | </tr> |
+ | </table> | ||
+ | </td> | ||
+ | <td width=40><span style="font-weight: 700; font-size: 15px;"> OR </span></td> | ||
<td> | <td> | ||
− | <table width= | + | <table width=400 bgcolor=#0000ff cellpadding=2> <!-- BEGIN Step 1 Alternative 1 inner table --> |
<tr valign="top"> | <tr valign="top"> | ||
<td> | <td> | ||
− | <table width= | + | <table width=396 bgcolor=#ffffff cellpadding=2> |
<tr valign="top"> | <tr valign="top"> | ||
<td width=25>[[image:Bblue.png|link=]]</td> | <td width=25>[[image:Bblue.png|link=]]</td> | ||
<td> | <td> | ||
− | # | + | <table bgcolor=#ffffff cellpadding=2> |
− | [[image:BulkAssetAddDrag.JPG|link=]] | + | <tr valign="top"> |
+ | <td colspan=2><span style="font-weight: 700; font-size: 15px;">Steps:</span> To use "Drag-and-Drop":-</td> | ||
+ | </tr> | ||
+ | <tr valign="top"> | ||
+ | <td width=25>[[image:DotPoint1Blue.png|link=]]</td> | ||
+ | <td><span style="font-weight: 700; font-size: 15px; background-color: lightcyan;">Left Click and Drag</span> an object from the '''Object Tool Selection Window''' as shown below</td> | ||
+ | </tr> | ||
+ | <tr valign="top"> | ||
+ | <td colspan=2>[[image:BulkAssetAddDrag.JPG|link=]]</td> | ||
+ | </tr> | ||
+ | </table> | ||
</td> | </td> | ||
</tr> | </tr> | ||
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</td> | </td> | ||
</tr> | </tr> | ||
− | + | </table> | |
− | + | ||
− | + | <table width=1000> | |
− | + | ||
− | + | ||
− | < | + | |
− | + | ||
<tr valign="top"> | <tr valign="top"> | ||
− | <td | + | <td width=60 align="center">[[image:DotPoint2.JPG|link=]]</td> |
− | + | <td><span style="font-size: 17px; font-weight: 700;">(Optional) Set Control Options:</span><br> | |
− | + | Once the '''Assets to update''' list has been completed, the <span style="font-weight: 700; text-decoration: underline;">optional</span> '''Rotate''', '''Move to layer''' and '''Delete''' options can be used and the '''Scope''' can be set.<br> | |
− | + | ||
− | + | ||
− | See the sections [[image:PageLink.PNG|link=]] '''[[#Setting the Options - for Non Texture Objects|Setting the Options - for Non Texture Objects]]''', [[image:PageLink.PNG|link=]] '''[[#Setting the Options - for Texture Objects|Setting the Options - for Texture Objects]]''' and [[image:PageLink.PNG|link=]] '''[[#Setting the Scope|Setting the Scope]]''' below for more details. | + | See the sections [[image:PageLink.PNG|link=]] '''[[#Setting the Options - for Non Texture Objects|Setting the Options - for Non Texture Objects]]''', [[image:PageLink.PNG|link=]] '''[[#Setting the Options - for Texture Objects|Setting the Options - for Texture Objects]]''' and [[image:PageLink.PNG|link=]] '''[[#Setting the Scope|Setting the Scope]]''' below for more details.</td> |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
</tr> | </tr> | ||
</table> <!-- END Step 2 table --> | </table> <!-- END Step 2 table --> | ||
+ | |||
+ | <table width=1000> | ||
+ | <tr valign="top"> | ||
+ | <td width=60 align="center">[[image:DotPoint3.JPG|link=]]</td> | ||
+ | <td><span style="font-size: 17px; font-weight: 700;">(Optional) Add a Replacement Asset:</span><br> | ||
+ | The same method of '''Drag and Drop''' is used to add an object to the '''Asset to replace with''' list. | ||
+ | <table bgcolor=#000000 cellpadding=2> | ||
+ | <tr valign="top"> | ||
+ | <td> | ||
+ | <table bgcolor=#ffffb0 cellpadding=2> | ||
+ | <tr valign="top"> | ||
+ | <td width=25>[[image:NotePad.PNG|link=]]</td> | ||
+ | <td><span style="font-size: 17px;">'''Notes:'''</span><br> | ||
+ | ---- | ||
</td> | </td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
− | + | <td>[[image:DotPoint.JPG|10px|link=]]</td> | |
− | <td>[[image: | + | <td>Only a '''single object''' can be added to the '''Asset to replace with''' list. If a second object is dragged into the list it will delete and replace the first object</td> |
− | < | + | </tr> |
<tr valign="top"> | <tr valign="top"> | ||
− | <td> | + | <td>[[image:DotPoint.JPG|10px|link=]]</td> |
− | <table | + | <td>When objects are being replaced they must be replaced by objects of the '''same general type''' - both lists must contain:- |
+ | <table> | ||
<tr valign="top"> | <tr valign="top"> | ||
− | <td>[[image: | + | <td>[[image:RedDot10x10.png|link=]]</td> |
− | <td> | + | <td>non-spline scenery objects, or</td> |
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
− | <td>[[image: | + | <td>[[image:RedDot10x10.png|link=]]</td> |
− | <td> | + | <td>track (single track only and no bridges or tunnels), or</td> |
− | + | </tr> | |
− | + | <tr valign="top"> | |
− | + | <td>[[image:RedDot10x10.png|link=]]</td> | |
− | + | <td>track objects of the same type (e.g. signals), or</td> | |
+ | </tr> | ||
+ | <tr valign="top"> | ||
+ | <td>[[image:RedDot10x10.png|link=]]</td> | ||
+ | <td>textures</td> | ||
+ | </tr> | ||
+ | </table> | ||
</td> | </td> | ||
</tr> | </tr> | ||
− | </table> | + | </table> |
+ | </td> | ||
+ | </tr> | ||
+ | </table> | ||
[[image:BulkAssetAddDragReplace.JPG|link=]]<br> | [[image:BulkAssetAddDragReplace.JPG|link=]]<br> | ||
If you attempt to replace ''one type'' of object with a ''different type'' you will receive an error message. | If you attempt to replace ''one type'' of object with a ''different type'' you will receive an error message. | ||
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<td>[[image:BulkAssetReplaceTypeError.JPG|link=]]</td> | <td>[[image:BulkAssetReplaceTypeError.JPG|link=]]</td> | ||
<td><br> | <td><br> | ||
− | <table cellpadding= | + | <table bgcolor=#000000 cellpadding=2> |
− | <tr> | + | <tr valign="top"> |
− | <td colspan= | + | <td> |
− | + | <table bgcolor=#ffffff cellpadding=2> | |
+ | <tr valign="top"> | ||
+ | <td colspan=2><span style="font-weight: 700; font-size: 15px;">Options:</span> Choose one of:-</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
− | <td>[[image: | + | <td width=25>[[image:Ablue.png|link=]]</td> |
− | <td><span style="font-size: | + | <td><span style="font-weight: 700; font-size: 15px; background-color: lightcyan;">Left Click</span> on <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> No </span> to cancel the update, <span style="font-weight: 700; font-size: 15px;">OR</span></td> |
− | + | ||
− | + | ||
</tr> | </tr> | ||
− | <tr> | + | <tr valign="top"> |
− | <td | + | <td>[[image:Bblue.png|link=]]</td> |
− | ----</td> | + | <td> <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;">Left Click</span> on <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Yes </span> to proceed with the update but the mismatched objects will not be replaced</td> |
</tr> | </tr> | ||
− | </table | + | </table> |
</td> | </td> | ||
</tr> | </tr> | ||
− | </table | + | </table> |
</td> | </td> | ||
</tr> | </tr> | ||
− | < | + | </table> <!-- END Step 3 Error Message Table --> |
− | < | + | </td> |
− | ----</td> | + | |
</tr> | </tr> | ||
</table> <!-- END Step 3 table --> | </table> <!-- END Step 3 table --> | ||
− | + | ||
− | < | + | <table width=1000> |
<tr valign="top"> | <tr valign="top"> | ||
− | <td | + | <td width=60 align="center">[[image:DotPoint4.JPG|link=]]</td> |
− | + | <td><span style="font-size: 17px; font-weight: 700;">Perform the Update:</span> | |
<table> <!-- BEGIN Step 4 table --> | <table> <!-- BEGIN Step 4 table --> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>Once all required options and values have been entered, <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;">Left Click</span> the <span style="color: white; background-color: black; font-weight: 700; font-size: 15px;"> BEGIN </span> button to complete the process.</td> | <td>Once all required options and values have been entered, <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;">Left Click</span> the <span style="color: white; background-color: black; font-weight: 700; font-size: 15px;"> BEGIN </span> button to complete the process.</td> | ||
− | |||
− | |||
− | |||
− | |||
</tr> | </tr> | ||
</table> <!-- END Step 4 table --> | </table> <!-- END Step 4 table --> | ||
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='''Deleting Assets from the Lists'''= | ='''Deleting Assets from the Lists'''= | ||
− | <table | + | <table width=1000 bgcolor="lightcyan" cellpadding=2> |
<tr valign="top"> | <tr valign="top"> | ||
− | <td>[[image: | + | <td width=10>[[image:BlueDot10x10.png|link=]]</td> |
<td>Use the ''Drag and Drop'' method to remove individual objects from the lists or <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;">Left Click</span> the '''x''' button in each data entry box to remove all its objects.</td> | <td>Use the ''Drag and Drop'' method to remove individual objects from the lists or <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;">Left Click</span> the '''x''' button in each data entry box to remove all its objects.</td> | ||
</tr> | </tr> | ||
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<td>[[image:BulkAssetReplaceLocation.JPG|link=]]</td> | <td>[[image:BulkAssetReplaceLocation.JPG|link=]]</td> | ||
<td> | <td> | ||
− | <table cellpadding= | + | <table bgcolor=#000000 cellpadding=2> |
− | <tr> | + | <tr valign="top"> |
− | <td colspan= | + | <td> |
− | + | <table bgcolor=#ffffff cellpadding=2> | |
+ | <tr valign="top"> | ||
+ | <td colspan=2><span style="font-weight: 700; font-size: 15px;">Options:</span> Choose one of:-</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
− | <td>[[image: | + | <td width=25>[[image:Ablue.png|link=]]</td> |
− | <td | + | <td>'''Anywhere on the route''' - the entire layout</td> |
− | + | ||
− | + | ||
− | + | ||
</tr> | </tr> | ||
− | <tr> | + | <tr valign="top"> |
− | <td | + | <td>[[image:Bblue.png|link=]]</td> |
− | - | + | <td>'''In current section only''' - the current baseboard</td> |
+ | </tr> | ||
+ | <tr valign="top"> | ||
+ | <td>[[image:Cblue.png|link=]]</td> | ||
+ | <td>'''In selected area''' - a defined area (see below)</td> | ||
</tr> | </tr> | ||
</table> | </table> | ||
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<br> | <br> | ||
If the '''Selected area''' option is chosen, then... | If the '''Selected area''' option is chosen, then... | ||
− | <table cellpadding= | + | |
− | <tr> | + | <table bgcolor=#000000 cellpadding=2> |
− | <td colspan= | + | <tr valign="top"> |
− | + | <td> | |
+ | <table bgcolor=#ffffff cellpadding=2> | ||
+ | <tr valign="top"> | ||
+ | <td colspan=2><span style="font-weight: 700; font-size: 15px;">Steps:</span> To define a '''Selected area''':-<br> | ||
+ | [[image:BulkAssetReplaceLocationArea.JPG|link=]]<br></td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
− | <td>[[image: | + | <td width=25>[[image:DotPoint1.JPG|link=]]</td> |
− | <td><span style="font-size: | + | <td><span style="font-weight: 700; font-size: 15px; background-color: lightcyan;">Left Click</span> the '''Red icon''', and</td> |
− | [[image: | + | </tr> |
− | + | <tr valign="top"> | |
− | + | <td>[[image:DotPoint2.JPG|link=]]</td> | |
+ | <td><span style="font-weight: 700; font-size: 15px; background-color: lightcyan;">Left Click and Drag</span> out the area to be used</td> | ||
+ | </tr> | ||
+ | </table> | ||
</td> | </td> | ||
</tr> | </tr> | ||
− | < | + | </table> |
− | + | </td> | |
− | + | ||
</tr> | </tr> | ||
</table> | </table> | ||
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The first option controls the rotation or orientation of the original OR the replacement scenery objects. | The first option controls the rotation or orientation of the original OR the replacement scenery objects. | ||
− | <table cellpadding= | + | <table cellpadding=2 bgcolor=#eeeeee> |
<tr> | <tr> | ||
<td colspan="2"> | <td colspan="2"> | ||
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</table> | </table> | ||
− | <table cellpadding= | + | <table cellpadding=2 bgcolor=#ffffff> |
<tr> | <tr> | ||
<td colspan="2"> | <td colspan="2"> | ||
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</table> | </table> | ||
<br> | <br> | ||
− | <table cellpadding= | + | <table cellpadding=2 bgcolor=#eeeeee> |
<tr> | <tr> | ||
<td colspan="2"> | <td colspan="2"> | ||
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</table> | </table> | ||
− | <table cellpadding= | + | <table cellpadding=2 bgcolor=#ffffff> |
<tr> | <tr> | ||
<td colspan="2"> | <td colspan="2"> | ||
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</table> | </table> | ||
<br> | <br> | ||
− | <table cellpadding= | + | <table cellpadding=2 bgcolor=#c1e7e7> |
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image:DotPoint.JPG|link=]]</td> | <td>[[image:DotPoint.JPG|link=]]</td> | ||
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The third option allows the deletion of scenery objects from the layout. | The third option allows the deletion of scenery objects from the layout. | ||
− | <table cellpadding= | + | <table cellpadding=2 bgcolor=#eeeeee> |
<tr> | <tr> | ||
<td colspan="2"> | <td colspan="2"> | ||
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</table> | </table> | ||
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<td><span style="font-size: 17px;">'''Deleting "Stubborn" Objects:'''</span><br> | <td><span style="font-size: 17px;">'''Deleting "Stubborn" Objects:'''</span><br> | ||
Some objects simply will not delete, for example some non track splines. The workaround for deleting these objects from a layout is:-<br> | Some objects simply will not delete, for example some non track splines. The workaround for deleting these objects from a layout is:-<br> | ||
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<td width="490" align="left">[[image:BulkAssetTextureReplaceOption.JPG|link=]]<br> | <td width="490" align="left">[[image:BulkAssetTextureReplaceOption.JPG|link=]]<br> | ||
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<td>[[image:BulkAssetTreesModified.JPG|link=]]</td> | <td>[[image:BulkAssetTreesModified.JPG|link=]]</td> | ||
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<span style="font-size: 17px;">'''The Problem:'''</span><br> | <span style="font-size: 17px;">'''The Problem:'''</span><br> | ||
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<td><span style="font-size: 17px;">'''1: Grab the Grid'''</span><br> | <td><span style="font-size: 17px;">'''1: Grab the Grid'''</span><br> | ||
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<td><span style="font-size: 17px;">'''2: Grab the "Bleed Texture" and Clean'''</span><br> | <td><span style="font-size: 17px;">'''2: Grab the "Bleed Texture" and Clean'''</span><br> | ||
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Revision as of 09:16, 17 September 2023
The information in this Wiki Page applies to TANE, TRS19, Trainz Plus and TRS22. Note: The Bulk Update/Replace Tool is currently only available in the Surveyor Classic interface. It is not yet implemented in Surveyor 2.0. Those using Surveyor 2.0 (in Trainz Plus and TRS22 Platinum) will need to temporarily switch back to the Surveyor Classic interface to use this tool. |
Contents |
What is the Bulk Asset Update/Replace Tool?
The Bulk Asset Update/Replace Tool allows the replacement, deletion and modification of multiple instances of one or more different assets, including textures. |
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Things it Will NOT Do
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Selecting Assets and Options
The tool is located in the Surveyor Main Menu in TANE (below left) and in the Surveyor Tools Menu in TRS19, Trainz Plus and TRS22 (below right). |
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Steps: |
Select the Assets to Update:
This can be repeated for multiple objects, using either or both methods, to build the list of Assets to update. |
(Optional) Set Control Options: Once the Assets to update list has been completed, the optional Rotate, Move to layer and Delete options can be used and the Scope can be set. |
(Optional) Add a Replacement Asset: The same method of Drag and Drop is used to add an object to the Asset to replace with list.
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Perform the Update:
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Deleting Assets from the Lists
Use the Drag and Drop method to remove individual objects from the lists or Left Click the x button in each data entry box to remove all its objects. |
Setting the Scope
Select the region of the layout where the updates, replacements or deletions will occur:-
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Setting the Options - for Non Texture Objects
Option 1: Randomly Rotate Scenery Objects
The first option controls the rotation or orientation of the original OR the replacement scenery objects.
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Settings:
All the layers containing the objects must be unlocked. Objects in locked layers will not be rotated. |
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Steps:
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Option 2: Move Scenery Objects to Another Layer
The second option allows the original OR replacement scenery objects to be moved to another layer.
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Settings:
All the layers containing the objects must be unlocked. Objects in locked layers will not be moved. |
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Steps:
To keep the replacement objects in the same layer:
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Option 1 and Option 2 CAN both be checked ON at the same time to produce a combined effect |
Option 3: Delete Scenery Objects
The third option allows the deletion of scenery objects from the layout.
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Settings:
All the layers containing the objects must be unlocked. Objects in locked layers will not be deleted. |
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Steps:
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Option 2 and Option 3 CANNOT both be checked ON at the same time. | |
Option 1 and Option 3 CAN both be checked ON at the same time to rotate all the scenery objects before deleting a set percentage of them. |
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Setting the Options - for Texture Objects
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The image below shows a region painted with one texture asset but with different scaling and rotation settings.
With the check box ticked, the following is the result of a Left Click on the BEGIN button. |
With the check box unticked, the following is the result of a Left Click on the BEGIN button. |
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The scale and rotation settings that were used in the original have been replaced with the default scale and rotation settings of the replacement texture. |
The same scale and rotation settings that were used in the original have been used with the replacement texture. |
Sample Applications
Replacing Some Assets
The Problem:
A forest has been created using three different trees. A number (30%) of the two smaller tree types are to be replaced with a larger tree of a different type.
The Solution:
The Bulk Asset Update/Replace Tool does not have a feature that will allow the replacement of only some assets (it is all or none), so a slightly more indirect approach is needed.
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The final result.
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Fixing "Texture Bleeds"
The Problem:
Sometimes when adding new baseboards or merging a route containing blank baseboards onto a route containing textured baseboards, there can be a "bleed-over" where a texture from the painted route will flow along some of the baseboard boundaries of the unpainted baseboards as shown in the image left. As strange as it may seem, this is actually "expected behaviour" and its purpose is to resolve other long standing problems that can occur when baseboards are added. The unwanted texture can (usually) be painted over by another texture and this will resolve the problem but there may be a lot of it to paint out and you may prefer a simplier solution. The Bulk Asset Update/Replace Tool can provide such a solution. The Solution:
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2: Grab the "Bleed Texture" and Clean
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Trainz Wiki
More Tutorials and Guides to Using Trainz |
This page was created by Trainz user pware in June 2018 and was last updated as shown below.