Help:VE170
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Builderbob (Talk | contribs) (Created from original error message) |
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− | Failed to open compiled texture ''texture-name' for 'archive-file-name' | + | Failed to open compiled texture ''texture-name'' for ''archive-file-name'' |
This is a general failure error for texture files. It is usually one of two or more messages related to a failure to process a texture file - the other errors provide a more precise description of the problem. | This is a general failure error for texture files. It is usually one of two or more messages related to a failure to process a texture file - the other errors provide a more precise description of the problem. | ||
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In this particular case the texture file was missing - the missing file was reported as error [[Help:VE165|VE165]]. | In this particular case the texture file was missing - the missing file was reported as error [[Help:VE165|VE165]]. | ||
− | If VE170 is reported as the only error, it probably indicates an internal processing error. | + | If VE170 is reported as the only error, it probably indicates a letter in the texture file is uppercase. For example, Coal_3B.texture should be coal_3b.texture. Also, make sure you are using forward slashes when referencing folders. Otherwise, it is likely an internal processing error. |
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[[Category:Validation Errors]] | [[Category:Validation Errors]] |
Latest revision as of 04:00, 19 May 2023
Failed to open compiled texture texture-name for archive-file-name
This is a general failure error for texture files. It is usually one of two or more messages related to a failure to process a texture file - the other errors provide a more precise description of the problem.
For example:
- VE170: Failed to open compiled texture 'coal_3.texture' for 'arc:fld:$(local)/hash-2D||kuid2 1234 5678 2.tzarc|'
In this particular case the texture file was missing - the missing file was reported as error VE165.
If VE170 is reported as the only error, it probably indicates a letter in the texture file is uppercase. For example, Coal_3B.texture should be coal_3b.texture. Also, make sure you are using forward slashes when referencing folders. Otherwise, it is likely an internal processing error.