M.tbumptex
From TrainzOnline
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+ | '''This is a legacy material, and should only be used where compatibility with older versions of Trainz is required.''' | ||
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=Description= | =Description= | ||
Bump mapped material | Bump mapped material | ||
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[[.texture.txt Files]] - What goes into a .texture.txt file | [[.texture.txt Files]] - What goes into a .texture.txt file | ||
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+ | [[Category:Material types]] |
Latest revision as of 07:07, 16 September 2017
This is a legacy material, and should only be used where compatibility with older versions of Trainz is required.
Contents |
[edit] Description
Bump mapped material
[edit] Preview
[edit] Max Settings
[edit] Max Settings in detail
- Ambient - Ambient color R,G,B
- Diffuse - Diffuse color R,G,B
- Specular - Specular color R,G,B
- Opacity - Level of transparency, 0 = transparent, 100 = opaque.
- Glossiness - Should be set to 32 to match game.
- Diffuse map - RGB = diffuse color, A = opacity
- Opacity map - Legacy support for Diffuse texture Alpha channel
- Normal map - RBA = bump normal, A = specular strength
[edit] Related Links
Material Types - Material types supported by Trainz.
Max Exporters - 3D Studio Max exporters.
Exporting with 3D Studio Max - Material setup and exporting with 3DS Max.
.texture.txt Files - What goes into a .texture.txt file