KIND Behavior
From TrainzOnline
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==KIND Hierarchy== | ==KIND Hierarchy== | ||
===Parent Classes=== | ===Parent Classes=== | ||
− | * | + | * [[KIND TrainzBaseSpec]] |
===Child Classes=== | ===Child Classes=== |
Revision as of 21:31, 10 February 2013
KIND Behavior is a a configurable behavior module that forms part of a session.
Contents |
KIND Hierarchy
Parent Classes
Child Classes
- none.
Supported Tags
Each Behavior asset supports the following tags. Each tag is shown here with its default value.
- none.
Example Config.txt
Sample config.txt file for a library asset:
username "testBehavior" kind "behavior" kuid <kuid:171456:100035> script "behavior" class "DisplayHTMLRule" trainz-build 2.9 category-class "YH" category-region "00" category-era "2000s" description "Test Behavior asset, displays an Html file." icon-texture "html_type.tga" string-table { html_description "Display page <a href=live://property/page>$0</a> of html asset <a href=live://property/asset>$1</a> in a new in-game window." description "Display a page from a HTML asset in a browser window." description_info "Display page $0 of html asset $1 in a new in-game window." display-name-page "HTML page name" display-desc-page "Name of HTML page without the .html extension" display-name-asset "HTML asset" display-desc-asset "HTML asset where the page can be found" click_to_select "click to select" } thumbnails { 0 { image "thumb.jpg" width 240 height 180 } }
Downloads
Attach sample files here?