Search results

From TrainzOnline
Jump to: navigation, search

Page title matches

  • ...t: 700; background-color: black; color: white;">&#160;SAR Scenario Session Time Change&#160;</span></td> ...ough Base Session''' always starts with the clock showing '''08:00'''. The time shown has no effect on the running of any of the scenarios in the '''SAR Pe
    12 KB (1,869 words) - 08:17, 1 September 2023

Page text matches

  • ... a broad range of topics suitable for beginners using Trainz for the first time through to experienced content creators. Each guide covers a specific topic
    8 KB (1,287 words) - 06:09, 26 April 2023
  • No tags are supported by the mutex container at the current time. The presence of a named entry in the [["mutexes" Container]] is sufficient
    1 KB (152 words) - 03:06, 12 February 2014
  • mode "time" ... in seconds, after which to loop the smoke sequence. Valid only for modes 'time' and 'anim2'. Can be set to -1 to imply that it loops after the length of t
    14 KB (2,018 words) - 20:17, 31 October 2020
  • :Desc: Time range (in seconds) to delay, after the sound finishes playing, before playi ...r in the config.txt of a "MOjunction". This will make the sound fire each time the turnout is switched)
    5 KB (758 words) - 06:21, 7 September 2019
  • Once the pivot points have been set for all your new objects, now is the time to start adding attachment points. Add these through the 3dsmax create pane
    7 KB (1,164 words) - 09:44, 11 October 2017
  • Train# from Portal to portal time emitted Description size train
    12 KB (2,091 words) - 13:58, 3 February 2010
  • ...etermine the traffic generated by each industry. Analyze one industry at a time. Begin by noting the incoming shipments first. Then identify the outgoing s Always enter “x” in this column. The system puts a delivery time there when the car is noted as delivered by the driver.<BR><BR>
    9 KB (1,694 words) - 13:58, 3 February 2010
  • ..., but is currently usually discouraged on most railroads. But, here is one time when it is the only way to make it work. I have found that uncoupling at 20 ... programmed as stand-alone and are not required to be listed in the Portal Time Table rule.
    4 KB (707 words) - 13:58, 3 February 2010
  • ...ime is left before the car can be moved to its next destination. Once this time has elapsed and you click on the car, the new destination will appear in th
    3 KB (596 words) - 13:58, 3 February 2010
  • ...d record to vehicle”. Although you may click on the first option at any time, it is only appropriate when the car has reached it’s destination. ...tell you how much time is left until the car is loaded or unloaded. If the time has elapsed when you click on the car, the next destination will be display
    3 KB (491 words) - 13:58, 3 February 2010
  • ...r house with some textures. But don't be too picky, I did not use too much time for this. It's only a sloppy example...
    7 KB (1,329 words) - 02:18, 19 August 2012
  • *'''seconds''' = Time to wait in seconds. *Causes the current thread to pause for the specified period of time.
    7 KB (1,002 words) - 21:17, 10 October 2023
  • *The time required, in seconds, for any animations or other effects required before t *The time required, in seconds, for any animations or other effects required before t
    18 KB (2,301 words) - 00:05, 4 October 2023
  • *A real time timestamp in seconds. *Returns the current time expressed as seconds elapsed since midnight on January 1, 1970 UTC.
    16 KB (2,067 words) - 13:45, 28 December 2020
  • ... list and posting a further 'reminder' to repeat the process in 10 seconds time</font>
    14 KB (1,904 words) - 00:18, 22 June 2022
  • ...der|public native void SetPFXEmitterEmitParticles(int id, int number,float time)}} *'''time''' = The time in seconds over which the particles are to be created.
    15 KB (1,991 words) - 13:46, 28 December 2020
  • ...and react to events in the Trainz world, not to perform sophisticated real-time animation tasks. Using a script to start an animation in response to an eve
    14 KB (1,839 words) - 12:25, 25 December 2023
  • ...ibility of the script writer to implement these changes at the appropriate time. In general changes should be implemented in [[#SetProperties|SetProperties ...exist in the core Trainz scripts, which script programmers can use to save time and avoid code duplication.
    17 KB (2,173 words) - 09:22, 5 April 2021
  • ...nly issued in respect of vehicles actually within the inner trigger at the time of the call?
    6 KB (846 words) - 21:13, 10 October 2023
  • string[] sentence = Str.Tokens("Once upon a time",""); // sentence contains an array of four strings: ... // ["Once","upon","a","time"].
    8 KB (1,121 words) - 23:24, 30 January 2024

View (previous 20 | next 20) (20 | 50 | 100 | 250 | 500)

Views
Personal tools
Toolbox