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  • ...nd rolling stock that may be used in the integrated Paintshed utility. The template may be painted in different colour schemes ...t displays the product in the simulator. Produce and materials are product examples.
    9 KB (1,500 words) - 05:51, 7 April 2010
  • * [[CCG/Inheritance Template|Inheritance Template]] * Paintshed-Template - Obsolete (link removed)
    16 KB (2,014 words) - 03:49, 1 August 2018
  • ... “New Asset” window, from which you can select a base Kind to use as a template. ...king additional boxes in the list. The category-region or category-era are examples of multiple selection options, while the category-class is a single selecti
    6 KB (1,076 words) - 09:18, 25 March 2010
  • ==Kind Examples== ===Examples===
    11 KB (1,648 words) - 07:48, 13 June 2011
  • ==Paintshed-Template== '''consist_mask.bmp''' - The template image used as a basis for the consist menu icon.
    2 KB (292 words) - 07:23, 15 June 2011
  • paintshed-template-used <kuid:-13:157001> [[CCG/Kind_Examples|Kind Examples]]
    4 KB (457 words) - 07:23, 15 June 2011
  • ...h your next model. With a few adjustments, you can quickly incorporate the template into the model and be sure the point names and orientation are correct. <font color="red">Refer to TRAINCAR EXAMPLES Page XIII for links to downloadable in-game files, documentation and source
    6 KB (987 words) - 02:53, 5 July 2019
  • ...mation file. Refer to the example Kinds in Chapter 6 and Chapter7 for full examples of turntable Kinds. ...teriors will function for turntables in Trainz, currently the CCP checking template file for Kinds rejects the use of interiors and shows errors. This may be c
    6 KB (948 words) - 00:38, 17 August 2011
  • ...or template and its result, for documentation. The call is the same as the template call to be demonstrated, except that "<code>xpds|</code>" is inserted after The template uses [[Module:Xpd]]; see also [[Module talk:Xpd]].
    1 KB (187 words) - 11:15, 2 July 2013
  • Session [[KIND_Behavior-Template|Rule Templates]] (AKA Behavior templates) allow Session creators to quickly [[KIND_Behavior-Template|Rule Template]] assets are one of the few asset kinds that is created an edited entirely
    13 KB (2,302 words) - 23:14, 14 October 2019
  • # [[HowTo/WagonX - Browser Properties Examples and Basic Tutorials]]<br> ..., loading and unloading goods. WagonX can assist with both of those so two examples are included here. The first example is of a GWR carriage made by Andi Smi
    22 KB (1,688 words) - 06:33, 20 February 2024

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