T:ANE NEW FEATURES

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Trainz: A New Era introduces a range of new features that Trainz fans have been wanting for many years. This page introduces you to some of those features:

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Contents

Procedural Animated Junctions

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Cabin Sway

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Weather & PFX Collision

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Interlocking Towers

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Train Motion

Add "bumps" to the track

(i) Load your test route in Surveyor

(ii) Under Track Tab > Trackside Objects find Invisible Track Bump

(iii) Place a few bumps along your track and place a loco and wagons at the head of your track.

(iv) Click on Quickdrive, Save and enter Driver

(v) Start your loco and watch using external camera for visual bumps

Adjust the track condition

(i) Load your test route in Surveyor, and open the Track Tab

(ii) Click on the Properties tool (?) and click on the track. Adjust the default track condition from 50 to 1. Repeat for various track segments.

Note: You may want to place objects or paint the terrain next to where you change the track condition to see where you "should" notice the effect.

Create your own "Bump"assets

(i) Open Content Manager and using the Custom filter, search for Invisible Track Bump

(ii) R-Click > Duplicate to clone the asset, then select the new asset and R-Click > Edit Config File text

(ii) Rename the line:

username "Invisible Track Bump" to

username "Invisible Track Bump 1"

(iii) Change the line: track-bump-angles 1,0 to

track-bump-angles 0,1

(iv) Close and save the config file

(v) R-Click > Submit Edits

Note: Close Trainz and re-open (Start Trainz) after creating your bump assets for the changes to take effect.

Try out your new Bump 1 asset

(i) Place your new bump onto the track in Surveyor, run your test drive over the bump in Driver and see what happens differently with your new asset.

Hint: Rock and _ _ _ _

(ii) Create more assets following the same process trying different values other than 0 and 1.

Adjust Rolling Stock Suspension

(i) In Content Manager, locate the loco being used then R-Click > Edit Config file Text

(i) Add the following lines to the file that opens

suspension-stiffness 0.1

suspension-damping 0.1

suspension-pitch-limit 10

suspension-roll-limit 25

These relate to:

suspension-stiffness - The stiffness of the suspension, from 0 to 1 where 0 is floppy and 1 is completely rigid. Defaults to 0.75 suspension-damping - Degree of suspension damping, where 0-1 is underdamped (will oscillate back and forward to gradually settle), 1 is critically damped (will move back to equilibrium as quickly as possible), >1 is overdamped (will move back to equilibrium more slowly). Defaults to 0.3. suspension-pitch-limit - maximum pitch angle of the vehicle, in degrees. Defaults to 0.5 suspension-roll-limit - maximum roll angle of the vehicle, in degrees. Defaults to 4 Note: random jolt movement will only occur on below average track (condition scalar >.5). As with other movement it also gets worse at high speed

See Also


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