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  • == [[File:Trs2019-topology-tab-height-up.jpg]] Topology Height Up == Click on the Height Up tool icon to change to Height Up mode. Move your cursor from the tool tab onto the 3D world and you will see
    1 KB (193 words) - 05:02, 24 July 2018

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  • The Topology Menu provides Click on the Topology Tab (or
    20 KB (3,332 words) - 02:24, 3 September 2019
  • * Interface.MessageBox(Caption,Text), calling up a small browser with a close button would be helpful, especially for novice * Access to asset location, height, rotation in script. This came up twice - once when I wanted to keep traffic lights upright when the containi
    18 KB (2,949 words) - 02:50, 14 October 2021
  • *Fixed an issue where the "Surveyor Settings" screen does not appear when in native mode. *Made some adjustments to the process of selecting assets in Surveyor.
    12 KB (1,906 words) - 11:20, 5 February 2013
  • =Understanding topology editing in Surveyor= The Surveyor Topology shaping tools provide a variety of ways to deform the terrain. The best way
    2 KB (270 words) - 04:29, 3 August 2018
  • == [[File:Trs2019-topology-tab-height-up.jpg]] Topology Height Up == Click on the Height Up tool icon to change to Height Up mode. Move your cursor from the tool tab onto the 3D world and you will see
    1 KB (193 words) - 05:02, 24 July 2018
  • == [[File:Trs2019-topology-tab-height-adjust.jpg]] Adjust height (A) == Adjust Height allows finer control of the up
    826 B (123 words) - 05:03, 24 July 2018
  • ...eight map. Click the left and right arrows to scroll through the available height maps. Move the Threshold dial to increase the size of the height change set on the displacement map.
    6 KB (1,008 words) - 01:09, 28 September 2019
  • This page provides a step by step guide to the Surveyor workflow and will guide you to create a simple Route and Session that will Click the Topology Tab (F1) then the Height Up tool.
    9 KB (1,614 words) - 01:48, 23 September 2021
  • ...tracks, roads, etc. Resulting height range will end up from -127 to 127 in height depending on the colors used. ...tch the file name of the thumbnail you created in previous step. Width and height should match what you created in previous step. See [https://online.ts2009.
    2 KB (303 words) - 19:47, 13 November 2022
  • == Surveyor Configuration == ... itself is "painted" onto the world using the topology tools (e.g. "Height up", "Plateau", etc.). Below is a detailed breakdown of the editable fields fo
    7 KB (1,202 words) - 10:38, 30 January 2024
  • ...ity to use Surveyor to paint various effects beyond the traditional ground height and ground texture. Each effect layer typically offers a number of configur ...route. A new "Edit Effect Layers" menu item in the Surveyor main menu pops up an editing dialog which allows the route builder to add, remove, and edit e
    4 KB (691 words) - 10:42, 30 January 2024
  • A TurfFx asset is made up of individual polygon blades with many options to configure each blade in y This first tutorial on Turf Effects explains how to get up and running with painting some grass around your route. The next tutorials
    19 KB (3,052 words) - 10:37, 30 January 2024
  • ==[[File:Trs2019-topology-tab-effect-layer.jpg]] Effects Layers == When Ground is selected the advanced topology tools will be in [[Help:Surveyor_Topology_Tools#Displacement_Maps|Displacem
    3 KB (451 words) - 02:17, 3 September 2019
  • ...es and content. Many of these features (or probably most of them) will end up being included in future versions of Trainz. * a range of new camera options for both Driver and Surveyor
    18 KB (2,827 words) - 04:28, 26 April 2023
  • ...ne.ts2009.com/mediaWiki/index.php/Help/Paint_Tab Paint]</span>''' tools in Surveyor Mode. Although applicable to any version of Trainz, the text is based on th ...board]] and not some portion of a baseboard. Only the <b>Paint</b> and <b>Topology</b> tools are impacted by the grid size setting.
    38 KB (6,600 words) - 11:10, 27 September 2022
  • '''Routes''' are created in '''Surveyor''' and contain most (if not all) of what you will see in your virtual Train '''Sessions''' are also created in '''Surveyor''' but are designed to be run in '''Driver'''. They contain the instruction
    173 KB (26,059 words) - 23:47, 5 May 2024
  • The Water Effect layer has been introduced primarily for Surveyor 2.0. This functionality is available in TRS19 SP4 but it is not recommended Once you have created a Water Effect layer, use the Topology tools in a similar manner to painting TurfFX.
    1 KB (218 words) - 04:58, 11 November 2021

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