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  • == [[File:layer merge.jpg]] Merge Layer == Select a layer and Click LMB on Merge Layers button.
    333 B (51 words) - 02:23, 24 February 2014

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  • When you create a new route, you are by default adding objects to the route layer and so they will be present in any session created for the route. ... session layer, open the layers tab and Click LMB where it says “Session-layer”.
    4 KB (683 words) - 04:11, 3 August 2018
  • == [[File:layer merge.jpg]] Merge Layer == Select a layer and Click LMB on Merge Layers button.
    351 B (53 words) - 02:50, 3 August 2018
  • == [[File:layer merge.jpg]] Merge Layer == Select a layer and Click LMB on Merge Layers button.
    333 B (51 words) - 02:23, 24 February 2014
  • Objects in Surveyor are divided between the Route and Session. Typically, the Route will repres ...en working on the track or other aspects of the route, or you can lock the layer to prevent accidental edits.
    3 KB (481 words) - 05:34, 22 July 2014
  • ...y for the area surrounding the camera. As compared to the [[Clutter Effect Layer]], TurfFX offers less flexibility but substantial improvements to performan ...lygon blades with many options to configure each blade in your Turf Effect Layer and within the asset itself. The individual asset creation process is expla
    19 KB (3,052 words) - 10:37, 30 January 2024
  • <b>Surveyor</b> allows you to build and edit both [[Help:Route|Routes]] and [[Help:Sess [[File:TRS2019-driver-surveyor-menu.jpg|400px]]
    6 KB (925 words) - 03:51, 21 July 2022

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