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  • The Add Random Scenery tool is used to add random scenery across either your entire route, or portion of your route. [[File:surveyor-add-random-scenery.jpg|250px]]
    1 KB (200 words) - 03:13, 1 August 2018

Page text matches

  • ...reate New - Button will create a New Route allowing you to lay tracks, add scenery, terrain and rolling stock.
    376 B (67 words) - 03:19, 28 May 2009
  • [[Category:Scenery Creators]]
    645 B (86 words) - 06:52, 27 March 2020
  • ...submit for inclusion in TS2009, please provide details here. This could be scenery items, locos or fully fledged routes. Include a link to your [[Content Crea ... the present. To be built from TransDEM data. It will include custom built scenery and building and some of the railways diesel rolling stock, including a new
    16 KB (2,668 words) - 02:39, 21 July 2018
  • ...You may click this several times to undo a series of actions, like placing scenery or track etc.
    273 B (45 words) - 04:26, 3 August 2018
  • ...ou to place two different types of objects - objects and splines. "Object" scenery items are single structures such as buildings and trees. "Spline" objects a This tab provides tools that are used to manipulate scenery spline objects. The Spline Mode (S) button is at the top right of the Objec
    12 KB (2,046 words) - 06:28, 23 August 2019
  • If you Click Place a scenery object on a new route, Click on a scenery object, then on the Edit Properties button (N). Beside an option to name th ... things that never (or rarely) change such as the terrain, the forests and scenery, and the track. The "Session" contains those things that often change such
    4 KB (683 words) - 04:11, 3 August 2018
  • The Camera Roaming button will switch views allowing you to roam around the scenery or loco yard. Use thee RMB to place yourself and use the middle wheel to zo
    173 B (33 words) - 16:42, 1 October 2010
  • ...ictional or based on real-world data. Normally it contains tracks, trains, scenery, hills and mountains, trees and everything you would expect to see in the r
    7 KB (1,168 words) - 20:31, 17 October 2014
  • This button allows you to manipulate scenery objects like add, rotate, delete etc.
    2 KB (428 words) - 01:55, 23 February 2014
  • This tab provides tools that are used to manipulate scenery spline objects. The Spline Mode (S) button is at the top right of the Objec
    9 KB (1,547 words) - 08:05, 31 March 2019
  • ...reate large seamless worlds and populate that world with many thousands of scenery objects, trees, track splines, lakes and much more. The new "E2" game engin Shift and "+" will increase terrain draw distance thereby providing increased scenery, tree and track draw distance as well.
    21 KB (3,558 words) - 01:01, 5 January 2019
  • ...ngs, road and water transport vehicles (with visible traffic), landscaping scenery, animals, airports, track-side objects or other landscape assets such as te ...do not have these features, but these are increasingly unused. Even simple scenery buildings these days will frequently have a smoking chimney and night mode
    28 KB (4,480 words) - 06:24, 27 December 2016
  • *Scenery
    429 B (75 words) - 04:04, 22 February 2014
  • ...[Help:Surveyor_Layers_Tools|"Layers"]] including terrain, ground textures, scenery objects, splines, tracks, trackside objects, environment settings, water, t
    694 B (106 words) - 01:06, 24 February 2014
  • ...terpiece using real-world data and accurately modeled and placed track and scenery. * Populate the world with scenery items such as trees, cars and buildings;
    9 KB (1,496 words) - 07:43, 14 August 2014
  • ...cally, the Route will represent an entire map including the ground, water, scenery, industries, track, signals and junctions. These features are then common t ...be used to simplify editing. For example, by placing all trees and similar scenery into a separate layer, you can hide them all temporarily when working on th
    3 KB (481 words) - 05:34, 22 July 2014
  • * ''Mesh Object Count'' - The number of [[KIND Mesh|scenery asset]] instances in the scene. This includes any sub-instances (ie. attach
    8 KB (1,348 words) - 00:44, 18 January 2018
  • ...portant potential saving in processing cost. This applies to non-animated scenery, for example. See: [[http://online.ts2009.com/mediaWiki/index.php/Mesh_stit
    2 KB (251 words) - 03:59, 24 November 2016
  • ... are used to provide quick access to your frequently used ground textures, scenery objects, splines, track, trackside objects, and trains.
    13 KB (2,180 words) - 04:00, 4 January 2023
  • ...may be disabled via "Launcher > Trainz Settings > Performance tab > Detail scenery:..."
    19 KB (3,052 words) - 10:37, 30 January 2024
  • Dependencies are the assets that another asset relies on, such as all of the scenery objects used on a route, or the trains used in a session. ... likely to be ‘complex’ objects (ie trains, procedural tracks, complex scenery objects, etc). Use this option if you are not sure.
    8 KB (1,386 words) - 16:36, 19 May 2020
  • = Replacing Scenery =
    5 KB (792 words) - 10:57, 30 July 2018
  • ...lect assets from one asset "type" such as adding only track items, or only scenery items at the one time. ==Randomly rotate scenery objects==
    3 KB (610 words) - 04:48, 24 January 2020
  • ==Add random scenery== ... Random Scenery|Add Random Scenery]] tool, which you can use to add random scenery across either a portion of your route, or your entire route.
    4 KB (675 words) - 00:25, 2 October 2019
  • ...as it drives around. The camera can only target traffic cars ("carz"), not scenery objects. ...ight. The player cannot swim, jump, etc. and can walk through any splines, scenery, etc. When crossing water, the player maintains water level height (effecti
    9 KB (1,650 words) - 18:32, 26 October 2021
  • ...ects of your route, from the terrain, to painting ground textures, placing scenery and track, and more!
    6 KB (925 words) - 03:51, 21 July 2022
  • The Add Random Scenery tool is used to add random scenery across either your entire route, or portion of your route. [[File:surveyor-add-random-scenery.jpg|250px]]
    1 KB (200 words) - 03:13, 1 August 2018
  • ...as it drives around. The camera can only target traffic cars ("carz"), not scenery objects. ...ight. The player cannot swim, jump, etc. and can walk through any splines, scenery, etc. When crossing water, the player maintains water level height (effecti
    8 KB (1,390 words) - 18:59, 4 September 2020
  • *Scenery ==Add random scenery==
    3 KB (446 words) - 02:37, 10 November 2021

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