Search results

From TrainzOnline
Jump to: navigation, search
  • ... has just craeted a new consist. Message source is the new consist so that scripts waiting for this message can get a reference to the new consist created.
    5 KB (682 words) - 13:59, 3 February 2010
  • ...contents. The DataBundleHelper provides an abstract interface which allows scripts to query a human-readable name, a type token, and an icon for a given data
    2 KB (395 words) - 13:59, 3 February 2010
  • ...unsuitable for this usage. It may be worth adding rule categories to allow scripts such as this to identify rules: "control flow", "configuration", etc.
    3 KB (432 words) - 13:59, 3 February 2010
  • The [[MiniBrowser]] provides a minimap component which allows scripts to display the minimap in a custom context, controlling basic display param ...Rule, which displays the minimap. The rule responds to requests from other scripts to allow display of navigation targets etc. Additional Rules are provided t
    889 B (130 words) - 13:59, 3 February 2010
  • '''KIND html-asset''' can be referenced from the scripts and from
    1,011 B (146 words) - 07:13, 2 July 2018
  • ...it possible to directly [[Script Include Directive|include]] the library's scripts from the asset's script file(s). The asset may use [[Class World#GetLibrary
    3 KB (351 words) - 23:41, 11 December 2017
  • Note that an animated mocrossing can be created without the use of scripts, the animation being triggered automatically by a train. Animation events m
    2 KB (284 words) - 05:02, 14 February 2014
  • ...will successfully install and load any dependencies, and secondly to allow scripts to locate relevant child assets. Only first-level dependencies are included ...hould be present in the string. These custom categories are used to enable scripts to rapidly locate certain classes of asset. It is strongly recommended that
    16 KB (2,316 words) - 13:43, 1 February 2024
  • ... by scanning one or two copies of jetlog.txt from TC, together with the TC scripts folder and the TRS2006 copy of index.chm. There are probably many standard |A common custom message used by various scripts to implement timed polling.
    16 KB (2,177 words) - 13:43, 14 September 2019
  • ...omotives and rollingstock used in a map, the driver settings, commands and scripts. A train driver can undertake a sequence of planned moves – a scenario. ... references one or more .html pages. The html-asset can be referenced from scripts and from some of the Surveyor rules
    9 KB (1,500 words) - 05:51, 7 April 2010
  • Scripts running in global context cannot use some of the functions which are intend ...f where they occur in the game. The library is used by native code, and by scripts via the new TrainzScript.OpenURL() function. Script code should never call
    7 KB (1,033 words) - 01:47, 14 March 2018
  • ...ublic internet for security reasons. This means that it's not possible for scripts to connect to an IRC network. It's possible that someone could write a nati ... from James' comments, TS2009 custom signalling requires the use of Signal scripts. You may implement a library which coordinates state between signals if you
    12 KB (2,033 words) - 07:56, 25 February 2013
  • :''TS2009 now has the ability to cross-include scripts from another asset.'' ~chris
    18 KB (2,949 words) - 02:50, 14 October 2021
  • ...in TrainzScript]] - '' tutorials covering the first steps in writing asset scripts.'' [[iTrainz]] - ''learn how to establish communication between scripts running on different users' machines and manage persistent data keyed to th
    4 KB (564 words) - 03:14, 26 August 2022
  • ...cover scripting functions and coding in detail, but may refer to necessary scripts for correct functionality. Some of the new scripting functions that have be '''locomotive and cabin scripts'''
    11 KB (1,750 words) - 06:51, 25 April 2020
  • * Reorganised sound code to allow scripts to play sound from the main menu.
    16 KB (2,497 words) - 11:20, 5 February 2013
  • * Content Mangager - Now compiles scripts with transitive asset script includes
    10 KB (1,576 words) - 11:17, 5 February 2013
  • ...ll classes can be found within your Trainz installation, under ''resources/scripts''. Most classes are contained within obviously named files - e.g. the [[Cla
    5 KB (426 words) - 04:22, 26 February 2024
  • Scripts can: * When you want to make your object available to other scripts to allow them to call your methods directly.
    7 KB (1,084 words) - 11:02, 30 December 2020
  • set include="C:\Program Files\Auran\TRS2006\Scripts" '''TrainzUtil.exe''' is used to compile scripts in TS2009 onwards.
    5 KB (892 words) - 14:34, 12 October 2022

View (previous 20 | next 20) (20 | 50 | 100 | 250 | 500)

Views
Personal tools
Toolbox