Prequel to Andi Smith's wiki tutorial shed house tutorial config

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Revision as of 22:17, 14 August 2023 by Ek.skirl (Talk | contribs)

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Back to: Prequel_Blender_to_Trainz#Intro


 kuid              "<kuid2:XXXXXX:2154891:1>"
 username          "Engineshed Tutorial Asset Prequel Blender"
 kind              "buildable"
 trainz-build      4.6
 
 category-region            "00"
 category-era               "2000s"
 category-class             "TF"
 
 thumbnails {
   0 {
     image          "engineshed_tutorial_thumbnail.jpg"
     width          240
     height         180
   }
 }
 mesh-table-lod-transition-distances    1000
 mesh-detail-level-count                1
 
 script                     "engineshed_tutorial_full.gs"
 class                      "Tutorial"
 mesh-table {
 
   default-lod0 {
     mesh               "shed.trainzmesh"
     lod-level          0  
     auto-create        1
     effects {
       doors {
         kind           "animation"
         anim           "shed_scene.kin"
         speed          1.0
         looped         0
         animation-starts-active               0
         animation-has-random-start-position   0
       }
 
       corona {
         kind               "corona"
         att                "a.corona"
         texture-kuid       <kuid:-3:10110>
         frequency          2
         directional        0
         object-size        0.2
       }
 
       name {
         kind               "name"
         fontsize           0.5 
         fontcolor          160,160,160
         att                "a.name"
         name
       }
 
       masonry {
         kind       "texture-replacement"
         texture    "engineshed_textureimage.texture"
       }
 
    }
 
    roof-lod0 {
      mesh                   "roof.trainzmesh"
      lod-level        	   0  
      auto-create            1
    }
 
 }
 kuid-table {
   skinskuid                <kuid2:XXXXXX:2154890:1>
 }
 attached-track {
 
   track1 {
     track                  <kuid:-10:137>
     useadjoiningtracktype  1
     vertices {
       0                    "a.track1"
       1                    "a.track2"
     }
   }
 
   track2 {
     track                  <kuid:-10:137>
     useadjoiningtracktype  0
     vertices {
       0                    "a.track2"
       1                    "a.track3"
     }
   }
 
 }
 attached-trigger {
 
   trigger1 {
     att                    "a.track1"
     radius                 26
     track                  "track1"
   }
 
 }

Back to: Prequel_Blender_to_Trainz#Intro